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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 | //===- ValueMap.h - Safe map from Values to data ----------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the ValueMap class. ValueMap maps Value* or any subclass
// to an arbitrary other type. It provides the DenseMap interface but updates
// itself to remain safe when keys are RAUWed or deleted. By default, when a
// key is RAUWed from V1 to V2, the old mapping V1->target is removed, and a new
// mapping V2->target is added. If V2 already existed, its old target is
// overwritten. When a key is deleted, its mapping is removed.
//
// You can override a ValueMap's Config parameter to control exactly what
// happens on RAUW and destruction and to get called back on each event. It's
// legal to call back into the ValueMap from a Config's callbacks. Config
// parameters should inherit from ValueMapConfig<KeyT> to get default
// implementations of all the methods ValueMap uses. See ValueMapConfig for
// documentation of the functions you can override.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_IR_VALUEMAP_H
#define LLVM_IR_VALUEMAP_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/DenseMapInfo.h"
#include "llvm/ADT/None.h"
#include "llvm/ADT/Optional.h"
#include "llvm/IR/TrackingMDRef.h"
#include "llvm/IR/ValueHandle.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/Mutex.h"
#include "llvm/Support/UniqueLock.h"
#include <algorithm>
#include <cassert>
#include <cstddef>
#include <iterator>
#include <type_traits>
#include <utility>
namespace llvm {
template<typename KeyT, typename ValueT, typename Config>
class ValueMapCallbackVH;
template<typename DenseMapT, typename KeyT>
class ValueMapIterator;
template<typename DenseMapT, typename KeyT>
class ValueMapConstIterator;
/// This class defines the default behavior for configurable aspects of
/// ValueMap<>. User Configs should inherit from this class to be as compatible
/// as possible with future versions of ValueMap.
template<typename KeyT, typename MutexT = sys::Mutex>
struct ValueMapConfig {
using mutex_type = MutexT;
/// If FollowRAUW is true, the ValueMap will update mappings on RAUW. If it's
/// false, the ValueMap will leave the original mapping in place.
enum { FollowRAUW = true };
// All methods will be called with a first argument of type ExtraData. The
// default implementations in this class take a templated first argument so
// that users' subclasses can use any type they want without having to
// override all the defaults.
struct ExtraData {};
template<typename ExtraDataT>
static void onRAUW(const ExtraDataT & /*Data*/, KeyT /*Old*/, KeyT /*New*/) {}
template<typename ExtraDataT>
static void onDelete(const ExtraDataT &/*Data*/, KeyT /*Old*/) {}
/// Returns a mutex that should be acquired around any changes to the map.
/// This is only acquired from the CallbackVH (and held around calls to onRAUW
/// and onDelete) and not inside other ValueMap methods. NULL means that no
/// mutex is necessary.
template<typename ExtraDataT>
static mutex_type *getMutex(const ExtraDataT &/*Data*/) { return nullptr; }
};
/// See the file comment.
template<typename KeyT, typename ValueT, typename Config =ValueMapConfig<KeyT>>
class ValueMap {
friend class ValueMapCallbackVH<KeyT, ValueT, Config>;
using ValueMapCVH = ValueMapCallbackVH<KeyT, ValueT, Config>;
using MapT = DenseMap<ValueMapCVH, ValueT, DenseMapInfo<ValueMapCVH>>;
using MDMapT = DenseMap<const Metadata *, TrackingMDRef>;
using ExtraData = typename Config::ExtraData;
MapT Map;
Optional<MDMapT> MDMap;
ExtraData Data;
bool MayMapMetadata = true;
public:
using key_type = KeyT;
using mapped_type = ValueT;
using value_type = std::pair<KeyT, ValueT>;
using size_type = unsigned;
explicit ValueMap(unsigned NumInitBuckets = 64)
: Map(NumInitBuckets), Data() {}
explicit ValueMap(const ExtraData &Data, unsigned NumInitBuckets = 64)
: Map(NumInitBuckets), Data(Data) {}
ValueMap(const ValueMap &) = delete;
ValueMap &operator=(const ValueMap &) = delete;
bool hasMD() const { return bool(MDMap); }
MDMapT &MD() {
if (!MDMap)
MDMap.emplace();
return *MDMap;
}
Optional<MDMapT> &getMDMap() { return MDMap; }
bool mayMapMetadata() const { return MayMapMetadata; }
void enableMapMetadata() { MayMapMetadata = true; }
void disableMapMetadata() { MayMapMetadata = false; }
/// Get the mapped metadata, if it's in the map.
Optional<Metadata *> getMappedMD(const Metadata *MD) const {
if (!MDMap)
return None;
auto Where = MDMap->find(MD);
if (Where == MDMap->end())
return None;
return Where->second.get();
}
using iterator = ValueMapIterator<MapT, KeyT>;
using const_iterator = ValueMapConstIterator<MapT, KeyT>;
inline iterator begin() { return iterator(Map.begin()); }
inline iterator end() { return iterator(Map.end()); }
inline const_iterator begin() const { return const_iterator(Map.begin()); }
inline const_iterator end() const { return const_iterator(Map.end()); }
bool empty() const { return Map.empty(); }
size_type size() const { return Map.size(); }
/// Grow the map so that it has at least Size buckets. Does not shrink
void resize(size_t Size) { Map.resize(Size); }
void clear() {
Map.clear();
MDMap.reset();
}
/// Return 1 if the specified key is in the map, 0 otherwise.
size_type count(const KeyT &Val) const {
return Map.find_as(Val) == Map.end() ? 0 : 1;
}
iterator find(const KeyT &Val) {
return iterator(Map.find_as(Val));
}
const_iterator find(const KeyT &Val) const {
return const_iterator(Map.find_as(Val));
}
/// lookup - Return the entry for the specified key, or a default
/// constructed value if no such entry exists.
ValueT lookup(const KeyT &Val) const {
typename MapT::const_iterator I = Map.find_as(Val);
return I != Map.end() ? I->second : ValueT();
}
// Inserts key,value pair into the map if the key isn't already in the map.
// If the key is already in the map, it returns false and doesn't update the
// value.
std::pair<iterator, bool> insert(const std::pair<KeyT, ValueT> &KV) {
auto MapResult = Map.insert(std::make_pair(Wrap(KV.first), KV.second));
return std::make_pair(iterator(MapResult.first), MapResult.second);
}
std::pair<iterator, bool> insert(std::pair<KeyT, ValueT> &&KV) {
auto MapResult =
Map.insert(std::make_pair(Wrap(KV.first), std::move(KV.second)));
return std::make_pair(iterator(MapResult.first), MapResult.second);
}
/// insert - Range insertion of pairs.
template<typename InputIt>
void insert(InputIt I, InputIt E) {
for (; I != E; ++I)
insert(*I);
}
bool erase(const KeyT &Val) {
typename MapT::iterator I = Map.find_as(Val);
if (I == Map.end())
return false;
Map.erase(I);
return true;
}
void erase(iterator I) {
return Map.erase(I.base());
}
value_type& FindAndConstruct(const KeyT &Key) {
return Map.FindAndConstruct(Wrap(Key));
}
ValueT &operator[](const KeyT &Key) {
return Map[Wrap(Key)];
}
/// isPointerIntoBucketsArray - Return true if the specified pointer points
/// somewhere into the ValueMap's array of buckets (i.e. either to a key or
/// value in the ValueMap).
bool isPointerIntoBucketsArray(const void *Ptr) const {
return Map.isPointerIntoBucketsArray(Ptr);
}
/// getPointerIntoBucketsArray() - Return an opaque pointer into the buckets
/// array. In conjunction with the previous method, this can be used to
/// determine whether an insertion caused the ValueMap to reallocate.
const void *getPointerIntoBucketsArray() const {
return Map.getPointerIntoBucketsArray();
}
private:
// Takes a key being looked up in the map and wraps it into a
// ValueMapCallbackVH, the actual key type of the map. We use a helper
// function because ValueMapCVH is constructed with a second parameter.
ValueMapCVH Wrap(KeyT key) const {
// The only way the resulting CallbackVH could try to modify *this (making
// the const_cast incorrect) is if it gets inserted into the map. But then
// this function must have been called from a non-const method, making the
// const_cast ok.
return ValueMapCVH(key, const_cast<ValueMap*>(this));
}
};
// This CallbackVH updates its ValueMap when the contained Value changes,
// according to the user's preferences expressed through the Config object.
template <typename KeyT, typename ValueT, typename Config>
class ValueMapCallbackVH final : public CallbackVH {
friend class ValueMap<KeyT, ValueT, Config>;
friend struct DenseMapInfo<ValueMapCallbackVH>;
using ValueMapT = ValueMap<KeyT, ValueT, Config>;
using KeySansPointerT = typename std::remove_pointer<KeyT>::type;
ValueMapT *Map;
ValueMapCallbackVH(KeyT Key, ValueMapT *Map)
: CallbackVH(const_cast<Value*>(static_cast<const Value*>(Key))),
Map(Map) {}
// Private constructor used to create empty/tombstone DenseMap keys.
ValueMapCallbackVH(Value *V) : CallbackVH(V), Map(nullptr) {}
public:
KeyT Unwrap() const { return cast_or_null<KeySansPointerT>(getValPtr()); }
void deleted() override {
// Make a copy that won't get changed even when *this is destroyed.
ValueMapCallbackVH Copy(*this);
typename Config::mutex_type *M = Config::getMutex(Copy.Map->Data);
unique_lock<typename Config::mutex_type> Guard;
if (M)
Guard = unique_lock<typename Config::mutex_type>(*M);
Config::onDelete(Copy.Map->Data, Copy.Unwrap()); // May destroy *this.
Copy.Map->Map.erase(Copy); // Definitely destroys *this.
}
void allUsesReplacedWith(Value *new_key) override {
assert(isa<KeySansPointerT>(new_key) &&
"Invalid RAUW on key of ValueMap<>");
// Make a copy that won't get changed even when *this is destroyed.
ValueMapCallbackVH Copy(*this);
typename Config::mutex_type *M = Config::getMutex(Copy.Map->Data);
unique_lock<typename Config::mutex_type> Guard;
if (M)
Guard = unique_lock<typename Config::mutex_type>(*M);
KeyT typed_new_key = cast<KeySansPointerT>(new_key);
// Can destroy *this:
Config::onRAUW(Copy.Map->Data, Copy.Unwrap(), typed_new_key);
if (Config::FollowRAUW) {
typename ValueMapT::MapT::iterator I = Copy.Map->Map.find(Copy);
// I could == Copy.Map->Map.end() if the onRAUW callback already
// removed the old mapping.
if (I != Copy.Map->Map.end()) {
ValueT Target(std::move(I->second));
Copy.Map->Map.erase(I); // Definitely destroys *this.
Copy.Map->insert(std::make_pair(typed_new_key, std::move(Target)));
}
}
}
};
template<typename KeyT, typename ValueT, typename Config>
struct DenseMapInfo<ValueMapCallbackVH<KeyT, ValueT, Config>> {
using VH = ValueMapCallbackVH<KeyT, ValueT, Config>;
static inline VH getEmptyKey() {
return VH(DenseMapInfo<Value *>::getEmptyKey());
}
static inline VH getTombstoneKey() {
return VH(DenseMapInfo<Value *>::getTombstoneKey());
}
static unsigned getHashValue(const VH &Val) {
return DenseMapInfo<KeyT>::getHashValue(Val.Unwrap());
}
static unsigned getHashValue(const KeyT &Val) {
return DenseMapInfo<KeyT>::getHashValue(Val);
}
static bool isEqual(const VH &LHS, const VH &RHS) {
return LHS == RHS;
}
static bool isEqual(const KeyT &LHS, const VH &RHS) {
return LHS == RHS.getValPtr();
}
};
template<typename DenseMapT, typename KeyT>
class ValueMapIterator :
public std::iterator<std::forward_iterator_tag,
std::pair<KeyT, typename DenseMapT::mapped_type>,
ptrdiff_t> {
using BaseT = typename DenseMapT::iterator;
using ValueT = typename DenseMapT::mapped_type;
BaseT I;
public:
ValueMapIterator() : I() {}
ValueMapIterator(BaseT I) : I(I) {}
BaseT base() const { return I; }
struct ValueTypeProxy {
const KeyT first;
ValueT& second;
ValueTypeProxy *operator->() { return this; }
operator std::pair<KeyT, ValueT>() const {
return std::make_pair(first, second);
}
};
ValueTypeProxy operator*() const {
ValueTypeProxy Result = {I->first.Unwrap(), I->second};
return Result;
}
ValueTypeProxy operator->() const {
return operator*();
}
bool operator==(const ValueMapIterator &RHS) const {
return I == RHS.I;
}
bool operator!=(const ValueMapIterator &RHS) const {
return I != RHS.I;
}
inline ValueMapIterator& operator++() { // Preincrement
++I;
return *this;
}
ValueMapIterator operator++(int) { // Postincrement
ValueMapIterator tmp = *this; ++*this; return tmp;
}
};
template<typename DenseMapT, typename KeyT>
class ValueMapConstIterator :
public std::iterator<std::forward_iterator_tag,
std::pair<KeyT, typename DenseMapT::mapped_type>,
ptrdiff_t> {
using BaseT = typename DenseMapT::const_iterator;
using ValueT = typename DenseMapT::mapped_type;
BaseT I;
public:
ValueMapConstIterator() : I() {}
ValueMapConstIterator(BaseT I) : I(I) {}
ValueMapConstIterator(ValueMapIterator<DenseMapT, KeyT> Other)
: I(Other.base()) {}
BaseT base() const { return I; }
struct ValueTypeProxy {
const KeyT first;
const ValueT& second;
ValueTypeProxy *operator->() { return this; }
operator std::pair<KeyT, ValueT>() const {
return std::make_pair(first, second);
}
};
ValueTypeProxy operator*() const {
ValueTypeProxy Result = {I->first.Unwrap(), I->second};
return Result;
}
ValueTypeProxy operator->() const {
return operator*();
}
bool operator==(const ValueMapConstIterator &RHS) const {
return I == RHS.I;
}
bool operator!=(const ValueMapConstIterator &RHS) const {
return I != RHS.I;
}
inline ValueMapConstIterator& operator++() { // Preincrement
++I;
return *this;
}
ValueMapConstIterator operator++(int) { // Postincrement
ValueMapConstIterator tmp = *this; ++*this; return tmp;
}
};
} // end namespace llvm
#endif // LLVM_IR_VALUEMAP_H
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