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/usr/x86_64-w64-mingw32/include/d3d11.h is in mingw-w64-x86-64-dev 2.0.3-1.

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/*** Autogenerated by WIDL from d3d11.idl - Do not edit ***/

#include <rpc.h>
#include <rpcndr.h>

#if !defined(COM_NO_WINDOWS_H) && !defined(__WINESRC__)
#include <windows.h>
#include <ole2.h>
#endif

#ifndef __WIDL_D3D11_H
#define __WIDL_D3D11_H

/* Forward declarations */

/* Headers for imported files */

#include <oaidl.h>
#include <ocidl.h>
#include <dxgi.h>
#include <d3dcommon.h>

#ifdef __cplusplus
extern "C" {
#endif

typedef D3D_SRV_DIMENSION D3D11_SRV_DIMENSION;
typedef D3D_PRIMITIVE D3D11_PRIMITIVE;
typedef D3D_PRIMITIVE_TOPOLOGY D3D11_PRIMITIVE_TOPOLOGY;
/* Begin additional prototypes for all interfaces */


/* End additional prototypes */

#ifdef __cplusplus
}
#endif

#endif /* __WIDL_D3D11_H */