/usr/include/oce/VrmlData_Cone.hxx is in liboce-visualization-dev 0.9.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 | // File: VrmlData_Cone.hxx
// Created: 25.05.06 17:29:32
// Author: Alexander GRIGORIEV
// Copyright: Open Cascade 2006
#ifndef VrmlData_Cone_HeaderFile
#define VrmlData_Cone_HeaderFile
#include <VrmlData_Geometry.hxx>
/**
* Implementation of the Cone node.
* The cone is located with its middle of the height segment in (0., 0., 0.)
* The height is oriented along OY.
*/
class VrmlData_Cone : public VrmlData_Geometry
{
public:
// ---------- PUBLIC METHODS ----------
/**
* Empty constructor
*/
inline VrmlData_Cone ()
: myBottomRadius (1.),
myHeight (2.),
myHasSide (Standard_True),
myHasBottom (Standard_True)
{}
/**
* Constructor
*/
inline VrmlData_Cone (const VrmlData_Scene& theScene,
const char * theName,
const Standard_Real theBottomRadius = 1.,
const Standard_Real theHeight = 2.)
: VrmlData_Geometry (theScene, theName),
myBottomRadius (theBottomRadius),
myHeight (theHeight),
myHasSide (Standard_True),
myHasBottom (Standard_True)
{}
/**
* Query the Bottom Radius
*/
inline Standard_Real BottomRadius () const { return myBottomRadius; }
/**
* Query the Height
*/
inline Standard_Real Height () const { return myHeight; }
/**
* Query if the bottom circle is included
*/
inline Standard_Boolean HasBottom () const { return myHasBottom; }
/**
* Query if the side surface is included
*/
inline Standard_Boolean HasSide () const { return myHasSide; }
/**
* Set the Bottom Radius
*/
inline void SetBottomRadius (const Standard_Real theRadius)
{ myBottomRadius = theRadius; SetModified(); }
/**
* Set the Height
*/
inline void SetHeight (const Standard_Real theHeight)
{ myHeight = theHeight; SetModified(); }
/**
* Set which faces are included
*/
inline void SetFaces (const Standard_Boolean hasBottom,
const Standard_Boolean hasSide)
{ myHasBottom = hasBottom; myHasSide = hasSide; SetModified(); }
/**
* Query the primitive topology. This method returns a Null shape if there
* is an internal error during the primitive creation (zero radius, etc.)
*/
Standard_EXPORT virtual const Handle(TopoDS_TShape)& TShape ();
/**
* Create a copy of this node.
* If the parameter is null, a new copied node is created. Otherwise new node
* is not created, but rather the given one is modified.
*/
Standard_EXPORT virtual Handle(VrmlData_Node)
Clone (const Handle(VrmlData_Node)& theOther) const;
/**
* Fill the Node internal data from the given input stream.
*/
Standard_EXPORT virtual VrmlData_ErrorStatus
Read (VrmlData_InBuffer& theBuffer);
/**
* Write the Node to output stream.
*/
Standard_EXPORT virtual VrmlData_ErrorStatus
Write (const char * thePrefix) const;
protected:
// ---------- PROTECTED METHODS ----------
private:
// ---------- PRIVATE FIELDS ----------
Standard_Real myBottomRadius;
Standard_Real myHeight;
Standard_Boolean myHasSide : 1;
Standard_Boolean myHasBottom : 1;
public:
// Declaration of CASCADE RTTI
DEFINE_STANDARD_RTTI (VrmlData_Cone)
};
// Definition of HANDLE object using Standard_DefineHandle.hxx
DEFINE_STANDARD_HANDLE (VrmlData_Cone, VrmlData_Geometry)
#endif
|