This file is indexed.

/usr/share/qt5/doc/qtqml/qtqml-cppintegration-interactqmlfromcpp.html is in qtdeclarative5-doc-html 5.9.5-0ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html>
<html lang="en">
<head>
  <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<!-- interactqmlfromcpp.qdoc -->
  <title>Interacting with QML Objects from C++ | Qt QML 5.9</title>
  <link rel="stylesheet" type="text/css" href="style/offline-simple.css" />
  <script type="text/javascript">
    document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css");
    // loading style sheet breaks anchors that were jumped to before
    // so force jumping to anchor again
    setTimeout(function() {
        var anchor = location.hash;
        // need to jump to different anchor first (e.g. none)
        location.hash = "#";
        setTimeout(function() {
            location.hash = anchor;
        }, 0);
    }, 0);
  </script>
</head>
<body>
<div class="header" id="qtdocheader">
  <div class="main">
    <div class="main-rounded">
      <div class="navigationbar">
        <table><tr>
<td >Qt 5.9</td><td ><a href="qtqml-index.html">Qt QML</a></td><td >Interacting with QML Objects from C++</td></tr></table><table class="buildversion"><tr>
<td id="buildversion" width="100%" align="right">Qt 5.9.5 Reference Documentation</td>
        </tr></table>
      </div>
    </div>
<div class="content">
<div class="line">
<div class="content mainContent">
<div class="sidebar">
<div class="toc">
<h3><a name="toc">Contents</a></h3>
<ul>
<li class="level1"><a href="#loading-qml-objects-from-c">Loading QML Objects from C++</a></li>
<li class="level1"><a href="#accessing-loaded-qml-objects-by-object-name">Accessing Loaded QML Objects by Object Name</a></li>
<li class="level1"><a href="#accessing-members-of-a-qml-object-type-from-c">Accessing Members of a QML Object Type from C++</a></li>
<li class="level2"><a href="#properties">Properties</a></li>
<li class="level2"><a href="#invoking-qml-methods">Invoking QML Methods</a></li>
<li class="level2"><a href="#connecting-to-qml-signals">Connecting to QML Signals</a></li>
</ul>
</div>
<div class="sidebar-content" id="sidebar-content"></div></div>
<h1 class="title">Interacting with QML Objects from C++</h1>
<span class="subtitle"></span>
<!-- $$$qtqml-cppintegration-interactqmlfromcpp.html-description -->
<div class="descr"> <a name="details"></a>
<p>All QML object types are <a href="../qtcore/qobject.html">QObject</a>-derived types, whether they are internally implemented by the engine or <a href="qtqml-cppintegration-definetypes.html">defined by third-party sources</a>. This means the QML engine can use the Qt <a href="../qtcore/metaobjects.html">Meta Object System</a> to dynamically instantiate any QML object type and inspect the created objects.</p>
<p>This is useful for creating QML objects from C++ code, whether to display a QML object that can be visually rendered, or to integrate non-visual QML object data into a C++ application. Once a QML object is created, it can be inspected from C++ in order to read and write to properties, invoke methods and receive signal notifications.</p>
<a name="loading-qml-objects-from-c"></a>
<h2 id="loading-qml-objects-from-c">Loading QML Objects from C++</h2>
<p>A QML document can be loaded with <a href="qqmlcomponent.html">QQmlComponent</a> or QQuickView. <a href="qqmlcomponent.html">QQmlComponent</a> loads a QML document as a C++ object that can then be modified from C++ code. QQuickView also does this, but as QQuickView is a <a href="../qtgui/qwindow.html">QWindow</a>-derived class, the loaded object will also be rendered into a visual display; QQuickView is generally used to integrate a displayable QML object into an application's user interface.</p>
<p>For example, suppose there is a <code>MyItem.qml</code> file that looks like this:</p>
<pre class="qml">

  import QtQuick 2.0

  <span class="type">Item</span> {
      <span class="name">width</span>: <span class="number">100</span>; <span class="name">height</span>: <span class="number">100</span>
  }

</pre>
<p>This QML document can be loaded with <a href="qqmlcomponent.html">QQmlComponent</a> or QQuickView with the following C++ code. Using a <a href="qqmlcomponent.html">QQmlComponent</a> requires calling <a href="qqmlcomponent.html#create">QQmlComponent::create</a>() to create a new instance of the component, while a QQuickView automatically creates an instance of the component, which is accessible via QQuickView::rootObject():</p>
<div class="table"><table class="generic">
 <tr valign="top" class="odd"><td ><pre class="cpp">

  <span class="comment">// Using QQmlComponent</span>
  <span class="type"><a href="qqmlengine.html">QQmlEngine</a></span> engine;
  <span class="type"><a href="qqmlcomponent.html">QQmlComponent</a></span> component(<span class="operator">&amp;</span>engine<span class="operator">,</span>
          <span class="type"><a href="../qtcore/qurl.html">QUrl</a></span><span class="operator">::</span>fromLocalFile(<span class="string">&quot;MyItem.qml&quot;</span>));
  <span class="type"><a href="../qtcore/qobject.html">QObject</a></span> <span class="operator">*</span>object <span class="operator">=</span> component<span class="operator">.</span>create();
  ...
  <span class="keyword">delete</span> object;

</pre>
</td><td ><pre class="cpp">

  <span class="comment">// Using QQuickView</span>
  <span class="type">QQuickView</span> view;
  view<span class="operator">.</span>setSource(<span class="type"><a href="../qtcore/qurl.html">QUrl</a></span><span class="operator">::</span>fromLocalFile(<span class="string">&quot;MyItem.qml&quot;</span>));
  view<span class="operator">.</span>show();
  <span class="type"><a href="../qtcore/qobject.html">QObject</a></span> <span class="operator">*</span>object <span class="operator">=</span> view<span class="operator">.</span>rootObject();

</pre>
</td></tr>
</table></div>
<p>This <code>object</code> is the instance of the <code>MyItem.qml</code> component that has been created. You can now modify the item's properties using <a href="../qtcore/qobject.html#setProperty">QObject::setProperty</a>() or <a href="qqmlproperty.html">QQmlProperty</a>:</p>
<pre class="cpp">

  object<span class="operator">-</span><span class="operator">&gt;</span>setProperty(<span class="string">&quot;width&quot;</span><span class="operator">,</span> <span class="number">500</span>);
  <span class="type"><a href="qqmlproperty.html">QQmlProperty</a></span>(object<span class="operator">,</span> <span class="string">&quot;width&quot;</span>)<span class="operator">.</span>write(<span class="number">500</span>);

</pre>
<p>Alternatively, you can cast the object to its actual type and call methods with compile-time safety. In this case the base object of <code>MyItem.qml</code> is an Item, which is defined by the QQuickItem class:</p>
<pre class="cpp">

  <span class="type">QQuickItem</span> <span class="operator">*</span>item <span class="operator">=</span> qobject_cast<span class="operator">&lt;</span><span class="type">QQuickItem</span><span class="operator">*</span><span class="operator">&gt;</span>(object);
  item<span class="operator">-</span><span class="operator">&gt;</span>setWidth(<span class="number">500</span>);

</pre>
<p>You can also connect to any signals or call methods defined in the component using <a href="../qtcore/qmetaobject.html#invokeMethod-3">QMetaObject::invokeMethod</a>() and <a href="../qtcore/qobject.html#connect-4">QObject::connect</a>(). See <a href="qtqml-cppintegration-interactqmlfromcpp.html#invoking-qml-methods">Invoking QML Methods</a> and <a href="qtqml-cppintegration-interactqmlfromcpp.html#connecting-to-qml-signals">Connecting to QML Signals</a> below for further details.</p>
<a name="accessing-loaded-qml-objects-by-object-name"></a>
<h2 id="accessing-loaded-qml-objects-by-object-name">Accessing Loaded QML Objects by Object Name</h2>
<p>QML components are essentially object trees with children that have siblings and their own children. Child objects of QML components can be located using the <a href="../qtcore/qobject.html#objectName-prop">QObject::objectName</a> property with <a href="../qtcore/qobject.html#findChild">QObject::findChild</a>(). For example, if the root item in <code>MyItem.qml</code> had a child Rectangle item:</p>
<pre class="qml">

  import QtQuick 2.0

  <span class="type">Item</span> {
      <span class="name">width</span>: <span class="number">100</span>; <span class="name">height</span>: <span class="number">100</span>

      <span class="type">Rectangle</span> {
          <span class="name">anchors</span>.fill: <span class="name">parent</span>
          <span class="name">objectName</span>: <span class="string">&quot;rect&quot;</span>
      }
  }

</pre>
<p>The child could be located like this:</p>
<pre class="cpp">

  <span class="type"><a href="../qtcore/qobject.html">QObject</a></span> <span class="operator">*</span>rect <span class="operator">=</span> object<span class="operator">-</span><span class="operator">&gt;</span>findChild<span class="operator">&lt;</span><span class="type"><a href="../qtcore/qobject.html">QObject</a></span><span class="operator">*</span><span class="operator">&gt;</span>(<span class="string">&quot;rect&quot;</span>);
  <span class="keyword">if</span> (rect)
      rect<span class="operator">-</span><span class="operator">&gt;</span>setProperty(<span class="string">&quot;color&quot;</span><span class="operator">,</span> <span class="string">&quot;red&quot;</span>);

</pre>
<p>Note that an object may have multiple children with the same <code>objectName</code>. For example, ListView creates multiple instances of its delegate, so if its delegate is declared with a particular objectName, the ListView will have multiple children with the same <code>objectName</code>. In this case, <a href="../qtcore/qobject.html#findChildren-1">QObject::findChildren</a>() can be used to find all children with a matching <code>objectName</code>.</p>
<p><b>Warning:</b> While it is possible to use C++ to access and manipulate QML objects deep into the object tree, we recommend that you do not take this approach outside of application testing and prototyping. One strength of QML and C++ integration is the ability to implement the QML user interface separately from the C++ logic and dataset backend, and this strategy breaks if the C++ side reaches deep into the QML components to manipulate them directly. This would make it difficult to, for example, swap a QML view component for another view, if the new component was missing a required <code>objectName</code>. It is better for the C++ implementation to know as little as possible about the QML user interface implementation and the composition of the QML object tree.</p>
<a name="accessing-members-of-a-qml-object-type-from-c"></a>
<h2 id="accessing-members-of-a-qml-object-type-from-c">Accessing Members of a QML Object Type from C++</h2>
<a name="properties"></a>
<h3 >Properties</h3>
<p>Any properties declared in a QML object are automatically accessible from C++. Given a QML item like this:</p>
<pre class="qml">

  <span class="comment">// MyItem.qml</span>
  import QtQuick 2.0

  <span class="type">Item</span> {
      property <span class="type">int</span> <span class="name">someNumber</span>: <span class="number">100</span>
  }

</pre>
<p>The value of the <code>someNumber</code> property can be set and read using <a href="qqmlproperty.html">QQmlProperty</a>, or <a href="../qtcore/qobject.html#setProperty">QObject::setProperty</a>() and <a href="../qtcore/qobject.html#property">QObject::property</a>():</p>
<pre class="cpp">

  <span class="type"><a href="qqmlengine.html">QQmlEngine</a></span> engine;
  <span class="type"><a href="qqmlcomponent.html">QQmlComponent</a></span> component(<span class="operator">&amp;</span>engine<span class="operator">,</span> <span class="string">&quot;MyItem.qml&quot;</span>);
  <span class="type"><a href="../qtcore/qobject.html">QObject</a></span> <span class="operator">*</span>object <span class="operator">=</span> component<span class="operator">.</span>create();

  <a href="../qtcore/qtglobal.html#qDebug">qDebug</a>() <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Property value:&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="type"><a href="qqmlproperty.html">QQmlProperty</a></span><span class="operator">::</span>read(object<span class="operator">,</span> <span class="string">&quot;someNumber&quot;</span>)<span class="operator">.</span>toInt();
  <span class="type"><a href="qqmlproperty.html">QQmlProperty</a></span><span class="operator">::</span>write(object<span class="operator">,</span> <span class="string">&quot;someNumber&quot;</span><span class="operator">,</span> <span class="number">5000</span>);

  <a href="../qtcore/qtglobal.html#qDebug">qDebug</a>() <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Property value:&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> object<span class="operator">-</span><span class="operator">&gt;</span>property(<span class="string">&quot;someNumber&quot;</span>)<span class="operator">.</span>toInt();
  object<span class="operator">-</span><span class="operator">&gt;</span>setProperty(<span class="string">&quot;someNumber&quot;</span><span class="operator">,</span> <span class="number">100</span>);

</pre>
<p>You should always use <a href="../qtcore/qobject.html#setProperty">QObject::setProperty</a>(), <a href="qqmlproperty.html">QQmlProperty</a> or <a href="../qtcore/qmetaproperty.html#write">QMetaProperty::write</a>() to change a QML property value, to ensure the QML engine is made aware of the property change. For example, say you have a custom type <code>PushButton</code> with a <code>buttonText</code> property that internally reflects the value of a <code>m_buttonText</code> member variable. Modifying the member variable directly like this is not a good idea:</p>
<pre class="cpp">

  <span class="comment">//bad code</span>
  <span class="type"><a href="qqmlcomponent.html">QQmlComponent</a></span> component(engine<span class="operator">,</span> <span class="string">&quot;MyButton.qml&quot;</span>);
  PushButton <span class="operator">*</span>button <span class="operator">=</span> qobject_cast<span class="operator">&lt;</span>PushButton<span class="operator">*</span><span class="operator">&gt;</span>(component<span class="operator">.</span>create());
  button<span class="operator">-</span><span class="operator">&gt;</span>m_buttonText <span class="operator">=</span> <span class="string">&quot;Click me&quot;</span>;

</pre>
<p>Since the value is changed directly, this bypasses Qt's <a href="../qtcore/metaobjects.html">meta-object system</a> and the QML engine is not made aware of the property change. This means property bindings to <code>buttonText</code> would not be updated, and any <code>onButtonTextChanged</code> handlers would not be called.</p>
<a name="invoking-qml-methods"></a>
<h3 >Invoking QML Methods</h3>
<p>All QML methods are exposed to the meta-object system and can be called from C++ using <a href="../qtcore/qmetaobject.html#invokeMethod-3">QMetaObject::invokeMethod</a>(). Method parameters and return values passed from QML are always translated into <a href="../qtcore/qvariant.html">QVariant</a> values in C++.</p>
<p>Here is a C++ application that calls a QML method using <a href="../qtcore/qmetaobject.html#invokeMethod-3">QMetaObject::invokeMethod</a>():</p>
<div class="table"><table class="generic">
 <tr valign="top" class="odd"><td >QML</td><td ><pre class="qml">

  <span class="comment">// MyItem.qml</span>
  import QtQuick 2.0

  <span class="type">Item</span> {
      <span class="keyword">function</span> <span class="name">myQmlFunction</span>(<span class="name">msg</span>) {
          <span class="name">console</span>.<span class="name">log</span>(<span class="string">&quot;Got message:&quot;</span>, <span class="name">msg</span>)
          <span class="keyword">return</span> <span class="string">&quot;some return value&quot;</span>
      }
  }

</pre>
</td></tr>
<tr valign="top" class="even"><td >C++</td><td ><pre class="cpp">

  <span class="comment">// main.cpp</span>
  <span class="type"><a href="qqmlengine.html">QQmlEngine</a></span> engine;
  <span class="type"><a href="qqmlcomponent.html">QQmlComponent</a></span> component(<span class="operator">&amp;</span>engine<span class="operator">,</span> <span class="string">&quot;MyItem.qml&quot;</span>);
  <span class="type"><a href="../qtcore/qobject.html">QObject</a></span> <span class="operator">*</span>object <span class="operator">=</span> component<span class="operator">.</span>create();

  <span class="type"><a href="../qtcore/qvariant.html">QVariant</a></span> returnedValue;
  <span class="type"><a href="../qtcore/qvariant.html">QVariant</a></span> msg <span class="operator">=</span> <span class="string">&quot;Hello from C++&quot;</span>;
  <span class="type"><a href="../qtcore/qmetaobject.html">QMetaObject</a></span><span class="operator">::</span>invokeMethod(object<span class="operator">,</span> <span class="string">&quot;myQmlFunction&quot;</span><span class="operator">,</span>
          Q_RETURN_ARG(<span class="type"><a href="../qtcore/qvariant.html">QVariant</a></span><span class="operator">,</span> returnedValue)<span class="operator">,</span>
          Q_ARG(<span class="type"><a href="../qtcore/qvariant.html">QVariant</a></span><span class="operator">,</span> msg));

  <a href="../qtcore/qtglobal.html#qDebug">qDebug</a>() <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;QML function returned:&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> returnedValue<span class="operator">.</span>toString();
  <span class="keyword">delete</span> object;

</pre>
</td></tr>
</table></div>
<p>Notice the <a href="../qtcore/qmetaobject.html#Q_RETURN_ARG">Q_RETURN_ARG</a>() and <a href="../qtcore/qmetaobject.html#Q_ARG">Q_ARG</a>() arguments for <a href="../qtcore/qmetaobject.html#invokeMethod-3">QMetaObject::invokeMethod</a>() must be specified as <a href="../qtcore/qvariant.html">QVariant</a> types, as this is the generic data type used for QML method parameters and return values.</p>
<a name="connecting-to-qml-signals"></a>
<h3 >Connecting to QML Signals</h3>
<p>All QML signals are automatically available to C++, and can be connected to using <a href="../qtcore/qobject.html#connect-4">QObject::connect</a>() like any ordinary Qt C++ signal. In return, any C++ signal can be received by a QML object using <a href="qtqml-syntax-signals.html">signal handlers</a>.</p>
<p>Here is a QML component with a signal named <code>qmlSignal</code> that is emitted with a string-type parameter. This signal is connected to a C++ object's slot using <a href="../qtcore/qobject.html#connect-4">QObject::connect</a>(), so that the <code>cppSlot()</code> method is called whenever the <code>qmlSignal</code> is emitted:</p>
<div class="table"><table class="generic">
 <tr valign="top" class="odd"><td ><pre class="qml">

  <span class="comment">// MyItem.qml</span>
  import QtQuick 2.0

  <span class="type">Item</span> {
      <span class="name">id</span>: <span class="name">item</span>
      <span class="name">width</span>: <span class="number">100</span>; <span class="name">height</span>: <span class="number">100</span>

      signal <span class="type">qmlSignal</span>(string msg)

      <span class="type">MouseArea</span> {
          <span class="name">anchors</span>.fill: <span class="name">parent</span>
          <span class="name">onClicked</span>: <span class="name">item</span>.<span class="name">qmlSignal</span>(<span class="string">&quot;Hello from QML&quot;</span>)
      }
  }

</pre>
</td></tr>
<tr valign="top" class="even"><td ><pre class="cpp">

  <span class="keyword">class</span> MyClass : <span class="keyword">public</span> <span class="type"><a href="../qtcore/qobject.html">QObject</a></span>
  {
      Q_OBJECT
  <span class="keyword">public</span> <span class="keyword">slots</span>:
      <span class="type">void</span> cppSlot(<span class="keyword">const</span> <span class="type"><a href="../qtcore/qstring.html">QString</a></span> <span class="operator">&amp;</span>msg) {
          <a href="../qtcore/qtglobal.html#qDebug">qDebug</a>() <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Called the C++ slot with message:&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> msg;
      }
  };

  <span class="type">int</span> main(<span class="type">int</span> argc<span class="operator">,</span> <span class="type">char</span> <span class="operator">*</span>argv<span class="operator">[</span><span class="operator">]</span>) {
      <span class="type"><a href="../qtgui/qguiapplication.html">QGuiApplication</a></span> app(argc<span class="operator">,</span> argv);

      <span class="type">QQuickView</span> view(<span class="type"><a href="../qtcore/qurl.html">QUrl</a></span><span class="operator">::</span>fromLocalFile(<span class="string">&quot;MyItem.qml&quot;</span>));
      <span class="type"><a href="../qtcore/qobject.html">QObject</a></span> <span class="operator">*</span>item <span class="operator">=</span> view<span class="operator">.</span>rootObject();

      MyClass myClass;
      <span class="type"><a href="../qtcore/qobject.html">QObject</a></span><span class="operator">::</span>connect(item<span class="operator">,</span> SIGNAL(qmlSignal(<span class="type"><a href="../qtcore/qstring.html">QString</a></span>))<span class="operator">,</span>
                       <span class="operator">&amp;</span>myClass<span class="operator">,</span> SLOT(cppSlot(<span class="type"><a href="../qtcore/qstring.html">QString</a></span>)));

      view<span class="operator">.</span>show();
      <span class="keyword">return</span> app<span class="operator">.</span>exec();
  }

</pre>
</td></tr>
</table></div>
<p>When a QML object type is used as a signal parameter, the parameter should use <a href="qml-var.html">var</a> as the type, and the value should be received in C++ using the <a href="../qtcore/qvariant.html">QVariant</a> type:</p>
<div class="table"><table class="generic">
 <tr valign="top" class="odd"><td ><pre class="qml">

  <span class="comment">// MyItem.qml</span>
  import QtQuick 2.0

  <span class="type">Item</span> {
      <span class="name">id</span>: <span class="name">item</span>
      <span class="name">width</span>: <span class="number">100</span>; <span class="name">height</span>: <span class="number">100</span>

      signal <span class="type">qmlSignal</span>(var anObject)

      <span class="type">MouseArea</span> {
          <span class="name">anchors</span>.fill: <span class="name">parent</span>
          <span class="name">onClicked</span>: <span class="name">item</span>.<span class="name">qmlSignal</span>(<span class="name">item</span>)
      }
  }

</pre>
</td><td ><pre class="cpp">

  <span class="keyword">class</span> MyClass : <span class="keyword">public</span> <span class="type"><a href="../qtcore/qobject.html">QObject</a></span>
  {
      Q_OBJECT
  <span class="keyword">public</span> <span class="keyword">slots</span>:
      <span class="type">void</span> cppSlot(<span class="keyword">const</span> <span class="type"><a href="../qtcore/qvariant.html">QVariant</a></span> <span class="operator">&amp;</span>v) {
         <a href="../qtcore/qtglobal.html#qDebug">qDebug</a>() <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Called the C++ slot with value:&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> v;

         <span class="type">QQuickItem</span> <span class="operator">*</span>item <span class="operator">=</span>
             qobject_cast<span class="operator">&lt;</span><span class="type">QQuickItem</span><span class="operator">*</span><span class="operator">&gt;</span>(v<span class="operator">.</span>value<span class="operator">&lt;</span><span class="type"><a href="../qtcore/qobject.html">QObject</a></span><span class="operator">*</span><span class="operator">&gt;</span>());
         <a href="../qtcore/qtglobal.html#qDebug">qDebug</a>() <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Item dimensions:&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> item<span class="operator">-</span><span class="operator">&gt;</span>width()
                  <span class="operator">&lt;</span><span class="operator">&lt;</span> item<span class="operator">-</span><span class="operator">&gt;</span>height();
      }
  };

  <span class="type">int</span> main(<span class="type">int</span> argc<span class="operator">,</span> <span class="type">char</span> <span class="operator">*</span>argv<span class="operator">[</span><span class="operator">]</span>) {
      <span class="type"><a href="../qtwidgets/qapplication.html">QApplication</a></span> app(argc<span class="operator">,</span> argv);

      <span class="type">QQuickView</span> view(<span class="type"><a href="../qtcore/qurl.html">QUrl</a></span><span class="operator">::</span>fromLocalFile(<span class="string">&quot;MyItem.qml&quot;</span>));
      <span class="type"><a href="../qtcore/qobject.html">QObject</a></span> <span class="operator">*</span>item <span class="operator">=</span> view<span class="operator">.</span>rootObject();

      MyClass myClass;
      <span class="type"><a href="../qtcore/qobject.html">QObject</a></span><span class="operator">::</span>connect(item<span class="operator">,</span> SIGNAL(qmlSignal(<span class="type"><a href="../qtcore/qvariant.html">QVariant</a></span>))<span class="operator">,</span>
                       <span class="operator">&amp;</span>myClass<span class="operator">,</span> SLOT(cppSlot(<span class="type"><a href="../qtcore/qvariant.html">QVariant</a></span>)));

      view<span class="operator">.</span>show();
      <span class="keyword">return</span> app<span class="operator">.</span>exec();
  }

</pre>
</td></tr>
</table></div>
</div>
<!-- @@@qtqml-cppintegration-interactqmlfromcpp.html -->
        </div>
       </div>
   </div>
   </div>
</div>
<div class="footer">
   <p>
   <acronym title="Copyright">&copy;</acronym> 2017 The Qt Company Ltd.
   Documentation contributions included herein are the copyrights of
   their respective owners.<br>    The documentation provided herein is licensed under the terms of the    <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation    License version 1.3</a> as published by the Free Software Foundation.<br>    Qt and respective logos are trademarks of The Qt Company Ltd.     in Finland and/or other countries worldwide. All other trademarks are property
   of their respective owners. </p>
</div>
</body>
</html>