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<!DOCTYPE html PUBLIC "-//IETF//DTD HTML 2.0//EN">
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<H1>../gegl/operation/gegl-operation.h</H1>

<PRE>
<I><FONT COLOR="#B22222">/* This file is part of GEGL
 *
 * GEGL is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 3 of the License, or (at your option) any later version.
 *
 * GEGL is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with GEGL; if not, see &lt;http://www.gnu.org/licenses/&gt;.
 *
 * Copyright 2003 Calvin Williamson
 *           2005-2008 Øyvind Kolås
 */</FONT></I>

#<B><FONT COLOR="#5F9EA0">ifndef</FONT></B> <FONT COLOR="#B8860B">__GEGL_OPERATION_H__</FONT>
#<B><FONT COLOR="#5F9EA0">define</FONT></B> <FONT COLOR="#B8860B">__GEGL_OPERATION_H__</FONT>

#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F">&lt;glib-object.h&gt;</FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F">&lt;babl/babl.h&gt;</FONT></B>


#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F">&quot;gegl-buffer.h&quot;</FONT></B>
#<B><FONT COLOR="#5F9EA0">include</FONT></B> <B><FONT COLOR="#BC8F8F">&quot;opencl/gegl-cl.h&quot;</FONT></B>

G_BEGIN_DECLS

#<B><FONT COLOR="#5F9EA0">define</FONT></B> <B><FONT COLOR="#0000FF">GEGL_OPERATION_CLASS</FONT></B>(klass)    (G_TYPE_CHECK_CLASS_CAST ((klass),  GEGL_TYPE_OPERATION, GeglOperationClass))
#<B><FONT COLOR="#5F9EA0">define</FONT></B> <B><FONT COLOR="#0000FF">GEGL_IS_OPERATION_CLASS</FONT></B>(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass),  GEGL_TYPE_OPERATION))
#<B><FONT COLOR="#5F9EA0">define</FONT></B> <B><FONT COLOR="#0000FF">GEGL_OPERATION_GET_CLASS</FONT></B>(obj)  (G_TYPE_INSTANCE_GET_CLASS ((obj),  GEGL_TYPE_OPERATION, GeglOperationClass))
<I><FONT COLOR="#B22222">/* The rest is in gegl-types.h */</FONT></I>

<B><FONT COLOR="#228B22">typedef</FONT></B> <B><FONT COLOR="#228B22">struct</FONT></B> _GeglOperationClass GeglOperationClass;

<B><FONT COLOR="#228B22">struct</FONT></B> _GeglOperation
{
  GObject parent_instance;

  <I><FONT COLOR="#B22222">/*&lt; private &gt;*/</FONT></I>
  GeglNode *node;  <I><FONT COLOR="#B22222">/* the node that this operation object is communicated
                      with through */</FONT></I>
};


<I><FONT COLOR="#B22222">/***
 * GeglOperation:
 *
 * All the image processing code in GEGL is implemented as GeglOperations,
 * GEGL operations are implemented as GObject with a convenience API called
 * chanting that abstracts away the boiler plater needed to generate introspectable
 * named properties of different types.
 *
 * Most types of operations like: filters, composers, sources, sinks, point
 * operations, compositing operations, and spatial operations with fixed
 * neighbourhoods. These base classes build on top of the GeglOperationsClass:
 *
 * See &lt;a href='gegl-plugin.h.html'&gt;gegl-plugin.h&lt;/a&gt; for details.
 */</FONT></I>

<I><FONT COLOR="#B22222">/* the level at which is being operated is stored in the context,
*/</FONT></I>

<B><FONT COLOR="#228B22">struct</FONT></B> _GeglOperationClass
{
  GObjectClass    parent_class;

  <B><FONT COLOR="#228B22">const</FONT></B> gchar    *name;        <I><FONT COLOR="#B22222">/* name(string) used to create/identify
                                  this type of operation in GEGL, must be
                                  set through gegl_operation_class_set_key(s) */</FONT></I>
  <B><FONT COLOR="#228B22">const</FONT></B> gchar    *compat_name; <I><FONT COLOR="#B22222">/* allows specifying an alias that the op is
                                  also known as, must be set through
                                  gegl_operation_class_set_key(s) */</FONT></I>
  GHashTable     *keys;        <I><FONT COLOR="#B22222">/* hashtable used for storing meta-data about an op */</FONT></I>

  guint           no_cache      :1;  <I><FONT COLOR="#B22222">/* do not create a cache for this operation */</FONT></I>
  guint           opencl_support:1;
  guint           want_in_place:1; <I><FONT COLOR="#B22222">/* if possible to use for in-place
                                      processing, making output buffer =
                                      input buffer.
                                      */</FONT></I>
  guint           threaded:1;  <I><FONT COLOR="#B22222">/* do threaded processing if possible,
                                  some base classes have special logic
                                  to accelerate rendering; this allows opting in/out
                                  in the sub-classes of these.
                                */</FONT></I>
  guint64         bit_pad:60;

  <I><FONT COLOR="#B22222">/* attach this operation with a GeglNode, override this if you are creating a
   * GeglGraph, it is already defined for Filters/Sources/Composers.
   */</FONT></I>
  <B><FONT COLOR="#228B22">void</FONT></B>          (*attach)                    (GeglOperation *operation);

  <I><FONT COLOR="#B22222">/* Initialize the operation, prepare is called when all properties are
   * known but before processing will begin. Prepare will be invoked one
   * or multiple times prior to processing.
   */</FONT></I>
  <B><FONT COLOR="#228B22">void</FONT></B>          (*prepare)                   (GeglOperation *operation);

  <I><FONT COLOR="#B22222">/* The bounding rectangle for the data that is defined by this op.
   */</FONT></I>
  GeglRectangle (*get_bounding_box)          (GeglOperation *operation);

  <I><FONT COLOR="#B22222">/* The output region that is made invalid by a change in the input_roi
   * rectangle of the buffer passed in on the pad input_pad. Defaults to
   * returning the input_roi.
   */</FONT></I>
  GeglRectangle (*get_invalidated_by_change) (GeglOperation       *operation,
                                              <B><FONT COLOR="#228B22">const</FONT></B> gchar         *input_pad,
                                              <B><FONT COLOR="#228B22">const</FONT></B> GeglRectangle *input_roi);

  <I><FONT COLOR="#B22222">/* The rectangle needed to be correctly computed in a buffer on the named
   * input_pad, for a given region of interest. Defaults to return the
   * output_roi.
   */</FONT></I>
  GeglRectangle (*get_required_for_output)   (GeglOperation       *operation,
                                              <B><FONT COLOR="#228B22">const</FONT></B> gchar         *input_pad,
                                              <B><FONT COLOR="#228B22">const</FONT></B> GeglRectangle *output_roi);

  <I><FONT COLOR="#B22222">/* The rectangular area that should be processed in one go, by default if not
   * defined the output roi would be returned. This is useful for file loaders
   * and operations like contrast stretching which is a point operation but we
   * need the parameters as the minimum/maximum values in the entire input buffer.
   */</FONT></I>
  GeglRectangle (*get_cached_region)         (GeglOperation       *operation,
                                              <B><FONT COLOR="#228B22">const</FONT></B> GeglRectangle *output_roi);

  <I><FONT COLOR="#B22222">/* Compute the rectangular region output roi for the specified output_pad.
   * For operations that are sinks (have no output pads), roi is the rectangle
   * to consume and the output_pad argument is to be ignored.
   */</FONT></I>
  gboolean      (*process)                   (GeglOperation        *operation,
                                              GeglOperationContext *context,
                                              <B><FONT COLOR="#228B22">const</FONT></B> gchar          *output_pad,
                                              <B><FONT COLOR="#228B22">const</FONT></B> GeglRectangle  *roi,
                                              gint                  level);

  <I><FONT COLOR="#B22222">/* The node providing data for a specific location within the operations
   * output. The node is responsible for delegating blame to one of it's
   * inputs taking into account opacity and similar issues.
   *
   * XXX: What is GeglNode doing in this part of the API?,
   * perhaps we should only point out which pad the data is coming from?
   */</FONT></I>
  GeglNode*     (*detect)                    (GeglOperation       *operation,
                                              gint                 x,
                                              gint                 y);

  GeglClRunData *cl_data;

  gpointer      pad[9];
};

GeglRectangle   gegl_operation_get_invalidated_by_change
                                             (GeglOperation *operation,
                                              <B><FONT COLOR="#228B22">const</FONT></B> gchar   *input_pad,
                                              <B><FONT COLOR="#228B22">const</FONT></B> GeglRectangle *roi);
GeglRectangle   <B><FONT COLOR="#0000FF">gegl_operation_get_bounding_box</FONT></B>  (GeglOperation *operation);

<I><FONT COLOR="#B22222">/* retrieves the bounding box of an input pad */</FONT></I>
GeglRectangle * gegl_operation_source_get_bounding_box
                                             (GeglOperation *operation,
                                              <B><FONT COLOR="#228B22">const</FONT></B> gchar   *pad_name);


GeglRectangle   gegl_operation_get_cached_region
                                             (GeglOperation *operation,
                                              <B><FONT COLOR="#228B22">const</FONT></B> GeglRectangle *roi);

GeglRectangle   gegl_operation_get_required_for_output
                                             (GeglOperation *operation,
                                              <B><FONT COLOR="#228B22">const</FONT></B> gchar   *input_pad,
                                              <B><FONT COLOR="#228B22">const</FONT></B> GeglRectangle *roi);

GeglNode       *<B><FONT COLOR="#0000FF">gegl_operation_detect</FONT></B>        (GeglOperation *operation,
                                              gint           x,
                                              gint           y);


<I><FONT COLOR="#B22222">/* virtual method invokers that change behavior based on the roi being computed,
 * needs a context_id being based that is used for storing context data.
 */</FONT></I>

<B><FONT COLOR="#228B22">void</FONT></B>            <B><FONT COLOR="#0000FF">gegl_operation_attach</FONT></B>        (GeglOperation *operation,
                                              GeglNode      *node);
<B><FONT COLOR="#228B22">void</FONT></B>            <B><FONT COLOR="#0000FF">gegl_operation_prepare</FONT></B>       (GeglOperation *operation);
gboolean        <B><FONT COLOR="#0000FF">gegl_operation_process</FONT></B>       (GeglOperation *operation,
                                              GeglOperationContext *context,
                                              <B><FONT COLOR="#228B22">const</FONT></B> gchar          *output_pad,
                                              <B><FONT COLOR="#228B22">const</FONT></B> GeglRectangle  *roi,
                                              gint                  level);

<I><FONT COLOR="#B22222">/* create a pad for a specified property for this operation, this method is
 * to be called from the attach method of operations, most operations do not
 * have to care about this since a super class like filter, sink, source or
 * composer already does so.
 */</FONT></I>
<B><FONT COLOR="#228B22">void</FONT></B>            <B><FONT COLOR="#0000FF">gegl_operation_create_pad</FONT></B>    (GeglOperation *operation,
                                              GParamSpec    *param_spec);

<I><FONT COLOR="#B22222">/* specify the bablformat for a pad on this operation (XXX: document when
 * this is legal, at the moment, only used internally in some ops,. but might
 * turn into a global mechanism) */</FONT></I>
<B><FONT COLOR="#228B22">void</FONT></B>            <B><FONT COLOR="#0000FF">gegl_operation_set_format</FONT></B>    (GeglOperation *operation,
                                              <B><FONT COLOR="#228B22">const</FONT></B> gchar   *pad_name,
                                              <B><FONT COLOR="#228B22">const</FONT></B> Babl    *format);


<B><FONT COLOR="#228B22">const</FONT></B> Babl *    <B><FONT COLOR="#0000FF">gegl_operation_get_format</FONT></B>    (GeglOperation *operation,
                                              <B><FONT COLOR="#228B22">const</FONT></B> gchar   *pad_name);

<B><FONT COLOR="#228B22">const</FONT></B> gchar *   <B><FONT COLOR="#0000FF">gegl_operation_get_name</FONT></B>      (GeglOperation *operation);


<I><FONT COLOR="#B22222">/* checks the incoming Babl format on a given pad, can be used in the prepare
 * stage to make format dependent decisions
 */</FONT></I>
<B><FONT COLOR="#228B22">const</FONT></B> Babl  * <B><FONT COLOR="#0000FF">gegl_operation_get_source_format</FONT></B> (GeglOperation *operation,
                                                <B><FONT COLOR="#228B22">const</FONT></B> gchar   *padname);

<I><FONT COLOR="#B22222">/* retrieves the node providing data to a named input pad */</FONT></I>
GeglNode    * <B><FONT COLOR="#0000FF">gegl_operation_get_source_node</FONT></B>   (GeglOperation *operation,
                                                <B><FONT COLOR="#228B22">const</FONT></B> gchar   *pad_name);

<I><FONT COLOR="#B22222">/* API to change  */</FONT></I>
<B><FONT COLOR="#228B22">void</FONT></B>          <B><FONT COLOR="#0000FF">gegl_operation_class_set_key</FONT></B>     (GeglOperationClass *klass,
                                                <B><FONT COLOR="#228B22">const</FONT></B> gchar *key_name,
                                                <B><FONT COLOR="#228B22">const</FONT></B> gchar *key_value);

<B><FONT COLOR="#228B22">const</FONT></B> gchar * <B><FONT COLOR="#0000FF">gegl_operation_class_get_key</FONT></B>     (GeglOperationClass *operation_class,
                                                <B><FONT COLOR="#228B22">const</FONT></B> gchar        *key_name);

<B><FONT COLOR="#228B22">void</FONT></B>          <B><FONT COLOR="#0000FF">gegl_operation_class_set_keys</FONT></B>    (GeglOperationClass *klass,
                                                <B><FONT COLOR="#228B22">const</FONT></B> gchar        *key_name,
                                                ...);


<B><FONT COLOR="#228B22">void</FONT></B>          <B><FONT COLOR="#0000FF">gegl_operation_set_key</FONT></B>           (<B><FONT COLOR="#228B22">const</FONT></B> gchar *operation_type,
                                                <B><FONT COLOR="#228B22">const</FONT></B> gchar *key_name,
                                                <B><FONT COLOR="#228B22">const</FONT></B> gchar *key_value);


gboolean      <B><FONT COLOR="#0000FF">gegl_operation_use_opencl</FONT></B>         (<B><FONT COLOR="#228B22">const</FONT></B> GeglOperation *operation);

gboolean
<B><FONT COLOR="#0000FF">gegl_operation_use_threading</FONT></B> (GeglOperation *operation,
                              <B><FONT COLOR="#228B22">const</FONT></B> GeglRectangle *roi);

<I><FONT COLOR="#B22222">/* Invalidate a specific rectangle, indicating the any computation depending
 * on this roi is now invalid.
 *
 * @roi : the region to blank or NULL for the nodes current have_rect
 * @clear_cache: whether any present caches should be zeroed out
 */</FONT></I>
<B><FONT COLOR="#228B22">void</FONT></B>     <B><FONT COLOR="#0000FF">gegl_operation_invalidate</FONT></B>       (GeglOperation       *operation,
                                          <B><FONT COLOR="#228B22">const</FONT></B> GeglRectangle *roi,
                                          gboolean             clear_cache);

gboolean <B><FONT COLOR="#0000FF">gegl_operation_cl_set_kernel_args</FONT></B> (GeglOperation *operation,
                                            cl_kernel      kernel,
                                            gint          *p,
                                            cl_int        *err);

<I><FONT COLOR="#B22222">/* internal utility functions used by gegl, these should not be used
 * externally */</FONT></I>
gboolean <B><FONT COLOR="#0000FF">gegl_can_do_inplace_processing</FONT></B>      (GeglOperation       *operation,
                                              GeglBuffer          *input,
                                              <B><FONT COLOR="#228B22">const</FONT></B> GeglRectangle *result);

<I><FONT COLOR="#B22222">/**
 * gegl_object_set_has_forked: (skip)
 * @object: Object to mark
 *
 * Mark an object as &quot;forked&quot;, indicating that it should not be modified
 * in place by gegl operations. This should only be used inside of the
 * process method of a GeglOperation subclass.
 */</FONT></I>
<B><FONT COLOR="#228B22">void</FONT></B>     <B><FONT COLOR="#0000FF">gegl_object_set_has_forked</FONT></B>       (GObject *object);

<I><FONT COLOR="#B22222">/**
 * gegl_object_get_has_forked: (skip)
 * @object: Object to check
 *
 * Returns TRUE if the object has been marked as &quot;forked&quot;.
 */</FONT></I>
gboolean  <B><FONT COLOR="#0000FF">gegl_object_get_has_forked</FONT></B>      (GObject *object);

<I><FONT COLOR="#B22222">/**
 * gegl_temp_buffer:
 *
 * Returns a singleton scratch buffer for use with multi-threaded processing
 * dispatch.
 */</FONT></I>
guchar    *<B><FONT COLOR="#0000FF">gegl_temp_buffer</FONT></B> (<B><FONT COLOR="#228B22">int</FONT></B> no, <B><FONT COLOR="#228B22">int</FONT></B> min_size);

<B><FONT COLOR="#228B22">void</FONT></B>       <B><FONT COLOR="#0000FF">gegl_operation_progress</FONT></B> (GeglOperation *operation, gdouble progress, gchar *message);

G_END_DECLS

<I><FONT COLOR="#B22222">/***
 */</FONT></I>

#<B><FONT COLOR="#5F9EA0">endif</FONT></B> <I><FONT COLOR="#B22222">/* __GEGL_OPERATION_H__ */</FONT></I>
</PRE>
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