/usr/share/cmake-3.10/Modules/FindBullet.cmake is in cmake-data 3.10.2-1ubuntu2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 | # Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
#.rst:
# FindBullet
# ----------
#
# Try to find the Bullet physics engine
#
#
#
# ::
#
# This module defines the following variables
#
#
#
# ::
#
# BULLET_FOUND - Was bullet found
# BULLET_INCLUDE_DIRS - the Bullet include directories
# BULLET_LIBRARIES - Link to this, by default it includes
# all bullet components (Dynamics,
# Collision, LinearMath, & SoftBody)
#
#
#
# ::
#
# This module accepts the following variables
#
#
#
# ::
#
# BULLET_ROOT - Can be set to bullet install path or Windows build path
macro(_FIND_BULLET_LIBRARY _var)
find_library(${_var}
NAMES
${ARGN}
HINTS
${BULLET_ROOT}
${BULLET_ROOT}/lib/Release
${BULLET_ROOT}/lib/Debug
${BULLET_ROOT}/out/release8/libs
${BULLET_ROOT}/out/debug8/libs
PATH_SUFFIXES lib
)
mark_as_advanced(${_var})
endmacro()
macro(_BULLET_APPEND_LIBRARIES _list _release)
set(_debug ${_release}_DEBUG)
if(${_debug})
set(${_list} ${${_list}} optimized ${${_release}} debug ${${_debug}})
else()
set(${_list} ${${_list}} ${${_release}})
endif()
endmacro()
find_path(BULLET_INCLUDE_DIR NAMES btBulletCollisionCommon.h
HINTS
${BULLET_ROOT}/include
${BULLET_ROOT}/src
PATH_SUFFIXES bullet
)
# Find the libraries
_FIND_BULLET_LIBRARY(BULLET_DYNAMICS_LIBRARY BulletDynamics)
_FIND_BULLET_LIBRARY(BULLET_DYNAMICS_LIBRARY_DEBUG BulletDynamics_Debug BulletDynamics_d)
_FIND_BULLET_LIBRARY(BULLET_COLLISION_LIBRARY BulletCollision)
_FIND_BULLET_LIBRARY(BULLET_COLLISION_LIBRARY_DEBUG BulletCollision_Debug BulletCollision_d)
_FIND_BULLET_LIBRARY(BULLET_MATH_LIBRARY BulletMath LinearMath)
_FIND_BULLET_LIBRARY(BULLET_MATH_LIBRARY_DEBUG BulletMath_Debug BulletMath_d LinearMath_Debug LinearMath_d)
_FIND_BULLET_LIBRARY(BULLET_SOFTBODY_LIBRARY BulletSoftBody)
_FIND_BULLET_LIBRARY(BULLET_SOFTBODY_LIBRARY_DEBUG BulletSoftBody_Debug BulletSoftBody_d)
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Bullet DEFAULT_MSG
BULLET_DYNAMICS_LIBRARY BULLET_COLLISION_LIBRARY BULLET_MATH_LIBRARY
BULLET_SOFTBODY_LIBRARY BULLET_INCLUDE_DIR)
set(BULLET_INCLUDE_DIRS ${BULLET_INCLUDE_DIR})
if(BULLET_FOUND)
_BULLET_APPEND_LIBRARIES(BULLET_LIBRARIES BULLET_DYNAMICS_LIBRARY)
_BULLET_APPEND_LIBRARIES(BULLET_LIBRARIES BULLET_COLLISION_LIBRARY)
_BULLET_APPEND_LIBRARIES(BULLET_LIBRARIES BULLET_MATH_LIBRARY)
_BULLET_APPEND_LIBRARIES(BULLET_LIBRARIES BULLET_SOFTBODY_LIBRARY)
endif()
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