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<html>
   
   <head>
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      <link rel="stylesheet" type="text/css" href="sun-style.css">
      <title>Examples</title>
   </head>
   
   <body>
      <hr>
      <a href="plot2sphere.html">Next</a> <a href="plot2cube-usage.html">Previous</a> <a href="plot2cube.html">Up</a> <a href="index.html">Contents</a> <br> <b>Next: </b><a href="plot2sphere.html">plot2sphere:
         Draws a sphere plot</a><br>
       <b>Up: </b><a href="plot2cube.html">plot2cube: Draws a cube plot</a><br>
       <b>Previous: </b><a href="plot2cube-usage.html">Usage</a><br>
      
      <hr>
      <h3><a name="plot2cube-examples">B.9.2 Examples</a></h3>
      <p>Some examples of <code>plot2cube</code> are shown below.
         See <a href="animate.html">Section 8.1.3</a> for some examples of producing
         <strong>animations</strong>, for instance of a rotating cube.
         
         <dl>
            <dt><strong><pre>
stilts plot2cube
</pre></strong></dt>
            <dd>Just displays a unit cube wireframe in a window.
               You can rotate it with the mouse.
               
            </dd>
            <dt><strong><pre>
stilts plot2cube layer.1=mark in.1=sim.fits x.1=x y.1=y z.1=z
                 shading.1=density densemap.1=pastel
</pre></strong></dt>
            <dd>Plots markers with x,y,z positions on the screen.
               You can rotate, zoom and pan the cube on the window this produces.
               Density shading is used, which means you can see the lines of sight
               along which most objects fall, though single points are still visible.
               Density shading is usually a good choice if there is just one dataset,
               though it can get confusing with more than one.
               
            </dd>
            <dt><strong><pre>
stilts plot2cube in=gavo_g2.fits
                 x=X y=Y z=Z
                 shading=aux aux=HALOID opaque=2.5 auxmap=red-blue
                 layer_m=mark shape_m=open_circle size_m=2
                 layer_v=xyzvector xdelta_v=velX ydelta_v=velY zdelta_v=velZ
</pre></strong></dt>
            <dd>Plots points in three dimensions with little arrows representing
               velocity as well as position markers; layer <code>_m</code> draws the
               markers and layer <code>_v</code> draws the arrows.
               Points and vectors are coloured according to the HALOID data value.
               The positional coordinates (x, y, z) and the shading options are
               common to both layers, so they can be specified without a prefix.
               
            </dd>
         </dl>
         
      </p>
      <hr><a href="plot2sphere.html">Next</a> <a href="plot2cube-usage.html">Previous</a> <a href="plot2cube.html">Up</a> <a href="index.html">Contents</a> <br> <b>Next: </b><a href="plot2sphere.html">plot2sphere:
         Draws a sphere plot</a><br>
       <b>Up: </b><a href="plot2cube.html">plot2cube: Draws a cube plot</a><br>
       <b>Previous: </b><a href="plot2cube-usage.html">Usage</a><br>
      
      <hr><i>STILTS - Starlink Tables Infrastructure Library Tool Set<br>Starlink User Note256<br>STILTS web page:
         <a href="http://www.starlink.ac.uk/stilts/">http://www.starlink.ac.uk/stilts/</a><br>Author email:
         <a href="mailto:m.b.taylor@bristol.ac.uk">m.b.taylor@bristol.ac.uk</a><br>Mailing list:
         <a href="mailto:topcat-user@jiscmail.ac.uk">topcat-user@jiscmail.ac.uk</a><br></i></body>
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