This file is indexed.

/usr/include/giomm-2.4/giomm/socketaddress.h is in libglibmm-2.4-dev 2.32.1-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
// -*- c++ -*-
// Generated by gtkmmproc -- DO NOT MODIFY!
#ifndef _GIOMM_SOCKETADDRESS_H
#define _GIOMM_SOCKETADDRESS_H


#include <glibmm/ustring.h>
#include <sigc++/sigc++.h>

// -*- Mode: C++; indent-tabs-mode: nil; c-basic-offset: 2 -*-

/* Copyright (C) 2007 The giomm Development Team
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free
 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 */

#include <glibmm/object.h>

#include <giomm/asyncresult.h>
#include <giomm/cancellable.h>
#include <giomm/socketconnectable.h>
#include <giomm/enums.h>


#ifndef DOXYGEN_SHOULD_SKIP_THIS
typedef struct _GSocketAddress GSocketAddress;
typedef struct _GSocketAddressClass GSocketAddressClass;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */


namespace Gio
{ class SocketAddress_Class; } // namespace Gio
namespace Gio
{

/** Abstract base class representing endpoints for socket communication
 *
 * @newin{2,24}
 * @ingroup NetworkIO
 */

class SocketAddress : public Glib::Object,
    public SocketConnectable
{
  
#ifndef DOXYGEN_SHOULD_SKIP_THIS

public:
  typedef SocketAddress CppObjectType;
  typedef SocketAddress_Class CppClassType;
  typedef GSocketAddress BaseObjectType;
  typedef GSocketAddressClass BaseClassType;

private:  friend class SocketAddress_Class;
  static CppClassType socketaddress_class_;

private:
  // noncopyable
  SocketAddress(const SocketAddress&);
  SocketAddress& operator=(const SocketAddress&);

protected:
  explicit SocketAddress(const Glib::ConstructParams& construct_params);
  explicit SocketAddress(GSocketAddress* castitem);

#endif /* DOXYGEN_SHOULD_SKIP_THIS */

public:
  virtual ~SocketAddress();

#ifndef DOXYGEN_SHOULD_SKIP_THIS
  static GType get_type()      G_GNUC_CONST;


  static GType get_base_type() G_GNUC_CONST;
#endif

  ///Provides access to the underlying C GObject.
  GSocketAddress*       gobj()       { return reinterpret_cast<GSocketAddress*>(gobject_); }

  ///Provides access to the underlying C GObject.
  const GSocketAddress* gobj() const { return reinterpret_cast<GSocketAddress*>(gobject_); }

  ///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
  GSocketAddress* gobj_copy();

private:

  
    explicit SocketAddress(gpointer native, gsize len);


public:
  
  static Glib::RefPtr<SocketAddress> create(gpointer native, gsize len);

  
  /** Gets the socket family type of @a address.
   * 
   * @newin{2,22}
   * @return The socket family type of @a address.
   */
  SocketFamily get_family() const;
  
  /** Converts a SocketAddress to a native <type>struct
   * sockaddr</type>, which can be passed to low-level functions like
   * connect() or bind().
   * 
   * If not enough space is available, a IO_ERROR_NO_SPACE error is
   * returned. If the address type is not known on the system
   * then a IO_ERROR_NOT_SUPPORTED error is returned.
   * 
   * @newin{2,22}
   * @param dest A pointer to a memory location that will contain the native
   * <type>struct sockaddr</type>.
   * @param destlen The size of @a dest. Must be at least as large as
   * g_socket_address_get_native_size().
   * @return <tt>true</tt> if @a dest was filled in, <tt>false</tt> on error.
   */
  bool to_native(gpointer dest, gsize destlen);
  
  /** Gets the size of @a address's native <type>struct sockaddr</type>.
   * You can use this to allocate memory to pass to
   * g_socket_address_to_native().
   * 
   * @newin{2,22}
   * @return The size of the native <type>struct sockaddr</type> that
   *  @a address represents.
   */
  gssize get_native_size() const;

  #ifdef GLIBMM_PROPERTIES_ENABLED
/** The family of the socket address.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
   * the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< Glib::RefPtr<SocketFamily> > property_family() const;
#endif //#GLIBMM_PROPERTIES_ENABLED


public:

public:
  //C++ methods used to invoke GTK+ virtual functions:

protected:
  //GTK+ Virtual Functions (override these to change behaviour):

  //Default Signal Handlers::


};

} // namespace Gio


namespace Glib
{
  /** A Glib::wrap() method for this object.
   * 
   * @param object The C instance.
   * @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
   * @result A C++ instance that wraps this C instance.
   *
   * @relates Gio::SocketAddress
   */
  Glib::RefPtr<Gio::SocketAddress> wrap(GSocketAddress* object, bool take_copy = false);
}


#endif /* _GIOMM_SOCKETADDRESS_H */