/usr/include/oce/Voxel_ROctBoolDS.hxx is in liboce-visualization-dev 0.9.1-3.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Voxel_ROctBoolDS_HeaderFile
#define _Voxel_ROctBoolDS_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Voxel_DS_HeaderFile
#include <Voxel_DS.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
//! A 3D voxel model keeping a boolean flag (1 or 0) <br>
//! value for each voxel, and having an opportunity to split each voxel <br>
//! into 8 sub-voxels recursively. <br>
class Voxel_ROctBoolDS : public Voxel_DS {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
//! An empty constructor. <br>
Standard_EXPORT Voxel_ROctBoolDS();
//! A constructor initializing the voxel model. <br>
//! (x, y, z) - the start point of the box. <br>
//! (x_len, y_len, z_len) - lengths in x, y and z directions along axes of a co-ordinate system. <br>
//! (nb_x, nb_y, nb_z) - number of splits (voxels) along x, y and z directions. <br>
Standard_EXPORT Voxel_ROctBoolDS(const Standard_Real x,const Standard_Real y,const Standard_Real z,const Standard_Real x_len,const Standard_Real y_len,const Standard_Real z_len,const Standard_Integer nb_x,const Standard_Integer nb_y,const Standard_Integer nb_z);
//! Initialization of the voxel model. <br>
//! (x, y, z) - the start point of the box. <br>
//! (x_len, y_len, z_len) - lengths in x, y and z directions along axes of a co-ordinate system. <br>
//! (nb_x, nb_y, nb_z) - number of splits (voxels) along x, y and z directions. <br>
Standard_EXPORT virtual void Init(const Standard_Real x,const Standard_Real y,const Standard_Real z,const Standard_Real x_len,const Standard_Real y_len,const Standard_Real z_len,const Standard_Integer nb_x,const Standard_Integer nb_y,const Standard_Integer nb_z) ;
//! A destructor of the voxel model. <br>
Standard_EXPORT void Destroy() ;
~Voxel_ROctBoolDS()
{
Destroy();
}
//! The method sets all values equal to 0 (false) and <br>
//! releases the memory. <br>
Standard_EXPORT void SetZero() ;
//! The method searches voxels with equal-value of sub-voxels <br>
//! and removes them (remaining the value for the voxel). <br>
Standard_EXPORT void OptimizeMemory() ;
//! Defines a value for voxel with co-ordinates (ix, iy, iz). <br>
//! If the voxel is split into 8 sub-voxels, the split disappears. <br>
//! Initial state of the model is so that all voxels have value 0 (false), <br>
//! and this data doesn't occupy memory. <br>
//! Memory for data is allocating during setting non-zero values (true). <br>
Standard_EXPORT void Set(const Standard_Integer ix,const Standard_Integer iy,const Standard_Integer iz,const Standard_Boolean data) ;
//! Defines a value for a sub-voxel of a voxel with co-ordinates (ix, iy, iz). <br>
//! If the voxel is not split into 8 sub-voxels yet, this method splits the voxel. <br>
//! Range of sub-voxels is 0 - 7. <br>
Standard_EXPORT void Set(const Standard_Integer ix,const Standard_Integer iy,const Standard_Integer iz,const Standard_Integer ioct1,const Standard_Boolean data) ;
//! Defines a value for a sub-voxel of a sub-voxel of a voxel with co-ordinates (ix, iy, iz). <br>
//! If the voxel is not split into 8 sub-voxels yet, this method splits the voxel. <br>
//! Range of sub-voxels is 0 - 7. <br>
Standard_EXPORT void Set(const Standard_Integer ix,const Standard_Integer iy,const Standard_Integer iz,const Standard_Integer ioct1,const Standard_Integer ioct2,const Standard_Boolean data) ;
//! Returns true if the voxel is split into 8 sub-voxels. <br>
Standard_EXPORT Standard_Boolean IsSplit(const Standard_Integer ix,const Standard_Integer iy,const Standard_Integer iz) const;
//! Returns the deepness of splits of a voxel. <br>
//! 0 - no splits (::IsSplit() being called would return false). <br>
//! 1 - the voxel is split into 8 sub-voxels. <br>
//! 2 - the voxels is split into 8 sub-voxels, <br>
//! and each of the sub-voxels is split into 8 sub-sub-voxels. <br>
//! 3 - ... <br>
Standard_EXPORT Standard_Integer Deepness(const Standard_Integer ix,const Standard_Integer iy,const Standard_Integer iz) const;
//! Returns the value of voxel with co-ordinates (ix, iy, iz). <br>
//! Warning!: the returned value may not coincide with the value of its 8 sub-voxels. <br>
//! Use the method ::IsSplit() to check whether a voxel has sub-voxels. <br>
Standard_EXPORT Standard_Boolean Get(const Standard_Integer ix,const Standard_Integer iy,const Standard_Integer iz) const;
//! Returns the value of a sub-voxel of a voxel with co-ordinates (ix, iy, iz). <br>
//! If the voxel is not split, it returns the value of the voxel. <br>
//! Range of sub-voxels is 0 - 7. <br>
Standard_EXPORT Standard_Boolean Get(const Standard_Integer ix,const Standard_Integer iy,const Standard_Integer iz,const Standard_Integer ioct1) const;
//! Returns the value of a sub-voxel of a sub-voxel of a voxel with co-ordinates (ix, iy, iz). <br>
//! If the voxel is not split, it returns the value of the voxel. <br>
//! Range of sub-voxels is 0 - 7. <br>
Standard_EXPORT Standard_Boolean Get(const Standard_Integer ix,const Standard_Integer iy,const Standard_Integer iz,const Standard_Integer ioct1,const Standard_Integer ioct2) const;
//! Returns the center point of a sub-voxel with co-ordinates (ix, iy, iz, i). <br>
Standard_EXPORT void GetCenter(const Standard_Integer ix,const Standard_Integer iy,const Standard_Integer iz,const Standard_Integer i,Standard_Real& xc,Standard_Real& yc,Standard_Real& zc) const;
//! Returns the center point of a sub-voxel with co-ordinates (ix, iy, iz, i, j). <br>
Standard_EXPORT void GetCenter(const Standard_Integer ix,const Standard_Integer iy,const Standard_Integer iz,const Standard_Integer i,const Standard_Integer j,Standard_Real& xc,Standard_Real& yc,Standard_Real& zc) const;
protected:
private:
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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