This file is indexed.

/usr/share/perl5/Net/Frame/Simple.pm is in libnet-frame-simple-perl 1.09-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
#
# $Id: Simple.pm,v 8db613a28727 2017/11/09 17:23:40 gomor $
#
package Net::Frame::Simple;
use warnings; use strict;

our $VERSION = '1.09';

use Class::Gomor::Array;
use Exporter;
our @ISA = qw(Class::Gomor::Array Exporter);
our @EXPORT_OK = qw(
   $NoComputeLengths
   $NoComputeChecksums
   $NoUnableToUnpackWarnings
   $NoModuleNotFoundWarnings
);
our @AS = qw(
   raw
   reply
   timestamp
   firstLayer
   padding
   ref
   truncated
   _canMatchLayer
   _getKey
   _getKeyReverse
);
our @AA = qw(
   layers
);
__PACKAGE__->cgBuildIndices;
__PACKAGE__->cgBuildAccessorsScalar(\@AS);
__PACKAGE__->cgBuildAccessorsArray (\@AA);

no strict 'vars';

use Carp;
use Time::HiRes qw(gettimeofday);
use Net::Frame::Layer qw(:consts);

use Net::Frame::Layer::UDP;
use Net::Frame::Layer::TCP;

our $NoComputeLengths   = 0;
our $NoComputeChecksums = 0;
our $NoUnableToUnpackWarnings = 0;
our $NoModuleNotFoundWarnings = 0;

sub _gettimeofday {
   my ($sec, $usec) = gettimeofday();
   sprintf("%d.%06d", $sec, $usec);
}

sub new {
   my $self = shift->SUPER::new(
      timestamp  => _gettimeofday(),
      firstLayer => NF_LAYER_UNKNOWN,
      truncated  => 0,
      layers     => [],
      @_,
   );

   $self->[$__raw] ? $self->unpack : $self->pack;
   $self;
}

sub newFromDump {
   my $self = shift;
   my ($h) = @_;
   $self->new(
      timestamp  => $h->{timestamp},
      firstLayer => $h->{firstLayer},
      raw        => $h->{raw},
   );
}

# If there are multiple layers of the same type, the upper will be kept
sub _setRef {
   my $self = shift;
   my ($l) = @_;
   $self->[$__ref]->{$l->layer} = $l;
}

sub unpack {
   my $self = shift;

   my $encapsulate = $self->[$__firstLayer];

   if (! $NoUnableToUnpackWarnings && $encapsulate eq NF_LAYER_UNKNOWN) {
      print("Unable to unpack frame from this layer type.\n");
      return undef;
   }

   my @layers;
   my $n         = 0;
   my $raw       = $self->[$__raw];
   my $rawLength = length($raw);
   my $oRaw      = $raw;
   my $prevLayer;
   # No more than a thousand nested layers, maybe should be a parameter
   for (1..1000) {
      last unless $raw;

      $encapsulate =~ s/[^-:\w]//g; # Fix potential code injection
      my $layer = 'Net::Frame::Layer::'.$encapsulate;
      eval "require $layer";
      if ($@) {
         if (! $NoModuleNotFoundWarnings) {
            print("*** $layer module not found.\n".
                  "*** Either install it (if avail), or implement it.\n".
                  "*** You can also send the pcap file to perl\@gomor.org.\n");
         }
         if ($prevLayer) {
            $prevLayer->nextLayer(NF_LAYER_NOT_AVAILABLE);
         }
         last;
      }
      my $l = $layer->new(raw => $raw)->unpack
         or last;

      $encapsulate = $l->encapsulate;
      $raw         = $l->payload;

      push @layers, $l;
      # If there are multiple layers of the same type, the upper will be kept
      $self->_setRef($l);

      last unless $encapsulate;

      if (! $NoUnableToUnpackWarnings && $encapsulate eq NF_LAYER_UNKNOWN) {
         print("Unable to unpack next layer, not yet implemented in layer: ".
               "$n:@{[$l->layer]}\n");
         last;
      }

      $prevLayer = $l;
      $oRaw      = $raw;
   }

   if (@layers > 0) {
      $self->[$__layers] = \@layers;
      $self->_getPadding($rawLength);
      $self->_searchCanGetKeyLayer;
      $self->_searchCanGetKeyReverseLayer;
      $self->_searchCanMatchLayer;
      return $self;
   }

   undef;
}

sub computeLengths {
   my $self = shift;
   my $layers = $self->[$__layers];
   # currLayers is used to keep track of already processed layers.
   my $currLayers;
   for my $l (reverse @$layers) {
      unshift @$currLayers, $l;
      $l->computeLengths($currLayers);
   }
   return 1;
}

sub computeChecksums {
   my $self = shift;
   my $layers = $self->[$__layers];
   for my $l (reverse @$layers) {
      $l->computeChecksums($layers);
   }
   return 1;
}

sub pack {
   my $self = shift;

   # If there are multiple layers of the same type,
   # the upper will be kept for the reference
   $self->_setRef($_) for @{$self->[$__layers]};

   $self->computeLengths   unless $NoComputeLengths;
   $self->computeChecksums unless $NoComputeChecksums;

   my $raw = '';
   my $last;
   for (@{$self->[$__layers]}) {
      $raw .= $_->pack;
      $last = $_;
   }
   if ($last && defined($last->payload)) {
      $raw .= $last->payload;
   }

   $raw .= $self->[$__padding] if $self->[$__padding];

   $self->_searchCanGetKeyLayer;
   $self->_searchCanGetKeyReverseLayer;
   $self->_searchCanMatchLayer;

   $self->[$__raw] = $raw;
}

sub _getPadding {
   my $self = shift;
   my ($rawLength) = @_;

   my $last = ${$self->[$__layers]}[-1];

   # Last layer has no payload, so no padding
   return if (! defined($last->payload) || ! length($last->payload));

   # FIX: be it available or not, we need to parse payload/padding difference
   #      So, I comment these lines for now
   #if ($last->nextLayer eq NF_LAYER_NOT_AVAILABLE) {
      #return;
   #}

   my $tLen = 0;
   for my $l (@{$self->[$__layers]}) {
      if ($l->layer eq 'IPv4') {
         $tLen += $l->length;
         last;
      }
      elsif ($l->layer eq 'IPv6') {
         $tLen += $l->getLength;
         $tLen += $l->getPayloadLength;
         last;
      }
      $tLen += $l->getLength;
   }

   # No padding
   return if $rawLength == $tLen;

   my $pLen = 0;
   my $padding;
   if ($rawLength > $tLen) {
      $pLen    = $rawLength - $tLen;
      $padding = substr($self->[$__raw], $tLen, $pLen);
      $self->[$__padding] = $padding;
   }
   else {
      $self->[$__truncated] = 1;
   }

   # Now, split padding between true padding and true payload
   my $payloadLength = length($last->payload);
   if ($payloadLength > $pLen) {
      my $payload = substr($last->payload, 0, ($payloadLength - $pLen));
      $last->payload($payload);
   }
   else {
      $last->payload(undef);
   }
}

sub send {
   my $self = shift;
   my ($oWrite) = @_;
   $oWrite->send($self->[$__raw]);
}

sub reSend { my $self = shift; $self->send(shift()) unless $self->[$__reply] }

sub _searchCanMatchLayer {
   my $self = shift;
   for my $l (reverse @{$self->[$__layers]}) {
      if ($l->can('match')) {
         $self->[$___canMatchLayer] = $l;
         last;
      }
   }
   undef;
}

sub _searchCanGetKeyLayer {
   my $self = shift;
   for my $l (reverse @{$self->[$__layers]}) {
      if ($l->can('getKey')) {
         $self->[$___getKey] = $l->getKey;
         last;
      }
   }
}

sub _searchCanGetKeyReverseLayer {
   my $self = shift;
   for my $l (reverse @{$self->[$__layers]}) {
      if ($l->can('getKeyReverse')) {
         $self->[$___getKeyReverse] = $l->getKeyReverse;
         last;
      }
   }
}

sub _recv {
   my $self = shift;
   my ($oDump) = @_;

   my $layer = $self->[$___canMatchLayer];

   for my $this ($oDump->getFramesFor($self)) {
      next unless $this->[$__timestamp] gt $self->[$__timestamp];

      # We must put ICMPv4 before, because the other will 
      # always match for UDP.
      if (exists $this->[$__ref]->{ICMPv4}
      &&  (exists $this->[$__ref]->{UDP} || exists $this->[$__ref]->{TCP})) {
         if (exists $this->[$__ref]->{$layer->layer}) {
            return $this
               if $this->[$__ref]->{$layer->layer}->getKey eq $layer->getKey;
         }
      }
      elsif (exists $this->[$__ref]->{$layer->layer}) {
         return $this if $layer->match($this->[$__ref]->{$layer->layer});
      }
   }

   undef;
}

sub recv {
   my $self = shift;
   my ($oDump) = @_;

   # We already have the reply
   $self->[$__reply] and return $self->[$__reply];

   # Is there anything waiting ?
   my $h = $oDump->next or return undef;

   my $oSimple = Net::Frame::Simple->newFromDump($h);
   $oDump->store($oSimple);

   if (my $reply = $self->_recv($oDump)) {
      $self->cgDebugPrint(1, "Reply received");
      return $self->[$__reply] = $reply;
   }

   undef;
}

# Needed by Net::Frame::Dump
sub getKey        { shift->[$___getKey]        || 'all' }
sub getKeyReverse { shift->[$___getKeyReverse] || 'all' }

sub print {
   my $self = shift;

   my $str = '';
   my $last;
   for my $l (@{$self->[$__layers]}) {
      $str .= $l->print."\n";
      $last = $l;
   }
   $str =~ s/\n$//s;

   # Print remaining to be decoded, if any
   if ($last && $last->payload) {
      $str .= "\n".$last->layer.': payload:'.CORE::unpack('H*', $last->payload);
   }

   # Print the padding, if any
   if ($self->[$__padding]) {
      $str .= "\n".'Padding: '.CORE::unpack('H*', $self->[$__padding]);
   }

   $str;
}

sub dump {
   my $self = shift;

   my $last;
   my $raw = '';
   for my $l (@{$self->[$__layers]}) {
      $raw .= $l->raw;
      $last = $l;
   }

   if ($last && defined($last->payload)) {
      $raw .= $last->payload;
   }

   $raw .= $self->[$__padding] if $self->[$__padding];

   CORE::unpack('H*', $raw);
}

1;

__END__

=head1 NAME

Net::Frame::Simple - frame crafting made easy

=head1 SYNOPSIS

   # We build a TCP SYN
   my $src    = '192.168.0.10';
   my $target = '192.168.0.1';
   my $port   = 22;

   use Net::Frame::Simple qw($NoUnableToUnpackWarnings $NoModuleNotFoundWarnings);
   use Net::Frame::Layer::IPv4;
   use Net::Frame::Layer::TCP;

   $NoUnableToUnpackWarnings = 1;
   $NoModuleNotFoundWarnings = 1;

   my $ip4 = Net::Frame::Layer::IPv4->new(
      src => $src,
      dst => $target,
   );
   my $tcp = Net::Frame::Layer::TCP->new(
      dst     => $port,
      options => "\x02\x04\x54\x0b",
      payload => 'test',
   );

   my $oSimple = Net::Frame::Simple->new(
      layers => [ $ip4, $tcp ],
   );

   # Now, the frame is ready to be send to the network
   # We open a sender object, and a retriever object
   use Net::Write::Layer3;
   use Net::Frame::Dump::Online;

   my $oWrite = Net::Write::Layer3->new(dst => $target);
   my $oDump  = Net::Frame::Dump::Online->new(dev => $oDevice->dev);
   $oDump->start;
   $oWrite->open;

   # We send the frame
   $oSimple->send($oWrite);

   # And finally, waiting for the response
   until ($oDump->timeout) {
      if (my $recv = $oSimple->recv($oDump)) {
         print "RECV:\n".$recv->print."\n";
         last;
      }
   }

   $oWrite->close;
   $oDump->stop;

=head1 DESCRIPTION

This module is part of B<Net::Frame> frame crafting framework. It is totally optional, but can make playing with the network far easier.

Basically, it hides the complexity of frame forging, sending, and receiving, by providing helper methods, which will analyze internally how to assemble frames and find responses to probes.

For example, it will take care of computing lengths and checksums, and matching a response frame to the requesting frame.

=head1 ATTRIBUTES

=over 4

=item B<raw>

Where the packed frame will be stored, or used to unpack a raw string taken from the network (or elsewhere).

=item B<timestamp>

The frame timestamp.

=item B<firstLayer>

We cannot know by which layer a frame begins, so this tells how to start unpacking a raw data.

=item B<padding>

Sometimes, frames are padded to achieve 60 bytes in length. The padding will be stored here, or if you craft a frame, you can manually add your own padding.

=item B<truncated>

A binary flag stating when a raw frame has been truncated (or not).

=item B<reply>

When the B<recv> method is called, and a corresponding reply has been found, it is stored here.

=item B<layers>

This one is an arrayref. It will store all layers to use within the B<Net::Frame::Simple> object.

=item B<ref>

This is a hashref that stores all layers. The key is the layer type (example: TCP: $oSimple->ref->{TCP}). If the frame contains multiple layers of the same type, only the one found at upper level will be kept (in fact, the latest analyzed one, aka LIFO).


=back

=head1 METHODS

=over 4

=item B<new> (hash)

Object constructor. You can pass attributes in a hash as a parameter. Also note that when you call it with B<layers> attribute set, it will automatically call B<computeLengths>, B<computeChecksums> and B<pack> for you. And when you pass B<raw> attribute, it will call B<unpack> for you too, building layers and storing them in B<layers> attribute.

=item B<newFromDump> (hashref)

When B<Net::Frame::Dump> B<next> method is called, and there is a frame waiting, it returns a hashref with specific values. You can directly use it as a parameter for this method, which will create a new B<Net::Frame::Simple> object.

=item B<computeLengths>

This one hides the manual hassle of calling B<computeLengths> method for each layers. It takes no parameter, it will know internally what to do. You may set the global variable $NoComputeLengths to 1 to avoid computing lengths.

=item B<computeChecksums>

Same as above, but for checksums. you MUST call the previous one before this one. You may set the global variable $NoComputeChecksums to 1 to avoid computing checksums.

=item B<pack>

Will pack all layers to to B<raw> attribute, ready to be sent to the network.

=item B<unpack>

Will unpack a raw string from the B<raw> attribute into respective layers. By default, a warning will be displayed if unable to unpack the next layer. You may disable this message by setting the global variable $NoUnableToUnpackWarnings to 1. Furthermore, unpack() will try to load a module and print a warnings in case it is not able to load it. You may disable this message by setting the global variable $NoModuleNotFoundWarnings to 1.

=item B<getKey>

=item B<getKeyReverse>

These two methods are basically used to increase the speed when using B<recv> method.

=item B<recv> (Net::Frame::Dump object)

When you want to search for the response of your probe, you call it by specifying from which B<Net::Frame::Dump> object to search. It then returns a B<Net::Frame::Simple> object if a match is found, or undef if not.

=item B<send> (Net::Write object)

Will send to the B<Net::Write> object the raw string describing the B<Net::Frame::Simple> object.

=item B<reSend> (Net::Write object)

You can also B<reSend> the frame, it will only rewrite it to the network if no B<reply> has already been found.

=item B<print>

Prints all layers in human readable format.

=item B<dump>

Dumps the B<raw> string in hexadecimal format.

=back

=head1 SEE ALSO

L<Net::Write>, L<Net::Frame::Dump>

=head1 AUTHOR

Patrice E<lt>GomoRE<gt> Auffret

=head1 COPYRIGHT AND LICENSE

Copyright (c) 2006-2017, Patrice E<lt>GomoRE<gt> Auffret

You may distribute this module under the terms of the Artistic license.
See LICENSE.Artistic file in the source distribution archive.

=cut