/usr/include/sidplay/SidTune.h is in libsidplay2-dev 2.1.1-14.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* /home/ms/files/source/libsidtune/RCS/SidTune.h,v
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef SIDTUNE_H
#define SIDTUNE_H
#include "sidtypes.h"
#include "Buffer.h"
#include "SmartPtr.h"
#include <fstream>
const uint_least16_t SIDTUNE_MAX_SONGS = 256;
// Also PSID file format limit.
const uint_least16_t SIDTUNE_MAX_CREDIT_STRINGS = 10;
const uint_least16_t SIDTUNE_MAX_CREDIT_STRLEN = 80+1;
// 80 characters plus terminating zero.
const uint_least32_t SIDTUNE_MAX_MEMORY = 65536;
const uint_least32_t SIDTUNE_MAX_FILELEN = 65536+2+0x7C;
// C64KB+LOAD+PSID
const int SIDTUNE_SPEED_VBI = 0; // Vertical-Blanking-Interrupt
const int SIDTUNE_SPEED_CIA_1A = 60; // CIA 1 Timer A
const int SIDTUNE_CLOCK_UNKNOWN = 0x00;
const int SIDTUNE_CLOCK_PAL = 0x01; // These are also used in the
const int SIDTUNE_CLOCK_NTSC = 0x02; // emulator engine!
const int SIDTUNE_CLOCK_ANY = (SIDTUNE_CLOCK_PAL | SIDTUNE_CLOCK_NTSC);
const int SIDTUNE_SIDMODEL_UNKNOWN = 0x00;
const int SIDTUNE_SIDMODEL_6581 = 0x01; // These are also used in the
const int SIDTUNE_SIDMODEL_8580 = 0x02; // emulator engine!
const int SIDTUNE_SIDMODEL_ANY = (SIDTUNE_SIDMODEL_6581 | SIDTUNE_SIDMODEL_8580);
const int SIDTUNE_COMPATIBILITY_C64 = 0x00; // File is C64 compatible
const int SIDTUNE_COMPATIBILITY_PSID = 0x01; // File is PSID specific
const int SIDTUNE_COMPATIBILITY_R64 = 0x02; // File is Real C64 only
const int SIDTUNE_COMPATIBILITY_BASIC = 0x03; // File requires C64 Basic
// Required to export template
#ifndef _SidTune_cpp_
extern
#endif
template class SID_EXTERN Buffer_sidtt<const uint_least8_t>;
struct SidTuneInfo
{
// An instance of this structure is used to transport values to
// and from SidTune objects.
// You must read (i.e. activate) sub-song specific information
// via:
// const SidTuneInfo& tuneInfo = SidTune[songNumber];
// const SidTuneInfo& tuneInfo = SidTune.getInfo();
// void SidTune.getInfo(tuneInfo&);
// Consider the following fields as read-only, because the SidTune class
// does not provide an implementation of: bool setInfo(const SidTuneInfo&).
// Currently, the only way to get the class to accept values which
// are written to these fields is by creating a derived class.
const char* formatString; // the name of the identified file format
const char* statusString; // error/status message of last operation
const char* speedString; // describing the speed a song is running at
uint_least16_t loadAddr;
uint_least16_t initAddr;
uint_least16_t playAddr;
uint_least16_t songs;
uint_least16_t startSong;
// The SID chip base address(es) used by the sidtune.
uint_least16_t sidChipBase1; // 0xD400 (normal, 1st SID)
uint_least16_t sidChipBase2; // 0xD?00 (2nd SID) or 0 (no 2nd SID)
// Available after song initialization.
//
uint_least16_t currentSong; // the one that has been initialized
uint_least8_t songSpeed; // intended speed, see top
uint_least8_t clockSpeed; // -"-
uint_least8_t relocStartPage; // First available page for relocation
uint_least8_t relocPages; // Number of pages available for relocation
bool musPlayer; // whether Sidplayer routine has been installed
int sidModel; // Sid Model required for this sid
int compatibility; // compatibility requirements
bool fixLoad; // whether load address might be duplicate
uint_least16_t songLength; // --- not yet supported ---
//
// Song title, credits, ...
// 0 = Title, 1 = Author, 2 = Copyright/Publisher
//
uint_least8_t numberOfInfoStrings; // the number of available text info lines
char* infoString[SIDTUNE_MAX_CREDIT_STRINGS];
//
uint_least16_t numberOfCommentStrings; // --- not yet supported ---
char ** commentString; // --- not yet supported ---
//
uint_least32_t dataFileLen; // length of single-file sidtune file
uint_least32_t c64dataLen; // length of raw C64 data without load address
char* path; // path to sidtune files; "", if cwd
char* dataFileName; // a first file: e.g. "foo.c64"; "", if none
char* infoFileName; // a second file: e.g. "foo.sid"; "", if none
//
};
class SID_EXTERN SidTune
{
private:
typedef enum
{
LOAD_NOT_MINE = 0,
LOAD_OK,
LOAD_ERROR
} LoadStatus;
public: // ----------------------------------------------------------------
// If your opendir() and readdir()->d_name return path names
// that contain the forward slash (/) as file separator, but
// your operating system uses a different character, there are
// extra functions that can deal with this special case. Set
// separatorIsSlash to true if you like path names to be split
// correctly.
// You do not need these extra functions if your systems file
// separator is the forward slash.
//
// Load a sidtune from a file.
//
// To retrieve data from standard input pass in filename "-".
// If you want to override the default filename extensions use this
// contructor. Please note, that if the specified ``sidTuneFileName''
// does exist and the loader is able to determine its file format,
// this function does not try to append any file name extension.
// See ``sidtune.cpp'' for the default list of file name extensions.
// You can specific ``sidTuneFileName = 0'', if you do not want to
// load a sidtune. You can later load one with open().
SidTune(const char* fileName, const char **fileNameExt = 0,
const bool separatorIsSlash = false);
// Load a single-file sidtune from a memory buffer.
// Currently supported: PSID format
SidTune(const uint_least8_t* oneFileFormatSidtune, const uint_least32_t sidtuneLength);
virtual ~SidTune();
// The sidTune class does not copy the list of file name extensions,
// so make sure you keep it. If the provided pointer is 0, the
// default list will be activated. This is a static list which
// is used by all SidTune objects.
void setFileNameExtensions(const char **fileNameExt);
// Load a sidtune into an existing object.
// From a file.
bool load(const char* fileName, const bool separatorIsSlash = false);
// From a buffer.
bool read(const uint_least8_t* sourceBuffer, const uint_least32_t bufferLen);
// Select sub-song (0 = default starting song)
// and retrieve active song information.
const SidTuneInfo& operator[](const uint_least16_t songNum);
// Select sub-song (0 = default starting song)
// and return active song number out of [1,2,..,SIDTUNE_MAX_SONGS].
uint_least16_t selectSong(const uint_least16_t songNum);
// Retrieve sub-song specific information.
// Beware! Still member-wise copy!
const SidTuneInfo& getInfo();
// Get a copy of sub-song specific information.
// Beware! Still member-wise copy!
void getInfo(SidTuneInfo&);
// Determine current state of object (true = okay, false = error).
// Upon error condition use ``getInfo'' to get a descriptive
// text string in ``SidTuneInfo.statusString''.
operator bool() { return status; }
bool getStatus() { return status; }
// Whether sidtune uses two SID chips.
bool isStereo()
{
return (info.sidChipBase1!=0 && info.sidChipBase2!=0);
}
// Copy sidtune into C64 memory (64 KB).
bool placeSidTuneInC64mem(uint_least8_t* c64buf);
// --- file save & format conversion ---
// These functions work for any successfully created object.
// overWriteFlag: true = Overwrite existing file.
// false = Default, return error when file already
// exists.
// One could imagine an "Are you sure ?"-checkbox before overwriting
// any file.
// returns: true = Successful, false = Error condition.
bool saveC64dataFile( const char* destFileName, const bool overWriteFlag = false );
bool saveSIDfile( const char* destFileName, const bool overWriteFlag = false );
bool savePSIDfile( const char* destFileName, const bool overWriteFlag = false );
// This function can be used to remove a duplicate C64 load address in
// the C64 data (example: FE 0F 00 10 4C ...). A duplicate load address
// of offset 0x02 is indicated by the ``fixLoad'' flag in the SidTuneInfo
// structure.
//
// The ``force'' flag here can be used to remove the first load address
// and set new INIT/PLAY addresses regardless of whether a duplicate
// load address has been detected and indicated by ``fixLoad''.
// For instance, some position independent sidtunes contain a load address
// of 0xE000, but are loaded to 0x0FFE and call the player code at 0x1000.
//
// Do not forget to save the sidtune file.
void fixLoadAddress(const bool force = false, uint_least16_t initAddr = 0,
uint_least16_t playAddr = 0);
// Does not affect status of object, and therefore can be used
// to load files. Error string is put into info.statusString, though.
bool loadFile(const char* fileName, Buffer_sidtt<const uint_least8_t>& bufferRef);
bool saveToOpenFile( std::ofstream& toFile, const uint_least8_t* buffer, uint_least32_t bufLen );
protected: // -------------------------------------------------------------
SidTuneInfo info;
bool status;
uint_least8_t songSpeed[SIDTUNE_MAX_SONGS];
uint_least8_t clockSpeed[SIDTUNE_MAX_SONGS];
uint_least16_t songLength[SIDTUNE_MAX_SONGS];
// holds text info from the format headers etc.
char infoString[SIDTUNE_MAX_CREDIT_STRINGS][SIDTUNE_MAX_CREDIT_STRLEN];
// See instructions at top.
bool isSlashedFileName;
// For files with header: offset to real data
uint_least32_t fileOffset;
// Needed for MUS/STR player installation.
uint_least16_t musDataLen;
Buffer_sidtt<const uint_least8_t> cache;
// Filename extensions to append for various file types.
static const char** fileNameExtensions;
// --- protected member functions ---
// Convert 32-bit PSID-style speed word to internal tables.
void convertOldStyleSpeedToTables(uint_least32_t speed,
int clock = SIDTUNE_CLOCK_PAL);
virtual int convertPetsciiToAscii (SmartPtr_sidtt<const uint_least8_t>&, char*);
// Check compatibility details are sensible
bool checkCompatibility(void);
// Check for valid relocation information
bool checkRelocInfo(void);
// Common address resolution procedure
bool resolveAddrs(const uint_least8_t* c64data);
// Support for various file formats.
virtual LoadStatus PSID_fileSupport (Buffer_sidtt<const uint_least8_t>& dataBuf);
virtual bool PSID_fileSupportSave(std::ofstream& toFile, const uint_least8_t* dataBuffer);
virtual LoadStatus SID_fileSupport (Buffer_sidtt<const uint_least8_t>& dataBuf,
Buffer_sidtt<const uint_least8_t>& sidBuf);
virtual bool SID_fileSupportSave (std::ofstream& toFile);
virtual LoadStatus MUS_fileSupport (Buffer_sidtt<const uint_least8_t>& musBuf,
Buffer_sidtt<const uint_least8_t>& strBuf);
LoadStatus MUS_load (Buffer_sidtt<const uint_least8_t>& musBuf,
bool init = false);
LoadStatus MUS_load (Buffer_sidtt<const uint_least8_t>& musBuf,
Buffer_sidtt<const uint_least8_t>& strBuf,
bool init = false);
virtual bool MUS_detect (const void* buffer, const uint_least32_t bufLen,
uint_least32_t& voice3Index);
virtual bool MUS_mergeParts (Buffer_sidtt<const uint_least8_t>& musBuf,
Buffer_sidtt<const uint_least8_t>& strBuf);
virtual void MUS_setPlayerAddress();
virtual void MUS_installPlayer (uint_least8_t *c64buf);
virtual LoadStatus INFO_fileSupport (Buffer_sidtt<const uint_least8_t>& dataBuf,
Buffer_sidtt<const uint_least8_t>& infoBuf);
virtual LoadStatus PRG_fileSupport (const char* fileName,
Buffer_sidtt<const uint_least8_t>& dataBuf);
virtual LoadStatus X00_fileSupport (const char* fileName,
Buffer_sidtt<const uint_least8_t>& dataBuf);
// Error and status message strings.
static const char* txt_songNumberExceed;
static const char* txt_empty;
static const char* txt_unrecognizedFormat;
static const char* txt_noDataFile;
static const char* txt_notEnoughMemory;
static const char* txt_cantLoadFile;
static const char* txt_cantOpenFile;
static const char* txt_fileTooLong;
static const char* txt_dataTooLong;
static const char* txt_cantCreateFile;
static const char* txt_fileIoError;
static const char* txt_VBI;
static const char* txt_CIA;
static const char* txt_noErrors;
static const char* txt_na;
static const char* txt_badAddr;
static const char* txt_badReloc;
static const char* txt_corrupt;
private: // ---------------------------------------------------------------
void init();
void cleanup();
#if !defined(SIDTUNE_NO_STDIN_LOADER)
void getFromStdIn();
#endif
void getFromFiles(const char* name);
void deleteFileNameCopies();
// Try to retrieve single-file sidtune from specified buffer.
void getFromBuffer(const uint_least8_t* const buffer, const uint_least32_t bufferLen);
// Cache the data of a single-file or two-file sidtune and its
// corresponding file names.
bool acceptSidTune(const char* dataFileName, const char* infoFileName,
Buffer_sidtt<const uint_least8_t>& buf);
bool createNewFileName(Buffer_sidtt<char>& destString,
const char* sourceName, const char* sourceExt);
int decompressPP20(Buffer_sidtt<const uint_least8_t>& buf);
private: // prevent copying
SidTune(const SidTune&);
SidTune& operator=(SidTune&);
};
#endif /* SIDTUNE_H */
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