/usr/share/games/netpanzer/scripts/usercommands.lua is in netpanzer-data 0.8.4.debian.1-1.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 | UserCommands =
{
say_help = "Says something to all players",
say = function(param)
if param then
netpanzer.say(param);
end
end,
teamsay_help = "Says something to team players",
teamsay = function(param)
if param then
netpanzer.teamsay(param);
end
end,
server_help = "Sends the command to the server";
server = function(param)
if param then
netpanzer.say('/' .. param);
end
end,
listcommands_help = "List all the commands";
listcommands = function(param)
local out;
for k,v in pairs(UserCommands) do
if type(v) == "function" then
if out then
out = out .. ", " .. k;
else
out = k;
end
end
end
netpanzer.scriptmessage(out);
end,
_help = "Type /help <wanted_command> or /listcommands",
help_help = "Provides this kind of help",
help = function(param)
local ht = UserCommands[param .. "_help"];
if ht then
netpanzer.scriptmessage(param .. ": " .. ht);
else
netpanzer.scriptmessage("Help not found for " .. param .. ". Use /listcommands");
end
end,
quit_help = "Quits NetPanzer.",
quit = function(param)
netpanzer.quit();
end,
-- doesn't work as expected, needs checking.
--disconnect_help = "Disconnects from current server.",
--disconnect = function(param)
-- GameManager:quitNetPanzerGame();
--end,
test = function(param)
netpanzer.scriptmessage("the thing is: " .. config.game.unit_profiles);
end,
countdown_help = "Do a countdown.",
countdown = function(param)
if game.hasTask('countdown') then
netpanzer.scriptmessage("There is already a countdown running");
return;
end
local counttime, message = string.match(param, "(%d+) *(.*)");
counttime = tonumber(counttime) or 5;
if counttime > 20 then
netpanzer.scriptmessage("Time is too big");
return;
end
message = (message and message:find("%S") and message) or "Countdown...";
local count = 0;
netpanzer.say(message .. " " .. counttime);
game.addTask('countdown', function()
count = count + game.frametime;
if count > 1.0 then
count = count - 1.0;
counttime = counttime - 1;
if counttime == 0 then
netpanzer.say(message .. " FIGHT!!!!");
else
netpanzer.say(message .. " " .. counttime);
end
end
return counttime == 0;
end);
end
};
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