/usr/share/gocode/src/github.com/pelletier/go-toml/toml.go is in golang-github-pelletier-go-toml-dev 1.0.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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import (
"errors"
"fmt"
"io"
"io/ioutil"
"os"
"runtime"
"strings"
)
type tomlValue struct {
value interface{} // string, int64, uint64, float64, bool, time.Time, [] of any of this list
position Position
}
// Tree is the result of the parsing of a TOML file.
type Tree struct {
values map[string]interface{} // string -> *tomlValue, *Tree, []*Tree
position Position
}
func newTree() *Tree {
return &Tree{
values: make(map[string]interface{}),
position: Position{},
}
}
// TreeFromMap initializes a new Tree object using the given map.
func TreeFromMap(m map[string]interface{}) (*Tree, error) {
result, err := toTree(m)
if err != nil {
return nil, err
}
return result.(*Tree), nil
}
// Position returns the position of the tree.
func (t *Tree) Position() Position {
return t.position
}
// Has returns a boolean indicating if the given key exists.
func (t *Tree) Has(key string) bool {
if key == "" {
return false
}
return t.HasPath(strings.Split(key, "."))
}
// HasPath returns true if the given path of keys exists, false otherwise.
func (t *Tree) HasPath(keys []string) bool {
return t.GetPath(keys) != nil
}
// Keys returns the keys of the toplevel tree (does not recurse).
func (t *Tree) Keys() []string {
keys := make([]string, len(t.values))
i := 0
for k := range t.values {
keys[i] = k
i++
}
return keys
}
// Get the value at key in the Tree.
// Key is a dot-separated path (e.g. a.b.c).
// Returns nil if the path does not exist in the tree.
// If keys is of length zero, the current tree is returned.
func (t *Tree) Get(key string) interface{} {
if key == "" {
return t
}
comps, err := parseKey(key)
if err != nil {
return nil
}
return t.GetPath(comps)
}
// GetPath returns the element in the tree indicated by 'keys'.
// If keys is of length zero, the current tree is returned.
func (t *Tree) GetPath(keys []string) interface{} {
if len(keys) == 0 {
return t
}
subtree := t
for _, intermediateKey := range keys[:len(keys)-1] {
value, exists := subtree.values[intermediateKey]
if !exists {
return nil
}
switch node := value.(type) {
case *Tree:
subtree = node
case []*Tree:
// go to most recent element
if len(node) == 0 {
return nil
}
subtree = node[len(node)-1]
default:
return nil // cannot navigate through other node types
}
}
// branch based on final node type
switch node := subtree.values[keys[len(keys)-1]].(type) {
case *tomlValue:
return node.value
default:
return node
}
}
// GetPosition returns the position of the given key.
func (t *Tree) GetPosition(key string) Position {
if key == "" {
return t.position
}
return t.GetPositionPath(strings.Split(key, "."))
}
// GetPositionPath returns the element in the tree indicated by 'keys'.
// If keys is of length zero, the current tree is returned.
func (t *Tree) GetPositionPath(keys []string) Position {
if len(keys) == 0 {
return t.position
}
subtree := t
for _, intermediateKey := range keys[:len(keys)-1] {
value, exists := subtree.values[intermediateKey]
if !exists {
return Position{0, 0}
}
switch node := value.(type) {
case *Tree:
subtree = node
case []*Tree:
// go to most recent element
if len(node) == 0 {
return Position{0, 0}
}
subtree = node[len(node)-1]
default:
return Position{0, 0}
}
}
// branch based on final node type
switch node := subtree.values[keys[len(keys)-1]].(type) {
case *tomlValue:
return node.position
case *Tree:
return node.position
case []*Tree:
// go to most recent element
if len(node) == 0 {
return Position{0, 0}
}
return node[len(node)-1].position
default:
return Position{0, 0}
}
}
// GetDefault works like Get but with a default value
func (t *Tree) GetDefault(key string, def interface{}) interface{} {
val := t.Get(key)
if val == nil {
return def
}
return val
}
// Set an element in the tree.
// Key is a dot-separated path (e.g. a.b.c).
// Creates all necessary intermediate trees, if needed.
func (t *Tree) Set(key string, value interface{}) {
t.SetPath(strings.Split(key, "."), value)
}
// SetPath sets an element in the tree.
// Keys is an array of path elements (e.g. {"a","b","c"}).
// Creates all necessary intermediate trees, if needed.
func (t *Tree) SetPath(keys []string, value interface{}) {
subtree := t
for _, intermediateKey := range keys[:len(keys)-1] {
nextTree, exists := subtree.values[intermediateKey]
if !exists {
nextTree = newTree()
subtree.values[intermediateKey] = nextTree // add new element here
}
switch node := nextTree.(type) {
case *Tree:
subtree = node
case []*Tree:
// go to most recent element
if len(node) == 0 {
// create element if it does not exist
subtree.values[intermediateKey] = append(node, newTree())
}
subtree = node[len(node)-1]
}
}
var toInsert interface{}
switch value.(type) {
case *Tree:
toInsert = value
case []*Tree:
toInsert = value
case *tomlValue:
toInsert = value
default:
toInsert = &tomlValue{value: value}
}
subtree.values[keys[len(keys)-1]] = toInsert
}
// createSubTree takes a tree and a key and create the necessary intermediate
// subtrees to create a subtree at that point. In-place.
//
// e.g. passing a.b.c will create (assuming tree is empty) tree[a], tree[a][b]
// and tree[a][b][c]
//
// Returns nil on success, error object on failure
func (t *Tree) createSubTree(keys []string, pos Position) error {
subtree := t
for _, intermediateKey := range keys {
nextTree, exists := subtree.values[intermediateKey]
if !exists {
tree := newTree()
tree.position = pos
subtree.values[intermediateKey] = tree
nextTree = tree
}
switch node := nextTree.(type) {
case []*Tree:
subtree = node[len(node)-1]
case *Tree:
subtree = node
default:
return fmt.Errorf("unknown type for path %s (%s): %T (%#v)",
strings.Join(keys, "."), intermediateKey, nextTree, nextTree)
}
}
return nil
}
// LoadBytes creates a Tree from a []byte.
func LoadBytes(b []byte) (tree *Tree, err error) {
defer func() {
if r := recover(); r != nil {
if _, ok := r.(runtime.Error); ok {
panic(r)
}
err = errors.New(r.(string))
}
}()
tree = parseToml(lexToml(b))
return
}
// LoadReader creates a Tree from any io.Reader.
func LoadReader(reader io.Reader) (tree *Tree, err error) {
inputBytes, err := ioutil.ReadAll(reader)
if err != nil {
return
}
tree, err = LoadBytes(inputBytes)
return
}
// Load creates a Tree from a string.
func Load(content string) (tree *Tree, err error) {
return LoadBytes([]byte(content))
}
// LoadFile creates a Tree from a file.
func LoadFile(path string) (tree *Tree, err error) {
file, err := os.Open(path)
if err != nil {
return nil, err
}
defer file.Close()
return LoadReader(file)
}
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