/usr/share/openmsx/scripts/osd_keyboard.tcl is in openmsx-data 0.8.2-2.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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# KNOWN ISSUES/TODO:
# * Shouldn't use the keymatrix command, but the 'type' command for all keys
# that are not on the same position in the matrix for all machines
# * lots more? :P
variable is_dingoo [string match *-dingux* $::tcl_platform(osVersion)]
#init vars
variable mouse1_pressed false
variable key_pressed -1
variable key_selected -1
variable keys_held
variable row_starts
#init colors
variable key_color "0x999999c0 0xbbbbbbc0 0xddddddc0 0xffffffc0"
variable key_pressed_color "0x994400c0 0xbb5500c0 0xdd6600c0 0xff8800c0"
variable key_background_color 0x00000080
variable key_hold_color "0x009933f0 0x00bb44f0 0x00dd66f0 0x00ff88ff"
variable key_select_color "0x999933f0 0xbbbb44f0 0xdddd66f0 0xffff88f0"
variable key_edge_color 0xaaaaaaa0
variable key_edge_color_select 0xaaaa00a0
variable key_edge_color_hold 0x00aa44a0
variable key_edge_color_pressed 0xaa4444a0
# Keyboard layout constants.
variable key_height 16
variable key_hspace 2
variable key_vspace 2
variable board_hborder 4
variable board_vborder 4
proc toggle_osd_keyboard {} {
if {[osd exists kb]} {
disable_osd_keyboard
} else {
enable_osd_keyboard
}
}
proc disable_osd_keyboard {} {
variable is_dingoo
osd destroy kb
#unbind mouse buttons and hotkeys
unbind_default "mouse button1 down"
unbind_default "mouse button1 up"
unbind_default "mouse button3 down"
unbind_default "keyb UP"
unbind_default "keyb DOWN"
unbind_default "keyb LEFT"
unbind_default "keyb RIGHT"
if {$is_dingoo} {
unbind_default "keyb LCTRL,PRESS"
unbind_default "keyb LCTRL,RELEASE"
unbind_default "keyb LALT"
} else {
unbind_default "keyb SPACE,PRESS"
unbind_default "keyb SPACE,RELEASE"
}
#reset keyboard matrix
for {set i 0} {$i <= 8} {incr i} {
keymatrixup $i 255
}
namespace eval ::osd_control {unset close}
}
proc enable_osd_keyboard {} {
variable is_dingoo
variable mouse1_pressed false
variable keys_held [list]
variable row_starts [list]
variable key_color
variable key_background_color
variable key_edge_color
# first remove other OSD controlled widgets (like the osd menu)
if {[info exists ::osd_control::close]} {
eval $::osd_control::close
}
# and tell how to close this widget
namespace eval ::osd_control {set close ::osd_keyboard::disable_osd_keyboard}
#bind stuff
bind_default "mouse button1 down" {osd_keyboard::key_handler true}
bind_default "mouse button1 up" {osd_keyboard::key_handler false}
bind_default "mouse button3 down" {osd_keyboard::key_hold_toggle}
bind_default "keyb UP" -repeat {osd_keyboard::selection_row -1}
bind_default "keyb DOWN" -repeat {osd_keyboard::selection_row +1}
bind_default "keyb LEFT" -repeat {osd_keyboard::selection_col -1}
bind_default "keyb RIGHT" -repeat {osd_keyboard::selection_col +1}
if {$is_dingoo} {
bind_default "keyb LCTRL,PRESS" {osd_keyboard::selection_press }
bind_default "keyb LCTRL,RELEASE" {osd_keyboard::selection_release}
bind_default "keyb LALT" {osd_keyboard::key_hold_toggle }
} else {
bind_default "keyb SPACE,PRESS" {osd_keyboard::selection_press }
bind_default "keyb SPACE,RELEASE" {osd_keyboard::selection_release}
}
#Define Keyboard (how do we handle the shift/ctrl/graph command?)
set key_basewidth 18
set rows {
"F1*26|F2*26|F3*26|F4*26|F5*26|null*8|Select*26|Stop*26|null*8|Home*26|Ins*26|Del*26" \
"Esc|1|2|3|4|5|6|7|8|9|0|-|=|\\|BS" \
"Tab*28|Q|W|E|R|T|Y|U|I|O|P|\[|]|Return*28" \
"Ctrl*32|A|S|D|F|G|H|J|K|L|;|'|`|<--*24" \
"Shift*40|Z|X|C|V|B|N|M|,|.|/|Acc|Shift*36" \
"null*40|Cap|Grp|Space*158|Cod"
}
# Keyboard layout constants.
variable key_height
variable key_hspace
variable key_vspace
variable board_hborder
variable board_vborder
# Create widgets.
set board_width \
[expr {15 * $key_basewidth + 14 * $key_hspace + 2 * $board_hborder}]
set board_height \
[expr {6 * $key_height + 5 * $key_vspace + 2 * $board_vborder}]
osd create rectangle kb \
-x [expr {(320 - $board_width) / 2}] \
-y 4 \
-w $board_width \
-h $board_height -scaled true -rgba $key_background_color
set keycount 0
for {set y 0} {$y <= [llength $rows]} {incr y} {
set y_base [expr {$board_vborder + $y * ($key_height + $key_vspace)}]
lappend row_starts $keycount
set x $board_hborder
foreach {keys} [split [lindex $rows $y] "|"] {
lassign [split $keys "*"] key_text key_width
if {$key_width < 1} {set key_width $key_basewidth}
if {$key_text ne "null"} {
set key_y $y_base
set key_h $key_height
set bordersize 1
if {$key_text eq "Return"} {
set bordersize 0
} elseif {$key_text eq "<--"} {
set bordersize 0
incr key_y -$key_vspace
incr key_h $key_vspace
}
osd create rectangle kb.$keycount \
-x $x -y $key_y \
-w $key_width -h $key_h \
-rgba $key_color \
-bordersize $bordersize \
-borderrgba $key_edge_color
osd create text kb.$keycount.text \
-x 1.1 \
-y 0.1 \
-text $key_text \
-size 8
incr keycount
}
set x [expr {$x + $key_width + $key_hspace}]
}
}
variable key_selected
if {$key_selected == -1} {
# Select the key in the middle of the keyboard.
key_select [key_at_coord \
[expr {$board_width / 2}] \
[expr {$board_vborder + 3.5 * ($key_height + $key_vspace)}]]
} else {
update_key_color $key_selected
}
return ""
}
proc selection_row {delta} {
variable row_starts
variable key_selected
# Note: Delta as bias makes sure that if a key is exactly in the middle
# above/below two other keys, an up/down or down/up sequence will
# end on the same key it started on.
set x [expr {\
[osd info kb.$key_selected -x] + [osd info kb.$key_selected -w] / 2 \
+ $delta}]
set num_rows [expr {[llength $row_starts] - 1}]
set row [row_for_key $key_selected]
while {1} {
# Determine new row.
incr row $delta
if {$row < 0} {
set row [expr {$num_rows - 1}]
} elseif {$row >= $num_rows} {
set row 0
}
# Get key at new coordinates.
set first_key [lindex $row_starts $row]
set y [expr {\
[osd info kb.$first_key -y] + [osd info kb.$first_key -h] / 2}]
set new_selection [key_at_coord $x $y]
if {$new_selection >= 0} {
break
}
}
key_select $new_selection
}
proc selection_col {delta} {
variable row_starts
variable key_selected
# Figure out first and last key of current row.
set row [row_for_key $key_selected]
set row_start [lindex $row_starts $row]
set row_end [lindex $row_starts [expr {$row + 1}]]
# Move left or right.
set new_selection [expr {$key_selected + $delta}]
if {$new_selection < $row_start} {
set new_selection [expr {$row_end - 1}]
} elseif {$new_selection >= $row_end} {
set new_selection $row_start
}
key_select $new_selection
}
proc selection_press {} {
variable key_selected
key_press $key_selected
}
proc selection_release {} {
key_release
}
proc key_press {key_id} {
variable key_pressed
set key_pressed $key_id
key_matrix $key_id down
update_key_color $key_id
}
proc key_release {} {
variable key_pressed
variable keys_held
if {$key_pressed == -1} {
return
}
set key_id $key_pressed
set key_pressed -1
set index [lsearch -exact $keys_held $key_id]
if {$index != -1} {
set keys_held [lreplace $keys_held $index $index]
}
key_matrix $key_id up
update_key_color $key_id
}
proc key_select {key_id} {
variable key_selected
set old_selected $key_selected
set key_selected $key_id
update_key_color $key_selected
update_key_color $old_selected
}
proc row_for_key {key_id} {
variable row_starts
for {set row 0} {$row < [llength $row_starts] - 1} {incr row} {
set row_start [lindex $row_starts $row]
set row_end [lindex $row_starts [expr {$row + 1}]]
if {$row_start <= $key_id && $key_id < $row_end} {
return $row
}
}
return -1
}
proc update_key_color {key_id} {
variable key_selected
variable key_pressed
variable keys_held
variable key_color
variable key_select_color
variable key_pressed_color
variable key_hold_color
variable key_edge_color
variable key_edge_color_select
variable key_edge_color_hold
variable key_edge_color_pressed
if {$key_id < 0} {
return
} elseif {$key_id == $key_pressed} {
set color $key_pressed_color
set edge_color $key_edge_color_pressed
} elseif {$key_id == $key_selected} {
set color $key_select_color
set edge_color $key_edge_color_select
} elseif {$key_id in $keys_held} {
set color $key_hold_color
set edge_color $key_edge_color_hold
} else {
set color $key_color
set edge_color $key_edge_color
}
osd configure kb.$key_id -rgba $color -borderrgba $edge_color
}
proc key_at_coord {x y} {
variable key_hspace
variable key_height
variable key_vspace
variable board_vborder
variable row_starts
set row [expr {int(floor( \
($y - $board_vborder + $key_vspace / 2) / ($key_height + $key_vspace) \
))}]
if {$row >= 0 && $row < [llength $row_starts] - 1} {
set row_start [lindex $row_starts $row]
set row_end [lindex $row_starts [expr {$row + 1}]]
for {set key_id $row_start} {$key_id < $row_end} {incr key_id} {
set relx [expr {$x - [osd info kb.$key_id -x] + $key_hspace / 2}]
if {$relx >= 0 && $relx < [osd info kb.$key_id -w] + $key_hspace} {
return $key_id
}
}
}
return -1
}
proc key_at_mouse {} {
lassign [osd info kb -mousecoord] x y
key_at_coord [expr {$x * [osd info kb -w]}] \
[expr {$y * [osd info kb -h]}]
}
proc key_hold_toggle {} {
variable keys_held
variable key_selected
variable is_dingoo
if {$is_dingoo} {
set key_id $key_selected
} else {
set key_id [key_at_mouse]
}
if {$key_id >= 0} {
set index [lsearch -exact $keys_held $key_id]
if {$index == -1} {
key_matrix $key_id down
lappend keys_held $key_id
} else {
key_matrix $key_id up
set keys_held [lreplace $keys_held $index $index]
}
update_key_color $key_id
}
}
proc key_handler {mouse_state} {
if {$mouse_state} {
set key_id [key_at_mouse]
if {$key_id >= 0} {
key_press $key_id
key_select $key_id
}
} else {
key_release
}
}
proc key_matrix {keynum state} {
set key [string trim "[osd info kb.$keynum.text -text]"]
set km keymatrix$state
#info from http://map.grauw.nl/articles/keymatrix.php (thanks Grauw)
switch -- $key {
"0" {$km 0 1}
"1" {$km 0 2}
"2" {$km 0 4}
"3" {$km 0 8}
"4" {$km 0 16}
"5" {$km 0 32}
"6" {$km 0 64}
"7" {$km 0 128}
"8" {$km 1 1}
"9" {$km 1 2}
"-" {$km 1 4}
"=" {$km 1 8}
"\\" {$km 1 16}
"\[" {$km 1 32}
"\]" {$km 1 64}
";" {$km 1 128}
"'" {$km 2 1}
"`" {$km 2 2}
"," {$km 2 4}
"." {$km 2 8}
"/" {$km 2 16}
"Acc" {$km 2 32}
"A" {$km 2 64}
"B" {$km 2 128}
"C" {$km 3 1}
"D" {$km 3 2}
"E" {$km 3 4}
"F" {$km 3 8}
"G" {$km 3 16}
"H" {$km 3 32}
"I" {$km 3 64}
"J" {$km 3 128}
"K" {$km 4 1}
"L" {$km 4 2}
"M" {$km 4 4}
"N" {$km 4 8}
"O" {$km 4 16}
"P" {$km 4 32}
"Q" {$km 4 64}
"R" {$km 4 128}
"S" {$km 5 1}
"T" {$km 5 2}
"U" {$km 5 4}
"V" {$km 5 8}
"W" {$km 5 16}
"X" {$km 5 32}
"Y" {$km 5 64}
"Z" {$km 5 128}
"Shift" {$km 6 1}
"Ctrl" {$km 6 2}
"Grp" {$km 6 4}
"Cap" {$km 6 8}
"Cod" {$km 6 16}
"F1" {$km 6 32}
"F2" {$km 6 64}
"F3" {$km 6 128}
"F4" {$km 7 1}
"F5" {$km 7 2}
"Esc" {$km 7 4}
"Tab" {$km 7 8}
"Stop" {$km 7 16}
"BS" {$km 7 32}
"Select" {$km 7 64}
"Return" {$km 7 128}
"<--" {$km 7 128}
"Space" {$km 8 1}
"Home" {$km 8 2}
"Ins" {$km 8 4}
"Del" {$km 8 8}
}
#cursor keys etc (not implemented... should we?)
#numeric keyboard?
}
# for Dingoo assign the start button to show the keyboard
if {$is_dingoo} {
bind_default "keyb RETURN" toggle_osd_keyboard
}
namespace export toggle_osd_keyboard
};# namespace osd_keyboard
namespace import osd_keyboard::*
|