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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>gtkglextmm: simple-darea.cc</title>
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<h1>simple-darea.cc</h1>Simple <a class="el" href="classGtk_1_1GL_1_1DrawingArea.html">Gtk::GL::DrawingArea</a> example.<p>
<div class="fragment"><pre class="fragment"><span class="comment">// -*- C++ -*-</span>
<span class="comment">/*</span>
<span class="comment"> * simple.cc:</span>
<span class="comment"> * Simple Gtk::GL::DrawingArea example.</span>
<span class="comment"> *</span>
<span class="comment"> * written by Naofumi Yasufuku  &lt;naofumi@users.sourceforge.net&gt;</span>
<span class="comment"> */</span>

<span class="preprocessor">#include &lt;iostream&gt;</span>
<span class="preprocessor">#include &lt;cstdlib&gt;</span>

<span class="preprocessor">#include &lt;gtkmm.h&gt;</span>

<span class="preprocessor">#include &lt;<a class="code" href="gtkglmm_8h.html">gtkglmm.h</a>&gt;</span>

<span class="preprocessor">#ifdef G_OS_WIN32</span>
<span class="preprocessor"></span><span class="preprocessor">#define WIN32_LEAN_AND_MEAN 1</span>
<span class="preprocessor"></span><span class="preprocessor">#include &lt;windows.h&gt;</span>
<span class="preprocessor">#endif</span>
<span class="preprocessor"></span>
<span class="preprocessor">#include &lt;GL/gl.h&gt;</span>
<span class="preprocessor">#include &lt;GL/glu.h&gt;</span>


<span class="comment">//</span>
<span class="comment">// OpenGL frame buffer configuration utilities.</span>
<span class="comment">//</span>
<span class="comment"></span>
<span class="keyword">struct </span>GLConfigUtil
{
  <span class="keyword">static</span> <span class="keywordtype">void</span> print_gl_attrib(<span class="keyword">const</span> Glib::RefPtr&lt;const Gdk::GL::Config&gt;&amp; glconfig,
                              <span class="keyword">const</span> <span class="keywordtype">char</span>* attrib_str,
                              <span class="keywordtype">int</span> attrib,
                              <span class="keywordtype">bool</span> is_boolean);

  <span class="keyword">static</span> <span class="keywordtype">void</span> examine_gl_attrib(<span class="keyword">const</span> Glib::RefPtr&lt;const Gdk::GL::Config&gt;&amp; glconfig);
};

<span class="comment">//</span>
<span class="comment">// Print a configuration attribute.</span>
<span class="comment">//</span>
<span class="keywordtype">void</span> GLConfigUtil::print_gl_attrib(<span class="keyword">const</span> Glib::RefPtr&lt;const Gdk::GL::Config&gt;&amp; glconfig,
                                   <span class="keyword">const</span> <span class="keywordtype">char</span>* attrib_str,
                                   <span class="keywordtype">int</span> attrib,
                                   <span class="keywordtype">bool</span> is_boolean)
{
  <span class="keywordtype">int</span> value;

  <span class="keywordflow">if</span> (glconfig-&gt;get_attrib(attrib, value))
    {
      std::cout &lt;&lt; attrib_str &lt;&lt; <span class="stringliteral">" = "</span>;
      <span class="keywordflow">if</span> (is_boolean)
        std::cout &lt;&lt; (value == <span class="keyword">true</span> ? <span class="stringliteral">"true"</span> : <span class="stringliteral">"false"</span>) &lt;&lt; std::endl;
      <span class="keywordflow">else</span>
        std::cout &lt;&lt; value &lt;&lt; std::endl;
    }
  <span class="keywordflow">else</span>
    {
      std::cout &lt;&lt; <span class="stringliteral">"*** Cannot get "</span>
                &lt;&lt; attrib_str
                &lt;&lt; <span class="stringliteral">" attribute value\n"</span>;
    }
}

<span class="comment">//</span>
<span class="comment">// Print configuration attributes.</span>
<span class="comment">//</span>
<span class="keywordtype">void</span> GLConfigUtil::examine_gl_attrib(<span class="keyword">const</span> Glib::RefPtr&lt;const Gdk::GL::Config&gt;&amp; glconfig)
{
  std::cout &lt;&lt; <span class="stringliteral">"\nOpenGL visual configurations :\n\n"</span>;

  std::cout &lt;&lt; <span class="stringliteral">"glconfig-&gt;is_rgba() = "</span>
            &lt;&lt; (glconfig-&gt;is_rgba() ? <span class="stringliteral">"true"</span> : <span class="stringliteral">"false"</span>)
            &lt;&lt; std::endl;
  std::cout &lt;&lt; <span class="stringliteral">"glconfig-&gt;is_double_buffered() = "</span>
            &lt;&lt; (glconfig-&gt;is_double_buffered() ? <span class="stringliteral">"true"</span> : <span class="stringliteral">"false"</span>)
            &lt;&lt; std::endl;
  std::cout &lt;&lt; <span class="stringliteral">"glconfig-&gt;is_stereo() = "</span>
            &lt;&lt; (glconfig-&gt;is_stereo() ? <span class="stringliteral">"true"</span> : <span class="stringliteral">"false"</span>)
            &lt;&lt; std::endl;
  std::cout &lt;&lt; <span class="stringliteral">"glconfig-&gt;has_alpha() = "</span>
            &lt;&lt; (glconfig-&gt;has_alpha() ? <span class="stringliteral">"true"</span> : <span class="stringliteral">"false"</span>)
            &lt;&lt; std::endl;
  std::cout &lt;&lt; <span class="stringliteral">"glconfig-&gt;has_depth_buffer() = "</span>
            &lt;&lt; (glconfig-&gt;has_depth_buffer() ? <span class="stringliteral">"true"</span> : <span class="stringliteral">"false"</span>)
            &lt;&lt; std::endl;
  std::cout &lt;&lt; <span class="stringliteral">"glconfig-&gt;has_stencil_buffer() = "</span>
            &lt;&lt; (glconfig-&gt;has_stencil_buffer() ? <span class="stringliteral">"true"</span> : <span class="stringliteral">"false"</span>)
            &lt;&lt; std::endl;
  std::cout &lt;&lt; <span class="stringliteral">"glconfig-&gt;has_accum_buffer() = "</span>
            &lt;&lt; (glconfig-&gt;has_accum_buffer() ? <span class="stringliteral">"true"</span> : <span class="stringliteral">"false"</span>)
            &lt;&lt; std::endl;

  std::cout &lt;&lt; std::endl;

  print_gl_attrib(glconfig, <span class="stringliteral">"Gdk::GL::USE_GL"</span>,           <a name="a147"></a><a class="code" href="group__gdkmm__glEnums.html#gga36a15">Gdk::GL::USE_GL</a>,           <span class="keyword">true</span>);
  print_gl_attrib(glconfig, <span class="stringliteral">"Gdk::GL::BUFFER_SIZE"</span>,      <a name="a148"></a><a class="code" href="group__gdkmm__glEnums.html#gga36a16">Gdk::GL::BUFFER_SIZE</a>,      <span class="keyword">false</span>);
  print_gl_attrib(glconfig, <span class="stringliteral">"Gdk::GL::LEVEL"</span>,            <a name="a149"></a><a class="code" href="group__gdkmm__glEnums.html#gga36a17">Gdk::GL::LEVEL</a>,            <span class="keyword">false</span>);
  print_gl_attrib(glconfig, <span class="stringliteral">"Gdk::GL::RGBA"</span>,             <a name="a150"></a><a class="code" href="group__gdkmm__glEnums.html#gga36a18">Gdk::GL::RGBA</a>,             <span class="keyword">true</span>);
  print_gl_attrib(glconfig, <span class="stringliteral">"Gdk::GL::DOUBLEBUFFER"</span>,     <a name="a151"></a><a class="code" href="group__gdkmm__glEnums.html#gga36a19">Gdk::GL::DOUBLEBUFFER</a>,     <span class="keyword">true</span>);
  print_gl_attrib(glconfig, <span class="stringliteral">"Gdk::GL::STEREO"</span>,           <a name="a152"></a><a class="code" href="group__gdkmm__glEnums.html#gga36a20">Gdk::GL::STEREO</a>,           <span class="keyword">true</span>);
  print_gl_attrib(glconfig, <span class="stringliteral">"Gdk::GL::AUX_BUFFERS"</span>,      <a name="a153"></a><a class="code" href="group__gdkmm__glEnums.html#gga36a21">Gdk::GL::AUX_BUFFERS</a>,      <span class="keyword">false</span>);
  print_gl_attrib(glconfig, <span class="stringliteral">"Gdk::GL::RED_SIZE"</span>,         <a name="a154"></a><a class="code" href="group__gdkmm__glEnums.html#gga36a22">Gdk::GL::RED_SIZE</a>,         <span class="keyword">false</span>);
  print_gl_attrib(glconfig, <span class="stringliteral">"Gdk::GL::GREEN_SIZE"</span>,       <a name="a155"></a><a class="code" href="group__gdkmm__glEnums.html#gga36a23">Gdk::GL::GREEN_SIZE</a>,       <span class="keyword">false</span>);
  print_gl_attrib(glconfig, <span class="stringliteral">"Gdk::GL::BLUE_SIZE"</span>,        <a name="a156"></a><a class="code" href="group__gdkmm__glEnums.html#gga36a24">Gdk::GL::BLUE_SIZE</a>,        <span class="keyword">false</span>);
  print_gl_attrib(glconfig, <span class="stringliteral">"Gdk::GL::ALPHA_SIZE"</span>,       <a name="a157"></a><a class="code" href="group__gdkmm__glEnums.html#gga36a25">Gdk::GL::ALPHA_SIZE</a>,       <span class="keyword">false</span>);
  print_gl_attrib(glconfig, <span class="stringliteral">"Gdk::GL::DEPTH_SIZE"</span>,       <a name="a158"></a><a class="code" href="group__gdkmm__glEnums.html#gga36a26">Gdk::GL::DEPTH_SIZE</a>,       <span class="keyword">false</span>);
  print_gl_attrib(glconfig, <span class="stringliteral">"Gdk::GL::STENCIL_SIZE"</span>,     <a name="a159"></a><a class="code" href="group__gdkmm__glEnums.html#gga36a27">Gdk::GL::STENCIL_SIZE</a>,     <span class="keyword">false</span>);
  print_gl_attrib(glconfig, <span class="stringliteral">"Gdk::GL::ACCUM_RED_SIZE"</span>,   <a name="a160"></a><a class="code" href="group__gdkmm__glEnums.html#gga36a28">Gdk::GL::ACCUM_RED_SIZE</a>,   <span class="keyword">false</span>);
  print_gl_attrib(glconfig, <span class="stringliteral">"Gdk::GL::ACCUM_GREEN_SIZE"</span>, <a name="a161"></a><a class="code" href="group__gdkmm__glEnums.html#gga36a29">Gdk::GL::ACCUM_GREEN_SIZE</a>, <span class="keyword">false</span>);
  print_gl_attrib(glconfig, <span class="stringliteral">"Gdk::GL::ACCUM_BLUE_SIZE"</span>,  <a name="a162"></a><a class="code" href="group__gdkmm__glEnums.html#gga36a30">Gdk::GL::ACCUM_BLUE_SIZE</a>,  <span class="keyword">false</span>);
  print_gl_attrib(glconfig, <span class="stringliteral">"Gdk::GL::ACCUM_ALPHA_SIZE"</span>, <a name="a163"></a><a class="code" href="group__gdkmm__glEnums.html#gga36a31">Gdk::GL::ACCUM_ALPHA_SIZE</a>, <span class="keyword">false</span>);

  std::cout &lt;&lt; std::endl;
}


<span class="comment">//</span>
<span class="comment">// Simple OpenGL scene.</span>
<span class="comment">//</span>
<span class="comment"></span>
<span class="keyword">class </span>SimpleGLScene : <span class="keyword">public</span> Gtk::GL::DrawingArea
{
<span class="keyword">public</span>:
  SimpleGLScene(<span class="keyword">const</span> Glib::RefPtr&lt;const Gdk::GL::Config&gt;&amp; config);
  <span class="keyword">virtual</span> ~SimpleGLScene();

<span class="keyword">protected</span>:
  <span class="keyword">virtual</span> <span class="keywordtype">void</span> on_realize();
  <span class="keyword">virtual</span> <span class="keywordtype">bool</span> on_configure_event(GdkEventConfigure* event);
  <span class="keyword">virtual</span> <span class="keywordtype">bool</span> on_expose_event(GdkEventExpose* event);

};

SimpleGLScene::SimpleGLScene(<span class="keyword">const</span> Glib::RefPtr&lt;const Gdk::GL::Config&gt;&amp; config)
  : Gtk::GL::DrawingArea(config)
{
}

SimpleGLScene::~SimpleGLScene()
{
}

<span class="keywordtype">void</span> SimpleGLScene::on_realize()
{
  <span class="comment">// We need to call the base on_realize()</span>
  Gtk::GL::DrawingArea::on_realize();

  <span class="comment">//</span>
  <span class="comment">// Get GL::Window.</span>
  <span class="comment">//</span>

  Glib::RefPtr&lt;Gdk::GL::Window&gt; glwindow = get_gl_window();

  <span class="comment">//</span>
  <span class="comment">// GL calls.</span>
  <span class="comment">//</span>

  <span class="comment">// *** OpenGL BEGIN ***</span>
  <span class="keywordflow">if</span> (!glwindow-&gt;gl_begin(get_gl_context()))
    <span class="keywordflow">return</span>;

  GLUquadricObj* qobj = gluNewQuadric();
  gluQuadricDrawStyle(qobj, GLU_FILL);
  glNewList(1, GL_COMPILE);
  gluSphere(qobj, 1.0, 20, 20);
  glEndList();

  <span class="keyword">static</span> GLfloat light_diffuse[] = {1.0, 0.0, 0.0, 1.0};
  <span class="keyword">static</span> GLfloat light_position[] = {1.0, 1.0, 1.0, 0.0};
  glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
  glLightfv(GL_LIGHT0, GL_POSITION, light_position);
  glEnable(GL_LIGHTING);
  glEnable(GL_LIGHT0);
  glEnable(GL_DEPTH_TEST);

  glClearColor(1.0, 1.0, 1.0, 1.0);
  glClearDepth(1.0);

  glViewport(0, 0, get_width(), get_height());

  glMatrixMode(GL_PROJECTION);
  glLoadIdentity();
  gluPerspective(40.0, 1.0, 1.0, 10.0);

  glMatrixMode(GL_MODELVIEW);
  glLoadIdentity();
  gluLookAt(0.0, 0.0, 3.0,
            0.0, 0.0, 0.0,
            0.0, 1.0, 0.0);
  glTranslatef(0.0, 0.0, -3.0);

  glwindow-&gt;gl_end();
  <span class="comment">// *** OpenGL END ***</span>
}

<span class="keywordtype">bool</span> SimpleGLScene::on_configure_event(GdkEventConfigure* event)
{
  <span class="comment">//</span>
  <span class="comment">// Get GL::Window.</span>
  <span class="comment">//</span>

  Glib::RefPtr&lt;Gdk::GL::Window&gt; glwindow = get_gl_window();

  <span class="comment">//</span>
  <span class="comment">// GL calls.</span>
  <span class="comment">//</span>

  <span class="comment">// *** OpenGL BEGIN ***</span>
  <span class="keywordflow">if</span> (!glwindow-&gt;gl_begin(get_gl_context()))
    <span class="keywordflow">return</span> <span class="keyword">false</span>;

  glViewport(0, 0, get_width(), get_height());

  glwindow-&gt;gl_end();
  <span class="comment">// *** OpenGL END ***</span>

  <span class="keywordflow">return</span> <span class="keyword">true</span>;
}

<span class="keywordtype">bool</span> SimpleGLScene::on_expose_event(GdkEventExpose* event)
{
  <span class="comment">//</span>
  <span class="comment">// Get GL::Window.</span>
  <span class="comment">//</span>

  Glib::RefPtr&lt;Gdk::GL::Window&gt; glwindow = get_gl_window();

  <span class="comment">//</span>
  <span class="comment">// GL calls.</span>
  <span class="comment">//</span>

  <span class="comment">// *** OpenGL BEGIN ***</span>
  <span class="keywordflow">if</span> (!glwindow-&gt;gl_begin(get_gl_context()))
    <span class="keywordflow">return</span> <span class="keyword">false</span>;

  glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

  glCallList(1);

  <span class="comment">// Swap buffers.</span>
  <span class="keywordflow">if</span> (glwindow-&gt;is_double_buffered())
    glwindow-&gt;swap_buffers();
  <span class="keywordflow">else</span>
    glFlush();

  glwindow-&gt;gl_end();
  <span class="comment">// *** OpenGL END ***</span>

  <span class="keywordflow">return</span> <span class="keyword">true</span>;
}


<span class="comment">//</span>
<span class="comment">// The application class.</span>
<span class="comment">//</span>
<span class="comment"></span>
<span class="keyword">class </span>Simple : <span class="keyword">public</span> Gtk::Window
{
<span class="keyword">public</span>:
  Simple(<span class="keyword">const</span> Glib::RefPtr&lt;const Gdk::GL::Config&gt;&amp; config);
  <span class="keyword">virtual</span> ~Simple();

<span class="keyword">protected</span>:
  <span class="comment">// signal handlers:</span>
  <span class="keywordtype">void</span> on_button_quit_clicked();

<span class="keyword">protected</span>:
  <span class="comment">// member widgets:</span>
  Gtk::VBox m_VBox;
  SimpleGLScene m_SimpleGLScene;
  Gtk::Button m_ButtonQuit;
};

Simple::Simple(<span class="keyword">const</span> Glib::RefPtr&lt;const Gdk::GL::Config&gt;&amp; config)
  : m_VBox(false, 0), m_SimpleGLScene(config), m_ButtonQuit(<span class="stringliteral">"Quit"</span>)
{
  <span class="comment">//</span>
  <span class="comment">// Top-level window.</span>
  <span class="comment">//</span>

  set_title(<span class="stringliteral">"Gtk::GL::DrawingArea"</span>);

  <span class="comment">// Get automatically redrawn if any of their children changed allocation.</span>
  set_reallocate_redraws(<span class="keyword">true</span>);

  add(m_VBox);

  <span class="comment">//</span>
  <span class="comment">// Simple OpenGL scene.</span>
  <span class="comment">//</span>

  m_SimpleGLScene.set_size_request(200, 200);

  m_VBox.pack_start(m_SimpleGLScene);

  <span class="comment">//</span>
  <span class="comment">// Simple quit button.</span>
  <span class="comment">//</span>

  m_ButtonQuit.signal_clicked().connect(
    sigc::mem_fun(*<span class="keyword">this</span>, &amp;Simple::on_button_quit_clicked));

  m_VBox.pack_start(m_ButtonQuit, Gtk::PACK_SHRINK, 0);

  <span class="comment">//</span>
  <span class="comment">// Show window.</span>
  <span class="comment">//</span>

  show_all();
}

Simple::~Simple()
{}

<span class="keywordtype">void</span> Simple::on_button_quit_clicked()
{
  Gtk::Main::quit();
}


<span class="comment">//</span>
<span class="comment">// Main.</span>
<span class="comment">//</span>
<span class="comment"></span>
<span class="keywordtype">int</span> main(<span class="keywordtype">int</span> argc, <span class="keywordtype">char</span>** argv)
{
  Gtk::Main kit(argc, argv);

  <span class="comment">//</span>
  <span class="comment">// Init gtkglextmm.</span>
  <span class="comment">//</span>

  <a name="a164"></a><a class="code" href="namespaceGtk_1_1GL.html#a2">Gtk::GL::init</a>(argc, argv);

  <span class="comment">//</span>
  <span class="comment">// Query OpenGL extension version.</span>
  <span class="comment">//</span>

  <span class="keywordtype">int</span> major, minor;
  <a name="a165"></a><a class="code" href="namespaceGdk_1_1GL.html#a116">Gdk::GL::query_version</a>(major, minor);
  std::cout &lt;&lt; <span class="stringliteral">"OpenGL extension version - "</span>
            &lt;&lt; major &lt;&lt; <span class="stringliteral">"."</span> &lt;&lt; minor &lt;&lt; std::endl;

  <span class="comment">//</span>
  <span class="comment">// Configure OpenGL-capable visual.</span>
  <span class="comment">//</span>

  Glib::RefPtr&lt;Gdk::GL::Config&gt; glconfig;

  <span class="comment">// Try double-buffered visual</span>
  glconfig = <a name="a166"></a><a class="code" href="classGdk_1_1GL_1_1Config.html#e0">Gdk::GL::Config::create</a>(<a name="a167"></a><a class="code" href="group__gdkmm__glEnums.html#gga35a0">Gdk::GL::MODE_RGB</a>    |
                                     <a name="a168"></a><a class="code" href="group__gdkmm__glEnums.html#gga35a7">Gdk::GL::MODE_DEPTH</a>  |
                                     <a name="a169"></a><a class="code" href="group__gdkmm__glEnums.html#gga35a4">Gdk::GL::MODE_DOUBLE</a>);
  <span class="keywordflow">if</span> (!glconfig)
    {
      std::cerr &lt;&lt; <span class="stringliteral">"*** Cannot find the double-buffered visual.\n"</span>
                &lt;&lt; <span class="stringliteral">"*** Trying single-buffered visual.\n"</span>;

      <span class="comment">// Try single-buffered visual</span>
      glconfig = <a class="code" href="classGdk_1_1GL_1_1Config.html#e0">Gdk::GL::Config::create</a>(<a class="code" href="group__gdkmm__glEnums.html#gga35a0">Gdk::GL::MODE_RGB</a>   |
                                         <a class="code" href="group__gdkmm__glEnums.html#gga35a7">Gdk::GL::MODE_DEPTH</a>);
      <span class="keywordflow">if</span> (!glconfig)
        {
          std::cerr &lt;&lt; <span class="stringliteral">"*** Cannot find any OpenGL-capable visual.\n"</span>;
          std::exit(1);
        }
    }

  <span class="comment">// print frame buffer attributes.</span>
  GLConfigUtil::examine_gl_attrib(glconfig);

  <span class="comment">//</span>
  <span class="comment">// Instantiate and run the application.</span>
  <span class="comment">//</span>

  Simple simple(glconfig);

  kit.run(simple);

  <span class="keywordflow">return</span> 0;
}
</pre></div> <hr size="1"><address style="align: right;"><small>Generated on Mon Feb 27 18:46:53 2006 for gtkglextmm by&nbsp;
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