This file is indexed.

/usr/share/libavogadro/shaders/gooch.vert is in avogadro-data 1.2.0-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
//
// Vertex shader for Gooch shading
//
// Author: Randi Rost
//
// Copyright (c) 2002-2005 3Dlabs Inc. Ltd. 
//
// See 3Dlabs-License.txt for license information
//

uniform vec3  LightPosition;  // (0.0, 10.0, 4.0) 

varying float NdotL;
varying vec3  ReflectVec;
varying vec3  ViewVec;

void main()
{
    vec3 ecPos      = vec3(gl_ModelViewMatrix * gl_Vertex);
    vec3 tnorm      = normalize(gl_NormalMatrix * gl_Normal);
    vec3 lightVec   = normalize(LightPosition - ecPos);
    ReflectVec      = normalize(reflect(-lightVec, tnorm));
    ViewVec         = normalize(-ecPos);
    NdotL           = (dot(lightVec, tnorm) + 1.0) * 0.5;
    gl_Position     = ftransform();
}