/usr/src/castle-game-engine-6.4/castlescript/castlescriptxml.pas is in castle-game-engine-src 6.4+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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Copyright 2016-2017 Michalis Kamburelis.
This file is part of "Castle Game Engine".
"Castle Game Engine" is free software; see the file COPYING.txt,
included in this distribution, for details about the copyright.
"Castle Game Engine" is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
----------------------------------------------------------------------------
}
{ Helpers to read CastleScript expressions from XML config files
(TCastleConfigScriptHelper, TDOMElementScriptHelper). }
unit CastleScriptXML;
{$I castleconf.inc}
interface
uses Math, DOM,
CastleKeysMouse, CastleXMLConfig, CastleXMLUtils;
type
{ Class helper to read CastleScript expressions from XML config files.
Use this unit, and then you can call powerful @link(GetFloatExpression)
instead of @link(TCastleConfig.GetFloat). }
TCastleConfigScriptHelper = class helper(TCastleConfigKeysMouseHelper) for TCastleConfig
{ Read a float expression composed in CastleScript,
like @code("123.0") or @code("3.0 * 2.0") or @code("sin(2.0)").
@groupBegin }
function GetFloatExpression(const APath: string;
const ADefaultValue: Float): Float;
function GetFloatExpression(const APath: string;
const ADefaultValue: string): Float;
function GetFloatExpression(const APath: string): Float;
{ @groupEnd }
{ Read an integer expression composed in CastleScript,
like @code("123") or @code("3 * 2 + 5").
@groupBegin }
function GetIntExpression(const APath: string;
const ADefaultValue: Int64): Int64;
function GetIntExpression(const APath: string;
const ADefaultValue: string): Int64;
function GetIntExpression(const APath: string): Int64;
{ @groupEnd }
end;
{ Class helper to read CastleScript expressions from DOM (XML files).
Use this unit, and then you can call powerful methods
@link(AttributeFloatExpression), @link(AttributeFloatExpressionDef)
instead of the
@link(TDOMElementHelper.AttributeFloat), @link(TDOMElementHelper.AttributeFloatDef). }
TDOMElementScriptHelper = class helper(TDOMElementHelper) for TDOMElement
{ Read from Element attribute value as a Float expression, and returns @true.
The expression can be anything in CastleScript
http://castle-engine.sourceforge.net/castle_script.php ,
for example something crazy like @code(2.0 * sin(5.0) + Pi).
You can use this method instead of @link(AttributeFloat) to easily allow
mathematical exressions in XML attributes.
If there is no such attribute returns @false and does not modify Value. }
function AttributeFloatExpression(const AttrName: string; var Value: Float): boolean;
{ Retrieves from Element given attribute as a Float expression,
raises EDOMAttributeMissing if missing.
The expression can be anything in CastleScript
http://castle-engine.sourceforge.net/castle_script.php ,
for example something crazy like @code(2.0 * sin(5.0) + Pi).
You can use this method instead of @link(AttributeFloat) to easily allow
mathematical exressions in XML attributes.
@raises EDOMAttributeMissing }
function AttributeFloatExpression(const AttrName: string): Float;
{ Retrieves from Element given attribute as a Float expression, or a default value.
The expression can be anything in CastleScript
http://castle-engine.sourceforge.net/castle_script.php ,
for example something crazy like @code(2.0 * sin(5.0) + Pi).
You can use this method instead of @link(AttributeFloatDef) to easily allow
mathematical exressions in XML attributes. }
function AttributeFloatExpressionDef(const AttrName: string; const DefaultValue: Float): Float;
end;
implementation
uses SysUtils,
CastleScript, CastleScriptParser;
{ TCastleConfigScriptHelper -------------------------------------------------- }
function TCastleConfigScriptHelper.GetFloatExpression(const APath: string;
const ADefaultValue: Float): Float;
begin
Result := GetFloatExpression(APath, FloatToStr(ADefaultValue));
end;
function TCastleConfigScriptHelper.GetFloatExpression(const APath: string;
const ADefaultValue: string): Float;
var
ResultString: string;
E: TCasScriptExpression;
begin
ResultString := GetValue(APath, ADefaultValue);
E := ParseFloatExpression(ResultString, []);
try
Result := E.AsFloat;
finally FreeAndNil(E) end;
end;
function TCastleConfigScriptHelper.GetFloatExpression(const APath: string): Float;
var
E: TCasScriptExpression;
begin
E := ParseFloatExpression(GetStringNonEmpty(APath), []);
try
Result := E.AsFloat;
finally FreeAndNil(E) end;
end;
function TCastleConfigScriptHelper.GetIntExpression(const APath: string;
const ADefaultValue: Int64): Int64;
begin
Result := GetIntExpression(APath, IntToStr(ADefaultValue));
end;
function TCastleConfigScriptHelper.GetIntExpression(const APath: string;
const ADefaultValue: string): Int64;
var
ResultString: string;
E: TCasScriptExpression;
begin
ResultString := GetValue(APath, ADefaultValue);
E := ParseIntExpression(ResultString, []);
try
Result := E.AsInt;
finally FreeAndNil(E) end;
end;
function TCastleConfigScriptHelper.GetIntExpression(const APath: string): Int64;
var
E: TCasScriptExpression;
begin
E := ParseIntExpression(GetStringNonEmpty(APath), []);
try
Result := E.AsInt;
finally FreeAndNil(E) end;
end;
{ TDOMElementScriptHelper ---------------------------------------------------- }
function TDOMElementScriptHelper.AttributeFloatExpression(
const AttrName: string; var Value: Float): boolean;
var
ValueStr: string;
E: TCasScriptExpression;
begin
Result := AttributeString(AttrName, ValueStr);
if Result then
begin
E := ParseFloatExpression(ValueStr, []);
try
Value := E.AsFloat;
finally FreeAndNil(E) end;
end;
end;
function TDOMElementScriptHelper.AttributeFloatExpression(const AttrName: string): Float;
begin
if not AttributeFloatExpression(AttrName, Result) then
raise EDOMAttributeMissing.CreateFmt('Missing required (float) attribute "%s" on element "%s"', [AttrName, TagName]);
end;
function TDOMElementScriptHelper.AttributeFloatExpressionDef(const AttrName: string; const DefaultValue: Float): Float;
begin
if not AttributeFloatExpression(AttrName, Result) then
Result := DefaultValue;
end;
end.
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