This file is indexed.

/usr/lib/python2.7/dist-packages/ldtpd/mouse.py is in ldtp 2.3.1-1.1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
"""
LDTP v2 Mouse.

@author: Eitan Isaacson <eitan@ascender.com>
@author: Nagappan Alagappan <nagappan@gmail.com>
@copyright: Copyright (c) 2009 Eitan Isaacson
@copyright: Copyright (c) 2009-12 Nagappan Alagappan
@license: LGPL

http://ldtp.freedesktop.org

This file may be distributed and/or modified under the terms of the GNU Lesser General
Public License version 2 as published by the Free Software Foundation. This file
is distributed without any warranty; without even the implied warranty of 
merchantability or fitness for a particular purpose.

See 'COPYING' in the source distribution for more information.

Headers in this file shall remain intact.
"""

import time
import pyatspi 
from utils import Utils
from server_exception import LdtpServerException

class Mouse(Utils):
    """
    Mouse related events
    """
    def generatemouseevent(self, x, y, eventType = 'b1c'):
        """
        Generate mouse event on x, y co-ordinates.
        
        @param window_name: Window name to look for, either full name,
        LDTP's name convention, or a Unix glob.
        @type window_name: int
        @param object_name: Object name to look for, either full name,
        LDTP's name convention, or a Unix glob. Or menu heirarchy
        @type object_name: int

        @return: 1 on success.
        @rtype: integer
        """
        return self._mouse_event(x, y, eventType)

    def mouseleftclick(self, window_name, object_name):
        """
        Mouse left click on an object.
        
        @param window_name: Window name to look for, either full name,
        LDTP's name convention, or a Unix glob.
        @type window_name: string
        @param object_name: Object name to look for, either full name,
        LDTP's name convention, or a Unix glob. Or menu heirarchy
        @type object_name: string

        @return: 1 on success.
        @rtype: integer
        """
        obj = self._get_object(window_name, object_name)

        self._grab_focus(obj)

        _coordinates = self._get_size(obj)
        return self._mouse_event(_coordinates.x + _coordinates.width / 2,
                                 _coordinates.y + _coordinates.height / 2,
                                 'b1c')

    def mousemove(self, window_name, object_name):
        """
        Mouse move on an object.
        
        @param window_name: Window name to look for, either full name,
        LDTP's name convention, or a Unix glob.
        @type window_name: string
        @param object_name: Object name to look for, either full name,
        LDTP's name convention, or a Unix glob. Or menu heirarchy
        @type object_name: string

        @return: 1 on success.
        @rtype: integer
        """
        obj = self._get_object(window_name, object_name)

        self._grab_focus(obj)

        _coordinates = self._get_size(obj)
        return self._mouse_event(_coordinates.x + _coordinates.width / 2,
                                 _coordinates.y + _coordinates.height / 2,
                                 'abs')

    def mouserightclick(self, window_name, object_name):
        """
        Mouse right click on an object.
        
        @param window_name: Window name to look for, either full name,
        LDTP's name convention, or a Unix glob.
        @type window_name: string
        @param object_name: Object name to look for, either full name,
        LDTP's name convention, or a Unix glob. Or menu heirarchy
        @type object_name: string

        @return: 1 on success.
        @rtype: integer
        """
        obj = self._get_object(window_name, object_name)

        self._grab_focus(obj)

        _coordinates = self._get_size(obj)
        return self._mouse_event(_coordinates.x + _coordinates.width / 2,
                                 _coordinates.y + _coordinates.height / 2,
                                 'b3c')

    def doubleclick(self, window_name, object_name):
        """
        Double click on the object
        
        @param window_name: Window name to look for, either full name,
        LDTP's name convention, or a Unix glob.
        @type window_name: string
        @param object_name: Object name to look for, either full name,
        LDTP's name convention, or a Unix glob. Or menu heirarchy
        @type object_name: string

        @return: 1 on success.
        @rtype: integer
        """
        obj = self._get_object(window_name, object_name)

        self._grab_focus(obj)

        _coordinates = self._get_size(obj)
        return self._mouse_event(_coordinates.x + _coordinates.width / 2,
                                 _coordinates.y + _coordinates.height / 2,
                                 'b1d')

    def simulatemousemove(self, source_x, source_y, dest_x, dest_y, delay = 0.0):
        """
        @param source_x: Source X
        @type source_x: integer
        @param source_y: Source Y
        @type source_y: integer
        @param dest_x: Dest X
        @type dest_x: integer
        @param dest_y: Dest Y
        @type dest_y: integer
        @param delay: Sleep time between the mouse move
        @type delay: double

        @return: 1 if simulation was successful, 0 if not.
        @rtype: integer
        """
        size = self._get_size(self._desktop)
        if (source_x < size.x or source_y < size.y or \
                dest_x > size.width or dest_y > size.height) and \
                (source_x > size.width or source_y > size.height or \
                     dest_x < size.x or dest_y < size.y):
            return 0

        x_flag = False # Iterated x ?
        y_flag = False # Iterated y ?
        while True:
            if not x_flag:
                if source_x > dest_x:
                    # If source X greather than dest X
                    # then move -1 pixel
                    source_x -= 1
                elif source_x < dest_x:
                    # If source X less than dest X
                    # then move +1 pixel
                    source_x += 1
                else:
                    # If source X equal to dest X
                    # then don't process X co-ordinate
                    x_flag = True
            if not y_flag:
                if source_y > dest_y:
                    # If source Y greather than dest Y
                    # then move -1 pixel
                    source_y -= 1
                elif source_y < dest_y:
                    # If source Y less than dest Y
                    # then move +1 pixel
                    source_y += 1
                else:
                    # If source Y equal to dest Y
                    # then don't process Y co-ordinate
                    y_flag = True
            if delay:
                time.sleep(delay)
            # Start mouse move from source_x, source_y to dest_x, dest_y
            self.generatemouseevent(source_x, source_y, 'abs')
            if source_x == dest_x and source_y == dest_y:
                # If we have reached the dest_x and dest_y
                # then break the loop
                break
        return 1