/usr/include/faust/audio/android-dsp.h is in faust-common 0.9.95~repack1-2.
This file is owned by root:root, with mode 0o644.
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FAUST Architecture File
Copyright (C) 2015-2015 GRAME, Centre National de Creation Musicale
---------------------------------------------------------------------
This Architecture section is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 3 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; If not, see <http://www.gnu.org/licenses/>.
EXCEPTION : As a special exception, you may create a larger work
that contains this FAUST architecture section and distribute
that work under terms of your choice, so long as this FAUST
architecture section is not modified.
************************************************************************
*************************************************************************/
#ifndef __android_dsp__
#define __android_dsp__
#include <android/log.h>
#include <SLES/OpenSLES.h>
#include <SLES/OpenSLES_Android.h>
#include <time.h>
#include "faust/audio/audio.h"
#define CONV16BIT 32767.f
#define CONVMYFLT (1.f/32767.f)
#define NUM_INPUTS 2
#define NUM_OUTPUTS 2
#define CPU_TABLE_SIZE 16
struct CircularBuffer {
short* fBuffer;
int fReadIndex;
int fWriteIndex;
int fSize;
int fChan;
CircularBuffer(int frames, int chan)
{
fBuffer = new short[frames * chan];
memset(fBuffer, 0, sizeof(short) * frames * chan);
fSize = frames;
fChan = chan;
fReadIndex = 0;
fWriteIndex = frames/2; // Set write index in the middle
}
~CircularBuffer()
{
delete [] fBuffer;
}
short* getWritePtr() { return &fBuffer[fWriteIndex * fChan]; }
short* getReadPtr() { return &fBuffer[fReadIndex * fChan]; }
void moveWritePtr(int frames)
{
//__android_log_print(ANDROID_LOG_ERROR, "Faust", "moveWritePtr %x fWriteIndex = %ld", this, fWriteIndex);
fWriteIndex = (fWriteIndex + frames) % fSize;
}
void moveReadPtr(int frames)
{
//__android_log_print(ANDROID_LOG_ERROR, "Faust", "moveReadPtr %x fReadIndex = %ld", this, fReadIndex);
fReadIndex = (fReadIndex + frames) % fSize;
}
};
//http://stackoverflow.com/questions/17188761/how-to-obtain-computation-time-in-ndk
class androidaudio : public audio {
protected:
dsp* fDsp;
int fNumInChans;
int fNumOutChans;
unsigned int fSampleRate;
unsigned int fBufferSize;
int64_t fCPUTable[CPU_TABLE_SIZE];
int fCPUTableIndex;
float** fInputs;
float** fOutputs;
CircularBuffer fOpenSLInputs;
CircularBuffer fOpenSLOutputs;
SLObjectItf fOpenSLEngine, fOutputMix, fInputBufferQueue, fOutputBufferQueue;
SLAndroidSimpleBufferQueueItf fOutputBufferQueueInterface, fInputBufferQueueInterface;
SLRecordItf fRecordInterface;
SLPlayItf fPlayInterface;
int64_t getTimeUsec()
{
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
return ((int64_t) now.tv_sec * 1000000000LL + now.tv_nsec)/1000;
}
void processAudio()
{
int64_t t1 = getTimeUsec();
// Converting short input to float
if (fNumInChans > 0) {
short* input = fOpenSLInputs.getReadPtr();
for (int chan = 0; chan < NUM_INPUTS; chan++) {
for (int i = 0; i < fBufferSize; i++) {
fInputs[chan][i] = float(input[i * NUM_INPUTS + chan] * CONVMYFLT);
}
}
fOpenSLInputs.moveReadPtr(fBufferSize);
}
// Compute DSP
fDsp->compute(fBufferSize, fInputs, fOutputs);
// Converting float to short output
if (fNumOutChans > 0) {
short* output = fOpenSLOutputs.getWritePtr();
for (int chan = 0; chan < NUM_OUTPUTS; chan++) {
for (int i = 0; i < fBufferSize; i++) {
output[i * NUM_OUTPUTS + chan] = short(min(1.f, max(-1.f, fOutputs[chan][i])) * CONV16BIT);
}
}
fOpenSLOutputs.moveWritePtr(fBufferSize);
}
int64_t t2 = getTimeUsec();
fCPUTable[(fCPUTableIndex++)&(CPU_TABLE_SIZE-1)] = t2 - t1;
}
static void inputCallback(SLAndroidSimpleBufferQueueItf caller, void* arg)
{
androidaudio* obj = (androidaudio*)arg;
obj->inputCallback(caller);
}
void inputCallback(SLAndroidSimpleBufferQueueItf caller)
{
SLresult result = (*caller)->Enqueue(caller, fOpenSLInputs.getWritePtr(), fBufferSize * sizeof(short) * NUM_INPUTS);
fOpenSLInputs.moveWritePtr(fBufferSize);
if (result != SL_RESULT_SUCCESS) {
__android_log_print(ANDROID_LOG_ERROR, "Faust", "inputCallback Enqueue error = %d", int(result));
}
}
static void outputCallback(SLAndroidSimpleBufferQueueItf caller, void* arg)
{
androidaudio* obj = (androidaudio*)arg;
obj->outputCallback(caller);
}
void outputCallback(SLAndroidSimpleBufferQueueItf caller)
{
// Output callback drives DSP computation
processAudio();
SLresult result = (*caller)->Enqueue(caller, fOpenSLOutputs.getReadPtr(), fBufferSize * sizeof(short) * NUM_OUTPUTS);
fOpenSLOutputs.moveReadPtr(fBufferSize);
if (result != SL_RESULT_SUCCESS) {
__android_log_print(ANDROID_LOG_ERROR, "Faust", "outputCallback Enqueue error = %d", int(result));
}
}
public:
androidaudio(long srate, long bsize)
: fDsp(0), fSampleRate(srate),
fBufferSize(bsize), fCPUTableIndex(0), fNumInChans(0), fNumOutChans(0),
fOpenSLEngine(0), fOutputMix(0), fInputBufferQueue(0), fOutputBufferQueue(0),
fOpenSLInputs(bsize * 4, NUM_INPUTS), fOpenSLOutputs(bsize * 4, NUM_OUTPUTS)
{
__android_log_print(ANDROID_LOG_ERROR, "Faust", "Constructor");
// Allocating memory for input channels.
fInputs = new float*[NUM_INPUTS];
for (int i = 0; i < NUM_INPUTS; i++) {
fInputs[i] = new float[fBufferSize];
memset(fInputs[i], 0, fBufferSize * sizeof(float));
}
// Allocating memory for output channels.
fOutputs = new float*[NUM_OUTPUTS];
for (int i = 0; i < NUM_OUTPUTS; i++) {
fOutputs[i] = new float[fBufferSize];
memset(fOutputs[i], 0, fBufferSize * sizeof(float));
}
}
virtual ~androidaudio()
{
__android_log_print(ANDROID_LOG_ERROR, "Faust", "Destructor");
if (fInputBufferQueue) {
(*fInputBufferQueue)->Destroy(fInputBufferQueue);
fInputBufferQueue = NULL;
}
if (fOutputBufferQueue) {
(*fOutputBufferQueue)->Destroy(fOutputBufferQueue);
fOutputBufferQueue = NULL;
}
if (fOutputMix) {
(*fOutputMix)->Destroy(fOutputMix);
fOutputMix = NULL;
}
if (fOpenSLEngine) {
(*fOpenSLEngine)->Destroy(fOpenSLEngine);
fOpenSLEngine = NULL;
}
for (int i = 0; i < NUM_INPUTS; i++) {
delete [] fInputs[i];
}
delete [] fInputs;
for (int i = 0; i < NUM_OUTPUTS; i++) {
delete [] fOutputs[i];
}
delete [] fOutputs;
}
// DSP CPU load in percentage of the buffer size duration
float getCPULoad()
{
float sum = 0.f;
for (int i = 0; i < CPU_TABLE_SIZE; i++) {
sum += fCPUTable[i];
}
return (sum/float(CPU_TABLE_SIZE))/(10000.f*float(fBufferSize)/float(fSampleRate));
}
virtual bool init(const char* name, dsp* DSP)
{
__android_log_print(ANDROID_LOG_ERROR, "Faust", "init");
fDsp = DSP;
fNumInChans = fDsp->getNumInputs();
fNumOutChans = fDsp->getNumOutputs();
fDsp->init(fSampleRate);
static const SLboolean requireds[2] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE };
SLresult result;
SLuint32 sr;
switch (fSampleRate) {
case 8000:
sr = SL_SAMPLINGRATE_8;
break;
case 11025:
sr = SL_SAMPLINGRATE_11_025;
break;
case 16000:
sr = SL_SAMPLINGRATE_16;
break;
case 22050:
sr = SL_SAMPLINGRATE_22_05;
break;
case 24000:
sr = SL_SAMPLINGRATE_24;
break;
case 32000:
sr = SL_SAMPLINGRATE_32;
break;
case 44100:
sr = SL_SAMPLINGRATE_44_1;
break;
case 48000:
sr = SL_SAMPLINGRATE_48;
break;
case 64000:
sr = SL_SAMPLINGRATE_64;
break;
case 88200:
sr = SL_SAMPLINGRATE_88_2;
break;
case 96000:
sr = SL_SAMPLINGRATE_96;
break;
case 192000:
sr = SL_SAMPLINGRATE_192;
break;
default:
return false;
}
// Create the OpenSL ES engine.
result = slCreateEngine(&fOpenSLEngine, 0, NULL, 0, NULL, NULL);
if (result != SL_RESULT_SUCCESS) return false;
result = (*fOpenSLEngine)->Realize(fOpenSLEngine, SL_BOOLEAN_FALSE);
if (result != SL_RESULT_SUCCESS) return false;
SLEngineItf openSLEngineInterface = NULL;
result = (*fOpenSLEngine)->GetInterface(fOpenSLEngine, SL_IID_ENGINE, &openSLEngineInterface);
if (result != SL_RESULT_SUCCESS) return false;
// Create the output mix.
result = (*openSLEngineInterface)->CreateOutputMix(openSLEngineInterface, &fOutputMix, 0, NULL, NULL);
if (result != SL_RESULT_SUCCESS) return false;
result = (*fOutputMix)->Realize(fOutputMix, SL_BOOLEAN_FALSE);
if (result != SL_RESULT_SUCCESS) return false;
SLDataLocator_OutputMix outputMixLocator = { SL_DATALOCATOR_OUTPUTMIX, fOutputMix };
if (fNumInChans > 0) {
// Create the input buffer queue.
SLDataLocator_IODevice deviceInputLocator = { SL_DATALOCATOR_IODEVICE, SL_IODEVICE_AUDIOINPUT, SL_DEFAULTDEVICEID_AUDIOINPUT, NULL };
SLDataSource inputSource = { &deviceInputLocator, NULL };
SLDataLocator_AndroidSimpleBufferQueue inputLocator = { SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 1 };
SLDataFormat_PCM inputFormat = { SL_DATAFORMAT_PCM, 2, sr, SL_PCMSAMPLEFORMAT_FIXED_16, SL_PCMSAMPLEFORMAT_FIXED_16, SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT, SL_BYTEORDER_LITTLEENDIAN };
SLDataSink inputSink = { &inputLocator, &inputFormat };
const SLInterfaceID inputInterfaces[2] = { SL_IID_ANDROIDSIMPLEBUFFERQUEUE, SL_IID_ANDROIDCONFIGURATION };
result = (*openSLEngineInterface)->CreateAudioRecorder(openSLEngineInterface, &fInputBufferQueue, &inputSource, &inputSink, 2, inputInterfaces, requireds);
if (result != SL_RESULT_SUCCESS) return false;
#if DISABLE_AGC
SLAndroidConfigurationItf configObject;
result = (*fInputBufferQueue)->GetInterface(fInputBufferQueue, SL_IID_ANDROIDCONFIGURATION, &configObject);
if (result == SL_RESULT_SUCCESS) {
//SLuint32 mode = SL_ANDROID_RECORDING_PRESET_GENERIC;
SLuint32 mode = SL_ANDROID_RECORDING_PRESET_VOICE_RECOGNITION;
result = (*configObject)->SetConfiguration(configObject, SL_ANDROID_KEY_RECORDING_PRESET, &mode, sizeof(mode));
if (result != SL_RESULT_SUCCESS) {
__android_log_print(ANDROID_LOG_ERROR, "Faust", "SetConfiguration SL_ANDROID_KEY_RECORDING_PRESET error %d", result);
}
} else {
__android_log_print(ANDROID_LOG_ERROR, "Faust", "GetInterface SL_IID_ANDROIDCONFIGURATION error %d", result);
}
#endif
result = (*fInputBufferQueue)->Realize(fInputBufferQueue, SL_BOOLEAN_FALSE);
if (result != SL_RESULT_SUCCESS) return false;
}
if (fNumOutChans > 0) {
// Create the output buffer queue.
SLDataLocator_AndroidSimpleBufferQueue outputLocator = { SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 1 };
SLDataFormat_PCM outputFormat = { SL_DATAFORMAT_PCM, 2, sr, SL_PCMSAMPLEFORMAT_FIXED_16, SL_PCMSAMPLEFORMAT_FIXED_16, SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT, SL_BYTEORDER_LITTLEENDIAN };
SLDataSource outputSource = { &outputLocator, &outputFormat };
const SLInterfaceID outputInterfaces[1] = { SL_IID_BUFFERQUEUE };
SLDataSink outputSink = { &outputMixLocator, NULL };
result = (*openSLEngineInterface)->CreateAudioPlayer(openSLEngineInterface, &fOutputBufferQueue, &outputSource, &outputSink, 1, outputInterfaces, requireds);
if (result != SL_RESULT_SUCCESS) return false;
result = (*fOutputBufferQueue)->Realize(fOutputBufferQueue, SL_BOOLEAN_FALSE);
if (result != SL_RESULT_SUCCESS) return false;
}
if (fNumInChans > 0) { // Initialize
result = (*fInputBufferQueue)->GetInterface(fInputBufferQueue, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &fInputBufferQueueInterface);
if (result != SL_RESULT_SUCCESS) return false;
result = (*fInputBufferQueueInterface)->RegisterCallback(fInputBufferQueueInterface, inputCallback, this);
if (result != SL_RESULT_SUCCESS) return false;
result = (*fInputBufferQueue)->GetInterface(fInputBufferQueue, SL_IID_RECORD, &fRecordInterface);
if (result != SL_RESULT_SUCCESS) return false;
result = (*fInputBufferQueueInterface)->Enqueue(fInputBufferQueueInterface,
fOpenSLInputs.getWritePtr(),
fBufferSize * sizeof(short) * NUM_INPUTS);
fOpenSLInputs.moveWritePtr(fBufferSize);
if (result != SL_RESULT_SUCCESS) return false;
result = (*fRecordInterface)->SetRecordState(fRecordInterface, SL_RECORDSTATE_STOPPED);
if (result != SL_RESULT_SUCCESS) __android_log_print(ANDROID_LOG_ERROR, "Faust", "stop: SetRecordState error");
}
if (fNumOutChans > 0) { // Initialize
result = (*fOutputBufferQueue)->GetInterface(fOutputBufferQueue, SL_IID_BUFFERQUEUE, &fOutputBufferQueueInterface);
if (result != SL_RESULT_SUCCESS) return false;
result = (*fOutputBufferQueueInterface)->RegisterCallback(fOutputBufferQueueInterface, outputCallback, this);
if (result != SL_RESULT_SUCCESS) return false;
result = (*fOutputBufferQueue)->GetInterface(fOutputBufferQueue, SL_IID_PLAY, &fPlayInterface);
if (result != SL_RESULT_SUCCESS) return false;
result = (*fOutputBufferQueueInterface)->Enqueue(fOutputBufferQueueInterface,
fOpenSLOutputs.getReadPtr(),
fBufferSize * sizeof(short) * NUM_OUTPUTS);
fOpenSLOutputs.moveReadPtr(fBufferSize);
if (result != SL_RESULT_SUCCESS) return false;
result = (*fPlayInterface)->SetPlayState(fPlayInterface, SL_PLAYSTATE_STOPPED);
if (result != SL_RESULT_SUCCESS) __android_log_print(ANDROID_LOG_ERROR, "Faust", "stop: SetPlayState error");
}
return true;
}
virtual bool start()
{
__android_log_print(ANDROID_LOG_ERROR, "Faust", "start");
SLresult result;
if (fNumInChans > 0) {
// start the inout buffer queue.
result = (*fRecordInterface)->SetRecordState(fRecordInterface, SL_RECORDSTATE_RECORDING);
if (result != SL_RESULT_SUCCESS) return false;
}
if (fNumOutChans > 0) {
// start the output buffer queue.
result = (*fPlayInterface)->SetPlayState(fPlayInterface, SL_PLAYSTATE_PLAYING);
if (result != SL_RESULT_SUCCESS) return false;
}
return true;
}
virtual void stop()
{
__android_log_print(ANDROID_LOG_ERROR, "Faust", "stop");
SLresult result;
if (fNumInChans > 0) {
result = (*fRecordInterface)->SetRecordState(fRecordInterface, SL_RECORDSTATE_PAUSED);
if (result != SL_RESULT_SUCCESS) __android_log_print(ANDROID_LOG_ERROR, "Faust", "stop: SetRecordState error");
}
if (fNumOutChans > 0) {
result = (*fPlayInterface)->SetPlayState(fPlayInterface, SL_PLAYSTATE_PAUSED);
if (result != SL_RESULT_SUCCESS) __android_log_print(ANDROID_LOG_ERROR, "Faust", "stop: SetPlayState error");
}
}
virtual int get_buffer_size()
{
return fBufferSize;
}
virtual int get_sample_rate()
{
return fSampleRate;
}
virtual int get_num_inputs()
{
return fNumInChans;
}
virtual int get_num_outputs()
{
return fNumOutChans;
}
};
#endif
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