/usr/share/openmsx/shaders/sai.vert is in openmsx-data 0.8.2-2.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | // $Id: sai.vert 11191 2010-01-25 00:49:16Z mthuurne $
uniform vec2 texSize;
varying vec4 posABCD;
varying vec4 posEL;
varying vec4 posGJ;
varying vec3 scaled;
varying vec2 videoCoord;
void main()
{
gl_Position = ftransform();
vec2 texStep = 1.0 / texSize;
posABCD.xy = gl_MultiTexCoord0.st;
posABCD.zw = gl_MultiTexCoord0.st + texStep * vec2( 1.0, 1.0);
posEL.xy = gl_MultiTexCoord0.st + texStep * vec2( 0.0, -1.0);
posEL.zw = gl_MultiTexCoord0.st + texStep * vec2( 1.0, 2.0);
posGJ.xy = gl_MultiTexCoord0.st + texStep * vec2(-1.0, 0.0);
posGJ.zw = gl_MultiTexCoord0.st + texStep * vec2( 2.0, 1.0);
scaled.x = gl_MultiTexCoord0.s * texSize.x;
scaled.y = (1.0 - gl_MultiTexCoord0.s) * texSize.x;
scaled.z = gl_MultiTexCoord0.t * texSize.y;
#if SUPERIMPOSE
videoCoord = gl_MultiTexCoord1.st;
#endif
}
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