/usr/include/asio/basic_raw_socket.hpp is in libasio-dev 1:1.10.8-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 | //
// basic_raw_socket.hpp
// ~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2016 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_BASIC_RAW_SOCKET_HPP
#define ASIO_BASIC_RAW_SOCKET_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/detail/config.hpp"
#include <cstddef>
#include "asio/basic_socket.hpp"
#include "asio/detail/handler_type_requirements.hpp"
#include "asio/detail/throw_error.hpp"
#include "asio/detail/type_traits.hpp"
#include "asio/error.hpp"
#include "asio/raw_socket_service.hpp"
#include "asio/detail/push_options.hpp"
namespace asio {
/// Provides raw-oriented socket functionality.
/**
* The basic_raw_socket class template provides asynchronous and blocking
* raw-oriented socket functionality.
*
* @par Thread Safety
* @e Distinct @e objects: Safe.@n
* @e Shared @e objects: Unsafe.
*/
template <typename Protocol,
typename RawSocketService = raw_socket_service<Protocol> >
class basic_raw_socket
: public basic_socket<Protocol, RawSocketService>
{
public:
/// (Deprecated: Use native_handle_type.) The native representation of a
/// socket.
typedef typename RawSocketService::native_handle_type native_type;
/// The native representation of a socket.
typedef typename RawSocketService::native_handle_type native_handle_type;
/// The protocol type.
typedef Protocol protocol_type;
/// The endpoint type.
typedef typename Protocol::endpoint endpoint_type;
/// Construct a basic_raw_socket without opening it.
/**
* This constructor creates a raw socket without opening it. The open()
* function must be called before data can be sent or received on the socket.
*
* @param io_service The io_service object that the raw socket will use
* to dispatch handlers for any asynchronous operations performed on the
* socket.
*/
explicit basic_raw_socket(asio::io_service& io_service)
: basic_socket<Protocol, RawSocketService>(io_service)
{
}
/// Construct and open a basic_raw_socket.
/**
* This constructor creates and opens a raw socket.
*
* @param io_service The io_service object that the raw socket will use
* to dispatch handlers for any asynchronous operations performed on the
* socket.
*
* @param protocol An object specifying protocol parameters to be used.
*
* @throws asio::system_error Thrown on failure.
*/
basic_raw_socket(asio::io_service& io_service,
const protocol_type& protocol)
: basic_socket<Protocol, RawSocketService>(io_service, protocol)
{
}
/// Construct a basic_raw_socket, opening it and binding it to the given
/// local endpoint.
/**
* This constructor creates a raw socket and automatically opens it bound
* to the specified endpoint on the local machine. The protocol used is the
* protocol associated with the given endpoint.
*
* @param io_service The io_service object that the raw socket will use
* to dispatch handlers for any asynchronous operations performed on the
* socket.
*
* @param endpoint An endpoint on the local machine to which the raw
* socket will be bound.
*
* @throws asio::system_error Thrown on failure.
*/
basic_raw_socket(asio::io_service& io_service,
const endpoint_type& endpoint)
: basic_socket<Protocol, RawSocketService>(io_service, endpoint)
{
}
/// Construct a basic_raw_socket on an existing native socket.
/**
* This constructor creates a raw socket object to hold an existing
* native socket.
*
* @param io_service The io_service object that the raw socket will use
* to dispatch handlers for any asynchronous operations performed on the
* socket.
*
* @param protocol An object specifying protocol parameters to be used.
*
* @param native_socket The new underlying socket implementation.
*
* @throws asio::system_error Thrown on failure.
*/
basic_raw_socket(asio::io_service& io_service,
const protocol_type& protocol, const native_handle_type& native_socket)
: basic_socket<Protocol, RawSocketService>(
io_service, protocol, native_socket)
{
}
#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
/// Move-construct a basic_raw_socket from another.
/**
* This constructor moves a raw socket from one object to another.
*
* @param other The other basic_raw_socket object from which the move
* will occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_raw_socket(io_service&) constructor.
*/
basic_raw_socket(basic_raw_socket&& other)
: basic_socket<Protocol, RawSocketService>(
ASIO_MOVE_CAST(basic_raw_socket)(other))
{
}
/// Move-assign a basic_raw_socket from another.
/**
* This assignment operator moves a raw socket from one object to another.
*
* @param other The other basic_raw_socket object from which the move
* will occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_raw_socket(io_service&) constructor.
*/
basic_raw_socket& operator=(basic_raw_socket&& other)
{
basic_socket<Protocol, RawSocketService>::operator=(
ASIO_MOVE_CAST(basic_raw_socket)(other));
return *this;
}
/// Move-construct a basic_raw_socket from a socket of another protocol type.
/**
* This constructor moves a raw socket from one object to another.
*
* @param other The other basic_raw_socket object from which the move will
* occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_raw_socket(io_service&) constructor.
*/
template <typename Protocol1, typename RawSocketService1>
basic_raw_socket(basic_raw_socket<Protocol1, RawSocketService1>&& other,
typename enable_if<is_convertible<Protocol1, Protocol>::value>::type* = 0)
: basic_socket<Protocol, RawSocketService>(
ASIO_MOVE_CAST2(basic_raw_socket<
Protocol1, RawSocketService1>)(other))
{
}
/// Move-assign a basic_raw_socket from a socket of another protocol type.
/**
* This assignment operator moves a raw socket from one object to another.
*
* @param other The other basic_raw_socket object from which the move
* will occur.
*
* @note Following the move, the moved-from object is in the same state as if
* constructed using the @c basic_raw_socket(io_service&) constructor.
*/
template <typename Protocol1, typename RawSocketService1>
typename enable_if<is_convertible<Protocol1, Protocol>::value,
basic_raw_socket>::type& operator=(
basic_raw_socket<Protocol1, RawSocketService1>&& other)
{
basic_socket<Protocol, RawSocketService>::operator=(
ASIO_MOVE_CAST2(basic_raw_socket<
Protocol1, RawSocketService1>)(other));
return *this;
}
#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
/// Send some data on a connected socket.
/**
* This function is used to send data on the raw socket. The function call
* will block until the data has been sent successfully or an error occurs.
*
* @param buffers One ore more data buffers to be sent on the socket.
*
* @returns The number of bytes sent.
*
* @throws asio::system_error Thrown on failure.
*
* @note The send operation can only be used with a connected socket. Use
* the send_to function to send data on an unconnected raw socket.
*
* @par Example
* To send a single data buffer use the @ref buffer function as follows:
* @code socket.send(asio::buffer(data, size)); @endcode
* See the @ref buffer documentation for information on sending multiple
* buffers in one go, and how to use it with arrays, boost::array or
* std::vector.
*/
template <typename ConstBufferSequence>
std::size_t send(const ConstBufferSequence& buffers)
{
asio::error_code ec;
std::size_t s = this->get_service().send(
this->get_implementation(), buffers, 0, ec);
asio::detail::throw_error(ec, "send");
return s;
}
/// Send some data on a connected socket.
/**
* This function is used to send data on the raw socket. The function call
* will block until the data has been sent successfully or an error occurs.
*
* @param buffers One ore more data buffers to be sent on the socket.
*
* @param flags Flags specifying how the send call is to be made.
*
* @returns The number of bytes sent.
*
* @throws asio::system_error Thrown on failure.
*
* @note The send operation can only be used with a connected socket. Use
* the send_to function to send data on an unconnected raw socket.
*/
template <typename ConstBufferSequence>
std::size_t send(const ConstBufferSequence& buffers,
socket_base::message_flags flags)
{
asio::error_code ec;
std::size_t s = this->get_service().send(
this->get_implementation(), buffers, flags, ec);
asio::detail::throw_error(ec, "send");
return s;
}
/// Send some data on a connected socket.
/**
* This function is used to send data on the raw socket. The function call
* will block until the data has been sent successfully or an error occurs.
*
* @param buffers One or more data buffers to be sent on the socket.
*
* @param flags Flags specifying how the send call is to be made.
*
* @param ec Set to indicate what error occurred, if any.
*
* @returns The number of bytes sent.
*
* @note The send operation can only be used with a connected socket. Use
* the send_to function to send data on an unconnected raw socket.
*/
template <typename ConstBufferSequence>
std::size_t send(const ConstBufferSequence& buffers,
socket_base::message_flags flags, asio::error_code& ec)
{
return this->get_service().send(
this->get_implementation(), buffers, flags, ec);
}
/// Start an asynchronous send on a connected socket.
/**
* This function is used to send data on the raw socket. The function call
* will block until the data has been sent successfully or an error occurs.
*
* @param buffers One or more data buffers to be sent on the socket. Although
* the buffers object may be copied as necessary, ownership of the underlying
* memory blocks is retained by the caller, which must guarantee that they
* remain valid until the handler is called.
*
* @param handler The handler to be called when the send operation completes.
* Copies will be made of the handler as required. The function signature of
* the handler must be:
* @code void handler(
* const asio::error_code& error, // Result of operation.
* std::size_t bytes_transferred // Number of bytes sent.
* ); @endcode
* Regardless of whether the asynchronous operation completes immediately or
* not, the handler will not be invoked from within this function. Invocation
* of the handler will be performed in a manner equivalent to using
* asio::io_service::post().
*
* @note The async_send operation can only be used with a connected socket.
* Use the async_send_to function to send data on an unconnected raw
* socket.
*
* @par Example
* To send a single data buffer use the @ref buffer function as follows:
* @code
* socket.async_send(asio::buffer(data, size), handler);
* @endcode
* See the @ref buffer documentation for information on sending multiple
* buffers in one go, and how to use it with arrays, boost::array or
* std::vector.
*/
template <typename ConstBufferSequence, typename WriteHandler>
ASIO_INITFN_RESULT_TYPE(WriteHandler,
void (asio::error_code, std::size_t))
async_send(const ConstBufferSequence& buffers,
ASIO_MOVE_ARG(WriteHandler) handler)
{
// If you get an error on the following line it means that your handler does
// not meet the documented type requirements for a WriteHandler.
ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
return this->get_service().async_send(this->get_implementation(),
buffers, 0, ASIO_MOVE_CAST(WriteHandler)(handler));
}
/// Start an asynchronous send on a connected socket.
/**
* This function is used to send data on the raw socket. The function call
* will block until the data has been sent successfully or an error occurs.
*
* @param buffers One or more data buffers to be sent on the socket. Although
* the buffers object may be copied as necessary, ownership of the underlying
* memory blocks is retained by the caller, which must guarantee that they
* remain valid until the handler is called.
*
* @param flags Flags specifying how the send call is to be made.
*
* @param handler The handler to be called when the send operation completes.
* Copies will be made of the handler as required. The function signature of
* the handler must be:
* @code void handler(
* const asio::error_code& error, // Result of operation.
* std::size_t bytes_transferred // Number of bytes sent.
* ); @endcode
* Regardless of whether the asynchronous operation completes immediately or
* not, the handler will not be invoked from within this function. Invocation
* of the handler will be performed in a manner equivalent to using
* asio::io_service::post().
*
* @note The async_send operation can only be used with a connected socket.
* Use the async_send_to function to send data on an unconnected raw
* socket.
*/
template <typename ConstBufferSequence, typename WriteHandler>
ASIO_INITFN_RESULT_TYPE(WriteHandler,
void (asio::error_code, std::size_t))
async_send(const ConstBufferSequence& buffers,
socket_base::message_flags flags,
ASIO_MOVE_ARG(WriteHandler) handler)
{
// If you get an error on the following line it means that your handler does
// not meet the documented type requirements for a WriteHandler.
ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
return this->get_service().async_send(this->get_implementation(),
buffers, flags, ASIO_MOVE_CAST(WriteHandler)(handler));
}
/// Send raw data to the specified endpoint.
/**
* This function is used to send raw data to the specified remote endpoint.
* The function call will block until the data has been sent successfully or
* an error occurs.
*
* @param buffers One or more data buffers to be sent to the remote endpoint.
*
* @param destination The remote endpoint to which the data will be sent.
*
* @returns The number of bytes sent.
*
* @throws asio::system_error Thrown on failure.
*
* @par Example
* To send a single data buffer use the @ref buffer function as follows:
* @code
* asio::ip::udp::endpoint destination(
* asio::ip::address::from_string("1.2.3.4"), 12345);
* socket.send_to(asio::buffer(data, size), destination);
* @endcode
* See the @ref buffer documentation for information on sending multiple
* buffers in one go, and how to use it with arrays, boost::array or
* std::vector.
*/
template <typename ConstBufferSequence>
std::size_t send_to(const ConstBufferSequence& buffers,
const endpoint_type& destination)
{
asio::error_code ec;
std::size_t s = this->get_service().send_to(
this->get_implementation(), buffers, destination, 0, ec);
asio::detail::throw_error(ec, "send_to");
return s;
}
/// Send raw data to the specified endpoint.
/**
* This function is used to send raw data to the specified remote endpoint.
* The function call will block until the data has been sent successfully or
* an error occurs.
*
* @param buffers One or more data buffers to be sent to the remote endpoint.
*
* @param destination The remote endpoint to which the data will be sent.
*
* @param flags Flags specifying how the send call is to be made.
*
* @returns The number of bytes sent.
*
* @throws asio::system_error Thrown on failure.
*/
template <typename ConstBufferSequence>
std::size_t send_to(const ConstBufferSequence& buffers,
const endpoint_type& destination, socket_base::message_flags flags)
{
asio::error_code ec;
std::size_t s = this->get_service().send_to(
this->get_implementation(), buffers, destination, flags, ec);
asio::detail::throw_error(ec, "send_to");
return s;
}
/// Send raw data to the specified endpoint.
/**
* This function is used to send raw data to the specified remote endpoint.
* The function call will block until the data has been sent successfully or
* an error occurs.
*
* @param buffers One or more data buffers to be sent to the remote endpoint.
*
* @param destination The remote endpoint to which the data will be sent.
*
* @param flags Flags specifying how the send call is to be made.
*
* @param ec Set to indicate what error occurred, if any.
*
* @returns The number of bytes sent.
*/
template <typename ConstBufferSequence>
std::size_t send_to(const ConstBufferSequence& buffers,
const endpoint_type& destination, socket_base::message_flags flags,
asio::error_code& ec)
{
return this->get_service().send_to(this->get_implementation(),
buffers, destination, flags, ec);
}
/// Start an asynchronous send.
/**
* This function is used to asynchronously send raw data to the specified
* remote endpoint. The function call always returns immediately.
*
* @param buffers One or more data buffers to be sent to the remote endpoint.
* Although the buffers object may be copied as necessary, ownership of the
* underlying memory blocks is retained by the caller, which must guarantee
* that they remain valid until the handler is called.
*
* @param destination The remote endpoint to which the data will be sent.
* Copies will be made of the endpoint as required.
*
* @param handler The handler to be called when the send operation completes.
* Copies will be made of the handler as required. The function signature of
* the handler must be:
* @code void handler(
* const asio::error_code& error, // Result of operation.
* std::size_t bytes_transferred // Number of bytes sent.
* ); @endcode
* Regardless of whether the asynchronous operation completes immediately or
* not, the handler will not be invoked from within this function. Invocation
* of the handler will be performed in a manner equivalent to using
* asio::io_service::post().
*
* @par Example
* To send a single data buffer use the @ref buffer function as follows:
* @code
* asio::ip::udp::endpoint destination(
* asio::ip::address::from_string("1.2.3.4"), 12345);
* socket.async_send_to(
* asio::buffer(data, size), destination, handler);
* @endcode
* See the @ref buffer documentation for information on sending multiple
* buffers in one go, and how to use it with arrays, boost::array or
* std::vector.
*/
template <typename ConstBufferSequence, typename WriteHandler>
ASIO_INITFN_RESULT_TYPE(WriteHandler,
void (asio::error_code, std::size_t))
async_send_to(const ConstBufferSequence& buffers,
const endpoint_type& destination,
ASIO_MOVE_ARG(WriteHandler) handler)
{
// If you get an error on the following line it means that your handler does
// not meet the documented type requirements for a WriteHandler.
ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
return this->get_service().async_send_to(this->get_implementation(),
buffers, destination, 0, ASIO_MOVE_CAST(WriteHandler)(handler));
}
/// Start an asynchronous send.
/**
* This function is used to asynchronously send raw data to the specified
* remote endpoint. The function call always returns immediately.
*
* @param buffers One or more data buffers to be sent to the remote endpoint.
* Although the buffers object may be copied as necessary, ownership of the
* underlying memory blocks is retained by the caller, which must guarantee
* that they remain valid until the handler is called.
*
* @param flags Flags specifying how the send call is to be made.
*
* @param destination The remote endpoint to which the data will be sent.
* Copies will be made of the endpoint as required.
*
* @param handler The handler to be called when the send operation completes.
* Copies will be made of the handler as required. The function signature of
* the handler must be:
* @code void handler(
* const asio::error_code& error, // Result of operation.
* std::size_t bytes_transferred // Number of bytes sent.
* ); @endcode
* Regardless of whether the asynchronous operation completes immediately or
* not, the handler will not be invoked from within this function. Invocation
* of the handler will be performed in a manner equivalent to using
* asio::io_service::post().
*/
template <typename ConstBufferSequence, typename WriteHandler>
ASIO_INITFN_RESULT_TYPE(WriteHandler,
void (asio::error_code, std::size_t))
async_send_to(const ConstBufferSequence& buffers,
const endpoint_type& destination, socket_base::message_flags flags,
ASIO_MOVE_ARG(WriteHandler) handler)
{
// If you get an error on the following line it means that your handler does
// not meet the documented type requirements for a WriteHandler.
ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
return this->get_service().async_send_to(
this->get_implementation(), buffers, destination, flags,
ASIO_MOVE_CAST(WriteHandler)(handler));
}
/// Receive some data on a connected socket.
/**
* This function is used to receive data on the raw socket. The function
* call will block until data has been received successfully or an error
* occurs.
*
* @param buffers One or more buffers into which the data will be received.
*
* @returns The number of bytes received.
*
* @throws asio::system_error Thrown on failure.
*
* @note The receive operation can only be used with a connected socket. Use
* the receive_from function to receive data on an unconnected raw
* socket.
*
* @par Example
* To receive into a single data buffer use the @ref buffer function as
* follows:
* @code socket.receive(asio::buffer(data, size)); @endcode
* See the @ref buffer documentation for information on receiving into
* multiple buffers in one go, and how to use it with arrays, boost::array or
* std::vector.
*/
template <typename MutableBufferSequence>
std::size_t receive(const MutableBufferSequence& buffers)
{
asio::error_code ec;
std::size_t s = this->get_service().receive(
this->get_implementation(), buffers, 0, ec);
asio::detail::throw_error(ec, "receive");
return s;
}
/// Receive some data on a connected socket.
/**
* This function is used to receive data on the raw socket. The function
* call will block until data has been received successfully or an error
* occurs.
*
* @param buffers One or more buffers into which the data will be received.
*
* @param flags Flags specifying how the receive call is to be made.
*
* @returns The number of bytes received.
*
* @throws asio::system_error Thrown on failure.
*
* @note The receive operation can only be used with a connected socket. Use
* the receive_from function to receive data on an unconnected raw
* socket.
*/
template <typename MutableBufferSequence>
std::size_t receive(const MutableBufferSequence& buffers,
socket_base::message_flags flags)
{
asio::error_code ec;
std::size_t s = this->get_service().receive(
this->get_implementation(), buffers, flags, ec);
asio::detail::throw_error(ec, "receive");
return s;
}
/// Receive some data on a connected socket.
/**
* This function is used to receive data on the raw socket. The function
* call will block until data has been received successfully or an error
* occurs.
*
* @param buffers One or more buffers into which the data will be received.
*
* @param flags Flags specifying how the receive call is to be made.
*
* @param ec Set to indicate what error occurred, if any.
*
* @returns The number of bytes received.
*
* @note The receive operation can only be used with a connected socket. Use
* the receive_from function to receive data on an unconnected raw
* socket.
*/
template <typename MutableBufferSequence>
std::size_t receive(const MutableBufferSequence& buffers,
socket_base::message_flags flags, asio::error_code& ec)
{
return this->get_service().receive(
this->get_implementation(), buffers, flags, ec);
}
/// Start an asynchronous receive on a connected socket.
/**
* This function is used to asynchronously receive data from the raw
* socket. The function call always returns immediately.
*
* @param buffers One or more buffers into which the data will be received.
* Although the buffers object may be copied as necessary, ownership of the
* underlying memory blocks is retained by the caller, which must guarantee
* that they remain valid until the handler is called.
*
* @param handler The handler to be called when the receive operation
* completes. Copies will be made of the handler as required. The function
* signature of the handler must be:
* @code void handler(
* const asio::error_code& error, // Result of operation.
* std::size_t bytes_transferred // Number of bytes received.
* ); @endcode
* Regardless of whether the asynchronous operation completes immediately or
* not, the handler will not be invoked from within this function. Invocation
* of the handler will be performed in a manner equivalent to using
* asio::io_service::post().
*
* @note The async_receive operation can only be used with a connected socket.
* Use the async_receive_from function to receive data on an unconnected
* raw socket.
*
* @par Example
* To receive into a single data buffer use the @ref buffer function as
* follows:
* @code
* socket.async_receive(asio::buffer(data, size), handler);
* @endcode
* See the @ref buffer documentation for information on receiving into
* multiple buffers in one go, and how to use it with arrays, boost::array or
* std::vector.
*/
template <typename MutableBufferSequence, typename ReadHandler>
ASIO_INITFN_RESULT_TYPE(ReadHandler,
void (asio::error_code, std::size_t))
async_receive(const MutableBufferSequence& buffers,
ASIO_MOVE_ARG(ReadHandler) handler)
{
// If you get an error on the following line it means that your handler does
// not meet the documented type requirements for a ReadHandler.
ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
return this->get_service().async_receive(this->get_implementation(),
buffers, 0, ASIO_MOVE_CAST(ReadHandler)(handler));
}
/// Start an asynchronous receive on a connected socket.
/**
* This function is used to asynchronously receive data from the raw
* socket. The function call always returns immediately.
*
* @param buffers One or more buffers into which the data will be received.
* Although the buffers object may be copied as necessary, ownership of the
* underlying memory blocks is retained by the caller, which must guarantee
* that they remain valid until the handler is called.
*
* @param flags Flags specifying how the receive call is to be made.
*
* @param handler The handler to be called when the receive operation
* completes. Copies will be made of the handler as required. The function
* signature of the handler must be:
* @code void handler(
* const asio::error_code& error, // Result of operation.
* std::size_t bytes_transferred // Number of bytes received.
* ); @endcode
* Regardless of whether the asynchronous operation completes immediately or
* not, the handler will not be invoked from within this function. Invocation
* of the handler will be performed in a manner equivalent to using
* asio::io_service::post().
*
* @note The async_receive operation can only be used with a connected socket.
* Use the async_receive_from function to receive data on an unconnected
* raw socket.
*/
template <typename MutableBufferSequence, typename ReadHandler>
ASIO_INITFN_RESULT_TYPE(ReadHandler,
void (asio::error_code, std::size_t))
async_receive(const MutableBufferSequence& buffers,
socket_base::message_flags flags,
ASIO_MOVE_ARG(ReadHandler) handler)
{
// If you get an error on the following line it means that your handler does
// not meet the documented type requirements for a ReadHandler.
ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
return this->get_service().async_receive(this->get_implementation(),
buffers, flags, ASIO_MOVE_CAST(ReadHandler)(handler));
}
/// Receive raw data with the endpoint of the sender.
/**
* This function is used to receive raw data. The function call will block
* until data has been received successfully or an error occurs.
*
* @param buffers One or more buffers into which the data will be received.
*
* @param sender_endpoint An endpoint object that receives the endpoint of
* the remote sender of the data.
*
* @returns The number of bytes received.
*
* @throws asio::system_error Thrown on failure.
*
* @par Example
* To receive into a single data buffer use the @ref buffer function as
* follows:
* @code
* asio::ip::udp::endpoint sender_endpoint;
* socket.receive_from(
* asio::buffer(data, size), sender_endpoint);
* @endcode
* See the @ref buffer documentation for information on receiving into
* multiple buffers in one go, and how to use it with arrays, boost::array or
* std::vector.
*/
template <typename MutableBufferSequence>
std::size_t receive_from(const MutableBufferSequence& buffers,
endpoint_type& sender_endpoint)
{
asio::error_code ec;
std::size_t s = this->get_service().receive_from(
this->get_implementation(), buffers, sender_endpoint, 0, ec);
asio::detail::throw_error(ec, "receive_from");
return s;
}
/// Receive raw data with the endpoint of the sender.
/**
* This function is used to receive raw data. The function call will block
* until data has been received successfully or an error occurs.
*
* @param buffers One or more buffers into which the data will be received.
*
* @param sender_endpoint An endpoint object that receives the endpoint of
* the remote sender of the data.
*
* @param flags Flags specifying how the receive call is to be made.
*
* @returns The number of bytes received.
*
* @throws asio::system_error Thrown on failure.
*/
template <typename MutableBufferSequence>
std::size_t receive_from(const MutableBufferSequence& buffers,
endpoint_type& sender_endpoint, socket_base::message_flags flags)
{
asio::error_code ec;
std::size_t s = this->get_service().receive_from(
this->get_implementation(), buffers, sender_endpoint, flags, ec);
asio::detail::throw_error(ec, "receive_from");
return s;
}
/// Receive raw data with the endpoint of the sender.
/**
* This function is used to receive raw data. The function call will block
* until data has been received successfully or an error occurs.
*
* @param buffers One or more buffers into which the data will be received.
*
* @param sender_endpoint An endpoint object that receives the endpoint of
* the remote sender of the data.
*
* @param flags Flags specifying how the receive call is to be made.
*
* @param ec Set to indicate what error occurred, if any.
*
* @returns The number of bytes received.
*/
template <typename MutableBufferSequence>
std::size_t receive_from(const MutableBufferSequence& buffers,
endpoint_type& sender_endpoint, socket_base::message_flags flags,
asio::error_code& ec)
{
return this->get_service().receive_from(this->get_implementation(),
buffers, sender_endpoint, flags, ec);
}
/// Start an asynchronous receive.
/**
* This function is used to asynchronously receive raw data. The function
* call always returns immediately.
*
* @param buffers One or more buffers into which the data will be received.
* Although the buffers object may be copied as necessary, ownership of the
* underlying memory blocks is retained by the caller, which must guarantee
* that they remain valid until the handler is called.
*
* @param sender_endpoint An endpoint object that receives the endpoint of
* the remote sender of the data. Ownership of the sender_endpoint object
* is retained by the caller, which must guarantee that it is valid until the
* handler is called.
*
* @param handler The handler to be called when the receive operation
* completes. Copies will be made of the handler as required. The function
* signature of the handler must be:
* @code void handler(
* const asio::error_code& error, // Result of operation.
* std::size_t bytes_transferred // Number of bytes received.
* ); @endcode
* Regardless of whether the asynchronous operation completes immediately or
* not, the handler will not be invoked from within this function. Invocation
* of the handler will be performed in a manner equivalent to using
* asio::io_service::post().
*
* @par Example
* To receive into a single data buffer use the @ref buffer function as
* follows:
* @code socket.async_receive_from(
* asio::buffer(data, size), 0, sender_endpoint, handler); @endcode
* See the @ref buffer documentation for information on receiving into
* multiple buffers in one go, and how to use it with arrays, boost::array or
* std::vector.
*/
template <typename MutableBufferSequence, typename ReadHandler>
ASIO_INITFN_RESULT_TYPE(ReadHandler,
void (asio::error_code, std::size_t))
async_receive_from(const MutableBufferSequence& buffers,
endpoint_type& sender_endpoint,
ASIO_MOVE_ARG(ReadHandler) handler)
{
// If you get an error on the following line it means that your handler does
// not meet the documented type requirements for a ReadHandler.
ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
return this->get_service().async_receive_from(
this->get_implementation(), buffers, sender_endpoint, 0,
ASIO_MOVE_CAST(ReadHandler)(handler));
}
/// Start an asynchronous receive.
/**
* This function is used to asynchronously receive raw data. The function
* call always returns immediately.
*
* @param buffers One or more buffers into which the data will be received.
* Although the buffers object may be copied as necessary, ownership of the
* underlying memory blocks is retained by the caller, which must guarantee
* that they remain valid until the handler is called.
*
* @param sender_endpoint An endpoint object that receives the endpoint of
* the remote sender of the data. Ownership of the sender_endpoint object
* is retained by the caller, which must guarantee that it is valid until the
* handler is called.
*
* @param flags Flags specifying how the receive call is to be made.
*
* @param handler The handler to be called when the receive operation
* completes. Copies will be made of the handler as required. The function
* signature of the handler must be:
* @code void handler(
* const asio::error_code& error, // Result of operation.
* std::size_t bytes_transferred // Number of bytes received.
* ); @endcode
* Regardless of whether the asynchronous operation completes immediately or
* not, the handler will not be invoked from within this function. Invocation
* of the handler will be performed in a manner equivalent to using
* asio::io_service::post().
*/
template <typename MutableBufferSequence, typename ReadHandler>
ASIO_INITFN_RESULT_TYPE(ReadHandler,
void (asio::error_code, std::size_t))
async_receive_from(const MutableBufferSequence& buffers,
endpoint_type& sender_endpoint, socket_base::message_flags flags,
ASIO_MOVE_ARG(ReadHandler) handler)
{
// If you get an error on the following line it means that your handler does
// not meet the documented type requirements for a ReadHandler.
ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
return this->get_service().async_receive_from(
this->get_implementation(), buffers, sender_endpoint, flags,
ASIO_MOVE_CAST(ReadHandler)(handler));
}
};
} // namespace asio
#include "asio/detail/pop_options.hpp"
#endif // ASIO_BASIC_RAW_SOCKET_HPP
|