/usr/include/root/TMathBase.h is in libroot-core-dev 5.34.00-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 | // @(#)root/base:$Id: TMathBase.h 20877 2007-11-19 11:17:07Z rdm $
// Authors: Rene Brun, Fons Rademakers 29/07/95
/*************************************************************************
* Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TMathBase
#define ROOT_TMathBase
//////////////////////////////////////////////////////////////////////////
// //
// TMath Base functions //
// //
// Define the functions Min, Max, Abs, Sign, Range for all types. //
// NB: These functions are unfortunately not available in a portable //
// way in std::. //
// //
// More functions are defined in TMath.h. TMathBase.h is designed to be //
// a stable file and used in place of TMath.h in the ROOT miniCore. //
// //
//////////////////////////////////////////////////////////////////////////
#ifndef ROOT_Rtypes
#include "Rtypes.h"
#endif
namespace TMath {
// Abs
inline Short_t Abs(Short_t d);
inline Int_t Abs(Int_t d);
inline Long_t Abs(Long_t d);
inline Long64_t Abs(Long64_t d);
inline Float_t Abs(Float_t d);
inline Double_t Abs(Double_t d);
// Even/Odd
inline Bool_t Even(Long_t a);
inline Bool_t Odd(Long_t a);
// Sign
inline Short_t Sign(Short_t a, Short_t b);
inline Int_t Sign(Int_t a, Int_t b);
inline Long_t Sign(Long_t a, Long_t b);
inline Long64_t Sign(Long64_t a, Long64_t b);
inline Float_t Sign(Float_t a, Float_t b);
inline Double_t Sign(Double_t a, Double_t b);
// Min, Max of two scalars
inline Short_t Min(Short_t a, Short_t b);
inline UShort_t Min(UShort_t a, UShort_t b);
inline Int_t Min(Int_t a, Int_t b);
inline UInt_t Min(UInt_t a, UInt_t b);
inline Long_t Min(Long_t a, Long_t b);
inline ULong_t Min(ULong_t a, ULong_t b);
inline Long64_t Min(Long64_t a, Long64_t b);
inline ULong64_t Min(ULong64_t a, ULong64_t b);
inline Float_t Min(Float_t a, Float_t b);
inline Double_t Min(Double_t a, Double_t b);
inline Short_t Max(Short_t a, Short_t b);
inline UShort_t Max(UShort_t a, UShort_t b);
inline Int_t Max(Int_t a, Int_t b);
inline UInt_t Max(UInt_t a, UInt_t b);
inline Long_t Max(Long_t a, Long_t b);
inline ULong_t Max(ULong_t a, ULong_t b);
inline Long64_t Max(Long64_t a, Long64_t b);
inline ULong64_t Max(ULong64_t a, ULong64_t b);
inline Float_t Max(Float_t a, Float_t b);
inline Double_t Max(Double_t a, Double_t b);
// Range
inline Short_t Range(Short_t lb, Short_t ub, Short_t x);
inline Int_t Range(Int_t lb, Int_t ub, Int_t x);
inline Long_t Range(Long_t lb, Long_t ub, Long_t x);
inline ULong_t Range(ULong_t lb, ULong_t ub, ULong_t x);
inline Double_t Range(Double_t lb, Double_t ub, Double_t x);
//NextPrime is used by the Core classes.
Long_t NextPrime(Long_t x); // Least prime number greater than x
}
//---- Even/odd ----------------------------------------------------------------
inline Bool_t TMath::Even(Long_t a)
{ return ! (a & 1); }
inline Bool_t TMath::Odd(Long_t a)
{ return (a & 1); }
//---- Abs ---------------------------------------------------------------------
inline Short_t TMath::Abs(Short_t d)
{ return (d >= 0) ? d : -d; }
inline Int_t TMath::Abs(Int_t d)
{ return (d >= 0) ? d : -d; }
inline Long_t TMath::Abs(Long_t d)
{ return (d >= 0) ? d : -d; }
inline Long64_t TMath::Abs(Long64_t d)
{ return (d >= 0) ? d : -d; }
inline Float_t TMath::Abs(Float_t d)
{ return (d >= 0) ? d : -d; }
inline Double_t TMath::Abs(Double_t d)
{ return (d >= 0) ? d : -d; }
//---- Sign --------------------------------------------------------------------
inline Short_t TMath::Sign(Short_t a, Short_t b)
{ return (b >= 0) ? Abs(a) : -Abs(a); }
inline Int_t TMath::Sign(Int_t a, Int_t b)
{ return (b >= 0) ? Abs(a) : -Abs(a); }
inline Long_t TMath::Sign(Long_t a, Long_t b)
{ return (b >= 0) ? Abs(a) : -Abs(a); }
inline Long64_t TMath::Sign(Long64_t a, Long64_t b)
{ return (b >= 0) ? Abs(a) : -Abs(a); }
inline Float_t TMath::Sign(Float_t a, Float_t b)
{ return (b >= 0) ? Abs(a) : -Abs(a); }
inline Double_t TMath::Sign(Double_t a, Double_t b)
{ return (b >= 0) ? Abs(a) : -Abs(a); }
//---- Min ---------------------------------------------------------------------
inline Short_t TMath::Min(Short_t a, Short_t b)
{ return a <= b ? a : b; }
inline UShort_t TMath::Min(UShort_t a, UShort_t b)
{ return a <= b ? a : b; }
inline Int_t TMath::Min(Int_t a, Int_t b)
{ return a <= b ? a : b; }
inline UInt_t TMath::Min(UInt_t a, UInt_t b)
{ return a <= b ? a : b; }
inline Long_t TMath::Min(Long_t a, Long_t b)
{ return a <= b ? a : b; }
inline ULong_t TMath::Min(ULong_t a, ULong_t b)
{ return a <= b ? a : b; }
inline Long64_t TMath::Min(Long64_t a, Long64_t b)
{ return a <= b ? a : b; }
inline ULong64_t TMath::Min(ULong64_t a, ULong64_t b)
{ return a <= b ? a : b; }
inline Float_t TMath::Min(Float_t a, Float_t b)
{ return a <= b ? a : b; }
inline Double_t TMath::Min(Double_t a, Double_t b)
{ return a <= b ? a : b; }
//---- Max ---------------------------------------------------------------------
inline Short_t TMath::Max(Short_t a, Short_t b)
{ return a >= b ? a : b; }
inline UShort_t TMath::Max(UShort_t a, UShort_t b)
{ return a >= b ? a : b; }
inline Int_t TMath::Max(Int_t a, Int_t b)
{ return a >= b ? a : b; }
inline UInt_t TMath::Max(UInt_t a, UInt_t b)
{ return a >= b ? a : b; }
inline Long_t TMath::Max(Long_t a, Long_t b)
{ return a >= b ? a : b; }
inline ULong_t TMath::Max(ULong_t a, ULong_t b)
{ return a >= b ? a : b; }
inline Long64_t TMath::Max(Long64_t a, Long64_t b)
{ return a >= b ? a : b; }
inline ULong64_t TMath::Max(ULong64_t a, ULong64_t b)
{ return a >= b ? a : b; }
inline Float_t TMath::Max(Float_t a, Float_t b)
{ return a >= b ? a : b; }
inline Double_t TMath::Max(Double_t a, Double_t b)
{ return a >= b ? a : b; }
//---- Range -------------------------------------------------------------------
inline Short_t TMath::Range(Short_t lb, Short_t ub, Short_t x)
{ return x < lb ? lb : (x > ub ? ub : x); }
inline Int_t TMath::Range(Int_t lb, Int_t ub, Int_t x)
{ return x < lb ? lb : (x > ub ? ub : x); }
inline Long_t TMath::Range(Long_t lb, Long_t ub, Long_t x)
{ return x < lb ? lb : (x > ub ? ub : x); }
inline ULong_t TMath::Range(ULong_t lb, ULong_t ub, ULong_t x)
{ return x < lb ? lb : (x > ub ? ub : x); }
inline Double_t TMath::Range(Double_t lb, Double_t ub, Double_t x)
{ return x < lb ? lb : (x > ub ? ub : x); }
#endif
|