/usr/share/sip/PyQt4/QtOpenGL/qgl.sip is in python-qt4-dev 4.9.3-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 | // qgl.sip generated by MetaSIP on Sun Jun 24 12:29:14 2012
//
// This file is part of the QtOpenGL Python extension module.
//
// Copyright (c) 2012 Riverbank Computing Limited <info@riverbankcomputing.com>
//
// This file is part of PyQt.
//
// This file may be used under the terms of the GNU General Public
// License versions 2.0 or 3.0 as published by the Free Software
// Foundation and appearing in the files LICENSE.GPL2 and LICENSE.GPL3
// included in the packaging of this file. Alternatively you may (at
// your option) use any later version of the GNU General Public
// License if such license has been publicly approved by Riverbank
// Computing Limited (or its successors, if any) and the KDE Free Qt
// Foundation. In addition, as a special exception, Riverbank gives you
// certain additional rights. These rights are described in the Riverbank
// GPL Exception version 1.1, which can be found in the file
// GPL_EXCEPTION.txt in this package.
//
// If you are unsure which license is appropriate for your use, please
// contact the sales department at sales@riverbankcomputing.com.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
%ModuleCode
#include <qgl.h>
%End
%Include opengl_types.sip
namespace QGL
{
%TypeHeaderCode
#include <qgl.h>
%End
enum FormatOption
{
DoubleBuffer,
DepthBuffer,
Rgba,
AlphaChannel,
AccumBuffer,
StencilBuffer,
StereoBuffers,
DirectRendering,
HasOverlay,
SampleBuffers,
SingleBuffer,
NoDepthBuffer,
ColorIndex,
NoAlphaChannel,
NoAccumBuffer,
NoStencilBuffer,
NoStereoBuffers,
IndirectRendering,
NoOverlay,
NoSampleBuffers,
%If (Qt_4_7_0 -)
DeprecatedFunctions,
%End
%If (Qt_4_7_0 -)
NoDeprecatedFunctions,
%End
};
typedef QFlags<QGL::FormatOption> FormatOptions;
%If (Qt_4_6_0 -)
void setPreferredPaintEngine(QPaintEngine::Type engineType);
%End
};
QFlags<QGL::FormatOption> operator|(QGL::FormatOption f1, QFlags<QGL::FormatOption> f2);
class QGLFormat
{
%TypeHeaderCode
#include <qgl.h>
%End
public:
%If (Qt_4_2_0 -)
enum OpenGLVersionFlag
{
OpenGL_Version_None,
OpenGL_Version_1_1,
OpenGL_Version_1_2,
OpenGL_Version_1_3,
OpenGL_Version_1_4,
OpenGL_Version_1_5,
OpenGL_Version_2_0,
OpenGL_Version_2_1,
%If (Qt_4_5_0 -)
OpenGL_Version_3_0,
%End
%If (Qt_4_7_0 -)
OpenGL_Version_3_1,
%End
%If (Qt_4_7_0 -)
OpenGL_Version_3_2,
%End
%If (Qt_4_7_0 -)
OpenGL_Version_3_3,
%End
%If (Qt_4_7_0 -)
OpenGL_Version_4_0,
%End
OpenGL_ES_Common_Version_1_0,
OpenGL_ES_CommonLite_Version_1_0,
OpenGL_ES_Common_Version_1_1,
OpenGL_ES_CommonLite_Version_1_1,
OpenGL_ES_Version_2_0,
};
%End
%If (Qt_4_2_0 -)
typedef QFlags<QGLFormat::OpenGLVersionFlag> OpenGLVersionFlags;
%End
QGLFormat();
QGLFormat(QGL::FormatOptions options, int plane = 0);
QGLFormat(const QGLFormat &other);
~QGLFormat();
void setDepthBufferSize(int size);
int depthBufferSize() const;
void setAccumBufferSize(int size);
int accumBufferSize() const;
void setAlphaBufferSize(int size);
int alphaBufferSize() const;
void setStencilBufferSize(int size);
int stencilBufferSize() const;
void setSampleBuffers(bool enable);
void setSamples(int numSamples);
int samples() const;
void setDoubleBuffer(bool enable);
void setDepth(bool enable);
void setRgba(bool enable);
void setAlpha(bool enable);
void setAccum(bool enable);
void setStencil(bool enable);
void setStereo(bool enable);
void setDirectRendering(bool enable);
void setOverlay(bool enable);
int plane() const;
void setPlane(int plane);
void setOption(QGL::FormatOptions opt);
bool testOption(QGL::FormatOptions opt) const;
static QGLFormat defaultFormat();
static void setDefaultFormat(const QGLFormat &f);
static QGLFormat defaultOverlayFormat();
static void setDefaultOverlayFormat(const QGLFormat &f);
static bool hasOpenGL();
static bool hasOpenGLOverlays();
bool doubleBuffer() const;
bool depth() const;
bool rgba() const;
bool alpha() const;
bool accum() const;
bool stencil() const;
bool stereo() const;
bool directRendering() const;
bool hasOverlay() const;
bool sampleBuffers() const;
%If (Qt_4_2_0 -)
void setRedBufferSize(int size);
%End
%If (Qt_4_2_0 -)
int redBufferSize() const;
%End
%If (Qt_4_2_0 -)
void setGreenBufferSize(int size);
%End
%If (Qt_4_2_0 -)
int greenBufferSize() const;
%End
%If (Qt_4_2_0 -)
void setBlueBufferSize(int size);
%End
%If (Qt_4_2_0 -)
int blueBufferSize() const;
%End
%If (Qt_4_2_0 -)
void setSwapInterval(int interval);
%End
%If (Qt_4_2_0 -)
int swapInterval() const;
%End
%If (Qt_4_2_0 -)
static QFlags<QGLFormat::OpenGLVersionFlag> openGLVersionFlags();
%End
%If (Qt_4_7_0 -)
void setVersion(int major, int minor);
%End
%If (Qt_4_7_0 -)
int majorVersion() const;
%End
%If (Qt_4_7_0 -)
int minorVersion() const;
%End
%If (Qt_4_7_0 -)
enum OpenGLContextProfile
{
NoProfile,
CoreProfile,
CompatibilityProfile,
};
%End
%If (Qt_4_7_0 -)
void setProfile(QGLFormat::OpenGLContextProfile profile);
%End
%If (Qt_4_7_0 -)
QGLFormat::OpenGLContextProfile profile() const;
%End
};
bool operator==(const QGLFormat &, const QGLFormat &);
bool operator!=(const QGLFormat &, const QGLFormat &);
class QGLContext /Supertype=sip.wrapper/
{
%TypeHeaderCode
#include <qgl.h>
%End
public:
QGLContext(const QGLFormat &format, QPaintDevice *device);
virtual ~QGLContext();
virtual bool create(const QGLContext *shareContext = 0);
bool isValid() const;
bool isSharing() const;
void reset();
QGLFormat format() const;
QGLFormat requestedFormat() const;
void setFormat(const QGLFormat &format);
virtual void makeCurrent();
virtual void doneCurrent();
virtual void swapBuffers() const;
GLuint bindTexture(const QImage &image, GLenum target = GL_TEXTURE_2D, GLint format = GL_RGBA);
GLuint bindTexture(const QPixmap &pixmap, GLenum target = GL_TEXTURE_2D, GLint format = GL_RGBA);
%If (Qt_4_4_0 -)
void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
%End
%If (Qt_4_4_0 -)
void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
%End
GLuint bindTexture(const QString &fileName);
protected:
%If (WS_X11)
%If (PyQt_NoOpenGLES)
virtual void *chooseVisual();
%End
%End
public:
void deleteTexture(GLuint tx_id);
static void setTextureCacheLimit(int size);
static int textureCacheLimit();
void *getProcAddress(const QString &proc) const;
QPaintDevice *device() const;
QColor overlayTransparentColor() const;
static const QGLContext *currentContext();
protected:
virtual bool chooseContext(const QGLContext *shareContext = 0);
bool deviceIsPixmap() const;
bool windowCreated() const;
void setWindowCreated(bool on);
bool initialized() const;
void setInitialized(bool on);
void generateFontDisplayLists(const QFont &fnt, int listBase);
public:
%If (Qt_4_6_0 -)
static bool areSharing(const QGLContext *context1, const QGLContext *context2);
%End
%If (Qt_4_6_0 -)
enum BindOption
{
NoBindOption,
InvertedYBindOption,
MipmapBindOption,
PremultipliedAlphaBindOption,
LinearFilteringBindOption,
DefaultBindOption,
};
%End
%If (Qt_4_6_0 -)
typedef QFlags<QGLContext::BindOption> BindOptions;
%End
%If (Qt_4_6_0 -)
GLuint bindTexture(const QImage &image, GLenum target, GLint format, QFlags<QGLContext::BindOption> options);
%End
%If (Qt_4_6_0 -)
GLuint bindTexture(const QPixmap &pixmap, GLenum target, GLint format, QFlags<QGLContext::BindOption> options);
%End
private:
QGLContext(const QGLContext &);
};
class QGLWidget : QWidget
{
%TypeHeaderCode
#include <qgl.h>
%End
%ConvertToSubClassCode
static struct class_graph {
const char *name;
sipTypeDef **type;
int yes, no;
} graph[] = {
{sipName_QGLWidget, &sipType_QGLWidget, -1, 1},
#if QT_VERSION >= 0x040600
{sipName_QGLShader, &sipType_QGLShader, -1, 2},
{sipName_QGLShaderProgram, &sipType_QGLShaderProgram, -1, -1},
#else
{0, 0, -1, 2},
{0, 0, -1, -1},
#endif
};
int i = 0;
sipType = 0;
do
{
struct class_graph *cg = &graph[i];
if (cg->name != NULL && sipCpp->inherits(cg->name))
{
sipType = *cg->type;
i = cg->yes;
}
else
i = cg->no;
}
while (i >= 0);
%End
public:
%If (- Qt_4_2_0)
QGLWidget(QWidget *parent /TransferThis/ = 0, const QGLWidget *shareWidget = 0, Qt::WFlags flags = 0);
%End
%If (Qt_4_2_0 -)
QGLWidget(QWidget *parent /TransferThis/ = 0, const QGLWidget *shareWidget = 0, Qt::WindowFlags flags = 0);
%End
%If (- Qt_4_2_0)
QGLWidget(QGLContext *context /Transfer/, QWidget *parent /TransferThis/ = 0, const QGLWidget *shareWidget = 0, Qt::WFlags flags = 0);
%End
%If (Qt_4_2_0 -)
QGLWidget(QGLContext *context /Transfer/, QWidget *parent /TransferThis/ = 0, const QGLWidget *shareWidget = 0, Qt::WindowFlags flags = 0);
%End
%If (- Qt_4_2_0)
QGLWidget(const QGLFormat &format, QWidget *parent /TransferThis/ = 0, const QGLWidget *shareWidget = 0, Qt::WFlags flags = 0);
%End
%If (Qt_4_2_0 -)
QGLWidget(const QGLFormat &format, QWidget *parent /TransferThis/ = 0, const QGLWidget *shareWidget = 0, Qt::WindowFlags flags = 0);
%End
virtual ~QGLWidget();
void qglColor(const QColor &c) const;
void qglClearColor(const QColor &c) const;
bool isValid() const;
bool isSharing() const;
void makeCurrent();
void doneCurrent();
bool doubleBuffer() const;
void swapBuffers();
QGLFormat format() const;
void setFormat(const QGLFormat &format);
const QGLContext *context() const;
void setContext(QGLContext *context /Transfer/, const QGLContext *shareContext = 0, bool deleteOldContext = true);
QPixmap renderPixmap(int width = 0, int height = 0, bool useContext = false);
QImage grabFrameBuffer(bool withAlpha = false);
void makeOverlayCurrent();
const QGLContext *overlayContext() const;
static QImage convertToGLFormat(const QImage &img);
void setMouseTracking(bool enable);
const QGLColormap &colormap() const;
void setColormap(const QGLColormap &map);
void renderText(int x, int y, const QString &str, const QFont &font = QFont(), int listBase = 2000);
void renderText(double x, double y, double z, const QString &str, const QFont &font = QFont(), int listBase = 2000);
virtual QPaintEngine *paintEngine() const;
GLuint bindTexture(const QImage &image, GLenum target = GL_TEXTURE_2D, GLint format = GL_RGBA);
GLuint bindTexture(const QPixmap &pixmap, GLenum target = GL_TEXTURE_2D, GLint format = GL_RGBA);
GLuint bindTexture(const QString &fileName);
%If (Qt_4_4_0 -)
void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
%End
%If (Qt_4_4_0 -)
void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
%End
void deleteTexture(GLuint tx_id);
public slots:
virtual void updateGL();
virtual void updateOverlayGL();
protected:
virtual bool event(QEvent *);
virtual void initializeGL();
virtual void resizeGL(int w, int h);
virtual void paintGL();
virtual void initializeOverlayGL();
virtual void resizeOverlayGL(int w, int h);
virtual void paintOverlayGL();
void setAutoBufferSwap(bool on);
bool autoBufferSwap() const;
virtual void paintEvent(QPaintEvent *);
virtual void resizeEvent(QResizeEvent *);
virtual void glInit();
virtual void glDraw();
int fontDisplayListBase(const QFont &font, int listBase = 2000);
public:
%If (Qt_4_6_0 -)
GLuint bindTexture(const QImage &image, GLenum target, GLint format, QFlags<QGLContext::BindOption> options);
%End
%If (Qt_4_6_0 -)
GLuint bindTexture(const QPixmap &pixmap, GLenum target, GLint format, QFlags<QGLContext::BindOption> options);
%End
private:
QGLWidget(const QGLWidget &);
};
%If (Qt_4_2_0 -)
QFlags<QGLFormat::OpenGLVersionFlag> operator|(QGLFormat::OpenGLVersionFlag f1, QFlags<QGLFormat::OpenGLVersionFlag> f2);
%End
%If (Qt_4_6_0 -)
QFlags<QGLContext::BindOption> operator|(QGLContext::BindOption f1, QFlags<QGLContext::BindOption> f2);
%End
%ModuleHeaderCode
#include <qpyopengl_api.h>
%End
|