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<td >Qt 5.9</td><td ><a href="qtquick-index.html">Qt Quick</a></td><td ><a href="qtquick-module.html">C++ Classes</a></td><td >QQuickItem</td></tr></table><table class="buildversion"><tr>
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<h1 class="title">List of All Members for QQuickItem</h1>
<p>This is the complete list of members for <a href="qquickitem.html">QQuickItem</a>, including inherited members.</p>
<div class="table"><table class="propsummary">
<tr><td class="topAlign"><ul>
<li class="fn">class <span class="name"><b><a href="qquickitem-itemchangedata.html">ItemChangeData</a></b></span></li>
<li class="fn">class <span class="name"><b><a href="qquickitem-updatepaintnodedata.html">UpdatePaintNodeData</a></b></span></li>
<li class="fn">enum <span class="name"><b><a href="qquickitem.html#Flag-enum">Flag</a></b></span></li>
<li class="fn">flags <span class="name"><b><a href="qquickitem.html#Flag-enum">Flags</a></b></span></li>
<li class="fn">enum <span class="name"><b><a href="qquickitem.html#ItemChange-enum">ItemChange</a></b></span></li>
<li class="fn">enum <span class="name"><b><a href="qquickitem.html#TransformOrigin-enum">TransformOrigin</a></b></span></li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#QQuickItem">QQuickItem</a></b></span>(QQuickItem *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#dtor.QQuickItem">~QQuickItem</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#acceptHoverEvents">acceptHoverEvents</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#acceptedMouseButtons">acceptedMouseButtons</a></b></span>() const : Qt::MouseButtons</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#activeFocusOnTab-prop">activeFocusOnTab</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#antialiasing-prop">antialiasing</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#baselineOffset-prop">baselineOffset</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#blockSignals">blockSignals</a></b></span>(bool )</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#childAt">childAt</a></b></span>(qreal , qreal ) const : QQuickItem *</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#childEvent">childEvent</a></b></span>(QChildEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#childItems">childItems</a></b></span>() const : QList&lt;QQuickItem *&gt;</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#childMouseEventFilter">childMouseEventFilter</a></b></span>(QQuickItem *, QEvent *) : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#children">children</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#childrenRect-prop">childrenRect</a></b></span>() : QRectF</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#classBegin">classBegin</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#clip-prop">clip</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#componentComplete">componentComplete</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#connect">connect</a></b></span>(const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType )</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#connect-1">connect</a></b></span>(const QObject *, const QMetaMethod &amp;, const QObject *, const QMetaMethod &amp;, Qt::ConnectionType )</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#connect-2">connect</a></b></span>(const QObject *, const char *, const char *, Qt::ConnectionType ) const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#connect-3">connect</a></b></span>(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction , Qt::ConnectionType )</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#connect-4">connect</a></b></span>(const QObject *, PointerToMemberFunction , Functor )</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#connect-5">connect</a></b></span>(const QObject *, PointerToMemberFunction , const QObject *, Functor , Qt::ConnectionType )</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#connectNotify">connectNotify</a></b></span>(const QMetaMethod &amp;)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#contains">contains</a></b></span>(const QPointF &amp;) const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#cursor">cursor</a></b></span>() const : QCursor</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#customEvent">customEvent</a></b></span>(QEvent *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#d_ptr-var">d_ptr</a></b></span> : </li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#deleteLater">deleteLater</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#destroyed">destroyed</a></b></span>(QObject *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#disconnect">disconnect</a></b></span>(const QObject *, const char *, const QObject *, const char *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#disconnect-1">disconnect</a></b></span>(const QObject *, const QMetaMethod &amp;, const QObject *, const QMetaMethod &amp;)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#disconnect-4">disconnect</a></b></span>(const QMetaObject::Connection &amp;)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#disconnect-2">disconnect</a></b></span>(const char *, const QObject *, const char *) const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#disconnect-3">disconnect</a></b></span>(const QObject *, const char *) const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#disconnect-5">disconnect</a></b></span>(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction )</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#disconnectNotify">disconnectNotify</a></b></span>(const QMetaMethod &amp;)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#dragEnterEvent">dragEnterEvent</a></b></span>(QDragEnterEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#dragLeaveEvent">dragLeaveEvent</a></b></span>(QDragLeaveEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#dragMoveEvent">dragMoveEvent</a></b></span>(QDragMoveEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#dropEvent">dropEvent</a></b></span>(QDropEvent *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#dumpObjectInfo">dumpObjectInfo</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#dumpObjectTree">dumpObjectTree</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#dynamicPropertyNames">dynamicPropertyNames</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#event">event</a></b></span>(QEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#event">event</a></b></span>(QEvent *) : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#eventFilter">eventFilter</a></b></span>(QObject *, QEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#filtersChildMouseEvents">filtersChildMouseEvents</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#findChild">findChild</a></b></span>(const QString &amp;, Qt::FindChildOptions ) const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#findChildren">findChildren</a></b></span>(const QString &amp;, Qt::FindChildOptions ) const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#findChildren-1">findChildren</a></b></span>(const QRegExp &amp;, Qt::FindChildOptions ) const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#findChildren-2">findChildren</a></b></span>(const QRegularExpression &amp;, Qt::FindChildOptions ) const</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#flags">flags</a></b></span>() const : Flags</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#focusInEvent">focusInEvent</a></b></span>(QFocusEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#focusOutEvent">focusOutEvent</a></b></span>(QFocusEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#forceActiveFocus">forceActiveFocus</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#forceActiveFocus-1">forceActiveFocus</a></b></span>(Qt::FocusReason )</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#geometryChanged">geometryChanged</a></b></span>(const QRectF &amp;, const QRectF &amp;)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#grabMouse">grabMouse</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#grabToImage">grabToImage</a></b></span>(const QSize &amp;) : QSharedPointer&lt;QQuickItemGrabResult&gt;</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#grabTouchPoints">grabTouchPoints</a></b></span>(const QVector&lt;int&gt; &amp;)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#activeFocus-prop">hasActiveFocus</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#focus-prop">hasFocus</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#height-prop">height</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#heightValid">heightValid</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#hoverEnterEvent">hoverEnterEvent</a></b></span>(QHoverEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#hoverLeaveEvent">hoverLeaveEvent</a></b></span>(QHoverEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#hoverMoveEvent">hoverMoveEvent</a></b></span>(QHoverEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#implicitHeight-prop">implicitHeight</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#implicitWidth">implicitWidth</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#inherits">inherits</a></b></span>(const char *) const</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#inputMethodEvent">inputMethodEvent</a></b></span>(QInputMethodEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#inputMethodQuery">inputMethodQuery</a></b></span>(Qt::InputMethodQuery ) const : QVariant</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#installEventFilter">installEventFilter</a></b></span>(QObject *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#isAncestorOf">isAncestorOf</a></b></span>(const QQuickItem *) const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#isComponentComplete">isComponentComplete</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#enabled-prop">isEnabled</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#isFocusScope">isFocusScope</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#isSignalConnected">isSignalConnected</a></b></span>(const QMetaMethod &amp;) const</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#isTextureProvider">isTextureProvider</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#visible-prop">isVisible</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#isWidgetType">isWidgetType</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#isWindowType">isWindowType</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#itemChange">itemChange</a></b></span>(ItemChange , const ItemChangeData &amp;)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#keepMouseGrab">keepMouseGrab</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#keepTouchGrab">keepTouchGrab</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#keyPressEvent">keyPressEvent</a></b></span>(QKeyEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#keyReleaseEvent">keyReleaseEvent</a></b></span>(QKeyEvent *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#killTimer">killTimer</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mapFromGlobal">mapFromGlobal</a></b></span>(const QPointF &amp;) const : QPointF</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mapFromItem">mapFromItem</a></b></span>(const QQuickItem *, const QPointF &amp;) const : QPointF</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mapFromScene">mapFromScene</a></b></span>(const QPointF &amp;) const : QPointF</li>
</ul></td><td class="topAlign"><ul>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mapRectFromItem">mapRectFromItem</a></b></span>(const QQuickItem *, const QRectF &amp;) const : QRectF</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mapRectFromScene">mapRectFromScene</a></b></span>(const QRectF &amp;) const : QRectF</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mapRectToItem">mapRectToItem</a></b></span>(const QQuickItem *, const QRectF &amp;) const : QRectF</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mapRectToScene">mapRectToScene</a></b></span>(const QRectF &amp;) const : QRectF</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mapToGlobal">mapToGlobal</a></b></span>(const QPointF &amp;) const : QPointF</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mapToItem">mapToItem</a></b></span>(const QQuickItem *, const QPointF &amp;) const : QPointF</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mapToScene">mapToScene</a></b></span>(const QPointF &amp;) const : QPointF</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#metaObject">metaObject</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mouseDoubleClickEvent">mouseDoubleClickEvent</a></b></span>(QMouseEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mouseMoveEvent">mouseMoveEvent</a></b></span>(QMouseEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mousePressEvent">mousePressEvent</a></b></span>(QMouseEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mouseReleaseEvent">mouseReleaseEvent</a></b></span>(QMouseEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#mouseUngrabEvent">mouseUngrabEvent</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#moveToThread">moveToThread</a></b></span>(QThread *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#nextItemInFocusChain">nextItemInFocusChain</a></b></span>(bool ) : QQuickItem *</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#objectName-prop">objectName</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#objectNameChanged">objectNameChanged</a></b></span>(const QString &amp;)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#opacity-prop">opacity</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#parent">parent</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#parent-prop">parentItem</a></b></span>() const : QQuickItem *</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#polish">polish</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#property">property</a></b></span>(const char *) const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#receivers">receivers</a></b></span>(const char *) const</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#releaseResources">releaseResources</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#removeEventFilter">removeEventFilter</a></b></span>(QObject *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#antialiasing-prop">resetAntialiasing</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#height-prop">resetHeight</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#width-prop">resetWidth</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#rotation-prop">rotation</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#scale-prop">scale</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#scopedFocusItem">scopedFocusItem</a></b></span>() const : QQuickItem *</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#sender">sender</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#senderSignalIndex">senderSignalIndex</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#setAcceptHoverEvents">setAcceptHoverEvents</a></b></span>(bool )</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#setAcceptedMouseButtons">setAcceptedMouseButtons</a></b></span>(Qt::MouseButtons )</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#activeFocusOnTab-prop">setActiveFocusOnTab</a></b></span>(<i>bool</i>)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#antialiasing-prop">setAntialiasing</a></b></span>(<i>bool</i>)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#baselineOffset-prop">setBaselineOffset</a></b></span>(<i>qreal</i>)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#clip-prop">setClip</a></b></span>(<i>bool</i>)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#setCursor">setCursor</a></b></span>(const QCursor &amp;)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#enabled-prop">setEnabled</a></b></span>(<i>bool</i>)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#setFiltersChildMouseEvents">setFiltersChildMouseEvents</a></b></span>(bool )</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#setFlag">setFlag</a></b></span>(Flag , bool )</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#setFlags">setFlags</a></b></span>(Flags )</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#focus-prop">setFocus</a></b></span>(<i>bool</i>)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#focus-prop">setFocus</a></b></span>(bool , Qt::FocusReason )</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#height-prop">setHeight</a></b></span>(<i>qreal</i>)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#implicitHeight-prop">setImplicitHeight</a></b></span>(<i>qreal</i>)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#implicitWidth-prop">setImplicitWidth</a></b></span>(<i>qreal</i>)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#setKeepMouseGrab">setKeepMouseGrab</a></b></span>(bool )</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#setKeepTouchGrab">setKeepTouchGrab</a></b></span>(bool )</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#objectName-prop">setObjectName</a></b></span>(const QString &amp;)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#opacity-prop">setOpacity</a></b></span>(<i>qreal</i>)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#setParent">setParent</a></b></span>(QObject *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#parent-prop">setParentItem</a></b></span>(QQuickItem *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#setProperty">setProperty</a></b></span>(const char *, const QVariant &amp;)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#rotation-prop">setRotation</a></b></span>(<i>qreal</i>)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#scale-prop">setScale</a></b></span>(<i>qreal</i>)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#smooth-prop">setSmooth</a></b></span>(<i>bool</i>)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#state-prop">setState</a></b></span>(<i>const QString &amp;</i>)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#transformOrigin-prop">setTransformOrigin</a></b></span>(<i>TransformOrigin</i>)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#visible-prop">setVisible</a></b></span>(<i>bool</i>)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#width-prop">setWidth</a></b></span>(<i>qreal</i>)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#x-prop">setX</a></b></span>(<i>qreal</i>)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#y-prop">setY</a></b></span>(<i>qreal</i>)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#z-prop">setZ</a></b></span>(<i>qreal</i>)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#signalsBlocked">signalsBlocked</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#smooth-prop">smooth</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#stackAfter">stackAfter</a></b></span>(const QQuickItem *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#stackBefore">stackBefore</a></b></span>(const QQuickItem *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#startTimer">startTimer</a></b></span>(int , Qt::TimerType )</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#startTimer-1">startTimer</a></b></span>(std::chrono::milliseconds , Qt::TimerType )</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#state-prop">state</a></b></span>() const : QString</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#staticMetaObject-var">staticMetaObject</a></b></span> : </li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#staticQtMetaObject-var">staticQtMetaObject</a></b></span> : </li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#textureProvider">textureProvider</a></b></span>() const : QSGTextureProvider *</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#thread">thread</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#timerEvent">timerEvent</a></b></span>(QTimerEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#touchEvent">touchEvent</a></b></span>(QTouchEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#touchUngrabEvent">touchUngrabEvent</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#tr">tr</a></b></span>(const char *, const char *, int )</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#transformOrigin-prop">transformOrigin</a></b></span>() const : TransformOrigin</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#ungrabMouse">ungrabMouse</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#ungrabTouchPoints">ungrabTouchPoints</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#unsetCursor">unsetCursor</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#update">update</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#updateInputMethod">updateInputMethod</a></b></span>(Qt::InputMethodQueries )</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#updatePaintNode">updatePaintNode</a></b></span>(QSGNode *, UpdatePaintNodeData *) : QSGNode *</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#updatePolish">updatePolish</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#wheelEvent">wheelEvent</a></b></span>(QWheelEvent *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#width-prop">width</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#widthValid">widthValid</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#window">window</a></b></span>() const : QQuickWindow *</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#windowChanged">windowChanged</a></b></span>(QQuickWindow *)</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#x-prop">x</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#y-prop">y</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qquickitem.html#z-prop">z</a></b></span>() const : qreal</li>
</ul>
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