This file is indexed.

/usr/include/gtkmm-3.0/gtkmm/glarea.h is in libgtkmm-3.0-dev 3.22.2-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
// Generated by gmmproc 2.54.0 -- DO NOT MODIFY!
#ifndef _GTKMM_GLAREA_H
#define _GTKMM_GLAREA_H


#include <glibmm/ustring.h>
#include <sigc++/sigc++.h>

/*
 * Copyright (C) 2015 The gtkmm Development Team
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 */

#include <gtkmm/widget.h>


#include <gdkmm/glcontext.h>

#ifndef DOXYGEN_SHOULD_SKIP_THIS
using GtkGLArea = struct _GtkGLArea;
using GtkGLAreaClass = struct _GtkGLAreaClass;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */


#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Gtk
{ class GLArea_Class; } // namespace Gtk
#endif //DOXYGEN_SHOULD_SKIP_THIS

namespace Gtk
{

/** A widget used for drawing with OpenGL.
 * @newin{3,18}
 * @ingroup Widgets
 */

class GLArea : public Widget
{
  public:
#ifndef DOXYGEN_SHOULD_SKIP_THIS
  typedef GLArea CppObjectType;
  typedef GLArea_Class CppClassType;
  typedef GtkGLArea BaseObjectType;
  typedef GtkGLAreaClass BaseClassType;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */

  GLArea(GLArea&& src) noexcept;
  GLArea& operator=(GLArea&& src) noexcept;

  // noncopyable
  GLArea(const GLArea&) = delete;
  GLArea& operator=(const GLArea&) = delete;

  ~GLArea() noexcept override;

#ifndef DOXYGEN_SHOULD_SKIP_THIS

private:
  friend class GLArea_Class;
  static CppClassType glarea_class_;

protected:
  explicit GLArea(const Glib::ConstructParams& construct_params);
  explicit GLArea(GtkGLArea* castitem);

#endif /* DOXYGEN_SHOULD_SKIP_THIS */

public:

  /** Get the GType for this class, for use with the underlying GObject type system.
   */
  static GType get_type()      G_GNUC_CONST;

#ifndef DOXYGEN_SHOULD_SKIP_THIS


  static GType get_base_type() G_GNUC_CONST;
#endif

  ///Provides access to the underlying C GtkObject.
  GtkGLArea*       gobj()       { return reinterpret_cast<GtkGLArea*>(gobject_); }

  ///Provides access to the underlying C GtkObject.
  const GtkGLArea* gobj() const { return reinterpret_cast<GtkGLArea*>(gobject_); }


public:
  //C++ methods used to invoke GTK+ virtual functions:

protected:
  //GTK+ Virtual Functions (override these to change behaviour):

  //Default Signal Handlers::
  /// This is a default handler for the signal signal_create_context().
  virtual Glib::RefPtr<Gdk::GLContext> on_create_context();
  /// This is a default handler for the signal signal_render().
  virtual bool on_render(const Glib::RefPtr<Gdk::GLContext>& context);
  /// This is a default handler for the signal signal_resize().
  virtual void on_resize(int width, int height);


private:

public:

  GLArea();

  
  /** Retrieves the Gdk::GLContext used by @a area.
   * 
   * @newin{3,18}
   * 
   * @return The Gdk::GLContext.
   */
  Glib::RefPtr<Gdk::GLContext> get_context();
  
  /** Retrieves the Gdk::GLContext used by @a area.
   * 
   * @newin{3,18}
   * 
   * @return The Gdk::GLContext.
   */
  Glib::RefPtr<const Gdk::GLContext> get_context() const;
  
  /** Ensures that the Gdk::GLContext used by @a area is associated with
   * the Gtk::GLArea.
   * 
   * This function is automatically called before emitting the
   * Gtk::GLArea::signal_render() signal, and doesn't normally need to be called
   * by application code.
   * 
   * @newin{3,18}
   */
  void make_current();
  
  /** Marks the currently rendered data (if any) as invalid, and queues
   * a redraw of the widget, ensuring that the Gtk::GLArea::signal_render() signal
   * is emitted during the draw.
   * 
   * This is only needed when the gtk_gl_area_set_auto_render() has
   * been called with a <tt>false</tt> value. The default behaviour is to
   * emit Gtk::GLArea::signal_render() on each draw.
   * 
   * @newin{3,18}
   */
  void queue_render();
  
  /** Ensures that the @a area framebuffer object is made the current draw
   * and read target, and that all the required buffers for the @a area
   * are created and bound to the frambuffer.
   * 
   * This function is automatically called before emitting the
   * Gtk::GLArea::signal_render() signal, and doesn't normally need to be called
   * by application code.
   * 
   * @newin{3,18}
   */
  void attach_buffers();
  /** Check if any error is currently set on this <i>area</i>.
   *
   * The error may be obtained by using throw_if_error() and
   * set using set_error().
   *
   * @newin{3,18}
   *
   * @return true if an error is currently set.
   */
  bool has_error() const;

  
  /** Will throw the correct Glib::Error subclass if
   * any is currently set on this <i>area</i>.
   *
   * @newin{3,18}
   *
   * @throw Throws any currently set error (e.g. Gdk::GLError).
   */
  void throw_if_error() const;

 
  /** Sets an error on the <i>area</i> which will be shown
   * instead of GL rendering.
   *
   * This is useful in the signal_create_context() handler
   * if GL context creation fails.
   *
   * @newin{3,18}
   *
   * @param error The error to set on the <i>area</i>.
   */
  void set_error(const Glib::Error& error);
  /** Clears any previous set error on this <i>area</i> made with set_error().
   *
   * @newin{3,18}
   */
  void unset_error();
  
  /** Returns whether the area has an alpha component.
   * 
   * @newin{3,18}
   * 
   * @return <tt>true</tt> if the @a area has an alpha component, <tt>false</tt> otherwise.
   */
  bool get_has_alpha() const;
  
  /** If @a has_alpha is <tt>true</tt> the buffer allocated by the widget will have
   * an alpha channel component, and when rendering to the window the
   * result will be composited over whatever is below the widget.
   * 
   * If @a has_alpha is <tt>false</tt> there will be no alpha channel, and the
   * buffer will fully replace anything below the widget.
   * 
   * @newin{3,18}
   * 
   * @param has_alpha <tt>true</tt> to add an alpha component.
   */
  void set_has_alpha(bool has_alpha =  true);
  
  /** Returns whether the area has a depth buffer.
   * 
   * @newin{3,18}
   * 
   * @return <tt>true</tt> if the @a area has a depth buffer, <tt>false</tt> otherwise.
   */
  bool get_has_depth_buffer() const;
  
  /** If @a has_depth_buffer is <tt>true</tt> the widget will allocate and
   * enable a depth buffer for the target framebuffer. Otherwise
   * there will be none.
   * 
   * @newin{3,18}
   * 
   * @param has_depth_buffer <tt>true</tt> to add a depth buffer.
   */
  void set_has_depth_buffer(bool has_depth_buffer =  true);
  
  /** Returns whether the area has a stencil buffer.
   * 
   * @newin{3,18}
   * 
   * @return <tt>true</tt> if the @a area has a stencil buffer, <tt>false</tt> otherwise.
   */
  bool get_has_stencil_buffer() const;
  
  /** If @a has_stencil_buffer is <tt>true</tt> the widget will allocate and
   * enable a stencil buffer for the target framebuffer. Otherwise
   * there will be none.
   * 
   * @newin{3,18}
   * 
   * @param has_stencil_buffer <tt>true</tt> to add a stencil buffer.
   */
  void set_has_stencil_buffer(bool has_stencil_buffer =  true);
  
  /** Returns whether the area is in auto render mode or not.
   * 
   * @newin{3,18}
   * 
   * @return <tt>true</tt> if the @a area is auto rendering, <tt>false</tt> otherwise.
   */
  bool get_auto_render() const;
  
  /** If @a auto_render is <tt>true</tt> the Gtk::GLArea::signal_render() signal will be
   * emitted every time the widget draws. This is the default and is
   * useful if drawing the widget is faster.
   * 
   * If @a auto_render is <tt>false</tt> the data from previous rendering is kept
   * around and will be used for drawing the widget the next time,
   * unless the window is resized. In order to force a rendering
   * gtk_gl_area_queue_render() must be called. This mode is useful when
   * the scene changes seldomly, but takes a long time to redraw.
   * 
   * @newin{3,18}
   * 
   * @param auto_render A boolean.
   */
  void set_auto_render(bool auto_render =  true);
  
  /** Retrieves the required version of OpenGL set
   * using gtk_gl_area_set_required_version().
   * 
   * @newin{3,18}
   * 
   * @param major Return location for the required major version.
   * @param minor Return location for the required minor version.
   */
  void get_required_version(int& major, int& minor) const;
  
  /** Sets the required version of OpenGL to be used when creating the context
   * for the widget.
   * 
   * This function must be called before the area has been realized.
   * 
   * @newin{3,18}
   * 
   * @param major The major version.
   * @param minor The minor version.
   */
  void set_required_version(int major, int minor);
  
  /** Retrieves the value set by gtk_gl_area_set_use_es().
   * 
   * @newin{3,22}
   * 
   * @return <tt>true</tt> if the Gtk::GLArea should create an OpenGL ES context
   * and <tt>false</tt> otherwise.
   */
  bool get_use_es() const;
  
  /** Sets whether the @a area should create an OpenGL or an OpenGL ES context.
   * 
   * You should check the capabilities of the Gdk::GLContext before drawing
   * with either API.
   * 
   * @newin{3,22}
   * 
   * @param use_es Whether to use OpenGL or OpenGL ES.
   */
  void set_use_es(bool use_es =  true);

  /** If set to <tt>true</tt> the Gtk::GLArea::signal_render() signal will be emitted every time
   * the widget draws. This is the default and is useful if drawing the widget
   * is faster.
   * 
   * If set to <tt>false</tt> the data from previous rendering is kept around and will
   * be used for drawing the widget the next time, unless the window is resized.
   * In order to force a rendering gtk_gl_area_queue_render() must be called.
   * This mode is useful when the scene changes seldomly, but takes a long time
   * to redraw.
   * 
   * @newin{3,18}
   *
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< bool > property_auto_render() ;

/** If set to <tt>true</tt> the Gtk::GLArea::signal_render() signal will be emitted every time
   * the widget draws. This is the default and is useful if drawing the widget
   * is faster.
   * 
   * If set to <tt>false</tt> the data from previous rendering is kept around and will
   * be used for drawing the widget the next time, unless the window is resized.
   * In order to force a rendering gtk_gl_area_queue_render() must be called.
   * This mode is useful when the scene changes seldomly, but takes a long time
   * to redraw.
   * 
   * @newin{3,18}
   *
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< bool > property_auto_render() const;

  /** The Gdk::GLContext used by the Gtk::GLArea widget.
   * 
   * The Gtk::GLArea widget is responsible for creating the Gdk::GLContext
   * instance. If you need to render with other kinds of buffers (stencil,
   * depth, etc), use render buffers.
   * 
   * @newin{3,18}
   *
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< Glib::RefPtr<Gdk::GLContext> > property_context() const;


  /** If set to <tt>true</tt> the buffer allocated by the widget will have an alpha channel
   * component, and when rendering to the window the result will be composited over
   * whatever is below the widget.
   * 
   * If set to <tt>false</tt> there will be no alpha channel, and the buffer will fully
   * replace anything below the widget.
   * 
   * @newin{3,18}
   *
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< bool > property_has_alpha() ;

/** If set to <tt>true</tt> the buffer allocated by the widget will have an alpha channel
   * component, and when rendering to the window the result will be composited over
   * whatever is below the widget.
   * 
   * If set to <tt>false</tt> there will be no alpha channel, and the buffer will fully
   * replace anything below the widget.
   * 
   * @newin{3,18}
   *
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< bool > property_has_alpha() const;

  /** If set to <tt>true</tt> the widget will allocate and enable a depth buffer for the
   * target framebuffer.
   * 
   * @newin{3,18}
   *
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< bool > property_has_depth_buffer() ;

/** If set to <tt>true</tt> the widget will allocate and enable a depth buffer for the
   * target framebuffer.
   * 
   * @newin{3,18}
   *
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< bool > property_has_depth_buffer() const;

  /** If set to <tt>true</tt> the widget will allocate and enable a stencil buffer for the
   * target framebuffer.
   * 
   * @newin{3,18}
   *
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< bool > property_has_stencil_buffer() ;

/** If set to <tt>true</tt> the widget will allocate and enable a stencil buffer for the
   * target framebuffer.
   * 
   * @newin{3,18}
   *
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< bool > property_has_stencil_buffer() const;

  /** If set to <tt>true</tt> the widget will try to create a Gdk::GLContext using
   * OpenGL ES instead of OpenGL.
   * 
   * See also: gdk_gl_context_set_use_es()
   * 
   * @newin{3,22}
   *
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< bool > property_use_es() ;

/** If set to <tt>true</tt> the widget will try to create a Gdk::GLContext using
   * OpenGL ES instead of OpenGL.
   * 
   * See also: gdk_gl_context_set_use_es()
   * 
   * @newin{3,22}
   *
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< bool > property_use_es() const;


  /**
   * @par Slot Prototype:
   * <tt>Glib::RefPtr<Gdk::GLContext> on_my_%create_context()</tt>
   *
   * Flags: Run Last
   *
   * The signal_create_context() signal is emitted when the widget is being
   * realized, and allows you to override how the GL context is
   * created. This is useful when you want to reuse an existing GL
   * context, or if you want to try creating different kinds of GL
   * options.
   * 
   * If context creation fails then the signal handler can use
   * gtk_gl_area_set_error() to register a more detailed error
   * of how the construction failed.
   * 
   * @newin{3,18}
   * 
   * @return A newly created Gdk::GLContext;
   * the Gtk::GLArea widget will take ownership of the returned value.
   */

  Glib::SignalProxy< Glib::RefPtr<Gdk::GLContext> > signal_create_context();

 
  /**
   * @par Slot Prototype:
   * <tt>bool on_my_%render(const Glib::RefPtr<Gdk::GLContext>& context)</tt>
   *
   * Flags: Run Last
   *
   * The signal_render() signal is emitted every time the contents
   * of the Gtk::GLArea should be redrawn.
   * 
   * The @a context is bound to the @a area prior to emitting this function,
   * and the buffers are painted to the window once the emission terminates.
   * 
   * @newin{3,18}
   * 
   * @param context The Gdk::GLContext used by @a area.
   * @return <tt>true</tt> to stop other handlers from being invoked for the event.
   * <tt>false</tt> to propagate the event further.
   */

  Glib::SignalProxy< bool,const Glib::RefPtr<Gdk::GLContext>& > signal_render();

  
  /**
   * @par Slot Prototype:
   * <tt>void on_my_%resize(int width, int height)</tt>
   *
   * Flags: Run Last
   *
   * The signal_resize() signal is emitted once when the widget is realized, and
   * then each time the widget is changed while realized. This is useful
   * in order to keep GL state up to date with the widget size, like for
   * instance camera properties which may depend on the width/height ratio.
   * 
   * The GL context for the area is guaranteed to be current when this signal
   * is emitted.
   * 
   * The default handler sets up the GL viewport.
   * 
   * @newin{3,18}
   * 
   * @param width The width of the viewport.
   * @param height The height of the viewport.
   */

  Glib::SignalProxy< void,int,int > signal_resize();


};

} //namespace Gtk


namespace Glib
{
  /** A Glib::wrap() method for this object.
   *
   * @param object The C instance.
   * @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
   * @result A C++ instance that wraps this C instance.
   *
   * @relates Gtk::GLArea
   */
  Gtk::GLArea* wrap(GtkGLArea* object, bool take_copy = false);
} //namespace Glib


#endif /* _GTKMM_GLAREA_H */