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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="comment">// -*-C++-*-</span></div>
<div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="comment">// wfmath.h (General include file for the WFMath library)</span></div>
<div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="comment">//</span></div>
<div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="comment">// The WorldForge Project</span></div>
<div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="comment">// Copyright (C) 2001 The WorldForge Project</span></div>
<div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="comment">//</span></div>
<div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="comment">// This program is free software; you can redistribute it and/or modify</span></div>
<div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="comment">// it under the terms of the GNU General Public License as published by</span></div>
<div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="comment">// the Free Software Foundation; either version 2 of the License, or</span></div>
<div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="comment">// (at your option) any later version.</span></div>
<div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="comment">//</span></div>
<div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="comment">// This program is distributed in the hope that it will be useful,</span></div>
<div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="comment">// but WITHOUT ANY WARRANTY; without even the implied warranty of</span></div>
<div class="line"><a name="l00014"></a><span class="lineno"> 14</span> <span class="comment">// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the</span></div>
<div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="comment">// GNU General Public License for more details.</span></div>
<div class="line"><a name="l00016"></a><span class="lineno"> 16</span> <span class="comment">//</span></div>
<div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="comment">// You should have received a copy of the GNU General Public License</span></div>
<div class="line"><a name="l00018"></a><span class="lineno"> 18</span> <span class="comment">// along with this program; if not, write to the Free Software</span></div>
<div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="comment">// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.</span></div>
<div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="comment">//</span></div>
<div class="line"><a name="l00021"></a><span class="lineno"> 21</span> <span class="comment">// For information about WorldForge and its authors, please contact</span></div>
<div class="line"><a name="l00022"></a><span class="lineno"> 22</span> <span class="comment">// the Worldforge Web Site at http://www.worldforge.org.</span></div>
<div class="line"><a name="l00023"></a><span class="lineno"> 23</span> </div>
<div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="comment">// Author: Ron Steinke</span></div>
<div class="line"><a name="l00025"></a><span class="lineno"> 25</span> <span class="comment">// Created: 2001-12-7</span></div>
<div class="line"><a name="l00026"></a><span class="lineno"> 26</span> </div>
<div class="line"><a name="l00027"></a><span class="lineno"> 27</span> <span class="preprocessor">#ifndef WFMATH_WFMATH_H</span></div>
<div class="line"><a name="l00028"></a><span class="lineno"> 28</span> <span class="preprocessor"></span><span class="preprocessor">#define WFMATH_WFMATH_H</span></div>
<div class="line"><a name="l00029"></a><span class="lineno"> 29</span> <span class="preprocessor"></span></div>
<div class="line"><a name="l00030"></a><span class="lineno"> 30</span> <span class="comment">// Simple stuff</span></div>
<div class="line"><a name="l00031"></a><span class="lineno"> 31</span> <span class="preprocessor">#include <wfmath/error.h></span></div>
<div class="line"><a name="l00032"></a><span class="lineno"> 32</span> <span class="preprocessor">#include <wfmath/const.h></span></div>
<div class="line"><a name="l00033"></a><span class="lineno"> 33</span> <span class="comment">// Basic types</span></div>
<div class="line"><a name="l00034"></a><span class="lineno"> 34</span> <span class="preprocessor">#include <wfmath/vector.h></span></div>
<div class="line"><a name="l00035"></a><span class="lineno"> 35</span> <span class="preprocessor">#include <wfmath/rotmatrix.h></span></div>
<div class="line"><a name="l00036"></a><span class="lineno"> 36</span> <span class="preprocessor">#include <wfmath/point.h></span></div>
<div class="line"><a name="l00037"></a><span class="lineno"> 37</span> <span class="preprocessor">#include <wfmath/quaternion.h></span></div>
<div class="line"><a name="l00038"></a><span class="lineno"> 38</span> <span class="comment">// Shape types</span></div>
<div class="line"><a name="l00039"></a><span class="lineno"> 39</span> <span class="preprocessor">#include <wfmath/axisbox.h></span></div>
<div class="line"><a name="l00040"></a><span class="lineno"> 40</span> <span class="preprocessor">#include <wfmath/ball.h></span></div>
<div class="line"><a name="l00041"></a><span class="lineno"> 41</span> <span class="preprocessor">#include <wfmath/segment.h></span></div>
<div class="line"><a name="l00042"></a><span class="lineno"> 42</span> <span class="preprocessor">#include <wfmath/rotbox.h></span></div>
<div class="line"><a name="l00043"></a><span class="lineno"> 43</span> <span class="preprocessor">#include <wfmath/polygon.h></span></div>
<div class="line"><a name="l00044"></a><span class="lineno"> 44</span> <span class="comment">// Shape intersection functions</span></div>
<div class="line"><a name="l00045"></a><span class="lineno"> 45</span> <span class="preprocessor">#include <wfmath/intersect.h></span></div>
<div class="line"><a name="l00046"></a><span class="lineno"> 46</span> <span class="preprocessor">#include <wfmath/polygon_intersect.h></span></div>
<div class="line"><a name="l00047"></a><span class="lineno"> 47</span> <span class="comment">// Probability and statistics</span></div>
<div class="line"><a name="l00048"></a><span class="lineno"> 48</span> <span class="preprocessor">#include <wfmath/probability.h></span></div>
<div class="line"><a name="l00049"></a><span class="lineno"> 49</span> <span class="preprocessor">#include <wfmath/timestamp.h></span></div>
<div class="line"><a name="l00050"></a><span class="lineno"> 50</span> <span class="preprocessor">#include <wfmath/randgen.h></span></div>
<div class="line"><a name="l00051"></a><span class="lineno"> 51</span> <span class="preprocessor">#include <wfmath/shuffle.h></span></div>
<div class="line"><a name="l00052"></a><span class="lineno"> 52</span> <span class="comment">// iostreams and strings</span></div>
<div class="line"><a name="l00053"></a><span class="lineno"> 53</span> <span class="preprocessor">#include <wfmath/stream.h></span></div>
<div class="line"><a name="l00054"></a><span class="lineno"> 54</span> <span class="preprocessor">#include <wfmath/int_to_string.h></span></div>
<div class="line"><a name="l00055"></a><span class="lineno"> 55</span> </div>
<div class="line"><a name="l00056"></a><span class="lineno"> 56</span> <span class="comment">// Don't include atlasconv.h, which includes <Atlas/Message/Object.h></span></div>
<div class="line"><a name="l00057"></a><span class="lineno"> 57</span> <span class="comment">// There is, however, no linker dependency on atlas in the library,</span></div>
<div class="line"><a name="l00058"></a><span class="lineno"> 58</span> <span class="comment">// so it is quite safe to use WFMath without atlas, as long as you</span></div>
<div class="line"><a name="l00059"></a><span class="lineno"> 59</span> <span class="comment">// don't include this header</span></div>
<div class="line"><a name="l00060"></a><span class="lineno"> 60</span> </div>
<div class="line"><a name="l00061"></a><span class="lineno"> 61</span> <span class="comment">// This file doesn't include basis.h, which only contains declarations</span></div>
<div class="line"><a name="l00062"></a><span class="lineno"> 62</span> <span class="comment">// for some functions which are used in vector.cpp and point.cpp</span></div>
<div class="line"><a name="l00063"></a><span class="lineno"> 63</span> </div>
<div class="line"><a name="l00064"></a><span class="lineno"> 64</span> <span class="comment">// Any header file "foo_funcs.h" is automatically included in "foo.h",</span></div>
<div class="line"><a name="l00065"></a><span class="lineno"> 65</span> <span class="comment">// so those files are not listed here. Similarly, "intersect_decls.h"</span></div>
<div class="line"><a name="l00066"></a><span class="lineno"> 66</span> <span class="comment">// is included in "intersect.h" (among other places).</span></div>
<div class="line"><a name="l00067"></a><span class="lineno"> 67</span> </div>
<div class="line"><a name="l00068"></a><span class="lineno"> 68</span> <span class="preprocessor">#endif // WFMATH_WFMATH_H</span></div>
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