This file is indexed.

/usr/bin/mpstore is in mpdtoys 0.24.

This file is owned by root:root, with mode 0o755.

The actual contents of the file can be viewed below.

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#!/usr/bin/perl
use strict;
use warnings;
use Audio::MPD q{0.19.0};
use Data::Dumper;

=head1 NAME

mpstore - store and transfer mpd state between daemons

=head1 SYNOPSIS

mpstore [host] > file

mpload [host] < file

mpcp [src] dest

mpmv [src] dest

mpswap [A] B

=head1 DESCRIPTION

These commands allow saving, loading, and transferring state between mpd
daemons running on different hosts.

B<mpstore> dumps a daemon's state to stdout.

B<mpload> loads a state dump from stdin and sends it to a daemon.

B<mpcp> copies the state from the src daemon to the dest daemon, causing it
to begin to play the same song as the src daemon, at the same position. 

B<mpmv> moves the state, so the dest daemon is left playing what the src
daemon was playing, and the src daemon is paused.

B<mpswap> exchanges the state of daemons A and B, swapping what they're
playing.

The first hostname passed to each command can be omitted, if it is then
the MPD_HOST environment variable will be used. Like the MPD_HOST variable,
the hostname can be of the form "password@hostname" to specify a password.
If any hostname is "-", the MPD_HOST setting will be used.

The full list of state that is handled is: 

=over

=item the contents of the playlist

=item the playback state (playing, paused, stopped)

=item the currently playing song

=item the position within the playing song

=item the volume control

=item the repeat, random, and cross fade settings

=back

=head1 LIMITATIONS

The host that state is transferred to must have the playing song available
in its library, with the same filename. It's ok if some other songs in the
playlist are not available; such songs will be skipped.

B<mpcp> cannot perfectly synchronise playback between the two daemons.
Network latency and timing prevent this. It should manage better than 0.5
second accuracy. If you need better accuracy of synchronised playback,
you should probably use Pulse Audio.

=head1 BUGS

The file format is not the same that mpd uses for saving its own state,
which would be nice.

=head1 AUTHOR

Copyright 2007 Joey Hess <joey@kitenet.net>

Licensed under the GNU GPL version 2 or higher.

http://kitenet.net/~joey/code/mpdtoys

=cut

# Allow "-" to be specified as a host, it will use MPD_HOST then.
my $real_MPD_HOST=$ENV{MPD_HOST};
my $prev_host;
sub sethost {
	my $host=shift;
	if ($host eq "-") {
		$host=$real_MPD_HOST;
		if (! defined $host) {
			die "error: MPD_HOST is not set, cannot use '-'\n";
		}
	}
	if (defined $prev_host && $host eq $prev_host) {
		die "error: src and dest hosts cannot be the same\n";
	}

	$ENV{MPD_HOST}=$prev_host=$host;
}

if ($0=~/mpswap/) {
	if (@ARGV == 2) {
		sethost(shift);
	}
	if (! @ARGV) {
		die "error: not enough hosts specified\n";
	}
	my $a=Audio::MPD->new(conntype => "reuse");
	sethost(shift);
	my $b=Audio::MPD->new(conntype => "reuse");

	my $asnap=snapshot($a, 1);
	my $bsnap=snapshot($b, 1);
	transfer($asnap, $b);
	transfer($bsnap, $a);
}
elsif ($0=~/mpstore/) {
	if (@ARGV) {
		sethost(shift);
	}

	my $src=Audio::MPD->new(conntype => "reuse");

	my $snap=snapshot($src, 0);
	delete $snap->{src}; # don't dump this object
	$Data::Dumper::Terse=1;
	$Data::Dumper::Indent=1;
	print Dumper($snap);
}
elsif ($0=~/mpload/) {
	if (@ARGV == 2) {
		sethost(shift);
	}

	my $dest=Audio::MPD->new(conntype => "reuse");
	my $code;
	{
		local $/=undef;
		$code=<>;
	}
	my $snap=eval $code;
	if ($@ || ! ref $snap) {
		die "error: failed to parse stdin ($@)\n";
	}
	transfer($snap, $dest);
}
else {
	if (@ARGV == 2) {
		sethost(shift);
	}

	if (! @ARGV) {
		die "error: not enough hosts specified\n";
	}
	my $src=Audio::MPD->new(conntype => "reuse");
	sethost(shift);
	my $dest=Audio::MPD->new(conntype => "reuse");

	my $snap=snapshot($src, 1);
	transfer($snap, $dest);
}

sub snapshot {
	my $mpd=shift;
	my $pause=shift;

	my $status=$mpd->status;
	my $state=$status->state;
	my $current=$mpd->current;
	if ($pause && $state eq 'play') {
		$mpd->pause;
	}

	my @playlist;
	foreach my $song ($mpd->playlist->as_items) {
		push @playlist, $song->file;
	}

	return {
		src => $mpd,
		state => $state,
		repeat => $status->repeat,
		volume => $status->volume,
		pos => $status->time ? $status->time->seconds_sofar : 0,
		xfade => $status->xfade,
		current => defined $current ? $mpd->current->file : undef,
		playlist => \@playlist,
	};
}

sub transfer {
	my $snap=shift;
	my $dest=shift;

	if (ref $snap->{playlist} eq 'ARRAY') {
		# Feed playlist to dest.
		$dest->playlist->clear;
		eval {
			$dest->playlist->add(@{$snap->{playlist}});
		};
		if ($@) {
			# Try doing it a song at a time, in case only some
			# songs are available.
			foreach my $song (@{$snap->{playlist}}) {
				eval {
					$dest->playlist->add($song);
				};
				if ($@) {
					print STDERR "warning: failed to add song to playlist ($song)\n";
				}
			}
		}
	}

	# Set misc settings.
	$dest->repeat($snap->{repeat}) if exists $snap->{repeat};
	$dest->random($snap->{random}) if exists $snap->{random};
	$dest->volume($snap->{volume}) if exists $snap->{volume};
	$dest->fade($snap->{xfade}) if exists $snap->{xfade};

	# Figure out the id of the song to play on dest.
	my $id;
	if (exists $snap->{current} && defined $snap->{current}) {
		foreach my $song ($dest->playlist->as_items) {
			if ($song->file eq $snap->{current}) {
				$id=$song->id;
			}
		}
		if (! defined $id) {
			print STDERR "error: cannot find currently playing song (".
				$snap->{current}.") on dest playlist\n";
			return;
		}
	}

	# Seek and set play state.
	$dest->seekid($snap->{pos}, $id) if exists $snap->{pos} && defined $id;
	if (exists $snap->{state}) {
		if ($snap->{state} eq 'play') {
			if ($0 =~ /mpcp/) {
				# mpd only provides second accuracy, so src
				# and dest are probably a fraction of a second
				# off. For a more accurate copy of the state,
				# seek the *src* back to the start of the
				# current second too.
				# Of course, this isn't perfect, due to
				# network latency, etc.
				$snap->{src}->seek($snap->{pos});
				$snap->{src}->play;
				$dest->play;
			}
			else {
				$dest->play;
			}
		}
		elsif ($snap->{state} eq 'pause') {
			$dest->pause;
		}
		elsif ($snap->{state} eq 'stop') {
			$dest->stop;
		}
	}

	return 1;
}