/usr/share/freedroidrpg/map/languages.lua is in freedroidrpg-data 0.16.1-3.
This file is owned by root:root, with mode 0o644.
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Copyright (c) 2014 Samuel Degrande
This file is part of Freedroid
Freedroid is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Freedroid is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Freedroid; see the file COPYING. If not, write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
MA 02111-1307 USA
]]--
languages{
-- name: Language name, as displayed in the Languages Menu
-- locale: Locale name, of the form language_territory
-- (language is an ISO 639 language code, territory is an
-- ISO 3166 country code)
{ name = "Brasileiro", locale = "pt_BR" },
{ name = "Cestina", locale = "cs_CZ" },
{ name = "Deutsch", locale = "de_DE" },
{ name = "English (US)", locale = "en_US" },
{ name = "Francais", locale = "fr_FR" },
{ name = "Italiano", locale = "it_IT" },
{ name = "Spanish", locale = "es_ES" },
{ name = "Svenska", locale = "sv_SV" },
}
codesets{
-- language: can be a simple 'language code', to define a default
-- encoding for all the locales of that language group,
-- or can be 'language_territory' to define a specific encoding.
-- encoding: one of the font bitmap encoding provided by the game (see
-- graphics/font).
-- Note: default encoding is ASCII
{ language = "cs", encoding = "ISO-8859-2" },
{ language = "de", encoding = "ISO-8859-15" },
{ language = "en", encoding = "ISO-8859-15" },
{ language = "es", encoding = "ISO-8859-15" },
{ language = "fr", encoding = "ISO-8859-15" },
{ language = "it", encoding = "ISO-8859-15" },
{ language = "pt", encoding = "ISO-8859-15" },
{ language = "sv", encoding = "ISO-8859-15" },
}
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