This file is indexed.

/usr/include/gtkmm-3.0/gtkmm/gesture.h is in libgtkmm-3.0-dev 3.22.2-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
// Generated by gmmproc 2.54.0 -- DO NOT MODIFY!
#ifndef _GTKMM_GESTURE_H
#define _GTKMM_GESTURE_H


#include <glibmm/ustring.h>
#include <sigc++/sigc++.h>

/* Copyright (C) 2014 The gtkmm Development Team
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 */

#include <vector>
#include <gtkmm/eventcontroller.h>


#ifndef DOXYGEN_SHOULD_SKIP_THIS
using GtkGesture = struct _GtkGesture;
using GtkGestureClass = struct _GtkGestureClass;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */


#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Gtk
{ class Gesture_Class; } // namespace Gtk
#endif //DOXYGEN_SHOULD_SKIP_THIS

namespace Gtk
{
/** @addtogroup gtkmmEnums gtkmm Enums and Flags */

/** 
 *  @var EventSequenceState EVENT_SEQUENCE_NONE
 * The sequence is handled, but not grabbed.
 * 
 *  @var EventSequenceState EVENT_SEQUENCE_CLAIMED
 * The sequence is handled and grabbed.
 * 
 *  @var EventSequenceState EVENT_SEQUENCE_DENIED
 * The sequence is denied.
 * 
 *  @enum EventSequenceState
 * 
 * Describes the state of a Gdk::EventSequence in a Gtk::Gesture.
 * 
 * @newin{3,14}
 *
 * @ingroup gtkmmEnums
 */
enum EventSequenceState
{
  EVENT_SEQUENCE_NONE,
  EVENT_SEQUENCE_CLAIMED,
  EVENT_SEQUENCE_DENIED
};

} // namespace Gtk

#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Glib
{

template <>
class Value<Gtk::EventSequenceState> : public Glib::Value_Enum<Gtk::EventSequenceState>
{
public:
  static GType value_type() G_GNUC_CONST;
};

} // namespace Glib
#endif /* DOXYGEN_SHOULD_SKIP_THIS */

namespace Gtk
{


/** Abstract base class for gestures.
 *
 * This is the base object for gesture recognition. Although this
 * object is quite generalized to serve as a base for multi-touch gestures,
 * it is suitable to implement single-touch and pointer-based gestures (using
 * the special GdkEventSequence value for these).
 *
 * The number of touches that a Gesture need to be recognized is controlled
 * by the n-points property. If a gesture is keeping track of less
 * or more than that number of sequences, it won't check whether the gesture
 * is recognized.
 *
 * As soon as the gesture has the expected number of touches, the gesture will
 * run check signal regularly on input events until the gesture
 * is recognized. The criteria to consider a gesture as "recognized" is left to
 * Gesture subclasses.
 *
 * A recognized gesture will then emit the following signals:
 * - signal_begin() when the gesture is recognized.
 * - A number of signal_update(), whenever an input event is processed.
 * - signal_end() when the gesture is no longer recognized.
 *
 * <h2>Event propagation</h2>
 *
 * In order to receive events, a gesture needs to either set a propagation phase
 * through EventController::set_propagation_phase(), or feed those manually
 * through EventController::handle_event().
 *
 * In the capture phase, events are propagated from the toplevel down to the
 * target widget, and gestures that are attached to containers above the widget
 * get a chance to interact with the event before it reaches the target.
 *
 * After the capture phase, GTK+ emits the traditional Widget::signal_button_press_event(),
 * Widget::signal_button_release_event(), Widget::signal_touch_event(), etc. Gestures
 * with the Gtk::PHASE_TARGET phase are fed events from the default
 * Widget::signal_event() handlers.
 *
 * In the bubble phase, events are propagated up from the target widget to the
 * toplevel, and gestures that are attached to containers above the widget get
 * a chance to interact with events that have not been handled yet.
 *
 * <h2>States of a sequence</h2>
 *
 * Whenever input interaction happens, a single event may trigger a cascade of
 * Gesture%s, both across the parents of the widget receiving the
 * event and parallelly within an individual widget. It is a responsibility of the
 * widgets using those gestures to set the state of touch sequences accordingly
 * in order to enable cooperation of gestures around the GdkEventSequence%s
 * triggering those.
 *
 * Within a widget, gestures can be grouped through group().
 * Grouped gestures synchronize the state of sequences, so calling
 * set_sequence_state() on one will effectively propagate
 * the state throughout the group.
 *
 * By default, all sequences start out in the Gtk::EVENT_SEQUENCE_NONE state.
 * Sequences in this state trigger the gesture event handler, but event
 * propagation will continue unstopped by gestures.
 *
 * If a sequence enters into the Gtk::EVENT_SEQUENCE_DENIED state, the gesture
 * group will effectively ignore the sequence, letting events go unstopped
 * through the gesture, but the "slot" will still remain occupied while
 * the touch is active.
 *
 * If a sequence enters in the Gtk::EVENT_SEQUENCE_CLAIMED state, the gesture
 * group will grab all interaction on the sequence, by:
 * - Setting the same sequence to Gtk::EVENT_SEQUENCE_DENIED on every other gesture
 *   group within the widget, and every gesture on parent widgets in the propagation
 *   chain.
 * - emitting signal_cancel() on every gesture in widgets underneath in the
 *   propagation chain.
 * - Stopping event propagation after the gesture group handles the event.
 *
 * @note If a sequence is set early to Gtk::EVENT_SEQUENCE_CLAIMED on
 * Gdk::TOUCH_BEGIN/Gdk::BUTTON_PRESS (so those events are captured before
 * reaching the event widget, this implies Gtk::PHASE_CAPTURE), one similar
 * event will be emulated if the sequence changes to Gtk::EVENT_SEQUENCE_DENIED.
 * This way event coherence is preserved before event propagation is unstopped
 * again.
 *
 * Sequence states can't be changed freely, see set_sequence_state()
 * to know about the possible lifetimes of a GdkEventSequence.
 *
 * @newin{3,14}
 *
 * @ingroup Gestures
 */

class Gesture : public EventController
{
  
#ifndef DOXYGEN_SHOULD_SKIP_THIS

public:
  using CppObjectType = Gesture;
  using CppClassType = Gesture_Class;
  using BaseObjectType = GtkGesture;
  using BaseClassType = GtkGestureClass;

  // noncopyable
  Gesture(const Gesture&) = delete;
  Gesture& operator=(const Gesture&) = delete;

private:  friend class Gesture_Class;
  static CppClassType gesture_class_;

protected:
  explicit Gesture(const Glib::ConstructParams& construct_params);
  explicit Gesture(GtkGesture* castitem);

#endif /* DOXYGEN_SHOULD_SKIP_THIS */

public:

  Gesture(Gesture&& src) noexcept;
  Gesture& operator=(Gesture&& src) noexcept;

  ~Gesture() noexcept override;

  /** Get the GType for this class, for use with the underlying GObject type system.
   */
  static GType get_type()      G_GNUC_CONST;

#ifndef DOXYGEN_SHOULD_SKIP_THIS


  static GType get_base_type() G_GNUC_CONST;
#endif

  ///Provides access to the underlying C GObject.
  GtkGesture*       gobj()       { return reinterpret_cast<GtkGesture*>(gobject_); }

  ///Provides access to the underlying C GObject.
  const GtkGesture* gobj() const { return reinterpret_cast<GtkGesture*>(gobject_); }

  ///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
  GtkGesture* gobj_copy();

private:


protected:
  /** There is no create() method that corresponds to this constructor,
   * because only derived classes shall be created.
   */
  Gesture();

public:
  // No create() because only derived classes shall be instantiated.

  
  /** Returns the master Gdk::Device that is currently operating
   * on @a gesture, or <tt>nullptr</tt> if the gesture is not being interacted.
   * 
   * @newin{3,14}
   * 
   * @return A Gdk::Device, or <tt>nullptr</tt>.
   */
  Glib::RefPtr<Gdk::Device> get_device();
  
  /** Returns the master Gdk::Device that is currently operating
   * on @a gesture, or <tt>nullptr</tt> if the gesture is not being interacted.
   * 
   * @newin{3,14}
   * 
   * @return A Gdk::Device, or <tt>nullptr</tt>.
   */
  Glib::RefPtr<const Gdk::Device> get_device() const;
  
  /** Sets the state of all sequences that @a gesture is currently
   * interacting with. See set_sequence_state()
   * for more details on sequence states.
   * 
   * @newin{3,14}
   * 
   * @param state The sequence state.
   * @return <tt>true</tt> if the state of at least one sequence
   * was changed successfully.
   */
  bool set_state(EventSequenceState state);
  
  /** Returns the @a sequence state, as seen by @a gesture.
   * 
   * @newin{3,14}
   * 
   * @param sequence A Gdk::EventSequence.
   * @return The sequence state in @a gesture.
   */
  EventSequenceState get_sequence_state(GdkEventSequence* sequence) const;
  
  /** Sets the state of @a sequence in @a gesture. Sequences start
   * in state Gtk::EVENT_SEQUENCE_NONE, and whenever they change
   * state, they can never go back to that state. Likewise,
   * sequences in state Gtk::EVENT_SEQUENCE_DENIED cannot turn
   * back to a not denied state. With these rules, the lifetime
   * of an event sequence is constrained to the next four:
   * 
   * * None
   * * None → Denied
   * * None → Claimed
   * * None → Claimed → Denied
   * 
   * @note Due to event handling ordering, it may be unsafe to
   * set the state on another gesture within a Gtk::Gesture::signal_begin()
   * signal handler, as the callback might be executed before
   * the other gesture knows about the sequence. A safe way to
   * perform this could be:
   * 
   * 
   * [C example ellipted]
   * 
   * If both gestures are in the same group, just set the state on
   * the gesture emitting the event, the sequence will be already
   * be initialized to the group's global state when the second
   * gesture processes the event.
   * 
   * @newin{3,14}
   * 
   * @param sequence A Gdk::EventSequence.
   * @param state The sequence state.
   * @return <tt>true</tt> if @a sequence is handled by @a gesture,
   * and the state is changed successfully.
   */
  bool set_sequence_state(GdkEventSequence* sequence, EventSequenceState state);

  /** Returns the list of GdkEventSequence%s currently being interpreted.
   *
   * @newin{3,14}
   *
   * @return A std::vector of GdkEventSequence pointers.
   *         The GdkEventSequence%s are owned by GTK+ and must not be freed or modified.
   */
  std::vector<const GdkEventSequence*> get_sequences() const;
  

  /** Returns the Gdk::EventSequence that was last updated on @a gesture.
   * 
   * @newin{3,14}
   * 
   * @return The last updated sequence.
   */
  GdkEventSequence* get_last_updated_sequence();
  
  /** Returns the Gdk::EventSequence that was last updated on @a gesture.
   * 
   * @newin{3,14}
   * 
   * @return The last updated sequence.
   */
  const GdkEventSequence* get_last_updated_sequence() const;
  
  /** Returns <tt>true</tt> if @a gesture is currently handling events corresponding to
   *  @a sequence.
   * 
   * @newin{3,14}
   * 
   * @param sequence A Gdk::EventSequence.
   * @return <tt>true</tt> if @a gesture is handling @a sequence.
   */
  bool handles_sequence(GdkEventSequence* sequence) const;
  
  /** Returns the last event that was processed for @a sequence.
   * 
   * Note that the returned pointer is only valid as long as the @a sequence
   * is still interpreted by the @a gesture. If in doubt, you should make
   * a copy of the event.
   * 
   * @param sequence A Gdk::EventSequence.
   * @return The last event from @a sequence.
   */
  const GdkEvent* get_last_event(GdkEventSequence* sequence) const;
  
  /** If @a sequence is currently being interpreted by @a gesture, this
   * function returns <tt>true</tt> and fills in @a x and @a y with the last coordinates
   * stored for that event sequence. The coordinates are always relative to the
   * widget allocation.
   * 
   * @newin{3,14}
   * 
   * @param sequence A Gdk::EventSequence, or <tt>nullptr</tt> for pointer events.
   * @param x Return location for X axis of the sequence coordinates.
   * @param y Return location for Y axis of the sequence coordinates.
   * @return <tt>true</tt> if @a sequence is currently interpreted.
   */
  bool get_point(GdkEventSequence* sequence, double& x, double& y) const;
  
  /** If there are touch sequences being currently handled by @a gesture,
   * this function returns <tt>true</tt> and fills in @a rect with the bounding
   * box containing all active touches. Otherwise, <tt>false</tt> will be
   * returned.
   * 
   * @note This function will yield unexpected results on touchpad
   * gestures. Since there is no correlation between physical and
   * pixel distances, these will look as if constrained in an
   * infinitely small area, @a rect width and height will thus be 0
   * regardless of the number of touchpoints.
   * 
   * @newin{3,14}
   * 
   * @param rect Bounding box containing all active touches.
   * @return <tt>true</tt> if there are active touches, <tt>false</tt> otherwise.
   */
  bool get_bounding_box(Gdk::Rectangle& rect) const;
  
  /** If there are touch sequences being currently handled by @a gesture,
   * this function returns <tt>true</tt> and fills in @a x and @a y with the center
   * of the bounding box containing all active touches. Otherwise, <tt>false</tt>
   * will be returned.
   * 
   * @newin{3,14}
   * 
   * @param x X coordinate for the bounding box center.
   * @param y Y coordinate for the bounding box center.
   * @return <tt>false</tt> if no active touches are present, <tt>true</tt> otherwise.
   */
  bool get_bounding_box_center(double& x, double& y) const;
  
  /** Returns <tt>true</tt> if the gesture is currently active.
   * A gesture is active meanwhile there are touch sequences
   * interacting with it.
   * 
   * @newin{3,14}
   * 
   * @return <tt>true</tt> if gesture is active.
   */
  bool is_active() const;
  
  /** Returns <tt>true</tt> if the gesture is currently recognized.
   * A gesture is recognized if there are as many interacting
   * touch sequences as required by @a gesture, and Gtk::Gesture::signal_check()
   * returned <tt>true</tt> for the sequences being currently interpreted.
   * 
   * @newin{3,14}
   * 
   * @return <tt>true</tt> if gesture is recognized.
   */
  bool is_recognized() const;
  
  /** Returns the user-defined window that receives the events
   * handled by @a gesture. See set_window() for more
   * information.
   * 
   * @newin{3,14}
   * 
   * @return The user defined window, or <tt>nullptr</tt> if none.
   */
  Glib::RefPtr<Gdk::Window> get_window();
  
  /** Returns the user-defined window that receives the events
   * handled by @a gesture. See set_window() for more
   * information.
   * 
   * @newin{3,14}
   * 
   * @return The user defined window, or <tt>nullptr</tt> if none.
   */
  Glib::RefPtr<const Gdk::Window> get_window() const;
  
  /** Sets a specific window to receive events about, so @a gesture
   * will effectively handle only events targeting @a window, or
   * a child of it. @a window must pertain to Gtk::EventController::get_widget().
   * 
   * @newin{3,14}
   * 
   * @param window A Gdk::Window, or <tt>nullptr</tt>.
   */
  void set_window(const Glib::RefPtr<Gdk::Window>& window);

  /** Undoes the effect of previous calls to set_window(),
   * so the gesture will handle events targeting any Gdk::Window that pertains
   * to Gtk::EventController::get_widget().
   *
   * @newin{3,14}
   */
  void unset_window();

 
  /** Adds @a gesture to the same group than @a group_gesture. Gestures
   * are by default isolated in their own groups.
   * 
   * When gestures are grouped, the state of Gdk::EventSequences
   * is kept in sync for all of those, so calling set_sequence_state(),
   * on one will transfer the same value to the others.
   * 
   * Groups also perform an "implicit grabbing" of sequences, if a
   * Gdk::EventSequence state is set to Gtk::EVENT_SEQUENCE_CLAIMED on one group,
   * every other gesture group attached to the same Gtk::Widget will switch the
   * state for that sequence to Gtk::EVENT_SEQUENCE_DENIED.
   * 
   * @newin{3,14}
   * 
   * @param group_gesture Gtk::Gesture to group @a gesture with.
   */
  void group(const Glib::RefPtr<Gesture>& group_gesture);
  
  /** Separates @a gesture into an isolated group.
   * 
   * @newin{3,14}
   */
  void ungroup();

 
  /** Returns all gestures in the group of @a gesture
   * 
   * @newin{3,14}
   * 
   * @return The list
   * of Gtk::Gestures.
   */
  std::vector< Glib::RefPtr<Gesture> > get_group();
 

  /** Returns all gestures in the group of @a gesture
   * 
   * @newin{3,14}
   * 
   * @return The list
   * of Gtk::Gestures.
   */
  std::vector< Glib::RefPtr<const Gesture> > get_group() const;

  
  /** Returns <tt>true</tt> if both gestures pertain to the same group.
   * 
   * @newin{3,14}
   * 
   * @param other Another Gtk::Gesture.
   * @return Whether the gestures are grouped.
   */
  bool is_grouped_with(const Glib::RefPtr<Gesture>& other) const;

  // no_default_handler because GtkGestureClass is private.
  
  /**
   * @par Slot Prototype:
   * <tt>void on_my_%begin(GdkEventSequence* sequence)</tt>
   *
   * Flags: Run Last
   *
   * This signal is emitted when the gesture is recognized. This means the
   * number of touch sequences matches Gtk::Gesture::property_n_points(), and the Gtk::Gesture::signal_check()
   * handler(s) returned #<tt>true</tt>.
   * 
   * @note These conditions may also happen when an extra touch (eg. a third touch
   * on a 2-touches gesture) is lifted, in that situation @a sequence won't pertain
   * to the current set of active touches, so don't rely on this being true.
   * 
   * @newin{3,14}
   * 
   * @param sequence The Gdk::EventSequence that made the gesture to be recognized.
   */

  Glib::SignalProxy< void,GdkEventSequence* > signal_begin();

  
  /**
   * @par Slot Prototype:
   * <tt>void on_my_%end(GdkEventSequence* sequence)</tt>
   *
   * Flags: Run Last
   *
   * This signal is emitted when @a gesture either stopped recognizing the event
   * sequences as something to be handled (the Gtk::Gesture::signal_check() handler returned
   * <tt>false</tt>), or the number of touch sequences became higher or lower than
   * Gtk::Gesture::property_n_points().
   * 
   * @note @a sequence might not pertain to the group of sequences that were
   * previously triggering recognition on @a gesture (ie. a just pressed touch
   * sequence that exceeds Gtk::Gesture::property_n_points()). This situation may be detected
   * by checking through Gtk::Gesture::handles_sequence().
   * 
   * @newin{3,14}
   * 
   * @param sequence The Gdk::EventSequence that made gesture recognition to finish.
   */

  Glib::SignalProxy< void,GdkEventSequence* > signal_end();

  
  /**
   * @par Slot Prototype:
   * <tt>void on_my_%update(GdkEventSequence* sequence)</tt>
   *
   * Flags: Run Last
   *
   * This signal is emitted whenever an event is handled while the gesture is
   * recognized. @a sequence is guaranteed to pertain to the set of active touches.
   * 
   * @newin{3,14}
   * 
   * @param sequence The Gdk::EventSequence that was updated.
   */

  Glib::SignalProxy< void,GdkEventSequence* > signal_update();

  
  /**
   * @par Slot Prototype:
   * <tt>void on_my_%cancel(GdkEventSequence* sequence)</tt>
   *
   * Flags: Run Last
   *
   * This signal is emitted whenever a sequence is cancelled. This usually
   * happens on active touches when Gtk::EventController::reset() is called
   * on @a gesture (manually, due to grabs...), or the individual @a sequence
   * was claimed by parent widgets' controllers (see Gtk::Gesture::set_sequence_state()).
   * 
   *  @a gesture must forget everything about @a sequence as a reaction to this signal.
   * 
   * @newin{3,14}
   * 
   * @param sequence The Gdk::EventSequence that was cancelled.
   */

  Glib::SignalProxy< void,GdkEventSequence* > signal_cancel();

  
  /**
   * @par Slot Prototype:
   * <tt>void on_my_%sequence_state_changed(GdkEventSequence* sequence, EventSequenceState state)</tt>
   *
   * Flags: Run Last
   *
   * This signal is emitted whenever a sequence state changes. See
   * Gtk::Gesture::set_sequence_state() to know more about the expectable
   * sequence lifetimes.
   * 
   * @newin{3,14}
   * 
   * @param sequence The Gdk::EventSequence that was cancelled.
   * @param state The new sequence state.
   */

  Glib::SignalProxy< void,GdkEventSequence*,EventSequenceState > signal_sequence_state_changed();


  /** The number of touch points that trigger recognition on this gesture,
   * 
   * 
   * @newin{3,14}
   *
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< unsigned int > property_n_points() const;


  /** If non-<tt>nullptr</tt>, the gesture will only listen for events that happen on
   * this Gdk::Window, or a child of it.
   * 
   * @newin{3,14}
   *
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< Glib::RefPtr<Gdk::Window> > property_window() ;

/** If non-<tt>nullptr</tt>, the gesture will only listen for events that happen on
   * this Gdk::Window, or a child of it.
   * 
   * @newin{3,14}
   *
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< Glib::RefPtr<Gdk::Window> > property_window() const;


public:

public:
  //C++ methods used to invoke GTK+ virtual functions:

protected:
  //GTK+ Virtual Functions (override these to change behaviour):

  //Default Signal Handlers::


};

} // namespace Gtk


namespace Glib
{
  /** A Glib::wrap() method for this object.
   *
   * @param object The C instance.
   * @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
   * @result A C++ instance that wraps this C instance.
   *
   * @relates Gtk::Gesture
   */
  Glib::RefPtr<Gtk::Gesture> wrap(GtkGesture* object, bool take_copy = false);
}


#endif /* _GTKMM_GESTURE_H */