/usr/src/castle-game-engine-6.4/fonts/castlefont2pascal.pas is in castle-game-engine-src 6.4+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 | {
Copyright 2004-2017 Michalis Kamburelis.
This file is part of "Castle Game Engine".
"Castle Game Engine" is free software; see the file COPYING.txt,
included in this distribution, for details about the copyright.
"Castle Game Engine" is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
----------------------------------------------------------------------------
}
{ Converting fonts (TTextureFontData) to Pascal source code. }
unit CastleFont2Pascal;
{$I castleconf.inc}
interface
uses CastleTextureFontData, Classes;
{ @noAutoLinkHere }
procedure Font2Pascal(const Font: TTextureFontData;
const UnitName, PrecedingComment, FontFunctionName: string; Stream: TStream);
overload;
{ @noAutoLinkHere }
procedure Font2Pascal(const Font: TTextureFontData;
const UnitName, PrecedingComment, FontFunctionName: string;
const OutURL: string); overload;
implementation
uses SysUtils, CastleUtils, CastleStringUtils, CastleClassUtils, CastleDownload,
CastleUnicode;
{ WriteUnit* ---------------------------------------------------------- }
procedure WriteUnitBegin(Stream: TStream; const UnitName, PrecedingComment,
UsesUnitName, FontFunctionName, FontTypeName: string);
begin
WriteStr(Stream,
'{ -*- buffer-read-only: t -*- }' +NL+
NL+
'{ Unit automatically generated by ' + ApplicationName + ',' +NL+
' to embed font data in Pascal source code.' +NL+
' @exclude (Exclude this unit from PasDoc documentation.)' +NL+
NL+
PrecedingComment+
'}' +NL+
'unit ' + UnitName + ';' +NL+
NL+
'interface'+NL+
NL+
'uses ' + UsesUnitName + ';' +NL+
NL+
'function ' + FontFunctionName + ': ' + FontTypeName + ';' +NL+
NL+
'implementation' +NL+
NL+
'uses SysUtils, CastleImages;' + NL+
NL+
'var' +NL+
' FFont: ' + FontTypeName + ';' +NL+
'' +NL+
'function ' + FontFunctionName + ': ' + FontTypeName + ';' +NL+
'begin' +NL+
' Result := FFont;' +NL+
'end;' +NL+
nl
);
end;
{ Font2Pascal ----------------------------------------------------- }
procedure Font2Pascal(const Font: TTextureFontData;
const UnitName, PrecedingComment, FontFunctionName: string; Stream: TStream);
var
C: TUnicodeChar;
G: TTextureFontData.TGlyph;
ImageInterface, ImageImplementation, ImageInitialization, ImageFinalization: string;
LoadedGlyphs: TUnicodeCharList;
begin
WriteUnitBegin(Stream, UnitName, PrecedingComment,
'CastleTextureFontData', FontFunctionName, 'TTextureFontData');
ImageInterface := '';
ImageImplementation := '';
ImageInitialization := '';
ImageFinalization := '';
Font.Image.SaveToPascalCode('FontImage', true,
ImageInterface, ImageImplementation, ImageInitialization, ImageFinalization);
WriteStr(Stream,
'procedure DoInitialization;' +NL+
'var' +NL+
' Glyphs: TTextureFontData.TGlyphDictionary;' +NL+
' G: TTextureFontData.TGlyph;' +NL+
ImageInterface +
ImageImplementation +
'begin' +NL+
ImageInitialization +
' FontImage.TreatAsAlpha := true;' +NL+
' FontImage.URL := ''embedded-font:/' + UnitName + ''';' +NL+
NL+
' Glyphs := TTextureFontData.TGlyphDictionary.Create;' +NL+
NL);
LoadedGlyphs := Font.LoadedGlyphs;
try
for C in LoadedGlyphs do
begin
G := Font.Glyph(C);
if G <> nil then
begin
WriteStr(Stream,
' G := TTextureFontData.TGlyph.Create;' +NL+
' G.X := ' + IntToStr(G.X) + ';' +NL+
' G.Y := ' + IntToStr(G.Y) + ';' +NL+
' G.AdvanceX := ' + IntToStr(G.AdvanceX) + ';' +NL+
' G.AdvanceY := ' + IntToStr(G.AdvanceY) + ';' +NL+
' G.Width := ' + IntToStr(G.Width) + ';' +NL+
' G.Height := ' + IntToStr(G.Height) + ';' +NL+
' G.ImageX := ' + IntToStr(G.ImageX) + ';' +NL+
' G.ImageY := ' + IntToStr(G.ImageY) + ';' +NL+
' Glyphs[' + IntToStr(Ord(C)) + '] := G;' +NL+
NL);
end;
end;
finally FreeAndNil(LoadedGlyphs) end;
WriteStr(Stream,
' FFont := TTextureFontData.CreateFromData(Glyphs, FontImage, ' +
IntToStr(Font.Size) + ', ' +
LowerCase(BoolToStr(Font.AntiAliased, true)) + ');' +NL+
'end;' +NL+
NL+
'initialization' +NL+
' DoInitialization;' +NL+
'finalization' +NL+
' FreeAndNil(FFont);' +NL+
'end.' + NL);
end;
{ OutURL versions ---------------------------------------------------- }
procedure Font2Pascal(const Font: TTextureFontData;
const UnitName, PrecedingComment, FontFunctionName: string;
const OutURL: string); overload;
var
Stream: TStream;
begin
Stream := URLSaveStream(OutURL);
try
Font2Pascal(Font, UnitName, PrecedingComment, FontFunctionName, Stream);
finally Stream.Free end;
end;
end.
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