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<html>
   
   <head>
      <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
      <link rel="stylesheet" type="text/css" href="sun-style.css">
      <title>densogram</title>
   </head>
   
   <body>
      <hr>
      <a href="layer-gaussian.html">Next</a> <a href="layer-knn.html">Previous</a> <a href="LayerType.html">Up</a> <a href="index.html">Contents</a> <br> <b>Next: </b><a href="layer-gaussian.html">gaussian</a><br>
       <b>Up: </b><a href="LayerType.html">Layer Types</a><br>
       <b>Previous: </b><a href="layer-knn.html">knn</a><br>
      
      <hr>
      <h4><a name="layer-densogram">8.3.20 <code>densogram</code></a></h4>
      <p>Represents smoothed density of data values
         along the horizontal axis using a colourmap.
         This is like a
         <a href="layer-kde.html">Kernel Density Estimate</a>
         (smoothed histogram with bins 1 pixel wide),
         but instead of representing the data extent vertically
         as bars or a line,
         values are represented by a fixed-size pixel-width column
         of a colour from a colour map.
         A smoothing kernel, whose width and shape may be varied,
         is applied to each data point.
         
      </p>
      <p>This is a rather unconventional way to represent density data,
         and this plotting mode is probably not very useful.
         But hey, nobody's forcing you to use it.
         
      </p>
      <p>
         <strong>Usage Overview:</strong>
         <pre>
   layerN=densogram colorN=&lt;rrggbb&gt;|red|blue|... smoothN=+&lt;width&gt;|-&lt;count&gt;
                    kernelN=square|linear|epanechnikov|cos|cos2|gauss3|gauss6
                    densemapN=&lt;map-name&gt;|&lt;color&gt;-&lt;color&gt;[-&lt;color&gt;...]
                    denseclipN=&lt;lo&gt;,&lt;hi&gt; denseflipN=true|false
                    densequantN=&lt;number&gt; densefuncN=log|linear|sqrt|square
                    densesubN=&lt;lo&gt;,&lt;hi&gt; cumulativeN=true|false sizeN=&lt;pixels&gt;
                    posN=&lt;fraction&gt; xN=&lt;num-expr&gt; weightN=&lt;num-expr&gt;
                    inN=&lt;table&gt; ifmtN=&lt;in-format&gt; istreamN=true|false
                    icmdN=&lt;cmds&gt;
</pre>
         </p>
      <p>All the parameters listed here
         affect only the relevant layer,
         identified by the suffix
         <code>N</code>.
         
      </p>
      <p>
         <strong>Example:</strong>
         
      </p>
      <div align="center"><img src="plot2-layer-densogram.png" alt="" align="middle"></div>
      <p><pre>   stilts plot2plane <strong>in=tgas_source.fits</strong> <strong>x=hypot(pmra_error,pmdec_error)</strong>
                     xlog=true <strong>normalise=maximum</strong>
                     color=grey layer1=histogram layer2=kde
                     <strong>layer3=densogram</strong> <strong>densemap3=skyblue-yellow-hotpink</strong> <strong>densefunc3=log</strong>
                     <strong>size3=50</strong> <strong>pos3=0.5</strong></pre></p>
      <p>
         <dl>
            <dt><strong><code>colorN = &lt;rrggbb&gt;|red|blue|...</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://docs.oracle.com/javase/6/docs/api/java/awt/Color.html">Color</a>)</em></strong></dt>
            <dd>The color of plotted data,
               given by name or as a hexadecimal RGB value.
               
               <p>The standard plotting colour names are
                  <code>red</code>, <code>blue</code>, <code>green</code>, <code>grey</code>, <code>magenta</code>, <code>cyan</code>, <code>orange</code>, <code>pink</code>, <code>yellow</code>, <code>black</code>, <code>light_grey</code>, <code>white</code>.
                  However, many other common colour names (too many to list here)
                  are also understood.
                  The list currently contains those colour names understood
                  by most web browsers,
                  from <code>AliceBlue</code> to <code>YellowGreen</code>,
                  listed e.g. in the
                  <em>Extended color keywords</em> section of
                  the <a href="http://www.w3c.org/TR/css3-color#svg-color">CSS3</a> standard.
                  
               </p>
               <p>Alternatively, a six-digit hexadecimal number <em>RRGGBB</em>
                  may be supplied,
                  optionally prefixed by "<code>#</code>" or "<code>0x</code>",
                  giving red, green and blue intensities,
                  e.g.  "<code>ff00ff</code>", "<code>#ff00ff</code>"
                  or "<code>0xff00ff</code>" for magenta.
                  
               </p>
               <p>[Default: <code>red</code>]
               </p>
            </dd>
            <dt><strong><code>cumulativeN = true|false</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Boolean)</em></strong></dt>
            <dd>If true, the histogram bars plotted are calculated
               cumulatively;
               each bin includes the counts from all previous bins.
               
               <p>[Default: <code>false</code>]
               </p>
            </dd>
            <dt><strong><code>denseclipN = &lt;lo&gt;,&lt;hi&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://andromeda.star.bris.ac.uk/starjavadocs/uk/ac/starlink/ttools/plot2/Subrange.html">Subrange</a>)</em></strong></dt>
            <dd>Defines a subrange of the colour ramp to be used for
               Density shading.
               The value is specified as a (low,high) comma-separated pair
               of two numbers between 0 and 1.
               
               <p>If the full range <code>0,1</code> is used,
                  the whole range of colours specified by the selected
                  shader will be used.
                  But if for instance a value of <code>0,0.5</code> is given,
                  only those colours at the left hand end of the ramp
                  will be seen.
                  
               </p>
               <p>If the null (default) value is chosen,
                  a default clip will be used.
                  This generally covers most or all of the range 0-1
                  but for colour maps which fade to white,
                  a small proportion of the lower end may be excluded,
                  to ensure that all the colours are visually distinguishable
                  from a white background.
                  This default is usually a good idea if the colour map
                  is being used with something like a scatter plot,
                  where markers are plotted against a white background.
                  However, for something like a density map when the whole
                  plotting area is tiled with colours from the map,
                  it may be better to supply the whole range
                  <code>0,1</code> explicitly.
                  
               </p>
            </dd>
            <dt><strong><code>denseflipN = true|false</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Boolean)</em></strong></dt>
            <dd>If true, the colour map on the
               Density
               axis will be reversed.
               
               <p>[Default: <code>false</code>]
               </p>
            </dd>
            <dt><strong><code>densefuncN = log|linear|sqrt|square</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://andromeda.star.bris.ac.uk/starjavadocs/uk/ac/starlink/ttools/plot2/Scaling.html">Scaling</a>)</em></strong></dt>
            <dd>Defines the way that values in the
               Density
               range are mapped to the selected colour ramp.
               
               <p>The available options are:
                  
                  <ul>
                     <li><code>log</code>: Logarithmic scaling
                     </li>
                     <li><code>linear</code>: Linear scaling
                     </li>
                     <li><code>sqrt</code>: Square root scaling
                     </li>
                     <li><code>square</code>: Square scaling
                     </li>
                  </ul>
                  
               </p>
               <p>[Default: <code>linear</code>]
               </p>
            </dd>
            <dt><strong><code>densemapN = &lt;map-name&gt;|&lt;color&gt;-&lt;color&gt;[-&lt;color&gt;...]</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://andromeda.star.bris.ac.uk/starjavadocs/uk/ac/starlink/ttools/plot/Shader.html">Shader</a>)</em></strong></dt>
            <dd>Color map used for
               Density
               axis shading.
               
               <p>A mixed bag of colour ramps are available:
                  <code>inferno</code>,
                  <code>magma</code>,
                  <code>plasma</code>,
                  <code>viridis</code>,
                  <code>cubehelix</code>,
                  <code>sron</code>,
                  <code>rainbow</code>,
                  <code>rainbow2</code>,
                  <code>rainbow3</code>,
                  <code>pastel</code>,
                  <code>accent</code>,
                  <code>gnuplot</code>,
                  <code>gnuplot2</code>,
                  <code>specxby</code>,
                  <code>set1</code>,
                  <code>paired</code>,
                  <code>hotcold</code>,
                  <code>rdbu</code>,
                  <code>piyg</code>,
                  <code>brbg</code>,
                  <code>cyan-magenta</code>,
                  <code>red-blue</code>,
                  <code>brg</code>,
                  <code>heat</code>,
                  <code>cold</code>,
                  <code>light</code>,
                  <code>greyscale</code>,
                  <code>colour</code>,
                  <code>standard</code>,
                  <code>bugn</code>,
                  <code>bupu</code>,
                  <code>orrd</code>,
                  <code>pubu</code>,
                  <code>purd</code>,
                  <code>huecl</code>,
                  <code>hue</code>,
                  <code>intensity</code>,
                  <code>rgb_red</code>,
                  <code>rgb_green</code>,
                  <code>rgb_blue</code>,
                  <code>hsv_h</code>,
                  <code>hsv_s</code>,
                  <code>hsv_v</code>,
                  <code>yuv_y</code>,
                  <code>yuv_u</code>,
                  <code>yuv_v</code>,
                  <code>scale_hsv_s</code>,
                  <code>scale_hsv_v</code>,
                  <code>scale_yuv_y</code>,
                  <code>mask</code>,
                  <code>blacker</code>,
                  <code>whiter</code>,
                  <code>transparency</code>.
                  <em>Note:</em>
                  many of these, including rainbow-like ones,
                  are frowned upon by the visualisation community.
                  
               </p>
               <p>You can also construct your own custom colour map
                  by giving a sequence of colour names separated by
                  minus sign ("<code>-</code>") characters.
                  In this case the ramp is a linear interpolation
                  between each pair of colours named,
                  using the same syntax as when specifying
                  a colour value.
                  So for instance
                  "<code>yellow-hotpink-#0000ff</code>"
                  would shade from yellow via hot pink to blue.
                  
               </p>
               <p>[Default: <code>inferno</code>]
               </p>
            </dd>
            <dt><strong><code>densequantN = &lt;number&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>Allows the colour map used for the
               Density
               axis to be quantised.
               If an integer value N is chosen
               then the colour map will be viewed as N discrete evenly-spaced
               levels,
               so that only N different colours will appear in the plot.
               This can be used to generate a contour-like effect,
               and may make it easier to trace the boundaries of
               regions of interest by eye.
               
               <p>If left blank, the colour map is
                  nominally continuous (though in practice it may be quantised
                  to a medium-sized number like 256).
                  
               </p>
            </dd>
            <dt><strong><code>densesubN = &lt;lo&gt;,&lt;hi&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://andromeda.star.bris.ac.uk/starjavadocs/uk/ac/starlink/ttools/plot2/Subrange.html">Subrange</a>)</em></strong></dt>
            <dd>Defines a normalised adjustment to the data range of the
               Density axis.
               The value may be specified as a comma-separated pair
               of two numbers,
               giving the lower and upper bounds of the range of
               of interest respectively.
               This sub-range is applied to the data range that would
               otherwise be used, either automatically calculated
               or explicitly supplied;
               zero corresponds to the lower bound and one to the upper.
               
               <p>The default value "<code>0,1</code>" therefore has
                  no effect.
                  The range could be restricted to its lower half
                  with the value <code>0,0.5</code>.
                  
               </p>
               <p>[Default: <code>0,1</code>]
               </p>
            </dd>
            <dt><strong><code>icmdN = &lt;cmds&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://andromeda.star.bris.ac.uk/starjavadocs/uk/ac/starlink/ttools/filter/ProcessingStep.html">ProcessingStep[]</a>)</em></strong></dt>
            <dd>Specifies processing to be performed on
               the layer N input table as specified by parameter <code>inN</code>.
               The value of this parameter is one or more of the filter
               commands described in <a href="filterSteps.html">Section 6.1</a>.
               If more than one is given, they must be separated by
               semicolon characters (";").
               This parameter can be repeated multiple times on the same
               command line to build up a list of processing steps.
               The sequence of commands given in this way
               defines the processing pipeline which is performed on the table.
               
               <p>Commands may alteratively be supplied in an external file,
                  by using the indirection character '@'.
                  Thus a value of "<code>@filename</code>"
                  causes the file <code>filename</code> to be read for a list
                  of filter commands to execute.  The commands in the file
                  may be separated by newline characters and/or semicolons.
                  
               </p>
            </dd>
            <dt><strong><code>ifmtN = &lt;in-format&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(String)</em></strong></dt>
            <dd>Specifies the format of the input table as specified by parameter <code>inN</code>.
               The known formats are listed in <a href="inFormats.html">Section 5.2.1</a>.
               This flag can be used if you know what format your
               table is in.
               If it has the special value
               <code>(auto)</code> (the default),
               then an attempt will be
               made to detect the format of the table automatically.
               This cannot always be done correctly however, in which case
               the program will exit with an error explaining which
               formats were attempted.
               
               <p>[Default: <code>(auto)</code>]
               </p>
            </dd>
            <dt><strong><code>inN = &lt;table&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://www.starlink.ac.uk/stil/javadocs/uk/ac/starlink/table/StarTable.html">StarTable</a>)</em></strong></dt>
            <dd>The location of the input table.
               This may take one of the following forms:
               
               <ul>
                  <li>A filename.</li>
                  <li>A URL.</li>
                  <li>The special value "<code>-</code>",
                     meaning standard input.
                     In this case the input format must be given explicitly
                     using the <code>ifmtN</code>
                     parameter.
                     Note that not all formats can be streamed in this way.
                  </li>
                  <li>A system command line with
                     either a "<code>&lt;</code>" character at the start,
                     or a "<code>|</code>" character at the end
                     ("<code>&lt;syscmd</code>" or
                     "<code>syscmd|</code>").
                     This executes the given pipeline and reads from its
                     standard output.
                     This will probably only work on unix-like systems.
                  </li>
               </ul>
               
               In any case, compressed data in one of the supported compression
               formats (gzip, Unix compress or bzip2) will be decompressed
               transparently.
               
            </dd>
            <dt><strong><code>istreamN = true|false</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Boolean)</em></strong></dt>
            <dd>If set true, the input table
               specified by the <code>inN</code> parameter
               will be read as a stream.
               It is necessary to give the 
               <code>ifmtN</code> parameter
               in this case.
               Depending on the required operations and processing mode,
               this may cause the read to fail (sometimes it is necessary
               to read the table more than once).
               It is not normally necessary to set this flag;
               in most cases the data will be streamed automatically
               if that is the best thing to do.
               However it can sometimes result in less resource usage when
               processing large files in certain formats (such as VOTable).
               
               <p>[Default: <code>false</code>]
               </p>
            </dd>
            <dt><strong><code>kernelN = square|linear|epanechnikov|cos|cos2|gauss3|gauss6</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://andromeda.star.bris.ac.uk/starjavadocs/uk/ac/starlink/ttools/plot2/layer/Kernel1dShape.html">Kernel1dShape</a>)</em></strong></dt>
            <dd>The functional form of the smoothing kernel.
               The functions listed refer to the unscaled shape;
               all kernels are normalised to give a total area of unity.
               
               <p>The available options are:
                  
                  <ul>
                     <li><code>square</code>: Uniform value: f(x)=1, |x|=0..1
                     </li>
                     <li><code>linear</code>: Triangle: f(x)=1-|x|, |x|=0..1
                     </li>
                     <li><code>epanechnikov</code>: Parabola: f(x)=1-x*x, |x|=0..1
                     </li>
                     <li><code>cos</code>: Cosine: f(x)=cos(x*pi/2), |x|=0..1
                     </li>
                     <li><code>cos2</code>: Cosine squared: f(x)=cos^2(x*pi/2), |x|=0..1
                     </li>
                     <li><code>gauss3</code>: Gaussian truncated at 3.0 sigma: f(x)=exp(-x*x/2), |x|=0..3
                     </li>
                     <li><code>gauss6</code>: Gaussian truncated at 6.0 sigma: f(x)=exp(-x*x/2), |x|=0..6
                     </li>
                  </ul>
                  
               </p>
               <p>[Default: <code>epanechnikov</code>]
               </p>
            </dd>
            <dt><strong><code>posN = &lt;fraction&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Double)</em></strong></dt>
            <dd>Determines where on the plot region the density bar
               appears.
               The value should be in the range 0..1;
               zero corresponds to the bottom of the plot
               and one to the top.
               
               <p>[Default: <code>0.05</code>]
               </p>
            </dd>
            <dt><strong><code>sizeN = &lt;pixels&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(Integer)</em></strong></dt>
            <dd>Height of the density bar in pixels.
               
               <p>[Default: <code>12</code>]
               </p>
            </dd>
            <dt><strong><code>smoothN = +&lt;width&gt;|-&lt;count&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(<a href="http://andromeda.star.bris.ac.uk/starjavadocs/uk/ac/starlink/ttools/plot2/layer/BinSizer.html">BinSizer</a>)</em></strong></dt>
            <dd>Configures the smoothing width for kernel density
               estimation.
               This is the characteristic width of the kernel function
               to be convolved with the density to produce the visible plot.
               
               <p>If the supplied value is a positive number
                  it is interpreted as a fixed width in the data coordinates
                  of the X axis
                  (if the X axis is logarithmic, the value is a fixed factor).
                  If it is a negative number, then it will be interpreted
                  as the approximate number of smooothing widths that fit
                  in the width of the visible plot
                  (i.e. plot width / smoothing width).
                  If the value is zero, no smoothing is applied.
                  
               </p>
               <p>When setting this value graphically,
                  you can use either the slider to adjust the bin count
                  or the numeric entry field to fix the bin width.
                  
               </p>
               <p>[Default: <code>-100</code>]
               </p>
            </dd>
            <dt><strong><code>weightN = &lt;num-expr&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(String)</em></strong></dt>
            <dd>Weighting of data points.
               If supplied, each point contributes a value
               to the histogram equal to the data value
               multiplied by this coordinate.
               If not supplied, the effect is the same as
               supplying a fixed value of one.
               
               <p>The value is a numeric algebraic expression based on column names
                  as described in <a href="jel.html">Section 10</a>.
                  
               </p>
            </dd>
            <dt><strong><code>xN = &lt;num-expr&gt;</code> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<em>(String)</em></strong></dt>
            <dd>Horizontal coordinate.
               <p>The value is a numeric algebraic expression based on column names
                  as described in <a href="jel.html">Section 10</a>.
                  
               </p>
            </dd>
         </dl>
      </p>
      <hr><a href="layer-gaussian.html">Next</a> <a href="layer-knn.html">Previous</a> <a href="LayerType.html">Up</a> <a href="index.html">Contents</a> <br> <b>Next: </b><a href="layer-gaussian.html">gaussian</a><br>
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      <hr><i>STILTS - Starlink Tables Infrastructure Library Tool Set<br>Starlink User Note256<br>STILTS web page:
         <a href="http://www.starlink.ac.uk/stilts/">http://www.starlink.ac.uk/stilts/</a><br>Author email:
         <a href="mailto:m.b.taylor@bristol.ac.uk">m.b.taylor@bristol.ac.uk</a><br>Mailing list:
         <a href="mailto:topcat-user@jiscmail.ac.uk">topcat-user@jiscmail.ac.uk</a><br></i></body>
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