This file is indexed.

/usr/x86_64-w64-mingw32/include/d3d9caps.h is in mingw-w64-x86-64-dev 2.0.3-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
/*
 * Copyright (C) 2002-2003 Jason Edmeades
 *                         Raphael Junqueira
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 */

#ifndef __WINE_D3D9CAPS_H
#define __WINE_D3D9CAPS_H

/*
 * Definitions
 */
#define D3DCAPS_READ_SCANLINE 0x20000

#define D3DCURSORCAPS_COLOR   1
#define D3DCURSORCAPS_LOWRES  2


#define D3DDEVCAPS2_STREAMOFFSET                        0x00000001L
#define D3DDEVCAPS2_DMAPNPATCH                          0x00000002L
#define D3DDEVCAPS2_ADAPTIVETESSRTPATCH                 0x00000004L
#define D3DDEVCAPS2_ADAPTIVETESSNPATCH                  0x00000008L
#define D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES       0x00000010L
#define D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH                0x00000020L
#define D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET  0x00000040L

#define D3DDEVCAPS_EXECUTESYSTEMMEMORY     0x0000010
#define D3DDEVCAPS_EXECUTEVIDEOMEMORY      0x0000020
#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY    0x0000040
#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY     0x0000080
#define D3DDEVCAPS_TEXTURESYSTEMMEMORY     0x0000100
#define D3DDEVCAPS_TEXTUREVIDEOMEMORY      0x0000200
#define D3DDEVCAPS_DRAWPRIMTLVERTEX        0x0000400
#define D3DDEVCAPS_CANRENDERAFTERFLIP      0x0000800
#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM   0x0001000
#define D3DDEVCAPS_DRAWPRIMITIVES2         0x0002000
#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x0004000
#define D3DDEVCAPS_DRAWPRIMITIVES2EX       0x0008000
#define D3DDEVCAPS_HWTRANSFORMANDLIGHT     0x0010000
#define D3DDEVCAPS_CANBLTSYSTONONLOCAL     0x0020000
#define D3DDEVCAPS_HWRASTERIZATION         0x0080000
#define D3DDEVCAPS_PUREDEVICE              0x0100000
#define D3DDEVCAPS_QUINTICRTPATCHES        0x0200000
#define D3DDEVCAPS_RTPATCHES               0x0400000
#define D3DDEVCAPS_RTPATCHHANDLEZERO       0x0800000
#define D3DDEVCAPS_NPATCHES                0x1000000

#define D3DFVFCAPS_TEXCOORDCOUNTMASK  0x00FFFF
#define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x080000
#define D3DFVFCAPS_PSIZE              0x100000

#define D3DLINECAPS_TEXTURE           0x01
#define D3DLINECAPS_ZTEST             0x02
#define D3DLINECAPS_BLEND             0x04
#define D3DLINECAPS_ALPHACMP          0x08
#define D3DLINECAPS_FOG               0x10
#define D3DLINECAPS_ANTIALIAS         0x20

#define D3DPBLENDCAPS_ZERO            0x00000001
#define D3DPBLENDCAPS_ONE             0x00000002
#define D3DPBLENDCAPS_SRCCOLOR        0x00000004
#define D3DPBLENDCAPS_INVSRCCOLOR     0x00000008
#define D3DPBLENDCAPS_SRCALPHA        0x00000010
#define D3DPBLENDCAPS_INVSRCALPHA     0x00000020
#define D3DPBLENDCAPS_DESTALPHA       0x00000040
#define D3DPBLENDCAPS_INVDESTALPHA    0x00000080
#define D3DPBLENDCAPS_DESTCOLOR       0x00000100
#define D3DPBLENDCAPS_INVDESTCOLOR    0x00000200
#define D3DPBLENDCAPS_SRCALPHASAT     0x00000400
#define D3DPBLENDCAPS_BOTHSRCALPHA    0x00000800
#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000
#define D3DPBLENDCAPS_BLENDFACTOR     0x00002000

#define D3DPCMPCAPS_NEVER        0x01
#define D3DPCMPCAPS_LESS         0x02
#define D3DPCMPCAPS_EQUAL        0x04
#define D3DPCMPCAPS_LESSEQUAL    0x08
#define D3DPCMPCAPS_GREATER      0x10
#define D3DPCMPCAPS_NOTEQUAL     0x20
#define D3DPCMPCAPS_GREATEREQUAL 0x40
#define D3DPCMPCAPS_ALWAYS       0x80

#define D3DPMISCCAPS_MASKZ                      0x00000002L
#define D3DPMISCCAPS_LINEPATTERNREP             0x00000004L
#define D3DPMISCCAPS_CULLNONE                   0x00000010L
#define D3DPMISCCAPS_CULLCW                     0x00000020L
#define D3DPMISCCAPS_CULLCCW                    0x00000040L
#define D3DPMISCCAPS_COLORWRITEENABLE           0x00000080L
#define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS      0x00000100L
#define D3DPMISCCAPS_CLIPTLVERTS                0x00000200L
#define D3DPMISCCAPS_TSSARGTEMP                 0x00000400L
#define D3DPMISCCAPS_BLENDOP                    0x00000800L
#define D3DPMISCCAPS_NULLREFERENCE              0x00001000L
#define D3DPMISCCAPS_INDEPENDENTWRITEMASKS      0x00004000L
#define D3DPMISCCAPS_PERSTAGECONSTANT           0x00008000L
#define D3DPMISCCAPS_FOGANDSPECULARALPHA        0x00010000L
#define D3DPMISCCAPS_SEPARATEALPHABLEND         0x00020000L
#define D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS    0x00040000L
#define D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING 0x00080000L
#define D3DPMISCCAPS_FOGVERTEXCLAMPED           0x00100000L


#define D3DPRASTERCAPS_DITHER                     0x00000001L
#define D3DPRASTERCAPS_PAT                        0x00000008L
#define D3DPRASTERCAPS_ZTEST                      0x00000010L
#define D3DPRASTERCAPS_FOGVERTEX                  0x00000080L
#define D3DPRASTERCAPS_FOGTABLE                   0x00000100L
#define D3DPRASTERCAPS_ANTIALIASEDGES             0x00001000L
#define D3DPRASTERCAPS_MIPMAPLODBIAS              0x00002000L
#define D3DPRASTERCAPS_ZBIAS                      0x00004000L
#define D3DPRASTERCAPS_ZBUFFERLESSHSR             0x00008000L
#define D3DPRASTERCAPS_FOGRANGE                   0x00010000L
#define D3DPRASTERCAPS_ANISOTROPY                 0x00020000L
#define D3DPRASTERCAPS_WBUFFER                    0x00040000L
#define D3DPRASTERCAPS_WFOG                       0x00100000L
#define D3DPRASTERCAPS_ZFOG                       0x00200000L
#define D3DPRASTERCAPS_COLORPERSPECTIVE           0x00400000L
#define D3DPRASTERCAPS_SCISSORTEST                0x01000000L
#define D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS        0x02000000L
#define D3DPRASTERCAPS_DEPTHBIAS                  0x04000000L 
#define D3DPRASTERCAPS_MULTISAMPLE_TOGGLE         0x08000000L

#define D3DPRESENT_INTERVAL_DEFAULT               0x00000000
#define D3DPRESENT_INTERVAL_ONE                   0x00000001
#define D3DPRESENT_INTERVAL_TWO                   0x00000002
#define D3DPRESENT_INTERVAL_THREE                 0x00000004
#define D3DPRESENT_INTERVAL_FOUR                  0x00000008
#define D3DPRESENT_INTERVAL_IMMEDIATE             0x80000000

#define D3DPSHADECAPS_COLORGOURAUDRGB             0x00008
#define D3DPSHADECAPS_SPECULARGOURAUDRGB          0x00200
#define D3DPSHADECAPS_ALPHAGOURAUDBLEND           0x04000
#define D3DPSHADECAPS_FOGGOURAUD                  0x80000

#define D3DPTADDRESSCAPS_WRAP                     0x01
#define D3DPTADDRESSCAPS_MIRROR                   0x02
#define D3DPTADDRESSCAPS_CLAMP                    0x04
#define D3DPTADDRESSCAPS_BORDER                   0x08
#define D3DPTADDRESSCAPS_INDEPENDENTUV            0x10
#define D3DPTADDRESSCAPS_MIRRORONCE               0x20

#define D3DPTEXTURECAPS_PERSPECTIVE              0x00000001L
#define D3DPTEXTURECAPS_POW2                     0x00000002L
#define D3DPTEXTURECAPS_ALPHA                    0x00000004L
#define D3DPTEXTURECAPS_SQUAREONLY               0x00000020L
#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040L
#define D3DPTEXTURECAPS_ALPHAPALETTE             0x00000080L
#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL       0x00000100L
#define D3DPTEXTURECAPS_PROJECTED                0x00000400L
#define D3DPTEXTURECAPS_CUBEMAP                  0x00000800L
#define D3DPTEXTURECAPS_VOLUMEMAP                0x00002000L
#define D3DPTEXTURECAPS_MIPMAP                   0x00004000L
#define D3DPTEXTURECAPS_MIPVOLUMEMAP             0x00008000L
#define D3DPTEXTURECAPS_MIPCUBEMAP               0x00010000L
#define D3DPTEXTURECAPS_CUBEMAP_POW2             0x00020000L
#define D3DPTEXTURECAPS_VOLUMEMAP_POW2           0x00040000L
#define D3DPTEXTURECAPS_NOPROJECTEDBUMPENV       0x00200000L

#define D3DPTFILTERCAPS_MINFPOINT                0x00000100
#define D3DPTFILTERCAPS_MINFLINEAR               0x00000200
#define D3DPTFILTERCAPS_MINFANISOTROPIC          0x00000400
#define D3DPTFILTERCAPS_MINFPYRAMIDALQUAD        0x00000800
#define D3DPTFILTERCAPS_MINFGAUSSIANQUAD         0x00001000
#define D3DPTFILTERCAPS_MIPFPOINT                0x00010000
#define D3DPTFILTERCAPS_MIPFLINEAR               0x00020000
#define D3DPTFILTERCAPS_MAGFPOINT                0x01000000
#define D3DPTFILTERCAPS_MAGFLINEAR               0x02000000
#define D3DPTFILTERCAPS_MAGFANISOTROPIC          0x04000000
#define D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD        0x08000000
#define D3DPTFILTERCAPS_MAGFGAUSSIANQUAD         0x10000000

#define D3DSTENCILCAPS_KEEP                      0x01
#define D3DSTENCILCAPS_ZERO                      0x02
#define D3DSTENCILCAPS_REPLACE                   0x04
#define D3DSTENCILCAPS_INCRSAT                   0x08
#define D3DSTENCILCAPS_DECRSAT                   0x10
#define D3DSTENCILCAPS_INVERT                    0x20
#define D3DSTENCILCAPS_INCR                      0x40
#define D3DSTENCILCAPS_DECR                      0x80
#define D3DSTENCILCAPS_TWOSIDED                  0x100

#define D3DTEXOPCAPS_DISABLE                     0x0000001
#define D3DTEXOPCAPS_SELECTARG1                  0x0000002
#define D3DTEXOPCAPS_SELECTARG2                  0x0000004
#define D3DTEXOPCAPS_MODULATE                    0x0000008
#define D3DTEXOPCAPS_MODULATE2X                  0x0000010
#define D3DTEXOPCAPS_MODULATE4X                  0x0000020
#define D3DTEXOPCAPS_ADD                         0x0000040
#define D3DTEXOPCAPS_ADDSIGNED                   0x0000080
#define D3DTEXOPCAPS_ADDSIGNED2X                 0x0000100
#define D3DTEXOPCAPS_SUBTRACT                    0x0000200
#define D3DTEXOPCAPS_ADDSMOOTH                   0x0000400
#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA           0x0000800
#define D3DTEXOPCAPS_BLENDTEXTUREALPHA           0x0001000
#define D3DTEXOPCAPS_BLENDFACTORALPHA            0x0002000
#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM         0x0004000
#define D3DTEXOPCAPS_BLENDCURRENTALPHA           0x0008000
#define D3DTEXOPCAPS_PREMODULATE                 0x0010000
#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR      0x0020000
#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA      0x0040000
#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR   0x0080000
#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA   0x0100000
#define D3DTEXOPCAPS_BUMPENVMAP                  0x0200000
#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE         0x0400000
#define D3DTEXOPCAPS_DOTPRODUCT3                 0x0800000
#define D3DTEXOPCAPS_MULTIPLYADD                 0x1000000
#define D3DTEXOPCAPS_LERP                        0x2000000

#define D3DVTXPCAPS_TEXGEN                         0x00000001L
#define D3DVTXPCAPS_MATERIALSOURCE7                0x00000002L
#define D3DVTXPCAPS_DIRECTIONALLIGHTS              0x00000008L
#define D3DVTXPCAPS_POSITIONALLIGHTS               0x00000010L
#define D3DVTXPCAPS_LOCALVIEWER                    0x00000020L
#define D3DVTXPCAPS_TWEENING                       0x00000040L
#define D3DVTXPCAPS_TEXGEN_SPHEREMAP               0x00000100L
#define D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER       0x00000200L

#define D3DDTCAPS_UBYTE4                           0x00000001L
#define D3DDTCAPS_UBYTE4N                          0x00000002L
#define D3DDTCAPS_SHORT2N                          0x00000004L
#define D3DDTCAPS_SHORT4N                          0x00000008L
#define D3DDTCAPS_USHORT2N                         0x00000010L
#define D3DDTCAPS_USHORT4N                         0x00000020L
#define D3DDTCAPS_UDEC3                            0x00000040L
#define D3DDTCAPS_DEC3N                            0x00000080L
#define D3DDTCAPS_FLOAT16_2                        0x00000100L
#define D3DDTCAPS_FLOAT16_4                        0x00000200L

#define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD  0x00000020L
#define D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION       0x00000080L
#define D3DCAPS3_COPY_TO_VIDMEM                    0x00000100L 
#define D3DCAPS3_COPY_TO_SYSTEMMEM                 0x00000200L
#define D3DCAPS3_RESERVED                          0x8000001FL

#define D3DCAPS2_NO2DDURING3DSCENE                 0x00000002L
#define D3DCAPS2_FULLSCREENGAMMA                   0x00020000L
#define D3DCAPS2_CANRENDERWINDOWED                 0x00080000L
#define D3DCAPS2_CANCALIBRATEGAMMA                 0x00100000L
#define D3DCAPS2_RESERVED                          0x02000000L
#define D3DCAPS2_CANMANAGERESOURCE                 0x10000000L
#define D3DCAPS2_DYNAMICTEXTURES                   0x20000000L
#define D3DCAPS2_CANAUTOGENMIPMAP                  0x40000000L


#define D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH  24
#define D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH  0
#define D3DVS20_MAX_NUMTEMPS                 32
#define D3DVS20_MIN_NUMTEMPS                 12
#define D3DVS20_MAX_STATICFLOWCONTROLDEPTH   4
#define D3DVS20_MIN_STATICFLOWCONTROLDEPTH   1

#define D3DVS20CAPS_PREDICATION              (1 << 0)

#define D3DPS20CAPS_ARBITRARYSWIZZLE         (1 << 0)
#define D3DPS20CAPS_GRADIENTINSTRUCTIONS     (1 << 1)
#define D3DPS20CAPS_PREDICATION              (1 << 2)
#define D3DPS20CAPS_NODEPENDENTREADLIMIT     (1 << 3)
#define D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT    (1 << 4)

#define D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH  24
#define D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH  0
#define D3DPS20_MAX_NUMTEMPS                 32
#define D3DPS20_MIN_NUMTEMPS                 12
#define D3DPS20_MAX_STATICFLOWCONTROLDEPTH   4
#define D3DPS20_MIN_STATICFLOWCONTROLDEPTH   0
#define D3DPS20_MAX_NUMINSTRUCTIONSLOTS      512
#define D3DPS20_MIN_NUMINSTRUCTIONSLOTS      96

#define D3DMIN30SHADERINSTRUCTIONS          512
#define D3DMAX30SHADERINSTRUCTIONS          32768


typedef struct _D3DVSHADERCAPS2_0 {
  DWORD  Caps;
  INT    DynamicFlowControlDepth;
  INT    NumTemps;
  INT    StaticFlowControlDepth;
} D3DVSHADERCAPS2_0;

typedef struct _D3DPSHADERCAPS2_0 {
  DWORD  Caps;
  INT    DynamicFlowControlDepth;
  INT    NumTemps;
  INT    StaticFlowControlDepth;
  INT    NumInstructionSlots;
} D3DPSHADERCAPS2_0;

/*
 * The d3dcaps9 structure
 */
typedef struct _D3DCAPS9 {
  D3DDEVTYPE          DeviceType;
  UINT                AdapterOrdinal;
  
  DWORD               Caps;
  DWORD               Caps2;
  DWORD               Caps3;
  DWORD               PresentationIntervals;
  
  DWORD               CursorCaps;
  
  DWORD               DevCaps;
  
  DWORD               PrimitiveMiscCaps;
  DWORD               RasterCaps;
  DWORD               ZCmpCaps;
  DWORD               SrcBlendCaps;
  DWORD               DestBlendCaps;
  DWORD               AlphaCmpCaps;
  DWORD               ShadeCaps;
  DWORD               TextureCaps;
  DWORD               TextureFilterCaps;
  DWORD               CubeTextureFilterCaps;
  DWORD               VolumeTextureFilterCaps;
  DWORD               TextureAddressCaps;
  DWORD               VolumeTextureAddressCaps;
  
  DWORD               LineCaps;
  
  DWORD               MaxTextureWidth, MaxTextureHeight;
  DWORD               MaxVolumeExtent;
  
  DWORD               MaxTextureRepeat;
  DWORD               MaxTextureAspectRatio;
  DWORD               MaxAnisotropy;
  float               MaxVertexW;
  
  float               GuardBandLeft;
  float               GuardBandTop;
  float               GuardBandRight;
  float               GuardBandBottom;
  
  float               ExtentsAdjust;
  DWORD               StencilCaps;
  
  DWORD               FVFCaps;
  DWORD               TextureOpCaps;
  DWORD               MaxTextureBlendStages;
  DWORD               MaxSimultaneousTextures;
  
  DWORD               VertexProcessingCaps;
  DWORD               MaxActiveLights;
  DWORD               MaxUserClipPlanes;
  DWORD               MaxVertexBlendMatrices;
  DWORD               MaxVertexBlendMatrixIndex;
  
  float               MaxPointSize;
  
  DWORD               MaxPrimitiveCount;
  DWORD               MaxVertexIndex;
  DWORD               MaxStreams;
  DWORD               MaxStreamStride;
  
  DWORD               VertexShaderVersion;
  DWORD               MaxVertexShaderConst;
  
  DWORD               PixelShaderVersion;
  float               PixelShader1xMaxValue;

  /* DX 9 */
  DWORD               DevCaps2;

  float               MaxNpatchTessellationLevel;
  DWORD               Reserved5;

  UINT                MasterAdapterOrdinal;   
  UINT                AdapterOrdinalInGroup;  
  UINT                NumberOfAdaptersInGroup;
  DWORD               DeclTypes;              
  DWORD               NumSimultaneousRTs;     
  DWORD               StretchRectFilterCaps;  
  D3DVSHADERCAPS2_0   VS20Caps;
  D3DPSHADERCAPS2_0   PS20Caps;
  DWORD               VertexTextureFilterCaps;
  DWORD               MaxVShaderInstructionsExecuted;
  DWORD               MaxPShaderInstructionsExecuted;
  DWORD               MaxVertexShader30InstructionSlots; 
  DWORD               MaxPixelShader30InstructionSlots;

} D3DCAPS9;

#endif