/usr/share/games/kiki-the-nano-bot/py/levels/sandbox.py is in kiki-the-nano-bot-data 1.0.2+dfsg1-6build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 | # level design by Michael Abel
# .................................................................................................................
def func_sand():
sys.stdout = KConsole
sys.stderr = KConsole
def switched():
unoccupied=False
for (i,j) in [ (i,j) for i in range(3,6) for j in range(3,6) ]:
if world.isUnoccupiedPos(KikiPos(i,j,0)):
unoccupied=True
if not unoccupied:
world.toggle("exit")
switch = KikiSwitch()
switch.getEventWithName("switched").addAction ( continuous ( switched ))
world.addObjectAtPos (switch , KikiPos (0,5,0))
world.addObjectPoly(KikiWall, [ KikiPos(2,2,0),KikiPos(2,6,0),KikiPos(6,6,0),KikiPos(6,2,0)], 1)
#inside
world.addObjectAtPos(KikiStone() , KikiPos(3,4,2))
world.addObjectAtPos(KikiStone() , KikiPos(3,5,1))
world.addObjectAtPos(KikiStone() , KikiPos(5,3,1))
world.addObjectAtPos(KikiStone() , KikiPos(5,4,2))
#border
world.addObjectAtPos(KikiStone() , KikiPos(3,6,1))
world.addObjectAtPos(KikiStone() , KikiPos(4,6,1))
world.addObjectAtPos(KikiStone() , KikiPos(3,2,1))
world.addObjectAtPos(KikiStone() , KikiPos(5,2,1))
world.addObjectAtPos(KikiStone() , KikiPos(6,4,1))
world.addObjectAtPos(KikiStone() , KikiPos(6,3,1))
#outside
world.addObjectAtPos(KikiStone() , KikiPos(5,1,0))
world.addObjectAtPos(KikiStone() , KikiPos(1,7,0))
level_dict["sandbox"] = {
"scheme": "bronze_scheme",
"size": (9,9,6),
"intro": "sandbox",
"help": (
"$scale(1.5)mission:\nactivate the exit!\n\n" + \
"All you have to do\n" + \
"is to put nine stones\n" + \
"into the sandbox\n" + \
"and shoot at the switch",
),
"player": { "coordinates": (4,6,2),
"orientation": rotx90
},
"exits": [
{
"name": "exit",
"active": 0,
"position": (0,0,0),
},
],
"create": func_sand,
}
# .................................................................................................................
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