/usr/include/oce/Vrml_Cube.hxx is in liboce-visualization-dev 0.9.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Vrml_Cube_HeaderFile
#define _Vrml_Cube_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Standard_OStream_HeaderFile
#include <Standard_OStream.hxx>
#endif
//! defines a Cube node of VRML specifying geometry shapes. <br>
//! This node represents a cuboid aligned with the coordinate axes. <br>
//! By default , the cube is centred at (0,0,0) and measures 2 units <br>
//! in each dimension, from -1 to +1. <br>
//! A cube's width is its extent along its object-space X axis, its height is <br>
//! its extent along the object-space Y axis, and its depth is its extent along its <br>
//! object-space Z axis. <br>
class Vrml_Cube {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
Standard_EXPORT Vrml_Cube(const Standard_Real aWidth = 2,const Standard_Real aHeight = 2,const Standard_Real aDepth = 2);
Standard_EXPORT void SetWidth(const Standard_Real aWidth) ;
Standard_EXPORT Standard_Real Width() const;
Standard_EXPORT void SetHeight(const Standard_Real aHeight) ;
Standard_EXPORT Standard_Real Height() const;
Standard_EXPORT void SetDepth(const Standard_Real aDepth) ;
Standard_EXPORT Standard_Real Depth() const;
Standard_EXPORT Standard_OStream& Print(Standard_OStream& anOStream) const;
protected:
private:
Standard_Real myWidth;
Standard_Real myHeight;
Standard_Real myDepth;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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