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/usr/share/games/kiki-the-nano-bot/py/levels/cube.py is in kiki-the-nano-bot-data 1.0.2+dfsg1-6build1.

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# level design by Michael Abel

# .................................................................................................................
level_dict["cube"] = {   
                        "scheme":   "default_scheme",
                        "size":     (5,5,5),
                        "intro":    "cube",    
                        "help":     ( 
                                        "reach the exit!"
                                    ),
                        "player":   {   "coordinates":     (2,0,0),
                                        "nostatus":         0,
					"orientation":	rot0
                                    },
                        "exits":    [
                                        {
                                            "name":         "exit",
                                            "active":       1,
                                            "position":     (0,2,2),
                                        },
                                    ],
                        "create":
"""
#startblock

x=range(5)
for (i,j,l) in [(i,j,l) for i in x for j in x for l in x]:
	if (-1)**(i+j+l) ==-1:
		#print 'world.addObjectAtPos (KikiStone(), KikiPos('+str(i)+','+str(j)+','+str(l)+'))'
		world.addObjectAtPos (KikiStone(), KikiPos(i,j,l))

""",                                 
}

# .................................................................................................................