/usr/include/audio/sound.h is in libaudio-dev 1.9.4-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 | /*
* Copyright 1993 Network Computing Devices, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name Network Computing Devices, Inc. not be
* used in advertising or publicity pertaining to distribution of this
* software without specific, written prior permission.
*
* THIS SOFTWARE IS PROVIDED 'AS-IS'. NETWORK COMPUTING DEVICES, INC.,
* DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING WITHOUT
* LIMITATION ALL IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE, OR NONINFRINGEMENT. IN NO EVENT SHALL NETWORK
* COMPUTING DEVICES, INC., BE LIABLE FOR ANY DAMAGES WHATSOEVER, INCLUDING
* SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES, INCLUDING LOSS OF USE, DATA,
* OR PROFITS, EVEN IF ADVISED OF THE POSSIBILITY THEREOF, AND REGARDLESS OF
* WHETHER IN AN ACTION IN CONTRACT, TORT OR NEGLIGENCE, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* $NCDId: @(#)sound.h,v 1.22 1995/12/06 01:24:53 greg Exp $
*/
/*
* generic sound file handling
*/
#ifndef _SOUND_H_
#define _SOUND_H_
#include <audio/snd.h>
#include <audio/voc.h>
#include <audio/wave.h>
#include <audio/aiff.h>
#include <audio/8svx.h>
#include <audio/audio.h>
#ifndef _SoundConst
#define _SoundConst const
#endif /* _SoundConst */
#ifndef _FUNCPROTOBEGIN
#ifdef __cplusplus /* for C++ V2.0 */
#define _FUNCPROTOBEGIN extern "C" { /* do not leave open across includes */
#define _FUNCPROTOEND }
#else
#define _FUNCPROTOBEGIN
#define _FUNCPROTOEND
#endif
#endif /* _FUNCPROTOBEGIN */
/*
* !!! WARNING !!!
*
* Applications should not reference this structure directly. They should use
* the macros defined below.
*/
typedef struct
{
int fileFormat,
dataFormat,
numTracks,
sampleRate,
numSamples;
char *comment;
void *formatInfo;
} SoundRec, *Sound;
typedef int (*SoundFileInfoProc)(Sound);
extern char *SoundFileFormatString(Sound s);
extern int SoundValidDataFormat(int _f, int _d);
#define SoundFileFormat(_s) ((_s)->fileFormat)
#define SoundDataFormat(_s) ((_s)->dataFormat)
#define SoundDataFormatString(_s) (AuFormatToString(SoundDataFormat(_s)))
#define SoundNumTracks(_s) ((_s)->numTracks)
#define SoundSampleRate(_s) ((_s)->sampleRate)
#define SoundNumSamples(_s) ((_s)->numSamples)
#define SoundComment(_s) ((_s)->comment)
#define SoundBytesPerSample(_s) (AuSizeofFormat(SoundDataFormat(_s)))
#define SoundNumBytes(_s) \
(SoundNumSamples(_s) * SoundBytesPerSample(_s) * SoundNumTracks(_s))
#define SoundValidateDataFormat(_s) \
SoundValidDataFormat(SoundFileFormat(_s), SoundDataFormat(_s))
#define SoundUnknownNumSamples 0xffffffff
_FUNCPROTOBEGIN
extern Sound
SoundOpenFileForReading(
const char * /* file name */
);
extern Sound
SoundOpenFileForWriting(
const char *, /* file name */
Sound /* sound */
);
#define SoundDestroy SoundCloseFile
extern int
SoundCloseFile(
Sound
);
extern int
SoundReadFile(
char *, /* buffer */
int, /* num bytes */
Sound
);
extern int
SoundWriteFile(
char *, /* buffer */
int, /* num bytes */
Sound
);
extern Sound
SoundCreate(
int, /* file format */
int, /* data format */
int, /* num tracks */
int, /* sample rate */
int, /* num samples */
const char * /* comment */
);
extern int
SoundStringToFileFormat(
const char * /* string */
);
extern int
SoundAbbrevToFileFormat(
const char * /* string */
);
extern int
SoundRewindFile(
Sound
);
extern int
SoundSeekFile(
int, /* number of audio bytes */
Sound
);
extern int
SoundTellFile(
Sound
);
extern int
SoundFlushFile(
Sound
);
_FUNCPROTOEND
#define SoundDataFormatBit(_i) (1L << (_i))
char *SoundFileFormatToString(int _i);
char *SoundFileFormatToAbbrev(int _i);
char *SoundFileFormatToSuffixes(int _i);
/*
* these must be in the same order as the formats are defined in
* _SoundFileInfo in sound.c
*/
enum _SoundFileFormatsID
{
SoundFileFormatSnd,
SoundFileFormatVoc,
SoundFileFormatWave,
SoundFileFormatAiff,
SoundFileFormatSvx,
SoundFileFormatNone /* must be last */
};
/* for backwards compatibility */
#define SND_MAGIC SoundFileFormatSnd
#define VOC_MAGIC SoundFileFormatVoc
#define WAVE_MAGIC SoundFileFormatWave
#define AIFF_MAGIC SoundFileFormatAiff
#define SVX_MAGIC SoundFileFormatSvx
typedef struct
{
char *string,
*abbrev,
*suffixes;
AuUint32 dataFormats;
void *(*openFileForReading) (),
*(*openFileForWriting) ();
int (*readFile) (),
(*writeFile) (),
(*closeFile) (),
(*rewindFile) (),
(*seekFile) (),
(*tellFile) (),
(*flushFile) (),
(*toSound) (),
(*fromSound) ();
} SoundInfo;
#define SoundFileInfoProcTo 0
#define SoundFileInfoProcFrom 1
extern SoundFileInfoProc SoundFileGetProc(int format, int proc);
extern const int SoundNumFileFormats;
#endif /* _SOUND_H_ */
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