This file is indexed.

/usr/share/doc/stilts/sun256/plot2cube-usage.html is in stilts-doc 3.1.2-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

   1
   2
   3
   4
   5
   6
   7
   8
   9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  31
  32
  33
  34
  35
  36
  37
  38
  39
  40
  41
  42
  43
  44
  45
  46
  47
  48
  49
  50
  51
  52
  53
  54
  55
  56
  57
  58
  59
  60
  61
  62
  63
  64
  65
  66
  67
  68
  69
  70
  71
  72
  73
  74
  75
  76
  77
  78
  79
  80
  81
  82
  83
  84
  85
  86
  87
  88
  89
  90
  91
  92
  93
  94
  95
  96
  97
  98
  99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 721
 722
 723
 724
 725
 726
 727
 728
 729
 730
 731
 732
 733
 734
 735
 736
 737
 738
 739
 740
 741
 742
 743
 744
 745
 746
 747
 748
 749
 750
 751
 752
 753
 754
 755
 756
 757
 758
 759
 760
 761
 762
 763
 764
 765
 766
 767
 768
 769
 770
 771
 772
 773
 774
 775
 776
 777
 778
 779
 780
 781
 782
 783
 784
 785
 786
 787
 788
 789
 790
 791
 792
 793
 794
 795
 796
 797
 798
 799
 800
 801
 802
 803
 804
 805
 806
 807
 808
 809
 810
 811
 812
 813
 814
 815
 816
 817
 818
 819
 820
 821
 822
 823
 824
 825
 826
 827
 828
 829
 830
 831
 832
 833
 834
 835
 836
 837
 838
 839
 840
 841
 842
 843
 844
 845
 846
 847
 848
 849
 850
 851
 852
 853
 854
 855
 856
 857
 858
 859
 860
 861
 862
 863
 864
 865
 866
 867
 868
 869
 870
 871
 872
 873
 874
 875
 876
 877
 878
 879
 880
 881
 882
 883
 884
 885
 886
 887
 888
 889
 890
 891
 892
 893
 894
 895
 896
 897
 898
 899
 900
 901
 902
 903
 904
 905
 906
 907
 908
 909
 910
 911
 912
 913
 914
 915
 916
 917
 918
 919
 920
 921
 922
 923
 924
 925
 926
 927
 928
 929
 930
 931
 932
 933
 934
 935
 936
 937
 938
 939
 940
 941
 942
 943
 944
 945
 946
 947
 948
 949
 950
 951
 952
 953
 954
 955
 956
 957
 958
 959
 960
 961
 962
 963
 964
 965
 966
 967
 968
 969
 970
 971
 972
 973
 974
 975
 976
 977
 978
 979
 980
 981
 982
 983
 984
 985
 986
 987
 988
 989
 990
 991
 992
 993
 994
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
<html>
   
   <head>
      <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
      <link rel="stylesheet" type="text/css" href="sun-style.css">
      <title>Usage</title>
   </head>
   
   <body>
      <hr>
      <a href="plot2cube-examples.html">Next</a> <a href="plot2cube.html">Previous</a> <a href="plot2cube.html">Up</a> <a href="index.html">Contents</a> <br> <b>Next: </b><a href="plot2cube-examples.html">Examples</a><br>
       <b>Up: </b><a href="plot2cube.html">plot2cube: Draws a cube plot</a><br>
       <b>Previous: </b><a href="plot2cube.html">plot2cube: Draws a cube plot</a><br>
      
      <hr>
      <h3><a name="plot2cube-usage">B.9.1 Usage</a></h3>
      <p>The usage of <code>plot2cube</code> is
         <pre>
   stilts &lt;stilts-flags&gt; plot2cube xpix=&lt;int-value&gt; ypix=&lt;int-value&gt;
                                   insets=&lt;top&gt;,&lt;left&gt;,&lt;bottom&gt;,&lt;right&gt;
                                   omode=swing|out|cgi|discard|auto
                                   storage=simple|cache|basic-cache
                                   seq=&lt;suffix&gt;[,...] legend=true|false
                                   legborder=true|false legopaque=true|false
                                   legseq=&lt;suffix&gt;[,...] legpos=&lt;xfrac,yfrac&gt;
                                   title=&lt;value&gt;
                                   auxmap=&lt;map-name&gt;|&lt;color&gt;-&lt;color&gt;[-&lt;color&gt;...]
                                   auxclip=&lt;lo&gt;,&lt;hi&gt; auxflip=true|false
                                   auxquant=&lt;number&gt;
                                   auxfunc=log|linear|sqrt|square
                                   auxmin=&lt;number&gt; auxmax=&lt;number&gt;
                                   auxlabel=&lt;text&gt; auxcrowd=&lt;factor&gt;
                                   auxwidth=&lt;pixels&gt; auxvisible=true|false
                                   forcebitmap=true|false compositor=0..1
                                   animate=&lt;table&gt; afmt=&lt;in-format&gt;
                                   astream=true|false acmd=&lt;cmds&gt;
                                   parallel=&lt;int-value&gt; xlog=true|false
                                   ylog=true|false zlog=true|false
                                   xflip=true|false yflip=true|false
                                   zflip=true|false xlabel=&lt;text&gt;
                                   ylabel=&lt;text&gt; zlabel=&lt;text&gt; xcrowd=&lt;number&gt;
                                   ycrowd=&lt;number&gt; zcrowd=&lt;number&gt;
                                   frame=true|false minor=true|false
                                   gridaa=true|false
                                   texttype=plain|antialias|latex
                                   fontsize=&lt;int-value&gt;
                                   fontstyle=standard|serif|mono
                                   fontweight=plain|bold|italic|bold_italic
                                   xmin=&lt;number&gt; xmax=&lt;number&gt; xsub=&lt;lo&gt;,&lt;hi&gt;
                                   ymin=&lt;number&gt; ymax=&lt;number&gt; ysub=&lt;lo&gt;,&lt;hi&gt;
                                   zmin=&lt;number&gt; zmax=&lt;number&gt; zsub=&lt;lo&gt;,&lt;hi&gt;
                                   phi=&lt;degrees&gt; theta=&lt;degrees&gt; psi=&lt;degrees&gt;
                                   zoom=&lt;factor&gt; xoff=&lt;pixels&gt; yoff=&lt;pixels&gt;
                                   zoomaxes=[[x][y][z]] zoomfactor=&lt;number&gt;
                                   leglabelN=&lt;text&gt;
                                   layerN=&lt;layer-type&gt; &lt;layerN-specific-params&gt;
</pre>
         If you don't have the <code>stilts</code> script installed,
         write "<code>java -jar stilts.jar</code>" instead of
         "<code>stilts</code>" - see <a href="invoke.html">Section 3</a>.
         The available <code>&lt;stilts-flags&gt;</code> are listed
         in <a href="stilts-flags.html">Section 2.1</a>.
         For programmatic invocation, the Task class for this
         command is <code>uk.ac.starlink.ttools.plot2.task.CubePlot2Task</code>.
         
      </p>
      <p>Parameter values are assigned on the command line
         as explained in <a href="task-args.html">Section 2.3</a>.
         They are as follows:
         
      </p>
      <p>
         
         <dl>
            <dt><strong><code>acmd = &lt;cmds&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://andromeda.star.bris.ac.uk/starjavadocs/uk/ac/starlink/ttools/filter/ProcessingStep.html">ProcessingStep[]</a>)</em></strong></dt>
            <dd>Specifies processing to be performed on
               the animation control table as specified by parameter <code>animate</code>,
               before any other processing has taken place.
               The value of this parameter is one or more of the filter
               commands described in <a href="filterSteps.html">Section 6.1</a>.
               If more than one is given, they must be separated by
               semicolon characters (";").
               This parameter can be repeated multiple times on the same
               command line to build up a list of processing steps.
               The sequence of commands given in this way
               defines the processing pipeline which is performed on the table.
               
               <p>Commands may alteratively be supplied in an external file,
                  by using the indirection character '@'.
                  Thus a value of "<code>@filename</code>"
                  causes the file <code>filename</code> to be read for a list
                  of filter commands to execute.  The commands in the file
                  may be separated by newline characters and/or semicolons.
                  
               </p>
            </dd>
            <dt><strong><code>afmt = &lt;in-format&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(String)</em></strong></dt>
            <dd>Specifies the format of the animation control table as specified by parameter <code>animate</code>.
               The known formats are listed in <a href="inFormats.html">Section 5.2.1</a>.
               This flag can be used if you know what format your
               table is in.
               If it has the special value
               <code>(auto)</code> (the default),
               then an attempt will be
               made to detect the format of the table automatically.
               This cannot always be done correctly however, in which case
               the program will exit with an error explaining which
               formats were attempted.
               
               <p>[Default: <code>(auto)</code>]
               </p>
            </dd>
            <dt><strong><code>animate = &lt;table&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://www.starlink.ac.uk/stil/javadocs/uk/ac/starlink/table/StarTable.html">StarTable</a>)</em></strong></dt>
            <dd>If not null, this parameter causes the command
               to create a sequence of plots instead of just one.
               The parameter value is a table with one row for each
               frame to be produced.
               Columns in the table are interpreted as parameters
               which may take different values for each frame;
               the column name is the parameter name,
               and the value for a given frame is its value from that row.
               Animating like this is considerably more efficient
               than invoking the STILTS command in a loop.
               
               <p>The location of the animation control table.
                  This may take one of the following forms:
                  
                  <ul>
                     <li>A filename.</li>
                     <li>A URL.</li>
                     <li>The special value "<code>-</code>",
                        meaning standard input.
                        In this case the input format must be given explicitly
                        using the <code>afmt</code>
                        parameter.
                        Note that not all formats can be streamed in this way.
                     </li>
                     <li>A system command line with
                        either a "<code>&lt;</code>" character at the start,
                        or a "<code>|</code>" character at the end
                        ("<code>&lt;syscmd</code>" or
                        "<code>syscmd|</code>").
                        This executes the given pipeline and reads from its
                        standard output.
                        This will probably only work on unix-like systems.
                     </li>
                  </ul>
                  
                  In any case, compressed data in one of the supported compression
                  formats (gzip, Unix compress or bzip2) will be decompressed
                  transparently.
                  
               </p>
            </dd>
            <dt><strong><code>astream = true|false</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Boolean)</em></strong></dt>
            <dd>If set true, the animation control table
               specified by the <code>animate</code> parameter
               will be read as a stream.
               It is necessary to give the 
               <code>afmt</code> parameter
               in this case.
               Depending on the required operations and processing mode,
               this may cause the read to fail (sometimes it is necessary
               to read the table more than once).
               It is not normally necessary to set this flag;
               in most cases the data will be streamed automatically
               if that is the best thing to do.
               However it can sometimes result in less resource usage when
               processing large files in certain formats (such as VOTable).
               
               <p>[Default: <code>false</code>]
               </p>
            </dd>
            <dt><strong><code>auxclip = &lt;lo&gt;,&lt;hi&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://andromeda.star.bris.ac.uk/starjavadocs/uk/ac/starlink/ttools/plot2/Subrange.html">Subrange</a>)</em></strong></dt>
            <dd>Defines a subrange of the colour ramp to be used for
               Aux shading.
               The value is specified as a (low,high) comma-separated pair
               of two numbers between 0 and 1.
               
               <p>If the full range <code>0,1</code> is used,
                  the whole range of colours specified by the selected
                  shader will be used.
                  But if for instance a value of <code>0,0.5</code> is given,
                  only those colours at the left hand end of the ramp
                  will be seen.
                  
               </p>
               <p>If the null (default) value is chosen,
                  a default clip will be used.
                  This generally covers most or all of the range 0-1
                  but for colour maps which fade to white,
                  a small proportion of the lower end may be excluded,
                  to ensure that all the colours are visually distinguishable
                  from a white background.
                  This default is usually a good idea if the colour map
                  is being used with something like a scatter plot,
                  where markers are plotted against a white background.
                  However, for something like a density map when the whole
                  plotting area is tiled with colours from the map,
                  it may be better to supply the whole range
                  <code>0,1</code> explicitly.
                  
               </p>
            </dd>
            <dt><strong><code>auxcrowd = &lt;factor&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>Determines how closely the tick marks are spaced on
               the Aux axis,
               if visible.
               The default value is 1, meaning normal crowding.
               Larger values result in more ticks,
               and smaller values fewer ticks.
               Tick marks will not however be spaced so closely that
               the labels overlap each other,
               so to get very closely spaced marks you may need to
               reduce the font size as well.
               
               <p>[Default: <code>1.0</code>]
               </p>
            </dd>
            <dt><strong><code>auxflip = true|false</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Boolean)</em></strong></dt>
            <dd>If true, the colour map on the
               Aux
               axis will be reversed.
               
               <p>[Default: <code>false</code>]
               </p>
            </dd>
            <dt><strong><code>auxfunc = log|linear|sqrt|square</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://andromeda.star.bris.ac.uk/starjavadocs/uk/ac/starlink/ttools/plot2/Scaling.html">Scaling</a>)</em></strong></dt>
            <dd>Defines the way that values in the
               Aux
               range are mapped to the selected colour ramp.
               
               <p>The available options are:
                  
                  <ul>
                     <li><code>log</code>: Logarithmic scaling
                     </li>
                     <li><code>linear</code>: Linear scaling
                     </li>
                     <li><code>sqrt</code>: Square root scaling
                     </li>
                     <li><code>square</code>: Square scaling
                     </li>
                  </ul>
                  
               </p>
               <p>[Default: <code>linear</code>]
               </p>
            </dd>
            <dt><strong><code>auxlabel = &lt;text&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(String)</em></strong></dt>
            <dd>Sets the label used to annotate the aux axis,
               if it is visible.
               
            </dd>
            <dt><strong><code>auxmap = &lt;map-name&gt;|&lt;color&gt;-&lt;color&gt;[-&lt;color&gt;...]</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://andromeda.star.bris.ac.uk/starjavadocs/uk/ac/starlink/ttools/plot/Shader.html">Shader</a>)</em></strong></dt>
            <dd>Color map used for
               Aux
               axis shading.
               
               <p>A mixed bag of colour ramps are available:
                  <code>inferno</code>,
                  <code>magma</code>,
                  <code>plasma</code>,
                  <code>viridis</code>,
                  <code>cubehelix</code>,
                  <code>sron</code>,
                  <code>rainbow</code>,
                  <code>rainbow2</code>,
                  <code>rainbow3</code>,
                  <code>pastel</code>,
                  <code>accent</code>,
                  <code>gnuplot</code>,
                  <code>gnuplot2</code>,
                  <code>specxby</code>,
                  <code>set1</code>,
                  <code>paired</code>,
                  <code>hotcold</code>,
                  <code>rdbu</code>,
                  <code>piyg</code>,
                  <code>brbg</code>,
                  <code>cyan-magenta</code>,
                  <code>red-blue</code>,
                  <code>brg</code>,
                  <code>heat</code>,
                  <code>cold</code>,
                  <code>light</code>,
                  <code>greyscale</code>,
                  <code>colour</code>,
                  <code>standard</code>,
                  <code>bugn</code>,
                  <code>bupu</code>,
                  <code>orrd</code>,
                  <code>pubu</code>,
                  <code>purd</code>,
                  <code>huecl</code>,
                  <code>hue</code>,
                  <code>intensity</code>,
                  <code>rgb_red</code>,
                  <code>rgb_green</code>,
                  <code>rgb_blue</code>,
                  <code>hsv_h</code>,
                  <code>hsv_s</code>,
                  <code>hsv_v</code>,
                  <code>yuv_y</code>,
                  <code>yuv_u</code>,
                  <code>yuv_v</code>,
                  <code>scale_hsv_s</code>,
                  <code>scale_hsv_v</code>,
                  <code>scale_yuv_y</code>,
                  <code>mask</code>,
                  <code>blacker</code>,
                  <code>whiter</code>,
                  <code>transparency</code>.
                  <em>Note:</em>
                  many of these, including rainbow-like ones,
                  are frowned upon by the visualisation community.
                  
               </p>
               <p>You can also construct your own custom colour map
                  by giving a sequence of colour names separated by
                  minus sign ("<code>-</code>") characters.
                  In this case the ramp is a linear interpolation
                  between each pair of colours named,
                  using the same syntax as when specifying
                  a colour value.
                  So for instance
                  "<code>yellow-hotpink-#0000ff</code>"
                  would shade from yellow via hot pink to blue.
                  
               </p>
               <p>[Default: <code>inferno</code>]
               </p>
            </dd>
            <dt><strong><code>auxmax = &lt;number&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>Maximum value of the data coordinate
               on the Aux axis.
               This sets the value before any subranging is applied.
               If not supplied, the value is determined from the plotted data.
               
            </dd>
            <dt><strong><code>auxmin = &lt;number&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>Minimum value of the data coordinate
               on the Aux axis.
               This sets the value before any subranging is applied.
               If not supplied, the value is determined from the plotted data.
               
            </dd>
            <dt><strong><code>auxquant = &lt;number&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>Allows the colour map used for the
               Aux
               axis to be quantised.
               If an integer value N is chosen
               then the colour map will be viewed as N discrete evenly-spaced
               levels,
               so that only N different colours will appear in the plot.
               This can be used to generate a contour-like effect,
               and may make it easier to trace the boundaries of
               regions of interest by eye.
               
               <p>If left blank, the colour map is
                  nominally continuous (though in practice it may be quantised
                  to a medium-sized number like 256).
                  
               </p>
            </dd>
            <dt><strong><code>auxvisible = true|false</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Boolean)</em></strong></dt>
            <dd>Determines whether the aux axis colour ramp
               is displayed alongside the plot.
               
               <p>If not supplied (the default),
                  the aux axis will be visible when aux shading is used
                  in any of the plotted layers.
                  
               </p>
            </dd>
            <dt><strong><code>auxwidth = &lt;pixels&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Integer)</em></strong></dt>
            <dd>Determines the lateral size of the aux colour ramp,
               if visible, in pixels.
               
               <p>[Default: <code>15</code>]
               </p>
            </dd>
            <dt><strong><code>compositor = 0..1</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://andromeda.star.bris.ac.uk/starjavadocs/uk/ac/starlink/ttools/plot2/paper/Compositor.html">Compositor</a>)</em></strong></dt>
            <dd>Defines how multiple overplotted partially transparent pixels
               are combined to form a resulting colour.
               The way this is used depends on the details of
               the specified plot.
               
               <p>Currently, this parameter takes a "boost" value
                  in the range 0..1.
                  If the value is zero, saturation semantics are used:
                  RGB colours are added in proporition
                  to their associated alpha value until the total alpha
                  is saturated (reaches 1), after which additional pixels
                  have no further effect.
                  For larger boost values, the effect is similar,
                  but any non-zero alpha in the output is boosted to the
                  given minimum value.
                  The effect of this is that even very slightly populated pixels
                  can be visually distinguished from unpopulated ones
                  which may not be the case for saturation composition.
                  
               </p>
               <p>[Default: <code>0.05</code>]
               </p>
            </dd>
            <dt><strong><code>fontsize = &lt;int-value&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Integer)</em></strong></dt>
            <dd>Size of the text font in points.
               
               <p>[Default: <code>12</code>]
               </p>
            </dd>
            <dt><strong><code>fontstyle = standard|serif|mono</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(FontType)</em></strong></dt>
            <dd>Font style for text.
               
               <p>The available options are:
                  
                  <ul>
                     <li><code>standard</code></li>
                     <li><code>serif</code></li>
                     <li><code>mono</code></li>
                  </ul>
                  
               </p>
               <p>[Default: <code>standard</code>]
               </p>
            </dd>
            <dt><strong><code>fontweight = plain|bold|italic|bold_italic</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(FontWeight)</em></strong></dt>
            <dd>Font weight for text.
               
               <p>The available options are:
                  
                  <ul>
                     <li><code>plain</code></li>
                     <li><code>bold</code></li>
                     <li><code>italic</code></li>
                     <li><code>bold_italic</code></li>
                  </ul>
                  
               </p>
               <p>[Default: <code>plain</code>]
               </p>
            </dd>
            <dt><strong><code>forcebitmap = true|false</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Boolean)</em></strong></dt>
            <dd>Affects whether rendering of the data contents of a plot
               (though not axis labels etc) is always done to
               an intermediate bitmap rather than, where possible,
               being painted using graphics primitives.
               This is a rather arcane setting that may nevertheless
               have noticeable effects on the appearance and
               size of an output graphics file, as well as plotting time.
               For some types of plot
               (e.g. <code>shadingN=auto</code>
               or    <code>shadingN=density</code>)
               it will have no effect, since this kind of rendering
               happens in any case.
               
               <p>When writing to vector graphics formats (PDF and PostScript),
                  setting it true will force the data contents to be bitmapped.
                  This may make the output less beautiful
                  (round markers will no longer be perfectly round),
                  but it may result in a much smaller file
                  if there are very many data points.
                  
               </p>
               <p>When writing to bitmapped output formats
                  (PNG, GIF, JPEG, ...),
                  it fixes shapes to be the same as seen on the screen
                  rather than be rendered at the mercy of the graphics system,
                  which sometimes introduces small distortions.
                  
               </p>
               <p>[Default: <code>false</code>]
               </p>
            </dd>
            <dt><strong><code>frame = true|false</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Boolean)</em></strong></dt>
            <dd>If true, a cube wire frame with labelled axes
               is drawn to indicate the limits of the plotted 3D region.
               If false, no wire frame and no axes are drawn.
               
               <p>[Default: <code>true</code>]
               </p>
            </dd>
            <dt><strong><code>gridaa = true|false</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Boolean)</em></strong></dt>
            <dd>If true, grid lines are drawn with antialiasing.
               Antialiased lines look smoother, but may take
               perceptibly longer to draw.
               Only has any effect for bitmapped output formats.
               
               <p>[Default: <code>false</code>]
               </p>
            </dd>
            <dt><strong><code>insets = &lt;top&gt;,&lt;left&gt;,&lt;bottom&gt;,&lt;right&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://andromeda.star.bris.ac.uk/starjavadocs/uk/ac/starlink/ttools/plot2/Padding.html">Padding</a>)</em></strong></dt>
            <dd>Defines the amount of space in pixels around the
               actual plotting area.
               This space is used for axis labels, and other decorations
               and any left over forms an empty border.
               
               <p>The size and position of the actual plotting area
                  is determined by this parameter along with
                  <code>xpix</code> and
                  <code>ypix</code>.
                  
               </p>
               <p>The value of this parameter is 4 comma separated integers:
                  <code>&lt;top&gt;,&lt;left&gt;,&lt;bottom&gt;,&lt;right&gt;</code>.
                  Any or all of these values may be left blank,
                  in which case the corresponding margin will be calculated
                  automatically according to how much space is required.
                  
               </p>
            </dd>
            <dt><strong><code>layerN = &lt;layer-type&gt; &lt;layerN-specific-params&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://andromeda.star.bris.ac.uk/starjavadocs/uk/ac/starlink/ttools/plot2/task/LayerType.html">LayerType</a>)</em></strong></dt>
            <dd>Selects one of the available plot types
               for layerN.
               A plot consists of a plotting surface,
               set up using the various unsuffixed parameters
               of the plotting command,
               and zero or more plot layers.
               Each layer is introduced by a parameter with the name
               <code>layer&lt;N&gt;</code>
               where the suffix "<code>&lt;N&gt;</code>"
               is a label identifying the layer
               and is appended to all the parameter names
               which configure that layer.
               Suffixes may be any string, including the empty string.
               
               <p>This parameter may take one of the following values,
                  described in more detail in <a href="LayerType.html">Section 8.3</a>:
                  
                  <ul>
                     <li><code><a href="layer-mark.html">mark</a></code></li>
                     <li><code><a href="layer-size.html">size</a></code></li>
                     <li><code><a href="layer-sizexy.html">sizexy</a></code></li>
                     <li><code><a href="layer-xyzvector.html">xyzvector</a></code></li>
                     <li><code><a href="layer-xyzerror.html">xyzerror</a></code></li>
                     <li><code><a href="layer-link2.html">link2</a></code></li>
                     <li><code><a href="layer-mark2.html">mark2</a></code></li>
                     <li><code><a href="layer-label.html">label</a></code></li>
                     <li><code><a href="layer-contour.html">contour</a></code></li>
                  </ul>
                  
               </p>
               <p>Each of these layer types comes with a list of type-specific
                  parameters to define the details of that layer,
                  including some or all of the following groups:
                  
                  <ul>
                     <li>input table parameters
                        (e.g. <code>inN</code>,
                        <code>icmdN</code>)
                     </li>
                     <li>coordinate params referring to input table columns
                        (e.g. <code>xN</code>,
                        <code>yN</code>)
                     </li>
                     <li>layer style parameters
                        (e.g. <code>shadingN</code>,
                        <code>colorN</code>)
                     </li>
                  </ul>
                  
               </p>
               <p>Every parameter notionally carries the same suffix
                  <code>N</code>.
                  However, if the suffix is not present,
                  the application will try looking for a parameter with the
                  same name with no suffix instead.
                  In this way, if several layers have the same value for a given
                  parameter (for instance input table),
                  you can supply it using one unsuffixed parameter
                  to save having to supply several parameters with the same
                  value but different suffixes.
                  
               </p>
            </dd>
            <dt><strong><code>legborder = true|false</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Boolean)</em></strong></dt>
            <dd>If true, a line border is drawn around the legend.
               
               <p>[Default: <code>true</code>]
               </p>
            </dd>
            <dt><strong><code>legend = true|false</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Boolean)</em></strong></dt>
            <dd>Whether to draw a legend or not.
               If no value is supplied, the decision is made automatically:
               a legend is drawn only if it would have more than one entry.
               
            </dd>
            <dt><strong><code>leglabelN = &lt;text&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(String)</em></strong></dt>
            <dd>Sets the presentation label for the layer with a given suffix.
               This is the text which is displayed in the legend, if present.
               Multiple layers may use the same label, in which case
               they will be combined to form a single legend entry.
               
               <p>If no value is supplied (the default),
                  the suffix itself is used as the label.
                  
               </p>
            </dd>
            <dt><strong><code>legopaque = true|false</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Boolean)</em></strong></dt>
            <dd>If true, the background of the legend is opaque,
               and the legend obscures any plot components behind it.
               Otherwise, it's transparent.
               
               <p>[Default: <code>true</code>]
               </p>
            </dd>
            <dt><strong><code>legpos = &lt;xfrac,yfrac&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(double[])</em></strong></dt>
            <dd>Determines the internal position of the legend on
               the plot.
               The value is a comma-separated pair of values giving the
               X and Y positions of the legend within the plotting bounds,
               so for instance "<code>0.5,0.5</code>" will put the legend
               right in the middle of the plot.
               If no value is supplied, the legend will appear outside
               the plot boundary.
               
            </dd>
            <dt><strong><code>legseq = &lt;suffix&gt;[,...]</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(String[])</em></strong></dt>
            <dd>Determines which layers are represented in the legend
               (if present) and in which order they appear.
               The legend has a line for each layer label
               (as determined by the
               <code>leglabelN</code>
               parameter).
               If multiple layers have the same label,
               they will contribute to the same entry in the legend,
               with style icons plotted over each other.
               The value of this parameter is a comma-separated sequence
               of layer suffixes,
               which determines the order in which the legend entries appear.
               Layers with suffixes missing from this list
               do not show up in the legend at all.
               
               <p>If no value is supplied (the default),
                  the sequence is the same as the layer plotting sequence
                  (see <code>seq</code>).
                  
               </p>
            </dd>
            <dt><strong><code>minor = true|false</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Boolean)</em></strong></dt>
            <dd>If true, minor tick marks are painted along the axes
               as well as the major tick marks.
               Minor tick marks do not have associated grid lines.
               
               <p>[Default: <code>true</code>]
               </p>
            </dd>
            <dt><strong><code>omode = swing|out|cgi|discard|auto</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://andromeda.star.bris.ac.uk/starjavadocs/uk/ac/starlink/ttools/plottask/PaintMode.html">PaintMode</a>)</em></strong></dt>
            <dd>Determines how the drawn plot will be output, see <a href="paintMode.html">Section 8.5</a>.
               
               <ul>
                  <li><code><a href="paintmode-swing.html">swing</a></code>:
                     Plot will be displayed in a window on the screen.
                     This plot is "live"; it can be resized and (except for old-style plots)
                     navigated around with mouse actions in the same way as plots in TOPCAT.
                  </li>
                  <li><code><a href="paintmode-out.html">out</a></code>:
                     Plot will be written to a file given by <code>out</code> using the graphics format given by <code><a href="graphicExporter.html">ofmt</a></code>.
                  </li>
                  <li><code><a href="paintmode-cgi.html">cgi</a></code>:
                     Plot will be written in a way suitable for CGI use direct from a web server.
                     The output is in the graphics format given by <code><a href="graphicExporter.html">ofmt</a></code>,
                     preceded by a suitable "Content-type" declaration.
                  </li>
                  <li><code><a href="paintmode-discard.html">discard</a></code>:
                     Plot is drawn, but discarded.  There is no output.
                  </li>
                  <li><code><a href="paintmode-auto.html">auto</a></code>:
                     Behaves as <code><a href="paintmode-swing.html">swing</a></code> or <code><a href="paintmode-out.html">out</a></code>  mode depending on presence of <code>out</code> parameter
                  </li>
               </ul>
               
               <p>[Default: <code>auto</code>]
               </p>
            </dd>
            <dt><strong><code>parallel = &lt;int-value&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Integer)</em></strong></dt>
            <dd>Determines how many threads will run in parallel
               if animation output is being produced.
               Only used if the <code>animate</code>
               parameter is supplied.
               The default value is the number of processors apparently
               available to the JVM.
               
               <p>[Default: <code>4</code>]
               </p>
            </dd>
            <dt><strong><code>phi = &lt;degrees&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>First of the Euler angles, in the ZXZ sequence,
               defining the rotation of the plotted 3d space.
               Units are degrees.
               This is the rotation around the initial Z axis applied before
               the plot is viewed.
               
               <p>[Default: <code>30</code>]
               </p>
            </dd>
            <dt><strong><code>psi = &lt;degrees&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>Second of the Euler angles, in the ZXZ sequence,
               defining the rotation of the plotted 3d space.
               Units are degrees.
               
               <p>[Default: <code>0</code>]
               </p>
            </dd>
            <dt><strong><code>seq = &lt;suffix&gt;[,...]</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(String[])</em></strong></dt>
            <dd>Contains a comma-separated list of layer suffixes
               to determine the order in which layers are drawn on the plot.
               This can affect which symbol are plotted on top of,
               and so potentially obscure, which other ones.
               
               <p>When specifying a plot, multiple layers may be specified,
                  each introduced by a parameter
                  <code>layer&lt;N&gt;</code>,
                  where <code>&lt;N&gt;</code> is a different (arbitrary)
                  suffix labelling the layer,
                  and is appended to all the parameters
                  specific to defining that layer.
                  
               </p>
               <p>By default the layers are drawn on the plot in the order
                  in which the <code>layer*</code> parameters
                  appear on the command line.
                  However if this parameter is specified, each comma-separated
                  element is interpreted as a layer suffix,
                  giving the ordered list of layers to plot.
                  Every element of the list must be a suffix with a corresponding
                  <code>layer</code> parameter,
                  but missing or repeated elements are allowed.
                  
               </p>
            </dd>
            <dt><strong><code>storage = simple|cache|basic-cache</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://andromeda.star.bris.ac.uk/starjavadocs/uk/ac/starlink/ttools/plot2/data/DataStoreFactory.html">DataStoreFactory</a>)</em></strong></dt>
            <dd>Determines the way that data is accessed when constructing
               the plot.
               There are two basic options, cached or not.
               
               <p>If no caching is used (<code>simple</code>)
                  then rows are read sequentially from the specified input table(s)
                  every time they are required.
                  This generally requires a small memory footprint
                  (though that can depend on how the table is specified)
                  and makes sense if the data only needs to be scanned once
                  or perhaps if the table is very large.
                  
               </p>
               <p>If caching is used
                  (<code>cache</code>)
                  then the required data is read once
                  from the specified input table(s) and cached
                  before any plotting is performed,
                  and plots are done using this cached data.
                  This may use a significant amount of memory for large tables
                  but it's usually more sensible (faster)
                  if the data will need to be scanned multiple times.
                  
               </p>
               <p>The default value is
                  <code>cache</code>
                  if a live plot is being generated
                  (<code>omode=swing</code>),
                  since in that case the plot needs to be redrawn every time
                  the user performs plot navigation actions or resizes the window,
                  or if animations are being produced.
                  Otherwise (e.g. output to a graphics file) the default is
                  <code>simple</code>.
                  
               </p>
               <p>[Default: <code>simple</code>]
               </p>
            </dd>
            <dt><strong><code>texttype = plain|antialias|latex</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(TextSyntax)</em></strong></dt>
            <dd>Determines how to turn label text into characters
               on the plot.
               <code>Plain</code> and
               <code>Antialias</code>
               both take the text at face value,
               but <code>Antialias</code>
               smooths the characters.
               <code>LaTeX</code>
               interprets the text as LaTeX source code
               and typesets it accordingly.
               
               <p>When not using LaTeX, antialiased text usually looks nicer,
                  but can be perceptibly slower to plot.
                  At time of writing, on MacOS antialiased text
                  seems to be required to stop the writing coming out
                  upside-down for non-horizontal text (MacOS java bug).
                  
               </p>
               <p>[Default: <code>plain</code>]
               </p>
            </dd>
            <dt><strong><code>theta = &lt;degrees&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>Second of the Euler angles, in the ZXZ sequence,
               defining the rotation of the plotted 3d space.
               Units are degrees.
               This is the rotation towards the viewer.
               
               <p>[Default: <code>-15</code>]
               </p>
            </dd>
            <dt><strong><code>title = &lt;value&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(String)</em></strong></dt>
            <dd>Text of a title to be displayed at the top of
               the plot.
               If null, the default, no title is shown
               and there's more space for the graphics.
               
            </dd>
            <dt><strong><code>xcrowd = &lt;number&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>Determines how closely the tick marks are spaced
               on the X axis.
               The default value is 1, meaning normal crowding.
               Larger values result in more ticks,
               and smaller values fewer ticks.
               Tick marks will not however be spaced so closely that
               the labels overlap each other,
               so to get very closely spaced marks you may need to
               reduce the font size as well.
               
               <p>[Default: <code>1</code>]
               </p>
            </dd>
            <dt><strong><code>xflip = true|false</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Boolean)</em></strong></dt>
            <dd>If true, the scale on the X axis
               will increase in the opposite sense from usual
               (e.g. right to left rather than left to right).
               
               <p>[Default: <code>false</code>]
               </p>
            </dd>
            <dt><strong><code>xlabel = &lt;text&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(String)</em></strong></dt>
            <dd>Gives a label to be used for annotating axis X
               A default value based on the plotted data will be used
               if no value is supplied.
               
               <p>[Default: <code>X</code>]
               </p>
            </dd>
            <dt><strong><code>xlog = true|false</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Boolean)</em></strong></dt>
            <dd>If false (the default), the scale on the X axis
               is linear,
               if true it is logarithmic.
               
               <p>[Default: <code>false</code>]
               </p>
            </dd>
            <dt><strong><code>xmax = &lt;number&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>Maximum value of the data coordinate
               on the X axis.
               This sets the value before any subranging is applied.
               If not supplied, the value is determined from the plotted data.
               
            </dd>
            <dt><strong><code>xmin = &lt;number&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>Minimum value of the data coordinate
               on the X axis.
               This sets the value before any subranging is applied.
               If not supplied, the value is determined from the plotted data.
               
            </dd>
            <dt><strong><code>xoff = &lt;pixels&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>Shifts the whole plot within the plotting region
               by the given number of pixels in the horizontal direction.
               
               <p>[Default: <code>0</code>]
               </p>
            </dd>
            <dt><strong><code>xpix = &lt;int-value&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Integer)</em></strong></dt>
            <dd>Size of the output image in the X direction in pixels.
               This includes space for any axis labels, padding
               and other decoration outside the plot area itself.
               See also <code>insets</code>.
               
               <p>[Default: <code>500</code>]
               </p>
            </dd>
            <dt><strong><code>xsub = &lt;lo&gt;,&lt;hi&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://andromeda.star.bris.ac.uk/starjavadocs/uk/ac/starlink/ttools/plot2/Subrange.html">Subrange</a>)</em></strong></dt>
            <dd>Defines a normalised adjustment to the data range of the
               X axis.
               The value may be specified as a comma-separated pair
               of two numbers,
               giving the lower and upper bounds of the range of
               of interest respectively.
               This sub-range is applied to the data range that would
               otherwise be used, either automatically calculated
               or explicitly supplied;
               zero corresponds to the lower bound and one to the upper.
               
               <p>The default value "<code>0,1</code>" therefore has
                  no effect.
                  The range could be restricted to its lower half
                  with the value <code>0,0.5</code>.
                  
               </p>
               <p>[Default: <code>0,1</code>]
               </p>
            </dd>
            <dt><strong><code>ycrowd = &lt;number&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>Determines how closely the tick marks are spaced
               on the Y axis.
               The default value is 1, meaning normal crowding.
               Larger values result in more ticks,
               and smaller values fewer ticks.
               Tick marks will not however be spaced so closely that
               the labels overlap each other,
               so to get very closely spaced marks you may need to
               reduce the font size as well.
               
               <p>[Default: <code>1</code>]
               </p>
            </dd>
            <dt><strong><code>yflip = true|false</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Boolean)</em></strong></dt>
            <dd>If true, the scale on the Y axis
               will increase in the opposite sense from usual
               (e.g. right to left rather than left to right).
               
               <p>[Default: <code>false</code>]
               </p>
            </dd>
            <dt><strong><code>ylabel = &lt;text&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(String)</em></strong></dt>
            <dd>Gives a label to be used for annotating axis Y
               A default value based on the plotted data will be used
               if no value is supplied.
               
               <p>[Default: <code>Y</code>]
               </p>
            </dd>
            <dt><strong><code>ylog = true|false</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Boolean)</em></strong></dt>
            <dd>If false (the default), the scale on the Y axis
               is linear,
               if true it is logarithmic.
               
               <p>[Default: <code>false</code>]
               </p>
            </dd>
            <dt><strong><code>ymax = &lt;number&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>Maximum value of the data coordinate
               on the Y axis.
               This sets the value before any subranging is applied.
               If not supplied, the value is determined from the plotted data.
               
            </dd>
            <dt><strong><code>ymin = &lt;number&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>Minimum value of the data coordinate
               on the Y axis.
               This sets the value before any subranging is applied.
               If not supplied, the value is determined from the plotted data.
               
            </dd>
            <dt><strong><code>yoff = &lt;pixels&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>Shifts the whole plot within the plotting region
               by the given number of pixels in the vertical direction.
               
               <p>[Default: <code>0</code>]
               </p>
            </dd>
            <dt><strong><code>ypix = &lt;int-value&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Integer)</em></strong></dt>
            <dd>Size of the output image in the Y direction in pixels.
               This includes space for any axis labels, padding
               and other decoration outside the plot area itself.
               See also <code>insets</code>.
               
               <p>[Default: <code>400</code>]
               </p>
            </dd>
            <dt><strong><code>ysub = &lt;lo&gt;,&lt;hi&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://andromeda.star.bris.ac.uk/starjavadocs/uk/ac/starlink/ttools/plot2/Subrange.html">Subrange</a>)</em></strong></dt>
            <dd>Defines a normalised adjustment to the data range of the
               Y axis.
               The value may be specified as a comma-separated pair
               of two numbers,
               giving the lower and upper bounds of the range of
               of interest respectively.
               This sub-range is applied to the data range that would
               otherwise be used, either automatically calculated
               or explicitly supplied;
               zero corresponds to the lower bound and one to the upper.
               
               <p>The default value "<code>0,1</code>" therefore has
                  no effect.
                  The range could be restricted to its lower half
                  with the value <code>0,0.5</code>.
                  
               </p>
               <p>[Default: <code>0,1</code>]
               </p>
            </dd>
            <dt><strong><code>zcrowd = &lt;number&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>Determines how closely the tick marks are spaced
               on the Z axis.
               The default value is 1, meaning normal crowding.
               Larger values result in more ticks,
               and smaller values fewer ticks.
               Tick marks will not however be spaced so closely that
               the labels overlap each other,
               so to get very closely spaced marks you may need to
               reduce the font size as well.
               
               <p>[Default: <code>1</code>]
               </p>
            </dd>
            <dt><strong><code>zflip = true|false</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Boolean)</em></strong></dt>
            <dd>If true, the scale on the Z axis
               will increase in the opposite sense from usual
               (e.g. right to left rather than left to right).
               
               <p>[Default: <code>false</code>]
               </p>
            </dd>
            <dt><strong><code>zlabel = &lt;text&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(String)</em></strong></dt>
            <dd>Gives a label to be used for annotating axis Z
               A default value based on the plotted data will be used
               if no value is supplied.
               
               <p>[Default: <code>Z</code>]
               </p>
            </dd>
            <dt><strong><code>zlog = true|false</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Boolean)</em></strong></dt>
            <dd>If false (the default), the scale on the Z axis
               is linear,
               if true it is logarithmic.
               
               <p>[Default: <code>false</code>]
               </p>
            </dd>
            <dt><strong><code>zmax = &lt;number&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>Maximum value of the data coordinate
               on the Z axis.
               This sets the value before any subranging is applied.
               If not supplied, the value is determined from the plotted data.
               
            </dd>
            <dt><strong><code>zmin = &lt;number&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>Minimum value of the data coordinate
               on the Z axis.
               This sets the value before any subranging is applied.
               If not supplied, the value is determined from the plotted data.
               
            </dd>
            <dt><strong><code>zoom = &lt;factor&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>Sets the magnification factor at which the the
               plotted 3D region itself is viewed,
               without affecting its contents.
               The default value is 1, which means the cube
               fits into the plotting space however it is rotated.
               Much higher zoom factors will result in parts of the
               plotting region and axes being drawn outside of
               the plotting region (so invisible).
               
               <p>[Default: <code>1</code>]
               </p>
            </dd>
            <dt><strong><code>zoomaxes = [[x][y][z]]</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(boolean[])</em></strong></dt>
            <dd>Determines which axes are affected by zoom navigation
               actions.
               
               <p>If no value is supplied (the default),
                  the mouse wheel zooms around the center of the cube,
                  and right-button (or CTRL-) drag zooms in the two dimensions
                  most closely aligned with the plane of the screen,
                  with the reference position set by the initial position
                  of the mouse.
                  
               </p>
               <p>If this value is set
                  (legal values are
                  <code>x</code>, <code>y</code>, <code>z</code>,
                  <code>xy</code>, <code>yz</code>, <code>xz</code>
                  and <code>xyz</code>)
                  then all zoom operations are around the cube center
                  and affect the axes named.
                  
               </p>
            </dd>
            <dt><strong><code>zoomfactor = &lt;number&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>Sets the amount by which the plot view zooms in or out
               for each unit of mouse wheel movement.
               A value of 1 means that mouse wheel zooming has no effect.
               A higher value means that the mouse wheel zooms faster
               and a value nearer 1 means it zooms slower.
               Values below 1 are not permitted.
               
               <p>[Default: <code>1.2</code>]
               </p>
            </dd>
            <dt><strong><code>zsub = &lt;lo&gt;,&lt;hi&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://andromeda.star.bris.ac.uk/starjavadocs/uk/ac/starlink/ttools/plot2/Subrange.html">Subrange</a>)</em></strong></dt>
            <dd>Defines a normalised adjustment to the data range of the
               Z axis.
               The value may be specified as a comma-separated pair
               of two numbers,
               giving the lower and upper bounds of the range of
               of interest respectively.
               This sub-range is applied to the data range that would
               otherwise be used, either automatically calculated
               or explicitly supplied;
               zero corresponds to the lower bound and one to the upper.
               
               <p>The default value "<code>0,1</code>" therefore has
                  no effect.
                  The range could be restricted to its lower half
                  with the value <code>0,0.5</code>.
                  
               </p>
               <p>[Default: <code>0,1</code>]
               </p>
            </dd>
         </dl>
         
      </p>
      <hr><a href="plot2cube-examples.html">Next</a> <a href="plot2cube.html">Previous</a> <a href="plot2cube.html">Up</a> <a href="index.html">Contents</a> <br> <b>Next: </b><a href="plot2cube-examples.html">Examples</a><br>
       <b>Up: </b><a href="plot2cube.html">plot2cube: Draws a cube plot</a><br>
       <b>Previous: </b><a href="plot2cube.html">plot2cube: Draws a cube plot</a><br>
      
      <hr><i>STILTS - Starlink Tables Infrastructure Library Tool Set<br>Starlink User Note256<br>STILTS web page:
         <a href="http://www.starlink.ac.uk/stilts/">http://www.starlink.ac.uk/stilts/</a><br>Author email:
         <a href="mailto:m.b.taylor@bristol.ac.uk">m.b.taylor@bristol.ac.uk</a><br>Mailing list:
         <a href="mailto:topcat-user@jiscmail.ac.uk">topcat-user@jiscmail.ac.uk</a><br></i></body>
</html>