/usr/include/llvm-6.0/llvm/ADT/DenseMap.h is in llvm-6.0-dev 1:6.0-1ubuntu2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 | //===- llvm/ADT/DenseMap.h - Dense probed hash table ------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the DenseMap class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_DENSEMAP_H
#define LLVM_ADT_DENSEMAP_H
#include "llvm/ADT/DenseMapInfo.h"
#include "llvm/ADT/EpochTracker.h"
#include "llvm/Support/AlignOf.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/ReverseIteration.h"
#include "llvm/Support/type_traits.h"
#include <algorithm>
#include <cassert>
#include <cstddef>
#include <cstring>
#include <iterator>
#include <new>
#include <type_traits>
#include <utility>
namespace llvm {
namespace detail {
// We extend a pair to allow users to override the bucket type with their own
// implementation without requiring two members.
template <typename KeyT, typename ValueT>
struct DenseMapPair : public std::pair<KeyT, ValueT> {
KeyT &getFirst() { return std::pair<KeyT, ValueT>::first; }
const KeyT &getFirst() const { return std::pair<KeyT, ValueT>::first; }
ValueT &getSecond() { return std::pair<KeyT, ValueT>::second; }
const ValueT &getSecond() const { return std::pair<KeyT, ValueT>::second; }
};
} // end namespace detail
template <
typename KeyT, typename ValueT, typename KeyInfoT = DenseMapInfo<KeyT>,
typename Bucket = detail::DenseMapPair<KeyT, ValueT>, bool IsConst = false>
class DenseMapIterator;
template <typename DerivedT, typename KeyT, typename ValueT, typename KeyInfoT,
typename BucketT>
class DenseMapBase : public DebugEpochBase {
template <typename T>
using const_arg_type_t = typename const_pointer_or_const_ref<T>::type;
public:
using size_type = unsigned;
using key_type = KeyT;
using mapped_type = ValueT;
using value_type = BucketT;
using iterator = DenseMapIterator<KeyT, ValueT, KeyInfoT, BucketT>;
using const_iterator =
DenseMapIterator<KeyT, ValueT, KeyInfoT, BucketT, true>;
inline iterator begin() {
// When the map is empty, avoid the overhead of advancing/retreating past
// empty buckets.
if (empty())
return end();
if (shouldReverseIterate<KeyT>())
return makeIterator(getBucketsEnd() - 1, getBuckets(), *this);
return makeIterator(getBuckets(), getBucketsEnd(), *this);
}
inline iterator end() {
return makeIterator(getBucketsEnd(), getBucketsEnd(), *this, true);
}
inline const_iterator begin() const {
if (empty())
return end();
if (shouldReverseIterate<KeyT>())
return makeConstIterator(getBucketsEnd() - 1, getBuckets(), *this);
return makeConstIterator(getBuckets(), getBucketsEnd(), *this);
}
inline const_iterator end() const {
return makeConstIterator(getBucketsEnd(), getBucketsEnd(), *this, true);
}
LLVM_NODISCARD bool empty() const {
return getNumEntries() == 0;
}
unsigned size() const { return getNumEntries(); }
/// Grow the densemap so that it can contain at least \p NumEntries items
/// before resizing again.
void reserve(size_type NumEntries) {
auto NumBuckets = getMinBucketToReserveForEntries(NumEntries);
incrementEpoch();
if (NumBuckets > getNumBuckets())
grow(NumBuckets);
}
void clear() {
incrementEpoch();
if (getNumEntries() == 0 && getNumTombstones() == 0) return;
// If the capacity of the array is huge, and the # elements used is small,
// shrink the array.
if (getNumEntries() * 4 < getNumBuckets() && getNumBuckets() > 64) {
shrink_and_clear();
return;
}
const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
if (isPodLike<KeyT>::value && isPodLike<ValueT>::value) {
// Use a simpler loop when these are trivial types.
for (BucketT *P = getBuckets(), *E = getBucketsEnd(); P != E; ++P)
P->getFirst() = EmptyKey;
} else {
unsigned NumEntries = getNumEntries();
for (BucketT *P = getBuckets(), *E = getBucketsEnd(); P != E; ++P) {
if (!KeyInfoT::isEqual(P->getFirst(), EmptyKey)) {
if (!KeyInfoT::isEqual(P->getFirst(), TombstoneKey)) {
P->getSecond().~ValueT();
--NumEntries;
}
P->getFirst() = EmptyKey;
}
}
assert(NumEntries == 0 && "Node count imbalance!");
}
setNumEntries(0);
setNumTombstones(0);
}
/// Return 1 if the specified key is in the map, 0 otherwise.
size_type count(const_arg_type_t<KeyT> Val) const {
const BucketT *TheBucket;
return LookupBucketFor(Val, TheBucket) ? 1 : 0;
}
iterator find(const_arg_type_t<KeyT> Val) {
BucketT *TheBucket;
if (LookupBucketFor(Val, TheBucket))
return makeIterator(TheBucket, getBucketsEnd(), *this, true);
return end();
}
const_iterator find(const_arg_type_t<KeyT> Val) const {
const BucketT *TheBucket;
if (LookupBucketFor(Val, TheBucket))
return makeConstIterator(TheBucket, getBucketsEnd(), *this, true);
return end();
}
/// Alternate version of find() which allows a different, and possibly
/// less expensive, key type.
/// The DenseMapInfo is responsible for supplying methods
/// getHashValue(LookupKeyT) and isEqual(LookupKeyT, KeyT) for each key
/// type used.
template<class LookupKeyT>
iterator find_as(const LookupKeyT &Val) {
BucketT *TheBucket;
if (LookupBucketFor(Val, TheBucket))
return makeIterator(TheBucket, getBucketsEnd(), *this, true);
return end();
}
template<class LookupKeyT>
const_iterator find_as(const LookupKeyT &Val) const {
const BucketT *TheBucket;
if (LookupBucketFor(Val, TheBucket))
return makeConstIterator(TheBucket, getBucketsEnd(), *this, true);
return end();
}
/// lookup - Return the entry for the specified key, or a default
/// constructed value if no such entry exists.
ValueT lookup(const_arg_type_t<KeyT> Val) const {
const BucketT *TheBucket;
if (LookupBucketFor(Val, TheBucket))
return TheBucket->getSecond();
return ValueT();
}
// Inserts key,value pair into the map if the key isn't already in the map.
// If the key is already in the map, it returns false and doesn't update the
// value.
std::pair<iterator, bool> insert(const std::pair<KeyT, ValueT> &KV) {
return try_emplace(KV.first, KV.second);
}
// Inserts key,value pair into the map if the key isn't already in the map.
// If the key is already in the map, it returns false and doesn't update the
// value.
std::pair<iterator, bool> insert(std::pair<KeyT, ValueT> &&KV) {
return try_emplace(std::move(KV.first), std::move(KV.second));
}
// Inserts key,value pair into the map if the key isn't already in the map.
// The value is constructed in-place if the key is not in the map, otherwise
// it is not moved.
template <typename... Ts>
std::pair<iterator, bool> try_emplace(KeyT &&Key, Ts &&... Args) {
BucketT *TheBucket;
if (LookupBucketFor(Key, TheBucket))
return std::make_pair(
makeIterator(TheBucket, getBucketsEnd(), *this, true),
false); // Already in map.
// Otherwise, insert the new element.
TheBucket =
InsertIntoBucket(TheBucket, std::move(Key), std::forward<Ts>(Args)...);
return std::make_pair(
makeIterator(TheBucket, getBucketsEnd(), *this, true),
true);
}
// Inserts key,value pair into the map if the key isn't already in the map.
// The value is constructed in-place if the key is not in the map, otherwise
// it is not moved.
template <typename... Ts>
std::pair<iterator, bool> try_emplace(const KeyT &Key, Ts &&... Args) {
BucketT *TheBucket;
if (LookupBucketFor(Key, TheBucket))
return std::make_pair(
makeIterator(TheBucket, getBucketsEnd(), *this, true),
false); // Already in map.
// Otherwise, insert the new element.
TheBucket = InsertIntoBucket(TheBucket, Key, std::forward<Ts>(Args)...);
return std::make_pair(
makeIterator(TheBucket, getBucketsEnd(), *this, true),
true);
}
/// Alternate version of insert() which allows a different, and possibly
/// less expensive, key type.
/// The DenseMapInfo is responsible for supplying methods
/// getHashValue(LookupKeyT) and isEqual(LookupKeyT, KeyT) for each key
/// type used.
template <typename LookupKeyT>
std::pair<iterator, bool> insert_as(std::pair<KeyT, ValueT> &&KV,
const LookupKeyT &Val) {
BucketT *TheBucket;
if (LookupBucketFor(Val, TheBucket))
return std::make_pair(
makeIterator(TheBucket, getBucketsEnd(), *this, true),
false); // Already in map.
// Otherwise, insert the new element.
TheBucket = InsertIntoBucketWithLookup(TheBucket, std::move(KV.first),
std::move(KV.second), Val);
return std::make_pair(
makeIterator(TheBucket, getBucketsEnd(), *this, true),
true);
}
/// insert - Range insertion of pairs.
template<typename InputIt>
void insert(InputIt I, InputIt E) {
for (; I != E; ++I)
insert(*I);
}
bool erase(const KeyT &Val) {
BucketT *TheBucket;
if (!LookupBucketFor(Val, TheBucket))
return false; // not in map.
TheBucket->getSecond().~ValueT();
TheBucket->getFirst() = getTombstoneKey();
decrementNumEntries();
incrementNumTombstones();
return true;
}
void erase(iterator I) {
BucketT *TheBucket = &*I;
TheBucket->getSecond().~ValueT();
TheBucket->getFirst() = getTombstoneKey();
decrementNumEntries();
incrementNumTombstones();
}
value_type& FindAndConstruct(const KeyT &Key) {
BucketT *TheBucket;
if (LookupBucketFor(Key, TheBucket))
return *TheBucket;
return *InsertIntoBucket(TheBucket, Key);
}
ValueT &operator[](const KeyT &Key) {
return FindAndConstruct(Key).second;
}
value_type& FindAndConstruct(KeyT &&Key) {
BucketT *TheBucket;
if (LookupBucketFor(Key, TheBucket))
return *TheBucket;
return *InsertIntoBucket(TheBucket, std::move(Key));
}
ValueT &operator[](KeyT &&Key) {
return FindAndConstruct(std::move(Key)).second;
}
/// isPointerIntoBucketsArray - Return true if the specified pointer points
/// somewhere into the DenseMap's array of buckets (i.e. either to a key or
/// value in the DenseMap).
bool isPointerIntoBucketsArray(const void *Ptr) const {
return Ptr >= getBuckets() && Ptr < getBucketsEnd();
}
/// getPointerIntoBucketsArray() - Return an opaque pointer into the buckets
/// array. In conjunction with the previous method, this can be used to
/// determine whether an insertion caused the DenseMap to reallocate.
const void *getPointerIntoBucketsArray() const { return getBuckets(); }
protected:
DenseMapBase() = default;
void destroyAll() {
if (getNumBuckets() == 0) // Nothing to do.
return;
const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
for (BucketT *P = getBuckets(), *E = getBucketsEnd(); P != E; ++P) {
if (!KeyInfoT::isEqual(P->getFirst(), EmptyKey) &&
!KeyInfoT::isEqual(P->getFirst(), TombstoneKey))
P->getSecond().~ValueT();
P->getFirst().~KeyT();
}
}
void initEmpty() {
setNumEntries(0);
setNumTombstones(0);
assert((getNumBuckets() & (getNumBuckets()-1)) == 0 &&
"# initial buckets must be a power of two!");
const KeyT EmptyKey = getEmptyKey();
for (BucketT *B = getBuckets(), *E = getBucketsEnd(); B != E; ++B)
::new (&B->getFirst()) KeyT(EmptyKey);
}
/// Returns the number of buckets to allocate to ensure that the DenseMap can
/// accommodate \p NumEntries without need to grow().
unsigned getMinBucketToReserveForEntries(unsigned NumEntries) {
// Ensure that "NumEntries * 4 < NumBuckets * 3"
if (NumEntries == 0)
return 0;
// +1 is required because of the strict equality.
// For example if NumEntries is 48, we need to return 401.
return NextPowerOf2(NumEntries * 4 / 3 + 1);
}
void moveFromOldBuckets(BucketT *OldBucketsBegin, BucketT *OldBucketsEnd) {
initEmpty();
// Insert all the old elements.
const KeyT EmptyKey = getEmptyKey();
const KeyT TombstoneKey = getTombstoneKey();
for (BucketT *B = OldBucketsBegin, *E = OldBucketsEnd; B != E; ++B) {
if (!KeyInfoT::isEqual(B->getFirst(), EmptyKey) &&
!KeyInfoT::isEqual(B->getFirst(), TombstoneKey)) {
// Insert the key/value into the new table.
BucketT *DestBucket;
bool FoundVal = LookupBucketFor(B->getFirst(), DestBucket);
(void)FoundVal; // silence warning.
assert(!FoundVal && "Key already in new map?");
DestBucket->getFirst() = std::move(B->getFirst());
::new (&DestBucket->getSecond()) ValueT(std::move(B->getSecond()));
incrementNumEntries();
// Free the value.
B->getSecond().~ValueT();
}
B->getFirst().~KeyT();
}
}
template <typename OtherBaseT>
void copyFrom(
const DenseMapBase<OtherBaseT, KeyT, ValueT, KeyInfoT, BucketT> &other) {
assert(&other != this);
assert(getNumBuckets() == other.getNumBuckets());
setNumEntries(other.getNumEntries());
setNumTombstones(other.getNumTombstones());
if (isPodLike<KeyT>::value && isPodLike<ValueT>::value)
memcpy(getBuckets(), other.getBuckets(),
getNumBuckets() * sizeof(BucketT));
else
for (size_t i = 0; i < getNumBuckets(); ++i) {
::new (&getBuckets()[i].getFirst())
KeyT(other.getBuckets()[i].getFirst());
if (!KeyInfoT::isEqual(getBuckets()[i].getFirst(), getEmptyKey()) &&
!KeyInfoT::isEqual(getBuckets()[i].getFirst(), getTombstoneKey()))
::new (&getBuckets()[i].getSecond())
ValueT(other.getBuckets()[i].getSecond());
}
}
static unsigned getHashValue(const KeyT &Val) {
return KeyInfoT::getHashValue(Val);
}
template<typename LookupKeyT>
static unsigned getHashValue(const LookupKeyT &Val) {
return KeyInfoT::getHashValue(Val);
}
static const KeyT getEmptyKey() {
static_assert(std::is_base_of<DenseMapBase, DerivedT>::value,
"Must pass the derived type to this template!");
return KeyInfoT::getEmptyKey();
}
static const KeyT getTombstoneKey() {
return KeyInfoT::getTombstoneKey();
}
private:
iterator makeIterator(BucketT *P, BucketT *E,
DebugEpochBase &Epoch,
bool NoAdvance=false) {
if (shouldReverseIterate<KeyT>()) {
BucketT *B = P == getBucketsEnd() ? getBuckets() : P + 1;
return iterator(B, E, Epoch, NoAdvance);
}
return iterator(P, E, Epoch, NoAdvance);
}
const_iterator makeConstIterator(const BucketT *P, const BucketT *E,
const DebugEpochBase &Epoch,
const bool NoAdvance=false) const {
if (shouldReverseIterate<KeyT>()) {
const BucketT *B = P == getBucketsEnd() ? getBuckets() : P + 1;
return const_iterator(B, E, Epoch, NoAdvance);
}
return const_iterator(P, E, Epoch, NoAdvance);
}
unsigned getNumEntries() const {
return static_cast<const DerivedT *>(this)->getNumEntries();
}
void setNumEntries(unsigned Num) {
static_cast<DerivedT *>(this)->setNumEntries(Num);
}
void incrementNumEntries() {
setNumEntries(getNumEntries() + 1);
}
void decrementNumEntries() {
setNumEntries(getNumEntries() - 1);
}
unsigned getNumTombstones() const {
return static_cast<const DerivedT *>(this)->getNumTombstones();
}
void setNumTombstones(unsigned Num) {
static_cast<DerivedT *>(this)->setNumTombstones(Num);
}
void incrementNumTombstones() {
setNumTombstones(getNumTombstones() + 1);
}
void decrementNumTombstones() {
setNumTombstones(getNumTombstones() - 1);
}
const BucketT *getBuckets() const {
return static_cast<const DerivedT *>(this)->getBuckets();
}
BucketT *getBuckets() {
return static_cast<DerivedT *>(this)->getBuckets();
}
unsigned getNumBuckets() const {
return static_cast<const DerivedT *>(this)->getNumBuckets();
}
BucketT *getBucketsEnd() {
return getBuckets() + getNumBuckets();
}
const BucketT *getBucketsEnd() const {
return getBuckets() + getNumBuckets();
}
void grow(unsigned AtLeast) {
static_cast<DerivedT *>(this)->grow(AtLeast);
}
void shrink_and_clear() {
static_cast<DerivedT *>(this)->shrink_and_clear();
}
template <typename KeyArg, typename... ValueArgs>
BucketT *InsertIntoBucket(BucketT *TheBucket, KeyArg &&Key,
ValueArgs &&... Values) {
TheBucket = InsertIntoBucketImpl(Key, Key, TheBucket);
TheBucket->getFirst() = std::forward<KeyArg>(Key);
::new (&TheBucket->getSecond()) ValueT(std::forward<ValueArgs>(Values)...);
return TheBucket;
}
template <typename LookupKeyT>
BucketT *InsertIntoBucketWithLookup(BucketT *TheBucket, KeyT &&Key,
ValueT &&Value, LookupKeyT &Lookup) {
TheBucket = InsertIntoBucketImpl(Key, Lookup, TheBucket);
TheBucket->getFirst() = std::move(Key);
::new (&TheBucket->getSecond()) ValueT(std::move(Value));
return TheBucket;
}
template <typename LookupKeyT>
BucketT *InsertIntoBucketImpl(const KeyT &Key, const LookupKeyT &Lookup,
BucketT *TheBucket) {
incrementEpoch();
// If the load of the hash table is more than 3/4, or if fewer than 1/8 of
// the buckets are empty (meaning that many are filled with tombstones),
// grow the table.
//
// The later case is tricky. For example, if we had one empty bucket with
// tons of tombstones, failing lookups (e.g. for insertion) would have to
// probe almost the entire table until it found the empty bucket. If the
// table completely filled with tombstones, no lookup would ever succeed,
// causing infinite loops in lookup.
unsigned NewNumEntries = getNumEntries() + 1;
unsigned NumBuckets = getNumBuckets();
if (LLVM_UNLIKELY(NewNumEntries * 4 >= NumBuckets * 3)) {
this->grow(NumBuckets * 2);
LookupBucketFor(Lookup, TheBucket);
NumBuckets = getNumBuckets();
} else if (LLVM_UNLIKELY(NumBuckets-(NewNumEntries+getNumTombstones()) <=
NumBuckets/8)) {
this->grow(NumBuckets);
LookupBucketFor(Lookup, TheBucket);
}
assert(TheBucket);
// Only update the state after we've grown our bucket space appropriately
// so that when growing buckets we have self-consistent entry count.
incrementNumEntries();
// If we are writing over a tombstone, remember this.
const KeyT EmptyKey = getEmptyKey();
if (!KeyInfoT::isEqual(TheBucket->getFirst(), EmptyKey))
decrementNumTombstones();
return TheBucket;
}
/// LookupBucketFor - Lookup the appropriate bucket for Val, returning it in
/// FoundBucket. If the bucket contains the key and a value, this returns
/// true, otherwise it returns a bucket with an empty marker or tombstone and
/// returns false.
template<typename LookupKeyT>
bool LookupBucketFor(const LookupKeyT &Val,
const BucketT *&FoundBucket) const {
const BucketT *BucketsPtr = getBuckets();
const unsigned NumBuckets = getNumBuckets();
if (NumBuckets == 0) {
FoundBucket = nullptr;
return false;
}
// FoundTombstone - Keep track of whether we find a tombstone while probing.
const BucketT *FoundTombstone = nullptr;
const KeyT EmptyKey = getEmptyKey();
const KeyT TombstoneKey = getTombstoneKey();
assert(!KeyInfoT::isEqual(Val, EmptyKey) &&
!KeyInfoT::isEqual(Val, TombstoneKey) &&
"Empty/Tombstone value shouldn't be inserted into map!");
unsigned BucketNo = getHashValue(Val) & (NumBuckets-1);
unsigned ProbeAmt = 1;
while (true) {
const BucketT *ThisBucket = BucketsPtr + BucketNo;
// Found Val's bucket? If so, return it.
if (LLVM_LIKELY(KeyInfoT::isEqual(Val, ThisBucket->getFirst()))) {
FoundBucket = ThisBucket;
return true;
}
// If we found an empty bucket, the key doesn't exist in the set.
// Insert it and return the default value.
if (LLVM_LIKELY(KeyInfoT::isEqual(ThisBucket->getFirst(), EmptyKey))) {
// If we've already seen a tombstone while probing, fill it in instead
// of the empty bucket we eventually probed to.
FoundBucket = FoundTombstone ? FoundTombstone : ThisBucket;
return false;
}
// If this is a tombstone, remember it. If Val ends up not in the map, we
// prefer to return it than something that would require more probing.
if (KeyInfoT::isEqual(ThisBucket->getFirst(), TombstoneKey) &&
!FoundTombstone)
FoundTombstone = ThisBucket; // Remember the first tombstone found.
// Otherwise, it's a hash collision or a tombstone, continue quadratic
// probing.
BucketNo += ProbeAmt++;
BucketNo &= (NumBuckets-1);
}
}
template <typename LookupKeyT>
bool LookupBucketFor(const LookupKeyT &Val, BucketT *&FoundBucket) {
const BucketT *ConstFoundBucket;
bool Result = const_cast<const DenseMapBase *>(this)
->LookupBucketFor(Val, ConstFoundBucket);
FoundBucket = const_cast<BucketT *>(ConstFoundBucket);
return Result;
}
public:
/// Return the approximate size (in bytes) of the actual map.
/// This is just the raw memory used by DenseMap.
/// If entries are pointers to objects, the size of the referenced objects
/// are not included.
size_t getMemorySize() const {
return getNumBuckets() * sizeof(BucketT);
}
};
template <typename KeyT, typename ValueT,
typename KeyInfoT = DenseMapInfo<KeyT>,
typename BucketT = detail::DenseMapPair<KeyT, ValueT>>
class DenseMap : public DenseMapBase<DenseMap<KeyT, ValueT, KeyInfoT, BucketT>,
KeyT, ValueT, KeyInfoT, BucketT> {
friend class DenseMapBase<DenseMap, KeyT, ValueT, KeyInfoT, BucketT>;
// Lift some types from the dependent base class into this class for
// simplicity of referring to them.
using BaseT = DenseMapBase<DenseMap, KeyT, ValueT, KeyInfoT, BucketT>;
BucketT *Buckets;
unsigned NumEntries;
unsigned NumTombstones;
unsigned NumBuckets;
public:
/// Create a DenseMap wth an optional \p InitialReserve that guarantee that
/// this number of elements can be inserted in the map without grow()
explicit DenseMap(unsigned InitialReserve = 0) { init(InitialReserve); }
DenseMap(const DenseMap &other) : BaseT() {
init(0);
copyFrom(other);
}
DenseMap(DenseMap &&other) : BaseT() {
init(0);
swap(other);
}
template<typename InputIt>
DenseMap(const InputIt &I, const InputIt &E) {
init(std::distance(I, E));
this->insert(I, E);
}
~DenseMap() {
this->destroyAll();
operator delete(Buckets);
}
void swap(DenseMap& RHS) {
this->incrementEpoch();
RHS.incrementEpoch();
std::swap(Buckets, RHS.Buckets);
std::swap(NumEntries, RHS.NumEntries);
std::swap(NumTombstones, RHS.NumTombstones);
std::swap(NumBuckets, RHS.NumBuckets);
}
DenseMap& operator=(const DenseMap& other) {
if (&other != this)
copyFrom(other);
return *this;
}
DenseMap& operator=(DenseMap &&other) {
this->destroyAll();
operator delete(Buckets);
init(0);
swap(other);
return *this;
}
void copyFrom(const DenseMap& other) {
this->destroyAll();
operator delete(Buckets);
if (allocateBuckets(other.NumBuckets)) {
this->BaseT::copyFrom(other);
} else {
NumEntries = 0;
NumTombstones = 0;
}
}
void init(unsigned InitNumEntries) {
auto InitBuckets = BaseT::getMinBucketToReserveForEntries(InitNumEntries);
if (allocateBuckets(InitBuckets)) {
this->BaseT::initEmpty();
} else {
NumEntries = 0;
NumTombstones = 0;
}
}
void grow(unsigned AtLeast) {
unsigned OldNumBuckets = NumBuckets;
BucketT *OldBuckets = Buckets;
allocateBuckets(std::max<unsigned>(64, static_cast<unsigned>(NextPowerOf2(AtLeast-1))));
assert(Buckets);
if (!OldBuckets) {
this->BaseT::initEmpty();
return;
}
this->moveFromOldBuckets(OldBuckets, OldBuckets+OldNumBuckets);
// Free the old table.
operator delete(OldBuckets);
}
void shrink_and_clear() {
unsigned OldNumEntries = NumEntries;
this->destroyAll();
// Reduce the number of buckets.
unsigned NewNumBuckets = 0;
if (OldNumEntries)
NewNumBuckets = std::max(64, 1 << (Log2_32_Ceil(OldNumEntries) + 1));
if (NewNumBuckets == NumBuckets) {
this->BaseT::initEmpty();
return;
}
operator delete(Buckets);
init(NewNumBuckets);
}
private:
unsigned getNumEntries() const {
return NumEntries;
}
void setNumEntries(unsigned Num) {
NumEntries = Num;
}
unsigned getNumTombstones() const {
return NumTombstones;
}
void setNumTombstones(unsigned Num) {
NumTombstones = Num;
}
BucketT *getBuckets() const {
return Buckets;
}
unsigned getNumBuckets() const {
return NumBuckets;
}
bool allocateBuckets(unsigned Num) {
NumBuckets = Num;
if (NumBuckets == 0) {
Buckets = nullptr;
return false;
}
Buckets = static_cast<BucketT*>(operator new(sizeof(BucketT) * NumBuckets));
return true;
}
};
template <typename KeyT, typename ValueT, unsigned InlineBuckets = 4,
typename KeyInfoT = DenseMapInfo<KeyT>,
typename BucketT = detail::DenseMapPair<KeyT, ValueT>>
class SmallDenseMap
: public DenseMapBase<
SmallDenseMap<KeyT, ValueT, InlineBuckets, KeyInfoT, BucketT>, KeyT,
ValueT, KeyInfoT, BucketT> {
friend class DenseMapBase<SmallDenseMap, KeyT, ValueT, KeyInfoT, BucketT>;
// Lift some types from the dependent base class into this class for
// simplicity of referring to them.
using BaseT = DenseMapBase<SmallDenseMap, KeyT, ValueT, KeyInfoT, BucketT>;
static_assert(isPowerOf2_64(InlineBuckets),
"InlineBuckets must be a power of 2.");
unsigned Small : 1;
unsigned NumEntries : 31;
unsigned NumTombstones;
struct LargeRep {
BucketT *Buckets;
unsigned NumBuckets;
};
/// A "union" of an inline bucket array and the struct representing
/// a large bucket. This union will be discriminated by the 'Small' bit.
AlignedCharArrayUnion<BucketT[InlineBuckets], LargeRep> storage;
public:
explicit SmallDenseMap(unsigned NumInitBuckets = 0) {
init(NumInitBuckets);
}
SmallDenseMap(const SmallDenseMap &other) : BaseT() {
init(0);
copyFrom(other);
}
SmallDenseMap(SmallDenseMap &&other) : BaseT() {
init(0);
swap(other);
}
template<typename InputIt>
SmallDenseMap(const InputIt &I, const InputIt &E) {
init(NextPowerOf2(std::distance(I, E)));
this->insert(I, E);
}
~SmallDenseMap() {
this->destroyAll();
deallocateBuckets();
}
void swap(SmallDenseMap& RHS) {
unsigned TmpNumEntries = RHS.NumEntries;
RHS.NumEntries = NumEntries;
NumEntries = TmpNumEntries;
std::swap(NumTombstones, RHS.NumTombstones);
const KeyT EmptyKey = this->getEmptyKey();
const KeyT TombstoneKey = this->getTombstoneKey();
if (Small && RHS.Small) {
// If we're swapping inline bucket arrays, we have to cope with some of
// the tricky bits of DenseMap's storage system: the buckets are not
// fully initialized. Thus we swap every key, but we may have
// a one-directional move of the value.
for (unsigned i = 0, e = InlineBuckets; i != e; ++i) {
BucketT *LHSB = &getInlineBuckets()[i],
*RHSB = &RHS.getInlineBuckets()[i];
bool hasLHSValue = (!KeyInfoT::isEqual(LHSB->getFirst(), EmptyKey) &&
!KeyInfoT::isEqual(LHSB->getFirst(), TombstoneKey));
bool hasRHSValue = (!KeyInfoT::isEqual(RHSB->getFirst(), EmptyKey) &&
!KeyInfoT::isEqual(RHSB->getFirst(), TombstoneKey));
if (hasLHSValue && hasRHSValue) {
// Swap together if we can...
std::swap(*LHSB, *RHSB);
continue;
}
// Swap separately and handle any assymetry.
std::swap(LHSB->getFirst(), RHSB->getFirst());
if (hasLHSValue) {
::new (&RHSB->getSecond()) ValueT(std::move(LHSB->getSecond()));
LHSB->getSecond().~ValueT();
} else if (hasRHSValue) {
::new (&LHSB->getSecond()) ValueT(std::move(RHSB->getSecond()));
RHSB->getSecond().~ValueT();
}
}
return;
}
if (!Small && !RHS.Small) {
std::swap(getLargeRep()->Buckets, RHS.getLargeRep()->Buckets);
std::swap(getLargeRep()->NumBuckets, RHS.getLargeRep()->NumBuckets);
return;
}
SmallDenseMap &SmallSide = Small ? *this : RHS;
SmallDenseMap &LargeSide = Small ? RHS : *this;
// First stash the large side's rep and move the small side across.
LargeRep TmpRep = std::move(*LargeSide.getLargeRep());
LargeSide.getLargeRep()->~LargeRep();
LargeSide.Small = true;
// This is similar to the standard move-from-old-buckets, but the bucket
// count hasn't actually rotated in this case. So we have to carefully
// move construct the keys and values into their new locations, but there
// is no need to re-hash things.
for (unsigned i = 0, e = InlineBuckets; i != e; ++i) {
BucketT *NewB = &LargeSide.getInlineBuckets()[i],
*OldB = &SmallSide.getInlineBuckets()[i];
::new (&NewB->getFirst()) KeyT(std::move(OldB->getFirst()));
OldB->getFirst().~KeyT();
if (!KeyInfoT::isEqual(NewB->getFirst(), EmptyKey) &&
!KeyInfoT::isEqual(NewB->getFirst(), TombstoneKey)) {
::new (&NewB->getSecond()) ValueT(std::move(OldB->getSecond()));
OldB->getSecond().~ValueT();
}
}
// The hard part of moving the small buckets across is done, just move
// the TmpRep into its new home.
SmallSide.Small = false;
new (SmallSide.getLargeRep()) LargeRep(std::move(TmpRep));
}
SmallDenseMap& operator=(const SmallDenseMap& other) {
if (&other != this)
copyFrom(other);
return *this;
}
SmallDenseMap& operator=(SmallDenseMap &&other) {
this->destroyAll();
deallocateBuckets();
init(0);
swap(other);
return *this;
}
void copyFrom(const SmallDenseMap& other) {
this->destroyAll();
deallocateBuckets();
Small = true;
if (other.getNumBuckets() > InlineBuckets) {
Small = false;
new (getLargeRep()) LargeRep(allocateBuckets(other.getNumBuckets()));
}
this->BaseT::copyFrom(other);
}
void init(unsigned InitBuckets) {
Small = true;
if (InitBuckets > InlineBuckets) {
Small = false;
new (getLargeRep()) LargeRep(allocateBuckets(InitBuckets));
}
this->BaseT::initEmpty();
}
void grow(unsigned AtLeast) {
if (AtLeast >= InlineBuckets)
AtLeast = std::max<unsigned>(64, NextPowerOf2(AtLeast-1));
if (Small) {
if (AtLeast < InlineBuckets)
return; // Nothing to do.
// First move the inline buckets into a temporary storage.
AlignedCharArrayUnion<BucketT[InlineBuckets]> TmpStorage;
BucketT *TmpBegin = reinterpret_cast<BucketT *>(TmpStorage.buffer);
BucketT *TmpEnd = TmpBegin;
// Loop over the buckets, moving non-empty, non-tombstones into the
// temporary storage. Have the loop move the TmpEnd forward as it goes.
const KeyT EmptyKey = this->getEmptyKey();
const KeyT TombstoneKey = this->getTombstoneKey();
for (BucketT *P = getBuckets(), *E = P + InlineBuckets; P != E; ++P) {
if (!KeyInfoT::isEqual(P->getFirst(), EmptyKey) &&
!KeyInfoT::isEqual(P->getFirst(), TombstoneKey)) {
assert(size_t(TmpEnd - TmpBegin) < InlineBuckets &&
"Too many inline buckets!");
::new (&TmpEnd->getFirst()) KeyT(std::move(P->getFirst()));
::new (&TmpEnd->getSecond()) ValueT(std::move(P->getSecond()));
++TmpEnd;
P->getSecond().~ValueT();
}
P->getFirst().~KeyT();
}
// Now make this map use the large rep, and move all the entries back
// into it.
Small = false;
new (getLargeRep()) LargeRep(allocateBuckets(AtLeast));
this->moveFromOldBuckets(TmpBegin, TmpEnd);
return;
}
LargeRep OldRep = std::move(*getLargeRep());
getLargeRep()->~LargeRep();
if (AtLeast <= InlineBuckets) {
Small = true;
} else {
new (getLargeRep()) LargeRep(allocateBuckets(AtLeast));
}
this->moveFromOldBuckets(OldRep.Buckets, OldRep.Buckets+OldRep.NumBuckets);
// Free the old table.
operator delete(OldRep.Buckets);
}
void shrink_and_clear() {
unsigned OldSize = this->size();
this->destroyAll();
// Reduce the number of buckets.
unsigned NewNumBuckets = 0;
if (OldSize) {
NewNumBuckets = 1 << (Log2_32_Ceil(OldSize) + 1);
if (NewNumBuckets > InlineBuckets && NewNumBuckets < 64u)
NewNumBuckets = 64;
}
if ((Small && NewNumBuckets <= InlineBuckets) ||
(!Small && NewNumBuckets == getLargeRep()->NumBuckets)) {
this->BaseT::initEmpty();
return;
}
deallocateBuckets();
init(NewNumBuckets);
}
private:
unsigned getNumEntries() const {
return NumEntries;
}
void setNumEntries(unsigned Num) {
// NumEntries is hardcoded to be 31 bits wide.
assert(Num < (1U << 31) && "Cannot support more than 1<<31 entries");
NumEntries = Num;
}
unsigned getNumTombstones() const {
return NumTombstones;
}
void setNumTombstones(unsigned Num) {
NumTombstones = Num;
}
const BucketT *getInlineBuckets() const {
assert(Small);
// Note that this cast does not violate aliasing rules as we assert that
// the memory's dynamic type is the small, inline bucket buffer, and the
// 'storage.buffer' static type is 'char *'.
return reinterpret_cast<const BucketT *>(storage.buffer);
}
BucketT *getInlineBuckets() {
return const_cast<BucketT *>(
const_cast<const SmallDenseMap *>(this)->getInlineBuckets());
}
const LargeRep *getLargeRep() const {
assert(!Small);
// Note, same rule about aliasing as with getInlineBuckets.
return reinterpret_cast<const LargeRep *>(storage.buffer);
}
LargeRep *getLargeRep() {
return const_cast<LargeRep *>(
const_cast<const SmallDenseMap *>(this)->getLargeRep());
}
const BucketT *getBuckets() const {
return Small ? getInlineBuckets() : getLargeRep()->Buckets;
}
BucketT *getBuckets() {
return const_cast<BucketT *>(
const_cast<const SmallDenseMap *>(this)->getBuckets());
}
unsigned getNumBuckets() const {
return Small ? InlineBuckets : getLargeRep()->NumBuckets;
}
void deallocateBuckets() {
if (Small)
return;
operator delete(getLargeRep()->Buckets);
getLargeRep()->~LargeRep();
}
LargeRep allocateBuckets(unsigned Num) {
assert(Num > InlineBuckets && "Must allocate more buckets than are inline");
LargeRep Rep = {
static_cast<BucketT*>(operator new(sizeof(BucketT) * Num)), Num
};
return Rep;
}
};
template <typename KeyT, typename ValueT, typename KeyInfoT, typename Bucket,
bool IsConst>
class DenseMapIterator : DebugEpochBase::HandleBase {
friend class DenseMapIterator<KeyT, ValueT, KeyInfoT, Bucket, true>;
friend class DenseMapIterator<KeyT, ValueT, KeyInfoT, Bucket, false>;
using ConstIterator = DenseMapIterator<KeyT, ValueT, KeyInfoT, Bucket, true>;
public:
using difference_type = ptrdiff_t;
using value_type =
typename std::conditional<IsConst, const Bucket, Bucket>::type;
using pointer = value_type *;
using reference = value_type &;
using iterator_category = std::forward_iterator_tag;
private:
pointer Ptr = nullptr;
pointer End = nullptr;
public:
DenseMapIterator() = default;
DenseMapIterator(pointer Pos, pointer E, const DebugEpochBase &Epoch,
bool NoAdvance = false)
: DebugEpochBase::HandleBase(&Epoch), Ptr(Pos), End(E) {
assert(isHandleInSync() && "invalid construction!");
if (NoAdvance) return;
if (shouldReverseIterate<KeyT>()) {
RetreatPastEmptyBuckets();
return;
}
AdvancePastEmptyBuckets();
}
// Converting ctor from non-const iterators to const iterators. SFINAE'd out
// for const iterator destinations so it doesn't end up as a user defined copy
// constructor.
template <bool IsConstSrc,
typename = typename std::enable_if<!IsConstSrc && IsConst>::type>
DenseMapIterator(
const DenseMapIterator<KeyT, ValueT, KeyInfoT, Bucket, IsConstSrc> &I)
: DebugEpochBase::HandleBase(I), Ptr(I.Ptr), End(I.End) {}
reference operator*() const {
assert(isHandleInSync() && "invalid iterator access!");
if (shouldReverseIterate<KeyT>())
return Ptr[-1];
return *Ptr;
}
pointer operator->() const {
assert(isHandleInSync() && "invalid iterator access!");
if (shouldReverseIterate<KeyT>())
return &(Ptr[-1]);
return Ptr;
}
bool operator==(const ConstIterator &RHS) const {
assert((!Ptr || isHandleInSync()) && "handle not in sync!");
assert((!RHS.Ptr || RHS.isHandleInSync()) && "handle not in sync!");
assert(getEpochAddress() == RHS.getEpochAddress() &&
"comparing incomparable iterators!");
return Ptr == RHS.Ptr;
}
bool operator!=(const ConstIterator &RHS) const {
assert((!Ptr || isHandleInSync()) && "handle not in sync!");
assert((!RHS.Ptr || RHS.isHandleInSync()) && "handle not in sync!");
assert(getEpochAddress() == RHS.getEpochAddress() &&
"comparing incomparable iterators!");
return Ptr != RHS.Ptr;
}
inline DenseMapIterator& operator++() { // Preincrement
assert(isHandleInSync() && "invalid iterator access!");
if (shouldReverseIterate<KeyT>()) {
--Ptr;
RetreatPastEmptyBuckets();
return *this;
}
++Ptr;
AdvancePastEmptyBuckets();
return *this;
}
DenseMapIterator operator++(int) { // Postincrement
assert(isHandleInSync() && "invalid iterator access!");
DenseMapIterator tmp = *this; ++*this; return tmp;
}
private:
void AdvancePastEmptyBuckets() {
assert(Ptr <= End);
const KeyT Empty = KeyInfoT::getEmptyKey();
const KeyT Tombstone = KeyInfoT::getTombstoneKey();
while (Ptr != End && (KeyInfoT::isEqual(Ptr->getFirst(), Empty) ||
KeyInfoT::isEqual(Ptr->getFirst(), Tombstone)))
++Ptr;
}
void RetreatPastEmptyBuckets() {
assert(Ptr >= End);
const KeyT Empty = KeyInfoT::getEmptyKey();
const KeyT Tombstone = KeyInfoT::getTombstoneKey();
while (Ptr != End && (KeyInfoT::isEqual(Ptr[-1].getFirst(), Empty) ||
KeyInfoT::isEqual(Ptr[-1].getFirst(), Tombstone)))
--Ptr;
}
};
template <typename KeyT, typename ValueT, typename KeyInfoT>
inline size_t capacity_in_bytes(const DenseMap<KeyT, ValueT, KeyInfoT> &X) {
return X.getMemorySize();
}
} // end namespace llvm
#endif // LLVM_ADT_DENSEMAP_H
|