/usr/x86_64-w64-mingw32/include/wincon.h is in mingw-w64-x86-64-dev 2.0.3-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 | /**
* This file has no copyright assigned and is placed in the Public Domain.
* This file is part of the w64 mingw-runtime package.
* No warranty is given; refer to the file DISCLAIMER.PD within this package.
*/
#ifndef _WINCON_
#define _WINCON_
#include <_mingw_unicode.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct _COORD {
SHORT X;
SHORT Y;
} COORD,*PCOORD;
typedef struct _SMALL_RECT {
SHORT Left;
SHORT Top;
SHORT Right;
SHORT Bottom;
} SMALL_RECT,*PSMALL_RECT;
typedef struct _KEY_EVENT_RECORD {
WINBOOL bKeyDown;
WORD wRepeatCount;
WORD wVirtualKeyCode;
WORD wVirtualScanCode;
union {
WCHAR UnicodeChar;
CHAR AsciiChar;
} uChar;
DWORD dwControlKeyState;
} KEY_EVENT_RECORD,*PKEY_EVENT_RECORD;
#define RIGHT_ALT_PRESSED 0x1
#define LEFT_ALT_PRESSED 0x2
#define RIGHT_CTRL_PRESSED 0x4
#define LEFT_CTRL_PRESSED 0x8
#define SHIFT_PRESSED 0x10
#define NUMLOCK_ON 0x20
#define SCROLLLOCK_ON 0x40
#define CAPSLOCK_ON 0x80
#define ENHANCED_KEY 0x100
#define NLS_DBCSCHAR 0x10000
#define NLS_ALPHANUMERIC 0x0
#define NLS_KATAKANA 0x20000
#define NLS_HIRAGANA 0x40000
#define NLS_ROMAN 0x400000
#define NLS_IME_CONVERSION 0x800000
#define NLS_IME_DISABLE 0x20000000
typedef struct _MOUSE_EVENT_RECORD {
COORD dwMousePosition;
DWORD dwButtonState;
DWORD dwControlKeyState;
DWORD dwEventFlags;
} MOUSE_EVENT_RECORD,*PMOUSE_EVENT_RECORD;
#define FROM_LEFT_1ST_BUTTON_PRESSED 0x1
#define RIGHTMOST_BUTTON_PRESSED 0x2
#define FROM_LEFT_2ND_BUTTON_PRESSED 0x4
#define FROM_LEFT_3RD_BUTTON_PRESSED 0x8
#define FROM_LEFT_4TH_BUTTON_PRESSED 0x10
#define MOUSE_MOVED 0x1
#define DOUBLE_CLICK 0x2
#define MOUSE_WHEELED 0x4
#if (_WIN32_WINNT >= 0x0600)
#define MOUSE_HWHEELED 0x8
#endif
typedef struct _WINDOW_BUFFER_SIZE_RECORD {
COORD dwSize;
} WINDOW_BUFFER_SIZE_RECORD,*PWINDOW_BUFFER_SIZE_RECORD;
typedef struct _MENU_EVENT_RECORD {
UINT dwCommandId;
} MENU_EVENT_RECORD,*PMENU_EVENT_RECORD;
typedef struct _FOCUS_EVENT_RECORD {
WINBOOL bSetFocus;
} FOCUS_EVENT_RECORD,*PFOCUS_EVENT_RECORD;
typedef struct _INPUT_RECORD {
WORD EventType;
union {
KEY_EVENT_RECORD KeyEvent;
MOUSE_EVENT_RECORD MouseEvent;
WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
MENU_EVENT_RECORD MenuEvent;
FOCUS_EVENT_RECORD FocusEvent;
} Event;
} INPUT_RECORD,*PINPUT_RECORD;
#define KEY_EVENT 0x1
#define MOUSE_EVENT 0x2
#define WINDOW_BUFFER_SIZE_EVENT 0x4
#define MENU_EVENT 0x8
#define FOCUS_EVENT 0x10
typedef struct _CHAR_INFO {
union {
WCHAR UnicodeChar;
CHAR AsciiChar;
} Char;
WORD Attributes;
} CHAR_INFO,*PCHAR_INFO;
#define FOREGROUND_BLUE 0x1
#define FOREGROUND_GREEN 0x2
#define FOREGROUND_RED 0x4
#define FOREGROUND_INTENSITY 0x8
#define BACKGROUND_BLUE 0x10
#define BACKGROUND_GREEN 0x20
#define BACKGROUND_RED 0x40
#define BACKGROUND_INTENSITY 0x80
#define COMMON_LVB_LEADING_BYTE 0x100
#define COMMON_LVB_TRAILING_BYTE 0x200
#define COMMON_LVB_GRID_HORIZONTAL 0x400
#define COMMON_LVB_GRID_LVERTICAL 0x800
#define COMMON_LVB_GRID_RVERTICAL 0x1000
#define COMMON_LVB_REVERSE_VIDEO 0x4000
#define COMMON_LVB_UNDERSCORE 0x8000
#define COMMON_LVB_SBCSDBCS 0x300
typedef struct _CONSOLE_SCREEN_BUFFER_INFO {
COORD dwSize;
COORD dwCursorPosition;
WORD wAttributes;
SMALL_RECT srWindow;
COORD dwMaximumWindowSize;
} CONSOLE_SCREEN_BUFFER_INFO,*PCONSOLE_SCREEN_BUFFER_INFO;
typedef struct _CONSOLE_CURSOR_INFO {
DWORD dwSize;
WINBOOL bVisible;
} CONSOLE_CURSOR_INFO,*PCONSOLE_CURSOR_INFO;
typedef struct _CONSOLE_FONT_INFO {
DWORD nFont;
COORD dwFontSize;
} CONSOLE_FONT_INFO,*PCONSOLE_FONT_INFO;
typedef struct _CONSOLE_SELECTION_INFO {
DWORD dwFlags;
COORD dwSelectionAnchor;
SMALL_RECT srSelection;
} CONSOLE_SELECTION_INFO,*PCONSOLE_SELECTION_INFO;
#define CONSOLE_NO_SELECTION 0x0
#define CONSOLE_SELECTION_IN_PROGRESS 0x1
#define CONSOLE_SELECTION_NOT_EMPTY 0x2
#define CONSOLE_MOUSE_SELECTION 0x4
#define CONSOLE_MOUSE_DOWN 0x8
typedef WINBOOL (WINAPI *PHANDLER_ROUTINE)(DWORD CtrlType);
#define CTRL_C_EVENT 0
#define CTRL_BREAK_EVENT 1
#define CTRL_CLOSE_EVENT 2
#define CTRL_LOGOFF_EVENT 5
#define CTRL_SHUTDOWN_EVENT 6
#define ENABLE_PROCESSED_INPUT 0x1
#define ENABLE_LINE_INPUT 0x2
#define ENABLE_ECHO_INPUT 0x4
#define ENABLE_WINDOW_INPUT 0x8
#define ENABLE_MOUSE_INPUT 0x10
#define ENABLE_INSERT_MODE 0x20
#define ENABLE_QUICK_EDIT_MODE 0x40
#define ENABLE_EXTENDED_FLAGS 0x80
#define ENABLE_AUTO_POSITION 0x100
#define ENABLE_PROCESSED_OUTPUT 0x1
#define ENABLE_WRAP_AT_EOL_OUTPUT 0x2
#define PeekConsoleInput __MINGW_NAME_AW(PeekConsoleInput)
#define ReadConsoleInput __MINGW_NAME_AW(ReadConsoleInput)
#define WriteConsoleInput __MINGW_NAME_AW(WriteConsoleInput)
#define ReadConsoleOutput __MINGW_NAME_AW(ReadConsoleOutput)
#define WriteConsoleOutput __MINGW_NAME_AW(WriteConsoleOutput)
#define ReadConsoleOutputCharacter __MINGW_NAME_AW(ReadConsoleOutputCharacter)
#define WriteConsoleOutputCharacter __MINGW_NAME_AW(WriteConsoleOutputCharacter)
#define FillConsoleOutputCharacter __MINGW_NAME_AW(FillConsoleOutputCharacter)
#define ScrollConsoleScreenBuffer __MINGW_NAME_AW(ScrollConsoleScreenBuffer)
#define GetConsoleTitle __MINGW_NAME_AW(GetConsoleTitle)
#define SetConsoleTitle __MINGW_NAME_AW(SetConsoleTitle)
#define ReadConsole __MINGW_NAME_AW(ReadConsole)
#define WriteConsole __MINGW_NAME_AW(WriteConsole)
#define AddConsoleAlias __MINGW_NAME_AW(AddConsoleAlias)
#define GetConsoleAlias __MINGW_NAME_AW(GetConsoleAlias)
#define GetConsoleAliasesLength __MINGW_NAME_AW(GetConsoleAliasesLength)
#define GetConsoleAliasExesLength __MINGW_NAME_AW(GetConsoleAliasExesLength)
#define GetConsoleAliases __MINGW_NAME_AW(GetConsoleAliases)
#define GetConsoleAliasExes __MINGW_NAME_AW(GetConsoleAliasExes)
WINBASEAPI WINBOOL WINAPI PeekConsoleInputA(HANDLE hConsoleInput,PINPUT_RECORD lpBuffer,DWORD nLength,LPDWORD lpNumberOfEventsRead);
WINBASEAPI WINBOOL WINAPI PeekConsoleInputW(HANDLE hConsoleInput,PINPUT_RECORD lpBuffer,DWORD nLength,LPDWORD lpNumberOfEventsRead);
WINBASEAPI WINBOOL WINAPI ReadConsoleInputA(HANDLE hConsoleInput,PINPUT_RECORD lpBuffer,DWORD nLength,LPDWORD lpNumberOfEventsRead);
WINBASEAPI WINBOOL WINAPI ReadConsoleInputW(HANDLE hConsoleInput,PINPUT_RECORD lpBuffer,DWORD nLength,LPDWORD lpNumberOfEventsRead);
WINBASEAPI WINBOOL WINAPI WriteConsoleInputA(HANDLE hConsoleInput,CONST INPUT_RECORD *lpBuffer,DWORD nLength,LPDWORD lpNumberOfEventsWritten);
WINBASEAPI WINBOOL WINAPI WriteConsoleInputW(HANDLE hConsoleInput,CONST INPUT_RECORD *lpBuffer,DWORD nLength,LPDWORD lpNumberOfEventsWritten);
WINBASEAPI WINBOOL WINAPI ReadConsoleOutputA(HANDLE hConsoleOutput,PCHAR_INFO lpBuffer,COORD dwBufferSize,COORD dwBufferCoord,PSMALL_RECT lpReadRegion);
WINBASEAPI WINBOOL WINAPI ReadConsoleOutputW(HANDLE hConsoleOutput,PCHAR_INFO lpBuffer,COORD dwBufferSize,COORD dwBufferCoord,PSMALL_RECT lpReadRegion);
WINBASEAPI WINBOOL WINAPI WriteConsoleOutputA(HANDLE hConsoleOutput,CONST CHAR_INFO *lpBuffer,COORD dwBufferSize,COORD dwBufferCoord,PSMALL_RECT lpWriteRegion);
WINBASEAPI WINBOOL WINAPI WriteConsoleOutputW(HANDLE hConsoleOutput,CONST CHAR_INFO *lpBuffer,COORD dwBufferSize,COORD dwBufferCoord,PSMALL_RECT lpWriteRegion);
WINBASEAPI WINBOOL WINAPI ReadConsoleOutputCharacterA(HANDLE hConsoleOutput,LPSTR lpCharacter,DWORD nLength,COORD dwReadCoord,LPDWORD lpNumberOfCharsRead);
WINBASEAPI WINBOOL WINAPI ReadConsoleOutputCharacterW(HANDLE hConsoleOutput,LPWSTR lpCharacter,DWORD nLength,COORD dwReadCoord,LPDWORD lpNumberOfCharsRead);
WINBASEAPI WINBOOL WINAPI ReadConsoleOutputAttribute(HANDLE hConsoleOutput,LPWORD lpAttribute,DWORD nLength,COORD dwReadCoord,LPDWORD lpNumberOfAttrsRead);
WINBASEAPI WINBOOL WINAPI WriteConsoleOutputCharacterA(HANDLE hConsoleOutput,LPCSTR lpCharacter,DWORD nLength,COORD dwWriteCoord,LPDWORD lpNumberOfCharsWritten);
WINBASEAPI WINBOOL WINAPI WriteConsoleOutputCharacterW(HANDLE hConsoleOutput,LPCWSTR lpCharacter,DWORD nLength,COORD dwWriteCoord,LPDWORD lpNumberOfCharsWritten);
WINBASEAPI WINBOOL WINAPI WriteConsoleOutputAttribute(HANDLE hConsoleOutput,CONST WORD *lpAttribute,DWORD nLength,COORD dwWriteCoord,LPDWORD lpNumberOfAttrsWritten);
WINBASEAPI WINBOOL WINAPI FillConsoleOutputCharacterA(HANDLE hConsoleOutput,CHAR cCharacter,DWORD nLength,COORD dwWriteCoord,LPDWORD lpNumberOfCharsWritten);
WINBASEAPI WINBOOL WINAPI FillConsoleOutputCharacterW(HANDLE hConsoleOutput,WCHAR cCharacter,DWORD nLength,COORD dwWriteCoord,LPDWORD lpNumberOfCharsWritten);
WINBASEAPI WINBOOL WINAPI FillConsoleOutputAttribute(HANDLE hConsoleOutput,WORD wAttribute,DWORD nLength,COORD dwWriteCoord,LPDWORD lpNumberOfAttrsWritten);
WINBASEAPI WINBOOL WINAPI GetConsoleMode(HANDLE hConsoleHandle,LPDWORD lpMode);
WINBASEAPI WINBOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE hConsoleInput,LPDWORD lpNumberOfEvents);
WINBASEAPI WINBOOL WINAPI GetConsoleScreenBufferInfo(HANDLE hConsoleOutput,PCONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo);
WINBASEAPI COORD WINAPI GetLargestConsoleWindowSize(HANDLE hConsoleOutput);
WINBASEAPI WINBOOL WINAPI GetConsoleCursorInfo(HANDLE hConsoleOutput,PCONSOLE_CURSOR_INFO lpConsoleCursorInfo);
WINBASEAPI WINBOOL WINAPI GetCurrentConsoleFont(HANDLE hConsoleOutput,WINBOOL bMaximumWindow,PCONSOLE_FONT_INFO lpConsoleCurrentFont);
WINBASEAPI COORD WINAPI GetConsoleFontSize(HANDLE hConsoleOutput,DWORD nFont);
WINBASEAPI WINBOOL WINAPI GetConsoleSelectionInfo(PCONSOLE_SELECTION_INFO lpConsoleSelectionInfo);
WINBASEAPI WINBOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD lpNumberOfMouseButtons);
WINBASEAPI WINBOOL WINAPI SetConsoleMode(HANDLE hConsoleHandle,DWORD dwMode);
WINBASEAPI WINBOOL WINAPI SetConsoleActiveScreenBuffer(HANDLE hConsoleOutput);
WINBASEAPI WINBOOL WINAPI FlushConsoleInputBuffer(HANDLE hConsoleInput);
WINBASEAPI WINBOOL WINAPI SetConsoleScreenBufferSize(HANDLE hConsoleOutput,COORD dwSize);
WINBASEAPI WINBOOL WINAPI SetConsoleCursorPosition(HANDLE hConsoleOutput,COORD dwCursorPosition);
WINBASEAPI WINBOOL WINAPI SetConsoleCursorInfo(HANDLE hConsoleOutput,CONST CONSOLE_CURSOR_INFO *lpConsoleCursorInfo);
WINBASEAPI WINBOOL WINAPI ScrollConsoleScreenBufferA(HANDLE hConsoleOutput,CONST SMALL_RECT *lpScrollRectangle,CONST SMALL_RECT *lpClipRectangle,COORD dwDestinationOrigin,CONST CHAR_INFO *lpFill);
WINBASEAPI WINBOOL WINAPI ScrollConsoleScreenBufferW(HANDLE hConsoleOutput,CONST SMALL_RECT *lpScrollRectangle,CONST SMALL_RECT *lpClipRectangle,COORD dwDestinationOrigin,CONST CHAR_INFO *lpFill);
WINBASEAPI WINBOOL WINAPI SetConsoleWindowInfo(HANDLE hConsoleOutput,WINBOOL bAbsolute,CONST SMALL_RECT *lpConsoleWindow);
WINBASEAPI WINBOOL WINAPI SetConsoleTextAttribute(HANDLE hConsoleOutput,WORD wAttributes);
WINBASEAPI WINBOOL WINAPI SetConsoleCtrlHandler(PHANDLER_ROUTINE HandlerRoutine,WINBOOL Add);
WINBASEAPI WINBOOL WINAPI GenerateConsoleCtrlEvent(DWORD dwCtrlEvent,DWORD dwProcessGroupId);
WINBASEAPI WINBOOL WINAPI AllocConsole(VOID);
WINBASEAPI WINBOOL WINAPI FreeConsole(VOID);
WINBASEAPI WINBOOL WINAPI AttachConsole(DWORD dwProcessId);
#define ATTACH_PARENT_PROCESS ((DWORD)-1)
WINBASEAPI DWORD WINAPI GetConsoleTitleA(LPSTR lpConsoleTitle,DWORD nSize);
WINBASEAPI DWORD WINAPI GetConsoleTitleW(LPWSTR lpConsoleTitle,DWORD nSize);
WINBASEAPI WINBOOL WINAPI SetConsoleTitleA(LPCSTR lpConsoleTitle);
WINBASEAPI WINBOOL WINAPI SetConsoleTitleW(LPCWSTR lpConsoleTitle);
WINBASEAPI WINBOOL WINAPI ReadConsoleA(HANDLE hConsoleInput,LPVOID lpBuffer,DWORD nNumberOfCharsToRead,LPDWORD lpNumberOfCharsRead,LPVOID lpReserved);
WINBASEAPI WINBOOL WINAPI ReadConsoleW(HANDLE hConsoleInput,LPVOID lpBuffer,DWORD nNumberOfCharsToRead,LPDWORD lpNumberOfCharsRead,LPVOID lpReserved);
WINBASEAPI WINBOOL WINAPI WriteConsoleA(HANDLE hConsoleOutput,CONST VOID *lpBuffer,DWORD nNumberOfCharsToWrite,LPDWORD lpNumberOfCharsWritten,LPVOID lpReserved);
WINBASEAPI WINBOOL WINAPI WriteConsoleW(HANDLE hConsoleOutput,CONST VOID *lpBuffer,DWORD nNumberOfCharsToWrite,LPDWORD lpNumberOfCharsWritten,LPVOID lpReserved);
#define CONSOLE_TEXTMODE_BUFFER 1
WINBASEAPI HANDLE WINAPI CreateConsoleScreenBuffer(DWORD dwDesiredAccess,DWORD dwShareMode,CONST SECURITY_ATTRIBUTES *lpSecurityAttributes,DWORD dwFlags,LPVOID lpScreenBufferData);
WINBASEAPI UINT WINAPI GetConsoleCP(VOID);
WINBASEAPI WINBOOL WINAPI SetConsoleCP(UINT wCodePageID);
WINBASEAPI UINT WINAPI GetConsoleOutputCP(VOID);
WINBASEAPI WINBOOL WINAPI SetConsoleOutputCP(UINT wCodePageID);
#define CONSOLE_FULLSCREEN 1
#define CONSOLE_FULLSCREEN_HARDWARE 2
WINBASEAPI WINBOOL WINAPI GetConsoleDisplayMode(LPDWORD lpModeFlags);
#define CONSOLE_FULLSCREEN_MODE 1
#define CONSOLE_WINDOWED_MODE 2
WINBASEAPI WINBOOL WINAPI SetConsoleDisplayMode(HANDLE hConsoleOutput, DWORD dwFlags, PCOORD lpNewScreenBufferDimensions);
WINBASEAPI HWND WINAPI GetConsoleWindow(VOID);
WINBASEAPI DWORD WINAPI GetConsoleProcessList(LPDWORD lpdwProcessList,DWORD dwProcessCount);
WINBASEAPI WINBOOL WINAPI AddConsoleAliasA(LPSTR Source,LPSTR Target,LPSTR ExeName);
WINBASEAPI WINBOOL WINAPI AddConsoleAliasW(LPWSTR Source,LPWSTR Target,LPWSTR ExeName);
WINBASEAPI DWORD WINAPI GetConsoleAliasA(LPSTR Source,LPSTR TargetBuffer,DWORD TargetBufferLength,LPSTR ExeName);
WINBASEAPI DWORD WINAPI GetConsoleAliasW(LPWSTR Source,LPWSTR TargetBuffer,DWORD TargetBufferLength,LPWSTR ExeName);
WINBASEAPI DWORD WINAPI GetConsoleAliasesLengthA(LPSTR ExeName);
WINBASEAPI DWORD WINAPI GetConsoleAliasesLengthW(LPWSTR ExeName);
WINBASEAPI DWORD WINAPI GetConsoleAliasExesLengthA(VOID);
WINBASEAPI DWORD WINAPI GetConsoleAliasExesLengthW(VOID);
WINBASEAPI DWORD WINAPI GetConsoleAliasesA(LPSTR AliasBuffer,DWORD AliasBufferLength,LPSTR ExeName);
WINBASEAPI DWORD WINAPI GetConsoleAliasesW(LPWSTR AliasBuffer,DWORD AliasBufferLength,LPWSTR ExeName);
WINBASEAPI DWORD WINAPI GetConsoleAliasExesA(LPSTR ExeNameBuffer,DWORD ExeNameBufferLength);
WINBASEAPI DWORD WINAPI GetConsoleAliasExesW(LPWSTR ExeNameBuffer,DWORD ExeNameBufferLength);
#ifndef LF_FACESIZE
#define LF_FACESIZE 32
#endif
typedef struct _CONSOLE_FONT_INFOEX {
ULONG cbSize;
DWORD nFont;
COORD dwFontSize;
UINT FontFamily;
UINT FontWeight;
WCHAR FaceName[LF_FACESIZE];
} CONSOLE_FONT_INFOEX, *PCONSOLE_FONT_INFOEX;
typedef struct _CONSOLE_HISTORY_INFO {
UINT cbSize;
UINT HistoryBufferSize;
UINT NumberOfHistoryBuffers;
DWORD dwFlags;
} CONSOLE_HISTORY_INFO, *PCONSOLE_HISTORY_INFO;
typedef struct _CONSOLE_READCONSOLE_CONTROL {
ULONG nLength;
ULONG nInitialChars;
ULONG dwCtrlWakeupMask;
ULONG dwControlKeyState;
} CONSOLE_READCONSOLE_CONTROL, *PCONSOLE_READCONSOLE_CONTROL;
typedef struct _CONSOLE_SCREEN_BUFFER_INFOEX {
ULONG cbSize;
COORD dwSize;
COORD dwCursorPosition;
WORD wAttributes;
SMALL_RECT srWindow;
COORD dwMaximumWindowSize;
WORD wPopupAttributes;
BOOL bFullscreenSupported;
COLORREF ColorTable[16];
} CONSOLE_SCREEN_BUFFER_INFOEX, *PCONSOLE_SCREEN_BUFFER_INFOEX;
WINBOOL WINAPI GetConsoleHistoryInfo(
PCONSOLE_HISTORY_INFO lpConsoleHistoryInfo
);
#if (_WIN32_WINNT >= 0x0600)
#define GetConsoleOriginalTitle __MINGW_NAME_AW(GetConsoleOriginalTitle)
WINBASEAPI DWORD WINAPI GetConsoleOriginalTitleA(
LPSTR lpConsoleTitle,
DWORD nSize
);
WINBASEAPI DWORD WINAPI GetConsoleOriginalTitleW(
LPWSTR lpConsoleTitle,
DWORD nSize
);
#endif /* (_WIN32_WINNT >= 0x0600) */
WINBASEAPI WINBOOL WINAPI GetConsoleScreenBufferInfoEx(
HANDLE hConsoleOutput,
PCONSOLE_SCREEN_BUFFER_INFOEX lpConsoleScreenBufferInfoEx
);
WINBASEAPI WINBOOL WINAPI GetCurrentConsoleFontEx(
HANDLE hConsoleOutput,
WINBOOL bMaximumWindow,
PCONSOLE_FONT_INFOEX lpConsoleCurrentFontEx
);
WINBASEAPI WINBOOL WINAPI SetConsoleHistoryInfo(
PCONSOLE_HISTORY_INFO lpConsoleHistoryInfo
);
WINBASEAPI WINBOOL WINAPI SetConsoleScreenBufferInfoEx(
HANDLE hConsoleOutput,
PCONSOLE_SCREEN_BUFFER_INFOEX lpConsoleScreenBufferInfoEx
);
WINBASEAPI WINBOOL WINAPI SetCurrentConsoleFontEx(
HANDLE hConsoleOutput,
WINBOOL bMaximumWindow,
PCONSOLE_FONT_INFOEX lpConsoleCurrentFontEx
);
#ifdef __cplusplus
}
#endif
#endif
|