/usr/include/Swiften/Disco/ClientDiscoManager.h is in libswiften-dev 2.0~beta1+dev47-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 | /*
* Copyright (c) 2010 Remko Tronçon
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
#pragma once
#include <Swiften/Elements/CapsInfo.h>
#include <Swiften/Elements/DiscoInfo.h>
#include <Swiften/Presence/PayloadAddingPresenceSender.h>
namespace Swift {
class IQRouter;
class DiscoInfoResponder;
class PayloadAddingPresenceSender;
class PresenceSender;
/**
* Class responsible for managing outgoing disco information for a client.
*
* The manager will respond to disco#info requests, and add entity capabilities information
* to outgoing presence.
*
* To use this class, call setCapsNode() once with the caps URI of the client. After this,
* call setDiscoInfo() with the capabilities for the client. This can be
* called whenever the capabilities change.
*/
class ClientDiscoManager {
public:
/**
* Constructs the manager
*
* \param iqRouter the router on which requests will be answered
* \param presenceSender the presence sender to which all outgoing presence
* (with caps information) will be sent.
*/
ClientDiscoManager(IQRouter* iqRouter, PresenceSender* presenceSender);
~ClientDiscoManager();
/**
* Needs to be called before calling setDiscoInfo().
*/
void setCapsNode(const std::string& node);
/**
* Sets the capabilities of the client.
*/
void setDiscoInfo(const DiscoInfo& info);
/**
* Returns the presence sender through which all outgoing presence
* should be sent.
* The manager will add the necessary caps information, and forward it to
* the presence sender passed at construction time.
*/
PresenceSender* getPresenceSender() const {
return presenceSender;
}
/**
* Called when the client is connected.
* This resets the presence sender, such that it assumes initial presence
* hasn't been sent yet.
*/
void handleConnected();
private:
PayloadAddingPresenceSender* presenceSender;
DiscoInfoResponder* discoInfoResponder;
std::string capsNode;
CapsInfo::ref capsInfo;
};
}
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