/usr/share/games/freeciv/experimental/script.lua is in freeciv-data 2.5.10-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | -- Freeciv - Copyright (C) 2007 - The Freeciv Project
-- This program is free software; you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation; either version 2, or (at your option)
-- any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- This file is for lua-functionality that is specific to a given
-- ruleset. When freeciv loads a ruleset, it also loads script
-- file called 'default.lua'. The one loaded if your ruleset
-- does not provide an override is default/default.lua.
-- This is the experimental ruleset. See doc/README.ruleset_experimental
-- for a detailed description.
-- Place Ruins at the location of the destroyed city.
function city_destroyed_callback(city, loser, destroyer)
city.tile:create_base("Ruins", NIL)
-- continue processing
return false
end
signal.connect("city_destroyed", "city_destroyed_callback")
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