/usr/i686-w64-mingw32/include/d3d11.h is in mingw-w64-i686-dev 2.0.3-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 | /*** Autogenerated by WIDL from d3d11.idl - Do not edit ***/
#include <rpc.h>
#include <rpcndr.h>
#if !defined(COM_NO_WINDOWS_H) && !defined(__WINESRC__)
#include <windows.h>
#include <ole2.h>
#endif
#ifndef __WIDL_D3D11_H
#define __WIDL_D3D11_H
/* Forward declarations */
/* Headers for imported files */
#include <oaidl.h>
#include <ocidl.h>
#include <dxgi.h>
#include <d3dcommon.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef D3D_SRV_DIMENSION D3D11_SRV_DIMENSION;
typedef D3D_PRIMITIVE D3D11_PRIMITIVE;
typedef D3D_PRIMITIVE_TOPOLOGY D3D11_PRIMITIVE_TOPOLOGY;
/* Begin additional prototypes for all interfaces */
/* End additional prototypes */
#ifdef __cplusplus
}
#endif
#endif /* __WIDL_D3D11_H */
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