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<H1>../gegl/gegl-plugin.h</H1>
<PRE>
<I><FONT COLOR="#B22222">/* This file is the public operation GEGL API, this API will change to much
* larger degrees than the api provided by gegl.h
*
* GEGL is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* GEGL is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with GEGL; if not, see <http://www.gnu.org/licenses/>.
*
* 2000-2008 Øyvind Kolås.
*/</FONT></I>
#<B><FONT COLOR="#5F9EA0">ifndef</FONT></B> <FONT COLOR="#B8860B">__GEGL_PLUGIN_H__</FONT>
#<B><FONT COLOR="#5F9EA0">define</FONT></B> <FONT COLOR="#B8860B">__GEGL_PLUGIN_H__</FONT>
#<B><FONT COLOR="#5F9EA0">ifdef</FONT></B> <FONT COLOR="#B8860B">HAVE_CONFIG_H</FONT>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F">"config.h"</FONT></B>
#<B><FONT COLOR="#5F9EA0">endif</FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><string.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><glib-object.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><gmodule.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><gegl.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><gegl-types.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><gegl-paramspecs.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><gegl-audio-fragment.h></FONT></B>
G_BEGIN_DECLS
<I><FONT COLOR="#B22222">/* Extra types needed when coding operations */</FONT></I>
<B><FONT COLOR="#228B22">typedef</FONT></B> <B><FONT COLOR="#228B22">struct</FONT></B> _GeglModule GeglModule;
<B><FONT COLOR="#228B22">typedef</FONT></B> <B><FONT COLOR="#228B22">struct</FONT></B> _GeglModuleInfo GeglModuleInfo;
<B><FONT COLOR="#228B22">typedef</FONT></B> <B><FONT COLOR="#228B22">struct</FONT></B> _GeglModuleDB GeglModuleDB;
<I><FONT COLOR="#B22222">/***
* Writing GEGL operations
*
*/</FONT></I>
<I><FONT COLOR="#B22222">/* increment the ABI version each time one of the following changes:
*
* - the libgeglmodule implementation (if the change affects modules).
* - GeglOperation or one of it's base classes changes. (XXX:-
* should be extended so a range of abi versions are accepted.
*/</FONT></I>
#<B><FONT COLOR="#5F9EA0">define</FONT></B> <FONT COLOR="#B8860B">GEGL_MODULE_ABI_VERSION</FONT> 0x000A
<B><FONT COLOR="#228B22">struct</FONT></B> _GeglModuleInfo
{
guint32 abi_version;
};
GType <B><FONT COLOR="#0000FF">gegl_module_register_type</FONT></B> (GTypeModule *module,
GType parent_type,
<B><FONT COLOR="#228B22">const</FONT></B> gchar *type_name,
<B><FONT COLOR="#228B22">const</FONT></B> GTypeInfo *type_info,
GTypeFlags flags);
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><operation/gegl-operation.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><operation/gegl-operation-context.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><operation/gegl-operation-filter.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><operation/gegl-operation-area-filter.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><operation/gegl-operation-point-filter.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><operation/gegl-operation-composer.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><operation/gegl-operation-composer3.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><operation/gegl-operation-point-composer.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><operation/gegl-operation-point-composer3.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><operation/gegl-operation-point-render.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><operation/gegl-operation-temporal.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><operation/gegl-operation-source.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><operation/gegl-operation-sink.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><operation/gegl-operation-meta.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><operation/gegl-extension-handler.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><operation/gegl-operation-handlers.h></FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F"><operation/gegl-operation-property-keys.h></FONT></B>
G_END_DECLS
#<B><FONT COLOR="#5F9EA0">endif</FONT></B> <I><FONT COLOR="#B22222">/* __GEGL_PLUGIN_H__ */</FONT></I>
</PRE>
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