/usr/include/pcaudiolib/audio.h is in libpcaudio-dev 1.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 | /* Audio API.
*
* Copyright (C) 2016 Reece H. Dunn
*
* This file is part of pcaudiolib.
*
* pcaudiolib is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* pcaudiolib is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with pcaudiolib. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PCAUDIOLIB_AUDIO_H
#define PCAUDIOLIB_AUDIO_H
#include <stdint.h>
#include <stdlib.h>
#ifdef __cplusplus
extern "C"
{
#endif
enum audio_object_format
{
AUDIO_OBJECT_FORMAT_S8,
AUDIO_OBJECT_FORMAT_U8,
AUDIO_OBJECT_FORMAT_S16LE,
AUDIO_OBJECT_FORMAT_S16BE,
AUDIO_OBJECT_FORMAT_U16LE,
AUDIO_OBJECT_FORMAT_U16BE,
AUDIO_OBJECT_FORMAT_S18LE,
AUDIO_OBJECT_FORMAT_S18BE,
AUDIO_OBJECT_FORMAT_U18LE,
AUDIO_OBJECT_FORMAT_U18BE,
AUDIO_OBJECT_FORMAT_S20LE,
AUDIO_OBJECT_FORMAT_S20BE,
AUDIO_OBJECT_FORMAT_U20LE,
AUDIO_OBJECT_FORMAT_U20BE,
AUDIO_OBJECT_FORMAT_S24LE,
AUDIO_OBJECT_FORMAT_S24BE,
AUDIO_OBJECT_FORMAT_U24LE,
AUDIO_OBJECT_FORMAT_U24BE,
AUDIO_OBJECT_FORMAT_S24_32LE,
AUDIO_OBJECT_FORMAT_S24_32BE,
AUDIO_OBJECT_FORMAT_U24_32LE,
AUDIO_OBJECT_FORMAT_U24_32BE,
AUDIO_OBJECT_FORMAT_S32LE,
AUDIO_OBJECT_FORMAT_S32BE,
AUDIO_OBJECT_FORMAT_U32LE,
AUDIO_OBJECT_FORMAT_U32BE,
AUDIO_OBJECT_FORMAT_FLOAT32LE,
AUDIO_OBJECT_FORMAT_FLOAT32BE,
AUDIO_OBJECT_FORMAT_FLOAT64LE,
AUDIO_OBJECT_FORMAT_FLOAT64BE,
AUDIO_OBJECT_FORMAT_IEC958LE,
AUDIO_OBJECT_FORMAT_IEC958BE,
AUDIO_OBJECT_FORMAT_ALAW,
AUDIO_OBJECT_FORMAT_ULAW,
AUDIO_OBJECT_FORMAT_ADPCM,
AUDIO_OBJECT_FORMAT_MPEG,
AUDIO_OBJECT_FORMAT_GSM,
AUDIO_OBJECT_FORMAT_AC3,
};
struct audio_object;
int
audio_object_open(struct audio_object *object,
enum audio_object_format format,
uint32_t rate,
uint8_t channels);
void
audio_object_close(struct audio_object *object);
void
audio_object_destroy(struct audio_object *object);
int
audio_object_write(struct audio_object *object,
const void *data,
size_t bytes);
int
audio_object_drain(struct audio_object *object);
int
audio_object_flush(struct audio_object *object);
const char *
audio_object_strerror(struct audio_object *object,
int error);
struct audio_object *
create_audio_device_object(const char *device,
const char *application_name,
const char *description);
#ifdef __cplusplus
}
#endif
#endif
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