This file is indexed.

/usr/share/games/kiki-the-nano-bot/py/levels/bronze.py is in kiki-the-nano-bot-data 1.0.2+dfsg1-6build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

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# .................................................................................................................
level_dict["bronze"] = {   
                        "scheme":   "bronze_scheme",
                        "size":     (9,6,9),    
                        "intro":    "bronze",
                        "help":     ( 
                                        "$scale(1.5)mission:\nactivate the exit!\n\n" + \
                                        "to activate the exit\nfeed it with electricity:\n\n" + \
                                        "connect the generator\nwith the motor\n"+ \
                                        "and close the circuit\nwith the wire stones",
                                    ),
                        "player":   {   "position":         (0,1,0),
                                    },
                        "exits":    [
                                        {
                                            "name":         "exit",
                                            "active":       0,
                                            "position":     (0,0,0),
                                        },
                                    ],
                        "create":
"""
s = world.getSize()
d = 2

world.addObjectAtPos (KikiMotorCylinder (KikiFace.PY),  KikiPos (s.x/2, 1,      s.z/2))
world.addObjectAtPos (KikiMotorGear (KikiFace.PY),      KikiPos (s.x/2, 0,      s.z/2))

world.addObjectAtPos (KikiGear (KikiFace.PY),           KikiPos (s.x/2-1, s.y-1,  s.z/2-1))
world.addObjectAtPos (KikiGenerator (KikiFace.PY),      KikiPos (s.x/2+1, s.y-1,  s.z/2-1))
                               
#world.addObjectAtPos (KikiHealthAtom (),                KikiPos (s.x/2+1, s.y-1,  s.z/2+1))
world.addObjectAtPos (KikiBomb (),                      KikiPos (s.x/2-1, s.y-1,  s.z/2+1))

world.addObjectAtPos (KikiWireStone (),                 KikiPos (s.x/2, s.y-1,  s.z/2))
world.addObjectAtPos (KikiWireStone (),                 KikiPos (s.x/2+1, s.y-2,  s.z/2))
world.addObjectAtPos (KikiWireStone (),                 KikiPos (s.x/2-1, s.y-2,  s.z/2))


# floor wire square
world.addObjectLine ("KikiWire (KikiFace.PY, 10)", KikiPos (s.x/2-d+1, 0, s.z/2-d), KikiPos (s.x/2+d, 0, s.z/2-d))
world.addObjectLine ("KikiWire (KikiFace.PY, 10)", KikiPos (s.x/2-d+1, 0, s.z/2+d), KikiPos (s.x/2+d, 0, s.z/2+d))

world.addObjectAtPos (KikiWire (KikiFace.PY, 5),  KikiPos (s.x/2-d, 0, s.z/2+1))
world.addObjectAtPos (KikiWire (KikiFace.PY, 5),  KikiPos (s.x/2-d, 0, s.z/2-1))
world.addObjectAtPos (KikiWire (KikiFace.PY, 13),  KikiPos (s.x/2-d, 0, s.z/2))

world.addObjectAtPos (KikiWire (KikiFace.PY, 5),  KikiPos (s.x/2+d, 0, s.z/2+1))
world.addObjectAtPos (KikiWire (KikiFace.PY, 5),  KikiPos (s.x/2+d, 0, s.z/2-1))
world.addObjectAtPos (KikiWire (KikiFace.PY, 7),  KikiPos (s.x/2+d, 0, s.z/2))

# corners of wire square
world.addObjectAtPos (KikiWire (KikiFace.PY, 6),  KikiPos (s.x/2-d, 0, s.z/2-d))
world.addObjectAtPos (KikiWire (KikiFace.PY, 3),  KikiPos (s.x/2-d, 0, s.z/2+d))
world.addObjectAtPos (KikiWire (KikiFace.PY, 9),  KikiPos (s.x/2+d, 0, s.z/2+d))
world.addObjectAtPos (KikiWire (KikiFace.PY, 12), KikiPos (s.x/2+d, 0, s.z/2-d))

world.addObjectLine ("KikiWire (KikiFace.PY, 10)",  KikiPos (0, 0, s.z/2), KikiPos (s.x/2-d, 0, s.z/2))
world.addObjectLine ("KikiWire (KikiFace.PY, 10)",  KikiPos (s.x/2+d+1, 0, s.z/2), KikiPos (s.x, 0, s.z/2))

# ceiling wire square
world.addObjectLine ("KikiWire (KikiFace.NY, 10)", KikiPos (s.x/2-d+1, s.y-1, s.z/2-d), KikiPos (s.x/2+d, s.y-1, s.z/2-d))
world.addObjectLine ("KikiWire (KikiFace.NY, 10)", KikiPos (s.x/2-d+1, s.y-1, s.z/2+d), KikiPos (s.x/2+d, s.y-1, s.z/2+d))

world.addObjectAtPos (KikiWire (KikiFace.NY, 5),  KikiPos (s.x/2-d, s.y-1, s.z/2+1))
world.addObjectAtPos (KikiWire (KikiFace.NY, 5),  KikiPos (s.x/2-d, s.y-1, s.z/2-1))
world.addObjectAtPos (KikiWire (KikiFace.NY, 13),  KikiPos (s.x/2-d, s.y-1, s.z/2))

world.addObjectAtPos (KikiWire (KikiFace.NY, 5),  KikiPos (s.x/2+d, s.y-1, s.z/2+1))
world.addObjectAtPos (KikiWire (KikiFace.NY, 5),  KikiPos (s.x/2+d, s.y-1, s.z/2-1))
world.addObjectAtPos (KikiWire (KikiFace.NY, 7),  KikiPos (s.x/2+d, s.y-1, s.z/2))

# corners of wire square
world.addObjectAtPos (KikiWire (KikiFace.NY, 3),  KikiPos (s.x/2-d, s.y-1, s.z/2-d))
world.addObjectAtPos (KikiWire (KikiFace.NY, 6),  KikiPos (s.x/2-d, s.y-1, s.z/2+d))
world.addObjectAtPos (KikiWire (KikiFace.NY, 12),  KikiPos (s.x/2+d, s.y-1, s.z/2+d))
world.addObjectAtPos (KikiWire (KikiFace.NY, 9), KikiPos (s.x/2+d, s.y-1, s.z/2-d))

world.addObjectLine ("KikiWire (KikiFace.NY, 10)",  KikiPos (0, s.y-1, s.z/2), KikiPos (s.x/2-d, s.y-1, s.z/2))
world.addObjectLine ("KikiWire (KikiFace.NY, 10)",  KikiPos (s.x/2+d+1, s.y-1, s.z/2), KikiPos (s.x, s.y-1, s.z/2))

# wall wire lines
world.addObjectLine ("KikiWire (KikiFace.PX, 5)",  KikiPos (    0, 0, s.z/2), KikiPos (    0, s.y, s.z/2))
world.addObjectLine ("KikiWire (KikiFace.NX, 5)",  KikiPos (s.x-1, 0, s.z/2), KikiPos (s.x-1, s.y, s.z/2))

""",                                 
}