/usr/include/oce/Visual3d_SetOfLight.hxx is in liboce-visualization-dev 0.9.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Visual3d_SetOfLight_HeaderFile
#define _Visual3d_SetOfLight_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Visual3d_SetListOfSetOfLight_HeaderFile
#include <Visual3d_SetListOfSetOfLight.hxx>
#endif
#ifndef _Handle_Visual3d_Light_HeaderFile
#include <Handle_Visual3d_Light.hxx>
#endif
#ifndef _Handle_Visual3d_ListNodeOfSetListOfSetOfLight_HeaderFile
#include <Handle_Visual3d_ListNodeOfSetListOfSetOfLight.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
class Standard_NoSuchObject;
class Visual3d_SetIteratorOfSetOfLight;
class Visual3d_Light;
class Visual3d_SetListOfSetOfLight;
class Visual3d_ListNodeOfSetListOfSetOfLight;
class Visual3d_ListIteratorOfSetListOfSetOfLight;
class Visual3d_SetOfLight {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
Standard_EXPORT Visual3d_SetOfLight();
Standard_Integer Extent() const;
Standard_Boolean IsEmpty() const;
void Clear() ;
Standard_EXPORT Standard_Boolean Add(const Handle(Visual3d_Light)& T) ;
Standard_EXPORT Standard_Boolean Remove(const Handle(Visual3d_Light)& T) ;
Standard_EXPORT void Union(const Visual3d_SetOfLight& B) ;
Standard_EXPORT void Intersection(const Visual3d_SetOfLight& B) ;
Standard_EXPORT void Difference(const Visual3d_SetOfLight& B) ;
Standard_EXPORT Standard_Boolean Contains(const Handle(Visual3d_Light)& T) const;
Standard_EXPORT Standard_Boolean IsASubset(const Visual3d_SetOfLight& S) const;
Standard_EXPORT Standard_Boolean IsAProperSubset(const Visual3d_SetOfLight& S) const;
friend class Visual3d_SetIteratorOfSetOfLight;
protected:
private:
Standard_EXPORT Visual3d_SetOfLight(const Visual3d_SetOfLight& Other);
Visual3d_SetListOfSetOfLight myItems;
};
#define Item Handle_Visual3d_Light
#define Item_hxx <Visual3d_Light.hxx>
#define TCollection_SetList Visual3d_SetListOfSetOfLight
#define TCollection_SetList_hxx <Visual3d_SetListOfSetOfLight.hxx>
#define TCollection_ListNodeOfSetList Visual3d_ListNodeOfSetListOfSetOfLight
#define TCollection_ListNodeOfSetList_hxx <Visual3d_ListNodeOfSetListOfSetOfLight.hxx>
#define TCollection_ListIteratorOfSetList Visual3d_ListIteratorOfSetListOfSetOfLight
#define TCollection_ListIteratorOfSetList_hxx <Visual3d_ListIteratorOfSetListOfSetOfLight.hxx>
#define TCollection_ListNodeOfSetList Visual3d_ListNodeOfSetListOfSetOfLight
#define TCollection_ListNodeOfSetList_hxx <Visual3d_ListNodeOfSetListOfSetOfLight.hxx>
#define TCollection_ListIteratorOfSetList Visual3d_ListIteratorOfSetListOfSetOfLight
#define TCollection_ListIteratorOfSetList_hxx <Visual3d_ListIteratorOfSetListOfSetOfLight.hxx>
#define TCollection_SetIterator Visual3d_SetIteratorOfSetOfLight
#define TCollection_SetIterator_hxx <Visual3d_SetIteratorOfSetOfLight.hxx>
#define Handle_TCollection_ListNodeOfSetList Handle_Visual3d_ListNodeOfSetListOfSetOfLight
#define TCollection_ListNodeOfSetList_Type_() Visual3d_ListNodeOfSetListOfSetOfLight_Type_()
#define Handle_TCollection_ListNodeOfSetList Handle_Visual3d_ListNodeOfSetListOfSetOfLight
#define TCollection_ListNodeOfSetList_Type_() Visual3d_ListNodeOfSetListOfSetOfLight_Type_()
#define TCollection_Set Visual3d_SetOfLight
#define TCollection_Set_hxx <Visual3d_SetOfLight.hxx>
#include <TCollection_Set.lxx>
#undef Item
#undef Item_hxx
#undef TCollection_SetList
#undef TCollection_SetList_hxx
#undef TCollection_ListNodeOfSetList
#undef TCollection_ListNodeOfSetList_hxx
#undef TCollection_ListIteratorOfSetList
#undef TCollection_ListIteratorOfSetList_hxx
#undef TCollection_ListNodeOfSetList
#undef TCollection_ListNodeOfSetList_hxx
#undef TCollection_ListIteratorOfSetList
#undef TCollection_ListIteratorOfSetList_hxx
#undef TCollection_SetIterator
#undef TCollection_SetIterator_hxx
#undef Handle_TCollection_ListNodeOfSetList
#undef TCollection_ListNodeOfSetList_Type_
#undef Handle_TCollection_ListNodeOfSetList
#undef TCollection_ListNodeOfSetList_Type_
#undef TCollection_Set
#undef TCollection_Set_hxx
// other Inline functions and methods (like "C++: function call" methods)
#endif
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