/usr/share/aclocal/ax_check_gl.m4 is in autoconf-archive 20170928-2.
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# https://www.gnu.org/software/autoconf-archive/ax_check_gl.html
# ===========================================================================
#
# SYNOPSIS
#
# AX_CHECK_GL([ACTION-IF-FOUND],[ACTION-IF-NOT-FOUND])
#
# DESCRIPTION
#
# Checks for an OpenGL implementation. If a valid OpenGL implementation is
# found, this macro would set C preprocessor symbol HAVE_GL to 1.
#
# If either a valid OpenGL header or library was not found, by default the
# configuration would exits on error. This behavior can be overwritten by
# providing a custom "ACTION-IF-NOT-FOUND" hook.
#
# If the header, library was found, and been tested for compiling and
# linking the configuration would export the required compiler flags to
# "GL_CFLAGS" and "GL_LIBS". These two variables can also be overwritten
# by user from the command line if they want to link against the library
# they specified instead of having the configuration script to detect the
# flags automatically. Note that having "GL_CFLAGS" or "GL_LIBS" set
# doesn't mean it can compile or link with the flags, since it could be
# overwritten by user. However the "HAVE_GL" symbol and "ACTION-IF-FOUND"
# hook is always guaranteed to reflect a valid OpenGL implementation.
#
# If user didn't specify the "ACTION-IF-FOUND" hook, the configuration
# would prepend "GL_CFLAGS" and "GL_LIBS" to "CFLAGS" and "LIBS", like
# many other autoconf macros do.
#
# OpenGL is one of the libraries that has different header names on
# different platforms. This macro does the header detection, and will
# export the following symbol: "HAVE_GL_GL_H" for having "GL/gl.h" or
# "HAVE_OPENGL_GL_H" for having "OpenGL/gl.h". To write a portable OpenGL
# code, you should include OpenGL header like so:
#
# #if defined(HAVE_WINDOWS_H) && defined(_WIN32)
# # include <windows.h>
# #endif
# #ifdef HAVE_GL_GL_H
# # include <GL/gl.h>
# #elif defined(HAVE_OPENGL_GL_H)
# # include <OpenGL/gl.h>
# #else
# # error no gl.h
# #endif
#
# On the OSX platform, there's two possible OpenGL implementation. One is
# the OpenGL that ships with OSX, the other comes with X11/XQuartz
# (http://www.xquartz.org). To use the xquartz variant, user can use the
# option --with-xquartz-gl[=path to xquartz root]. By default the
# configuration will check "/opt/X11", which is the default X11 install
# location on OSX.
#
# LICENSE
#
# Copyright (c) 2009 Braden McDaniel <braden@endoframe.com>
# Copyright (c) 2012 Bastien Roucaries <roucaries.bastien+autoconf@gmail.com>
# Copyright (c) 2016 Felix Chern <idryman@gmail.com>
#
# This program is free software; you can redistribute it and/or modify it
# under the terms of the GNU General Public License as published by the
# Free Software Foundation; either version 2 of the License, or (at your
# option) any later version.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
# Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with this program. If not, see <https://www.gnu.org/licenses/>.
#
# As a special exception, the respective Autoconf Macro's copyright owner
# gives unlimited permission to copy, distribute and modify the configure
# scripts that are the output of Autoconf when processing the Macro. You
# need not follow the terms of the GNU General Public License when using
# or distributing such scripts, even though portions of the text of the
# Macro appear in them. The GNU General Public License (GPL) does govern
# all other use of the material that constitutes the Autoconf Macro.
#
# This special exception to the GPL applies to versions of the Autoconf
# Macro released by the Autoconf Archive. When you make and distribute a
# modified version of the Autoconf Macro, you may extend this special
# exception to the GPL to apply to your modified version as well.
#serial 22
# example gl program
m4_define([_AX_CHECK_GL_PROGRAM],
[AC_LANG_PROGRAM([[
# if defined(HAVE_WINDOWS_H) && defined(_WIN32)
# include <windows.h>
# endif
# ifdef HAVE_GL_GL_H
# include <GL/gl.h>
# elif defined(HAVE_OPENGL_GL_H)
# include <OpenGL/gl.h>
# else
# error no gl.h
# endif
]],[[glBegin(0)]])])
dnl Default include : add windows.h
dnl see http://www.opengl.org/wiki/Platform_specifics:_Windows
dnl (acceded 20120801)
AC_DEFUN([_AX_CHECK_GL_INCLUDES_DEFAULT],dnl
[
AC_INCLUDES_DEFAULT
[
# if defined(HAVE_WINDOWS_H) && defined(_WIN32)
# include <windows.h>
# endif
]
])
# _AX_CHECK_GL_SAVE_FLAGS(LIST-OF-FLAGS)
# Use this macro before you modify the flags.
# Restore the flags by _AX_CHECK_GL_RESTORE_FLAGS
#
# Example: _AX_CHECK_GL_SAVE_FLAGS([[CFLAGS],[LIBS]]) expands to
# gl_saved_flag_cflags=$CFLAGS
# gl_saved_flag_libs=$LIBS
# CFLAGS="$GL_CFLAGS $CFLAGS"
# LIBS="$GL_LIBS $LIBS"
AC_DEFUN([_AX_CHECK_GL_SAVE_FLAGS], [
AX_SAVE_FLAGS_WITH_PREFIX([GL],[$1])
AC_LANG_PUSH([C])
])
# _AX_CHECK_GL_RESTORE_FLAGS(LIST-OF-FLAGS)
# Use this marcro to restore the flags you saved using
# _AX_CHECK_GL_SAVE_FLAGS
#
# Example: _AX_CHECK_GL_RESTORE_FLAGS([[CFLAGS],[LIBS]]) expands to
# CFLAGS="$gl_saved_flag_cflags"
# LIBS="$gl_saved_flag_libs"
AC_DEFUN([_AX_CHECK_GL_RESTORE_FLAGS], [
AX_RESTORE_FLAGS_WITH_PREFIX([GL],[$1])
AC_LANG_POP([C])
])
# Check if the program compiles
AC_DEFUN([_AX_CHECK_GL_COMPILE],
[dnl
_AX_CHECK_GL_SAVE_FLAGS([CFLAGS])
AC_COMPILE_IFELSE([_AX_CHECK_GL_PROGRAM],
[ax_check_gl_compile_opengl="yes"],
[ax_check_gl_compile_opengl="no"])
_AX_CHECK_GL_RESTORE_FLAGS([CFLAGS])
])
# Compile the example program (cache)
AC_DEFUN([_AX_CHECK_GL_COMPILE_CV],
[dnl
AC_CACHE_CHECK([for compiling a minimal OpenGL program],[ax_cv_check_gl_compile_opengl],
[_AX_CHECK_GL_COMPILE()
ax_cv_check_gl_compile_opengl="${ax_check_gl_compile_opengl}"])
ax_check_gl_compile_opengl="${ax_cv_check_gl_compile_opengl}"
])
# Link the example program
AC_DEFUN([_AX_CHECK_GL_LINK],
[dnl
_AX_CHECK_GL_SAVE_FLAGS([[CFLAGS],[LIBS],[LDFLAGS]])
AC_LINK_IFELSE([_AX_CHECK_GL_PROGRAM],
[ax_check_gl_link_opengl="yes"],
[ax_check_gl_link_opengl="no"])
_AX_CHECK_GL_RESTORE_FLAGS([[CFLAGS],[LIBS],[LDFLAGS]])
])
# Link the example program (cache)
AC_DEFUN([_AX_CHECK_GL_LINK_CV],
[dnl
AC_CACHE_CHECK([for linking a minimal OpenGL program],[ax_cv_check_gl_link_opengl],
[_AX_CHECK_GL_LINK()
ax_cv_check_gl_link_opengl="${ax_check_gl_link_opengl}"])
ax_check_gl_link_opengl="${ax_cv_check_gl_link_opengl}"
])
# _AX_CHECK_GL_MANUAL_LIBS_GENERIC(LIBRARIES-TO-SEARCH)
# Searches library provided in $1, and output the flag
# $ax_check_gl_lib_opengl
AC_DEFUN([_AX_CHECK_GL_MANUAL_LIBS_GENERIC], [
AS_IF([test -n "$GL_LIBS"],[], [
ax_check_gl_manual_libs_generic_extra_libs="$1"
AS_IF([test "X$ax_check_gl_manual_libs_generic_extra_libs" = "X"],
[AC_MSG_ERROR([AX_CHECK_GL_MANUAL_LIBS_GENERIC argument must no be empty])])
_AX_CHECK_GL_SAVE_FLAGS([CFLAGS])
AC_SEARCH_LIBS([glBegin],[$ax_check_gl_manual_libs_generic_extra_libs], [
ax_check_gl_lib_opengl="yes"
break
])
AS_IF([test "X$ax_check_gl_lib_opengl"="Xyes"],
[GL_LIBS="${ac_cv_search_glBegin}"])
_AX_CHECK_GL_RESTORE_FLAGS([CFLAGS])
])
])
# _WITH_XQUARTZ_GL
# ----------------
# Provides an option in command line to specify the XQuartz installation
# path on OSX, so that user can link to it instead of using the default
# OSX OpenGL framework. (Mac OSX only)
AC_DEFUN_ONCE([_WITH_XQUARTZ_GL],[
AC_ARG_WITH([xquartz-gl],
[AS_HELP_STRING([--with-xquartz-gl@<:@=DIR@:>@],
[On Mac OSX, use opengl provided by X11/XQuartz instead of the built-in framework.
If enabled, the default location is @<:@DIR=/opt/X11@:>@.
This option is default to false.])],
[AS_IF([test "X$with_xquartz_gl"="Xyes"],
[with_xquartz_gl="/opt/X11"])],
[with_xquartz_gl=no])
AS_IF([test "X$with_xquartz_gl" != "Xno"],
[AC_MSG_CHECKING([OSX X11 path])
AS_IF([test -e "$with_xquartz_gl"],
[AC_MSG_RESULT(["$with_xquartz_gl"])
CFLAGS="-I$with_xquartz_gl/include $CFLAGS"
LIBS="-L$with_xquartz_gl/lib $LIBS"
],
[with_xquartz_gl=no
AC_MSG_RESULT([no])
AC_MSG_WARN([--with-xquartz-gl was given, but test for X11 failed. Fallback to system framework])
])
])
])
# OSX specific setup for OpenGL check
AC_DEFUN([_AX_CHECK_DARWIN_GL], [
AC_REQUIRE([_WITH_XQUARTZ_GL])
AS_IF([test "x$with_xquartz_gl" != "xno"],
[GL_LIBS="${GL_LIBS:--lGL}"],
[GL_LIBS="${GL_LIBS:--framework OpenGL}"])
])
# AX_CHECK_GL_LIB([ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])
# ---------------------------------------------------------
# Checks OpenGL headers and library and provides hooks for success and failures.
# When $1 is not set, this macro would modify CFLAGS and LIBS environment variables.
# However, user can override this behavior by providing their own hooks.
# The CFLAGS and LIBS flags required by OpenGL is always exported in
# GL_CFLAGS and GL_LIBS environment variable.
#
# In other words, the default behavior of AX_CHECK_GL_LIB() is equivalent to
# AX_CHECK_GL_LIB(
# [CFLAGS="$GL_CFLAGS $CFLAGS"
# LIBS="$GL_LIBS $LIBS"]
# )
AC_DEFUN([AX_CHECK_GL],
[AC_REQUIRE([AC_CANONICAL_HOST])
AC_REQUIRE([PKG_PROG_PKG_CONFIG])
AC_ARG_VAR([GL_CFLAGS],[C compiler flags for GL, overriding configure script defaults])
AC_ARG_VAR([GL_LIBS],[Linker flags for GL, overriding configure script defaults])
dnl --with-gl or not can be implemented outside of check-gl
AS_CASE([${host}],
[*-darwin*],[_AX_CHECK_DARWIN_GL],
dnl some windows may support X11 opengl, and should be able to linked
dnl by -lGL. However I have no machine to test it.
[*-cygwin*|*-mingw*],[
_AX_CHECK_GL_MANUAL_LIBS_GENERIC([opengl32 GL gl])
AC_CHECK_HEADERS([windows.h])
],
[PKG_PROG_PKG_CONFIG
PKG_CHECK_MODULES([GL],[gl],
[],
[_AX_CHECK_GL_MANUAL_LIBS_GENERIC([GL gl])])
]) dnl host specific checks
dnl this was cache
_AX_CHECK_GL_SAVE_FLAGS([CFLAGS])
AC_CHECK_HEADERS([GL/gl.h OpenGL/gl.h],
[ax_check_gl_have_headers="yes";break])
_AX_CHECK_GL_RESTORE_FLAGS([CFLAGS])
AS_IF([test "X$ax_check_gl_have_headers" = "Xyes"],
[_AX_CHECK_GL_COMPILE_CV()],
[no_gl=yes])
AS_IF([test "X$ax_check_gl_compile_opengl" = "Xyes"],
[_AX_CHECK_GL_LINK_CV()],
[no_gl=yes])
AS_IF([test "X$no_gl" = "X"],
[AC_DEFINE([HAVE_GL], [1], [Defined if a valid OpenGL implementation is found.])
m4_ifval([$1],
[$1],
[CFLAGS="$GL_CFLAGS $CFLAGS"
LIBS="$GL_LIBS $LIBS"])
],
[m4_ifval([$2],
[$2],
[AC_MSG_ERROR([Could not find a valid OpenGL implementation])])
])
])
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