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<td >Qt 5.9</td><td ><a href="qtwebchannel-index.html">Qt WebChannel</a></td><td ><a href="qtwebchannel-examples.html">Qt WebChannel Examples</a></td><td >Qt WebChannel ChatServer Example</td></tr></table><table class="buildversion"><tr>
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<h3><a name="toc">Contents</a></h3>
<ul>
<li class="level1"><a href="#running-the-example">Running the Example</a></li>
<li class="level1"><a href="#implementing-a-chat-server">Implementing a Chat Server</a></li>
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<h1 class="title">Qt WebChannel ChatServer Example</h1>
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<!-- $$$chatserver-cpp-description -->
<div class="descr"> <a name="details"></a>
<p class="centerAlign"><img src="images/chatserver-cpp.png" alt="" /></p><p><i>ChatServer</i> provides a chat service that the <a href="qtwebchannel-chatclient-qml-example.html">Qt WebChannel ChatClient QML Example</a> and <a href="qtwebchannel-chatclient-html-example.html">Qt WebChannel ChatClient HTML Example</a> can connect to.</p>
<a name="running-the-example"></a>
<h2 id="running-the-example">Running the Example</h2>
<p>To run the example from Qt Creator, open the <b>Welcome</b> mode and select the example from <b>Examples</b>. For more information, visit Building and Running an Example.</p>
<a name="implementing-a-chat-server"></a>
<h2 id="implementing-a-chat-server">Implementing a Chat Server</h2>
<p>The C++ application implements a QObject which provides all mechanisms required for a chat service. This object is published through a <a href="qwebchannel.html">QWebChannel</a> which uses a WebSocket as transport.</p>
<p>The server provides a basic <code>login</code> method (username only, no passwords), which must be successfully invoked before a client is able to chat. After login, a client can invoke the method <code>sendMessage</code> and receive the signal <code>newMessage</code> to write and receive messages. Furthermore, there is a <code>userList</code> property which provides the names of all other connected clients. Additionally the server sends a <code>keepAlive</code> signal periodically to all clients. The clients have to respond to this signal, otherwise the client will be removed from the <code>userList</code> property.</p>
<p>The example shows how basic QObject elements can be used with <a href="qwebchannel.html">QWebChannel</a>, that is signals (<code>newMessage</code>), slots (<code>sendMessage</code>), and properties (<code>userList</code>).</p>
<p>Because this is a plain server application, separate clients are needed to interact with it. <a href="qtwebchannel-chatclient-qml-example.html">Qt WebChannel ChatClient QML Example</a> and <a href="qtwebchannel-chatclient-html-example.html">Qt WebChannel ChatClient HTML Example</a> are client implementations compatible with this server.</p>
<p>Files:</p>
<ul>
<li><a href="qtwebchannel-chatserver-cpp-chatserver-cpp.html">chatserver-cpp/chatserver.cpp</a></li>
<li><a href="qtwebchannel-chatserver-cpp-chatserver-h.html">chatserver-cpp/chatserver.h</a></li>
<li><a href="qtwebchannel-chatserver-cpp-main-cpp.html">chatserver-cpp/main.cpp</a></li>
<li><a href="qtwebchannel-chatserver-cpp-chatserver-cpp-pro.html">chatserver-cpp/chatserver-cpp.pro</a></li>
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