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		<h1 id="firstHeading" class="firstHeading">Shader:send</h1>
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<td><i> <b>Available since LÖVE <a href="https://love2d.org/wiki/0.9.0" title="0.9.0">0.9.0</a></b> </i>
</td></tr>
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<td> <small>It has been renamed from <a href="PixelEffect%3asend.html" title="PixelEffect:send">PixelEffect:send</a>.</small>
</td></tr></table>
<p>Sends one or more values to a special (<i>extern</i>) variable inside the shader. Extern variables have to be marked using the <i>extern</i> keyword, e.g.
</p>
<div dir="ltr" class="mw-geshi" style="text-align: left;"><div class="glsl source-glsl"><span class="kw2">extern</span> number time<span class="sy0">;</span><br /><span class="kw2">extern</span> <span class="kw3">vec2</span> light_pos<span class="sy0">;</span><br /><span class="kw2">extern</span> <span class="kw3">vec4</span> colors<span class="br0">&#91;</span><span class="nu0">4</span><span class="br0">&#93;</span><span class="sy0">;</span></div></div>
<p>The corresponding send calls would be
</p>
<div dir="ltr" class="mw-geshi" style="text-align: left;"><div class="lua source-lua">shader:send<span class="br0">&#40;</span><span class="st0">&quot;time&quot;</span>, t<span class="br0">&#41;</span><br />shader:send<span class="br0">&#40;</span><span class="st0">&quot;light_pos&quot;</span>, <span class="br0">&#123;</span>light_x, light_y<span class="br0">&#125;</span><span class="br0">&#41;</span><br />shader:send<span class="br0">&#40;</span><span class="st0">&quot;colors&quot;</span>, <span class="br0">&#123;</span>r1, g1, b1, a1<span class="br0">&#125;</span>, &nbsp;<span class="br0">&#123;</span>r2, g2, b2, a2<span class="br0">&#125;</span>, &nbsp;<span class="br0">&#123;</span>r3, g3, b3, a3<span class="br0">&#125;</span>, &nbsp;<span class="br0">&#123;</span>r4, g4, b4, a4<span class="br0">&#125;</span><span class="br0">&#41;</span></div></div>
<p><br />
Extern variables can be accessed in both the Vertex and Pixel components of a shader, as long as the variable is declared in each.
</p>
<h2> <span class="mw-headline" id="Function"> Function </span></h2>
<h3> <span class="mw-headline" id="Synopsis"> Synopsis </span></h3>
<div dir="ltr" class="mw-geshi" style="text-align: left;"><div class="lua source-lua">Shader:send<span class="br0">&#40;</span> name, number, ... <span class="br0">&#41;</span></div></div>
<h3> <span class="mw-headline" id="Arguments"> Arguments </span></h3>
<dl><dt><code><a href="string.html" title="string">string</a> name</code></dt><dd> Name of the number to send to the shader.
</dd><dt><code><a href="number.html" title="number">number</a> number</code></dt><dd> Number to send to store in the extern.
</dd><dt><code><a href="number.html" title="number">number</a> ...</code></dt><dd> Additional numbers to send in case the extern is an array.
</dd></dl>
<h3> <span class="mw-headline" id="Returns"> Returns </span></h3>
<p>Nothing.
</p>
<h3> <span class="mw-headline" id="Notes"> Notes </span></h3>
<p>Because all numbers in Lua are floating point, you must use the function <a href="https://love2d.org/w/index.php?title=Shader:sendInt&amp;action=edit&amp;redlink=1" class="new" title="Shader:sendInt (page does not exist)">Shader:sendInt</a> to send values to <code>extern int</code> variables in the shader's code.
</p>
<h2> <span class="mw-headline" id="Function_2"> Function </span></h2>
<h3> <span class="mw-headline" id="Synopsis_2"> Synopsis </span></h3>
<div dir="ltr" class="mw-geshi" style="text-align: left;"><div class="lua source-lua">Shader:send<span class="br0">&#40;</span> name, vector, ... <span class="br0">&#41;</span></div></div>
<h3> <span class="mw-headline" id="Arguments_2"> Arguments </span></h3>
<dl><dt><code><a href="string.html" title="string">string</a> name</code></dt><dd> Name of the vector to send to the shader.
</dd><dt><code><a href="table.html" title="table">table</a> vector</code></dt><dd> Numbers to send to the extern as a vector. The number of elements in the table determines the type of the vector (e.g. two numbers -&gt; vec2). At least two and at most four numbers can be used.
</dd><dt><code><a href="table.html" title="table">table</a> ...</code></dt><dd> Additional vectors to send in case the extern is an array. All vectors need to be of the same size (e.g. only vec3's)
</dd></dl>
<h3> <span class="mw-headline" id="Returns_2"> Returns </span></h3>
<p>Nothing.
</p>
<h2> <span class="mw-headline" id="Function_3"> Function </span></h2>
<h3> <span class="mw-headline" id="Synopsis_3"> Synopsis </span></h3>
<div dir="ltr" class="mw-geshi" style="text-align: left;"><div class="lua source-lua">Shader:send<span class="br0">&#40;</span> name, matrix, ... <span class="br0">&#41;</span></div></div>
<h3> <span class="mw-headline" id="Arguments_3"> Arguments </span></h3>
<dl><dt><code><a href="string.html" title="string">string</a> name</code></dt><dd> Name of the matrix to send to the shader.
</dd><dt><code><a href="table.html" title="table">table</a> matrix</code></dt><dd> 2x2, 3x3, or 4x4 matrix to send to the extern. Using table form: <code>{{a,b,c,d}, {e,f,g,h}, ... }</code>
</dd><dt><code><a href="table.html" title="table">table</a> ...</code></dt><dd> Additional matrices of the same type as <i>matrix</i> to store in the extern array.
</dd></dl>
<h3> <span class="mw-headline" id="Returns_3"> Returns </span></h3>
<p>Nothing.
</p>
<h2> <span class="mw-headline" id="Function_4"> Function </span></h2>
<h3> <span class="mw-headline" id="Synopsis_4"> Synopsis </span></h3>
<div dir="ltr" class="mw-geshi" style="text-align: left;"><div class="lua source-lua">Shader:send<span class="br0">&#40;</span> name, image, ... <span class="br0">&#41;</span></div></div>
<h3> <span class="mw-headline" id="Arguments_4"> Arguments </span></h3>
<dl><dt><code><a href="string.html" title="string">string</a> name</code></dt><dd> Name of the Image to send to the shader.
</dd><dt><code><a href="Image.html" title="Image">Image</a> image</code></dt><dd> Image to send to the extern.
</dd><dt><code><a href="Image.html" title="Image">Image</a> ...</code></dt><dd> Additional Images in case the extern is an array.
</dd></dl>
<h3> <span class="mw-headline" id="Returns_4"> Returns </span></h3>
<p>Nothing.
</p>
<h2> <span class="mw-headline" id="Function_5"> Function </span></h2>
<h3> <span class="mw-headline" id="Synopsis_5"> Synopsis </span></h3>
<div dir="ltr" class="mw-geshi" style="text-align: left;"><div class="lua source-lua">Shader:send<span class="br0">&#40;</span> name, canvas, ... <span class="br0">&#41;</span></div></div>
<h3> <span class="mw-headline" id="Arguments_5"> Arguments </span></h3>
<dl><dt><code><a href="string.html" title="string">string</a> name</code></dt><dd> Name of the Canvas to send to the shader.
</dd><dt><code><a href="Canvas.html" title="Canvas">Canvas</a> canvas</code></dt><dd> Canvas to send to the extern. The shader extern type is <i>Image</i>.
</dd><dt><code><a href="Canvas.html" title="Canvas">Canvas</a> ...</code></dt><dd> Additional Canvases to send to the extern array.
</dd></dl>
<h3> <span class="mw-headline" id="Returns_5"> Returns </span></h3>
<p>Nothing.
</p>
<h2> <span class="mw-headline" id="Function_6"> Function </span></h2>
<h3> <span class="mw-headline" id="Synopsis_6"> Synopsis </span></h3>
<div dir="ltr" class="mw-geshi" style="text-align: left;"><div class="lua source-lua">Shader:send<span class="br0">&#40;</span> name, boolean, ... <span class="br0">&#41;</span></div></div>
<h3> <span class="mw-headline" id="Arguments_6"> Arguments </span></h3>
<dl><dt><code><a href="string.html" title="string">string</a> name</code></dt><dd> Name of the boolean to send to the shader.
</dd><dt><code><a href="boolean.html" title="boolean">boolean</a> boolean</code></dt><dd> Boolean to send to store in the extern.
</dd><dt><code><a href="boolean.html" title="boolean">boolean</a> ...</code></dt><dd> Additional booleans to send in case the extern is an array.
</dd></dl>
<h3> <span class="mw-headline" id="Returns_6"> Returns </span></h3>
<p>Nothing.
</p>
<h2> <span class="mw-headline" id="See_Also"> See Also </span></h2>
<ul><li> <a href="Shader.html" title="Shader">Shader</a>
</li><li> <a href="https://love2d.org/w/index.php?title=Shader:sendInt&amp;action=edit&amp;redlink=1" class="new" title="Shader:sendInt (page does not exist)">Shader:sendInt</a>
</li></ul>
<h2> <span class="mw-headline" id="Other_Languages"> Other Languages </span></h2>
<div class="i18n">
<p><a href="https://love2d.org/w/index.php?title=Shader:send_(Dansk)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (Dansk) (page does not exist)">Dansk</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(Deutsch)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (Deutsch) (page does not exist)">Deutsch</a>&nbsp;&ndash;
<strong class="selflink">English</strong>&nbsp;&ndash; 
<a href="https://love2d.org/w/index.php?title=Shader:send_(Espa%C3%B1ol)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (Español) (page does not exist)">Español</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(Fran%C3%A7ais)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (Français) (page does not exist)">Français</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(Indonesia)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (Indonesia) (page does not exist)">Indonesia</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(Italiano)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (Italiano) (page does not exist)">Italiano</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(Lietuvi%C5%A1kai)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (Lietuviškai) (page does not exist)">Lietuviškai</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(Magyar)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (Magyar) (page does not exist)">Magyar</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(Nederlands)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (Nederlands) (page does not exist)">Nederlands</a>&nbsp;&ndash;
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<a href="https://love2d.org/w/index.php?title=Shader:send_(Slovensk%C3%BD)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (Slovenský) (page does not exist)">Slovenský</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(Suomi)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (Suomi) (page does not exist)">Suomi</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(Svenska)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (Svenska) (page does not exist)">Svenska</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(T%C3%BCrk%C3%A7e)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (Türkçe) (page does not exist)">Türkçe</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(%C4%8Cesky)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (Česky) (page does not exist)">Česky</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(%CE%95%CE%BB%CE%BB%CE%B7%CE%BD%CE%B9%CE%BA%CE%AC)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (Ελληνικά) (page does not exist)">Ελληνικά</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(%D0%91%D1%8A%D0%BB%D0%B3%D0%B0%D1%80%D1%81%D0%BA%D0%B8)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (Български) (page does not exist)">Български</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(%D0%A0%D1%83%D1%81%D1%81%D0%BA%D0%B8%D0%B9)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (Русский) (page does not exist)">Русский</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(%D0%A1%D1%80%D0%BF%D1%81%D0%BA%D0%B8)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (Српски) (page does not exist)">Српски</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(%D0%A3%D0%BA%D1%80%D0%B0%D1%97%D0%BD%D1%81%D1%8C%D0%BA%D0%B0)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (Українська) (page does not exist)">Українська</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(%D7%A2%D7%91%D7%A8%D7%99%D7%AA)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (עברית) (page does not exist)">עברית</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(%E0%B9%84%E0%B8%97%E0%B8%A2)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (ไทย) (page does not exist)">ไทย</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(%E6%97%A5%E6%9C%AC%E8%AA%9E)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (日本語) (page does not exist)">日本語</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(%E6%AD%A3%E9%AB%94%E4%B8%AD%E6%96%87)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (正體中文) (page does not exist)">正體中文</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(%E7%AE%80%E4%BD%93%E4%B8%AD%E6%96%87)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (简体中文) (page does not exist)">简体中文</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(Ti%E1%BA%BFng_Vi%E1%BB%87t)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (Tiếng Việt) (page does not exist)">Tiếng Việt</a>&nbsp;&ndash;
<a href="https://love2d.org/w/index.php?title=Shader:send_(%ED%95%9C%EA%B5%AD%EC%96%B4)&amp;action=edit&amp;redlink=1" class="new" title="Shader:send (한국어) (page does not exist)">한국어</a> 
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