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<html>
<head>
  <TITLE>coyote: CGDISPLAY</TITLE>
  <style>
dt {font-weight: bold;}
  </style>
</head>
<body>
  <H1><a href="index.html">coyote</a>: CGDISPLAY</H1>
  <ul>
  <li><a href=Graphics.html>coyote/Graphics</a></li>
    <li><a href="/usr/share/gnudatalanguage/coyote/cgdisplay.pro">[Source code]</a></li>
  </ul>
  <dl>
<dt>Description</dt>
<dd><pre>
The purpose of cgDisplay is to open a graphics window on the display, or in the
PostScript device, or in the Z-graphics buffer, depending upon the current graphics
device. In PostScript a window of the proper aspect ratio is created with cgPSWindow.
Using cgDisplay to open "windows" will allow you to more easily write device-independent
IDL programs.
</pre></dd>
</dl>

<dl>
<dt>Categories</dt>
<dd><pre>
Graphics
</pre></dd>
</dl>

<dl>
<dt>Params</dt>
<dd><pre>
pxsize: in, optional, type=integer, default=640
     The X size of the graphics window created. By default, 640.
pysize: in, optional, type=integer, default=512
     The Y size of the graphics window created. By default, 512.
</pre></dd>
</dl>

<dl>
<dt>Keywords</dt>
<dd><pre>
aspect, in, optional, type=float
    Set this keyword to create a window with this aspect ratio (ysize/xsize).
    If aspect is greater than 1, then the ysize will be used in the aspect
    ratio calculation. If the aspect is less than or equal to 1, then the
    xsize will be used in the aspect ratio calculation of the final window size.
    If the input to the ASPECT keyword is an image, then the aspect ratio will
    be calculated from the image itself.
color: in, optional, type=string/integer, default='white'
    If this keyword is a string, the name of the data color. By default, 'white'.
    Color names are those used with cgColor. Otherwise, the keyword is assumed 
    to be a color index into the current color table. The color is not used if
    the "window" is opened in PostScript on the Z-graphics buffer.
force: in, optional, type=boolean, default=0
     Because of the way cgDisplay is designed to work in many devices and in resizeable
     graphics windows, it is sometimes the case that it won't create a window for you.
     If you set this keyword, a graphics window will be created while in any device that 
     supports graphics windows.
free: in, optional, type=boolean, default=0
     Set this keyword to open a window with a free or unused window index number.
     This keyword applied only to graphics windows created on the computer display.
location: in, optional, type=integer
     Set this keyword to a two-element integer array indicated the pixel position of
     the upper-left corner of the graphics window from the upper-left corner of the display.
match: in, optional, type=boolean, default=0
     If this keyword is set, the new display window will match the size of the current
     display window, if there is one.
pixmap: in, optional, type=boolean, default=0
     Set this keyword to create a pixmap window (a window in memory only).
retain: in, optional, type=integer
     Set this keyword to the values 0, 1, or 2, to indicate no backing store, server
     provided backing store, or IDL provided backing store, respectively. By default,
     set to 1 for Windows users and to 2 for UNIX users.
title: in, optional, type=string
     Set this keyword to a string that is used as the window title.
wid: in, optional, type=integer, default=0
     The window index number of the IDL graphics window to create.
window: in, optional, type=integer, default=0
     Because I want to use cgDisplay everywhere, including in resizeable graphics
     windows, and I don't want it opening windows then, it first checks to be sure
     there are no resizeable graphics windows on the display before it creates a window.
     Setting this keyword will overrule this check and create a normal IDL graphics window
     on the display. This will allow you to open a normal graphics window at the same
     time a resizeable graphics window exists on the display.
xpos: in, optional, type=integer
     The X position of the window, specified in device coordinates. On Motif platforms, 
     XPOS specifies the X position of the lower left corner and is measured from the 
     lower left corner of the screen. On Windows platforms, XPOS specifies the X position 
     of the upper left corner and is measured from the upper left corner of the screen.
     This value can also be specified as the first element in the `Location` keyword.
xsize: in, optional, type=integer, default=640
     The X size of the graphics window created. By default, 640. The PXSIZE parameter 
     is used in preference to the XSIZE keyword value.
ypos: in, optional, type=integer
     The Y position of the window, specified in device coordinates. On Motif platforms, 
     YPOS specifies the Y position of the lower left corner and is measured from the 
     lower left corner of the screen. On Windows platforms, YPOS specifies the Y position 
     of the upper left corner and is measured from the upper left corner of the screen.
     This value can also be specified as the second element in the `Location` keyword.
ysize: in, optional, type=integer, default=512
     The Y size of the graphics window created. By default, 512. The PYSIZE parameter 
     is used in preference to the YSIZE keyword value.
_extra: in, optional, type=any
     Any keywords supported by the WINDOW command are allowed.
</pre></dd>
</dl>

<dl>
<dt>Examples</dt>
<dd><pre>
Use like the IDL WINDOW command::
   IDL> cgDisplay, XSIZE=500 YSIZE=400
   IDL> cgDisplay, 500, 500, WID=1, COLOR='gray'
</pre></dd>
</dl>

<dl>
<dt>Author</dt>
<dd><pre>
FANNING SOFTWARE CONSULTING::
    David W. Fanning 
    1645 Sheely Drive
    Fort Collins, CO 80526 USA
    Phone: 970-221-0438
    E-mail: david@idlcoyote.com
    Coyote's Guide to IDL Programming: http://www.idlcoyote.com
</pre></dd>
</dl>

<dl>
<dt>History</dt>
<dd><pre>
Change History::
   Written, 15 November 2010. DWF.
   Changes so that color variables don't change type. 23 Nov 2010. DWF.
   Moved the window index argument to the WID keyword. 9 Dec 2010. DWF.
   Modified to produce a window in PostScript and the Z-buffer, too. 15 Dec 2010. DWF.
   Added the FREE keyword. 3 January 2011. DWF.
   I made a change that allows you to call cgDisplay inside a program that is
      going to be added to a cgWindow. The program will not open a graphics window
      if the current graphics window ID is found in a list of cgWindow window IDs.
      It is now possible to use cgDisplay in any graphics program, even those that
      will be run in cgWindow. 17 Nov 2011. DWF.
   Added ASPECT keyword. 18 Nov 2011. DWF.
   Allowed the window ASPECT to be set with an image argument. 25 Nov 2011. DWF.
   Now use Scope_Level to always create a display when cgDisplay is called from
      the main IDL level. 7 Feb 2012. DWF.
   Added FORCE and MATCH keywords. 16 Feb 2012. DWF.
   Added PIXMAP, RETAIN, TITLE, XPOS, YPOS, and LOCATION keywords. 4 Sept 2012. DWF.
   If only one input parameter is passed, treat that as window index number to create. 15 Feb 2014. DWF.
   More work to fix a problem with an interaction between cgPS_Open and cgDisplay, when the
      PostScript file is set up in ENCAPSULATED mode and the ASPECT keyword is used. 8 May 2014. DWF.
   Extraneous line in code introduced on 8 May 2014 causing a problem. Removed. 16 April 2014. DWF.
</pre></dd>
</dl>

<dl>
<dt>Copyright</dt>
<dd><pre>
Copyright (c) 2010-2014, Fanning Software Consulting, Inc.
</pre></dd>
</dl>

</body>
</html>